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Searched refs:GAMEPORT_MODE_RAW (Results 1 – 22 of 22) sorted by relevance

/OK3568_Linux_fs/kernel/drivers/input/gameport/
H A Dgameport.c84 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in gameport_measure_speed()
117 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed()
141 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed()
164 if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) in old_gameport_measure_speed()
810 if (mode != GAMEPORT_MODE_RAW) in gameport_open()
H A Dfm801-gp.c56 case GAMEPORT_MODE_RAW: in fm801_gp_open()
/OK3568_Linux_fs/prebuilts/gcc/linux-x86/arm/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf/arm-none-linux-gnueabihf/libc/usr/include/linux/
H A Dgameport.h15 #define GAMEPORT_MODE_RAW 1 macro
/OK3568_Linux_fs/prebuilts/gcc/linux-x86/aarch64/gcc-arm-10.3-2021.07-x86_64-aarch64-none-linux-gnu/aarch64-none-linux-gnu/libc/usr/include/linux/
H A Dgameport.h15 #define GAMEPORT_MODE_RAW 1 macro
/OK3568_Linux_fs/kernel/include/uapi/linux/
H A Dgameport.h15 #define GAMEPORT_MODE_RAW 1 macro
/OK3568_Linux_fs/kernel/sound/pci/au88x0/
H A Dau88x0_game.c70 case GAMEPORT_MODE_RAW: in vortex_game_open()
/OK3568_Linux_fs/kernel/drivers/input/joystick/
H A Djoydump.c46 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in joydump_connect()
H A Dguillemot.c181 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in guillemot_connect()
H A Dcobra.c155 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in cobra_connect()
H A Dinteract.c210 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in interact_connect()
H A Dgf2k.c240 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in gf2k_connect()
H A Danalog.c606 if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { in analog_init_port()
658 return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in analog_init_port()
H A Dgrip.c297 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in grip_connect()
H A Da3d.c267 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in a3d_connect()
H A Dtmdc.c361 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in tmdc_connect()
H A Dgrip_mp.c642 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in grip_connect()
H A Dadi.c470 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in adi_connect()
H A Dsidewinder.c595 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); in sw_connect()
/OK3568_Linux_fs/kernel/sound/pci/
H A Dcs4281.c1219 case GAMEPORT_MODE_RAW: in snd_cs4281_gameport_open()
H A Dazt3328.c1703 case GAMEPORT_MODE_RAW: in snd_azf3328_gameport_open()
/OK3568_Linux_fs/kernel/sound/pci/trident/
H A Dtrident_main.c3121 case GAMEPORT_MODE_RAW: in snd_trident_gameport_open()
/OK3568_Linux_fs/kernel/sound/pci/cs46xx/
H A Dcs46xx_lib.c2752 case GAMEPORT_MODE_RAW: in snd_cs46xx_gameport_open()