xref: /OK3568_Linux_fs/kernel/drivers/input/gameport/fm801-gp.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  *  FM801 gameport driver for Linux
4*4882a593Smuzhiyun  *
5*4882a593Smuzhiyun  *  Copyright (c) by Takashi Iwai <tiwai@suse.de>
6*4882a593Smuzhiyun  */
7*4882a593Smuzhiyun 
8*4882a593Smuzhiyun #include <asm/io.h>
9*4882a593Smuzhiyun #include <linux/delay.h>
10*4882a593Smuzhiyun #include <linux/errno.h>
11*4882a593Smuzhiyun #include <linux/ioport.h>
12*4882a593Smuzhiyun #include <linux/kernel.h>
13*4882a593Smuzhiyun #include <linux/module.h>
14*4882a593Smuzhiyun #include <linux/pci.h>
15*4882a593Smuzhiyun #include <linux/slab.h>
16*4882a593Smuzhiyun #include <linux/gameport.h>
17*4882a593Smuzhiyun 
18*4882a593Smuzhiyun #define PCI_VENDOR_ID_FORTEMEDIA	0x1319
19*4882a593Smuzhiyun #define PCI_DEVICE_ID_FM801_GP	0x0802
20*4882a593Smuzhiyun 
21*4882a593Smuzhiyun #define HAVE_COOKED
22*4882a593Smuzhiyun 
23*4882a593Smuzhiyun struct fm801_gp {
24*4882a593Smuzhiyun 	struct gameport *gameport;
25*4882a593Smuzhiyun 	struct resource *res_port;
26*4882a593Smuzhiyun };
27*4882a593Smuzhiyun 
28*4882a593Smuzhiyun #ifdef HAVE_COOKED
fm801_gp_cooked_read(struct gameport * gameport,int * axes,int * buttons)29*4882a593Smuzhiyun static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons)
30*4882a593Smuzhiyun {
31*4882a593Smuzhiyun 	unsigned short w;
32*4882a593Smuzhiyun 
33*4882a593Smuzhiyun 	w = inw(gameport->io + 2);
34*4882a593Smuzhiyun 	*buttons = (~w >> 14) & 0x03;
35*4882a593Smuzhiyun 	axes[0] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
36*4882a593Smuzhiyun 	w = inw(gameport->io + 4);
37*4882a593Smuzhiyun 	axes[1] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
38*4882a593Smuzhiyun 	w = inw(gameport->io + 6);
39*4882a593Smuzhiyun 	*buttons |= ((~w >> 14) & 0x03) << 2;
40*4882a593Smuzhiyun 	axes[2] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
41*4882a593Smuzhiyun 	w = inw(gameport->io + 8);
42*4882a593Smuzhiyun 	axes[3] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
43*4882a593Smuzhiyun 	outw(0xff, gameport->io); /* reset */
44*4882a593Smuzhiyun 
45*4882a593Smuzhiyun         return 0;
46*4882a593Smuzhiyun }
47*4882a593Smuzhiyun #endif
48*4882a593Smuzhiyun 
fm801_gp_open(struct gameport * gameport,int mode)49*4882a593Smuzhiyun static int fm801_gp_open(struct gameport *gameport, int mode)
50*4882a593Smuzhiyun {
51*4882a593Smuzhiyun 	switch (mode) {
52*4882a593Smuzhiyun #ifdef HAVE_COOKED
53*4882a593Smuzhiyun 	case GAMEPORT_MODE_COOKED:
54*4882a593Smuzhiyun 		return 0;
55*4882a593Smuzhiyun #endif
56*4882a593Smuzhiyun 	case GAMEPORT_MODE_RAW:
57*4882a593Smuzhiyun 		return 0;
58*4882a593Smuzhiyun 	default:
59*4882a593Smuzhiyun 		return -1;
60*4882a593Smuzhiyun 	}
61*4882a593Smuzhiyun 
62*4882a593Smuzhiyun 	return 0;
63*4882a593Smuzhiyun }
64*4882a593Smuzhiyun 
fm801_gp_probe(struct pci_dev * pci,const struct pci_device_id * id)65*4882a593Smuzhiyun static int fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
66*4882a593Smuzhiyun {
67*4882a593Smuzhiyun 	struct fm801_gp *gp;
68*4882a593Smuzhiyun 	struct gameport *port;
69*4882a593Smuzhiyun 	int error;
70*4882a593Smuzhiyun 
71*4882a593Smuzhiyun 	gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
72*4882a593Smuzhiyun 	port = gameport_allocate_port();
73*4882a593Smuzhiyun 	if (!gp || !port) {
74*4882a593Smuzhiyun 		printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
75*4882a593Smuzhiyun 		error = -ENOMEM;
76*4882a593Smuzhiyun 		goto err_out_free;
77*4882a593Smuzhiyun 	}
78*4882a593Smuzhiyun 
79*4882a593Smuzhiyun 	error = pci_enable_device(pci);
80*4882a593Smuzhiyun 	if (error)
81*4882a593Smuzhiyun 		goto err_out_free;
82*4882a593Smuzhiyun 
83*4882a593Smuzhiyun 	port->open = fm801_gp_open;
84*4882a593Smuzhiyun #ifdef HAVE_COOKED
85*4882a593Smuzhiyun 	port->cooked_read = fm801_gp_cooked_read;
86*4882a593Smuzhiyun #endif
87*4882a593Smuzhiyun 	gameport_set_name(port, "FM801");
88*4882a593Smuzhiyun 	gameport_set_phys(port, "pci%s/gameport0", pci_name(pci));
89*4882a593Smuzhiyun 	port->dev.parent = &pci->dev;
90*4882a593Smuzhiyun 	port->io = pci_resource_start(pci, 0);
91*4882a593Smuzhiyun 
92*4882a593Smuzhiyun 	gp->gameport = port;
93*4882a593Smuzhiyun 	gp->res_port = request_region(port->io, 0x10, "FM801 GP");
94*4882a593Smuzhiyun 	if (!gp->res_port) {
95*4882a593Smuzhiyun 		printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",
96*4882a593Smuzhiyun 			port->io, port->io + 0x0f);
97*4882a593Smuzhiyun 		error = -EBUSY;
98*4882a593Smuzhiyun 		goto err_out_disable_dev;
99*4882a593Smuzhiyun 	}
100*4882a593Smuzhiyun 
101*4882a593Smuzhiyun 	pci_set_drvdata(pci, gp);
102*4882a593Smuzhiyun 
103*4882a593Smuzhiyun 	outb(0x60, port->io + 0x0d); /* enable joystick 1 and 2 */
104*4882a593Smuzhiyun 	gameport_register_port(port);
105*4882a593Smuzhiyun 
106*4882a593Smuzhiyun 	return 0;
107*4882a593Smuzhiyun 
108*4882a593Smuzhiyun  err_out_disable_dev:
109*4882a593Smuzhiyun 	pci_disable_device(pci);
110*4882a593Smuzhiyun  err_out_free:
111*4882a593Smuzhiyun 	gameport_free_port(port);
112*4882a593Smuzhiyun 	kfree(gp);
113*4882a593Smuzhiyun 	return error;
114*4882a593Smuzhiyun }
115*4882a593Smuzhiyun 
fm801_gp_remove(struct pci_dev * pci)116*4882a593Smuzhiyun static void fm801_gp_remove(struct pci_dev *pci)
117*4882a593Smuzhiyun {
118*4882a593Smuzhiyun 	struct fm801_gp *gp = pci_get_drvdata(pci);
119*4882a593Smuzhiyun 
120*4882a593Smuzhiyun 	gameport_unregister_port(gp->gameport);
121*4882a593Smuzhiyun 	release_resource(gp->res_port);
122*4882a593Smuzhiyun 	kfree(gp);
123*4882a593Smuzhiyun 
124*4882a593Smuzhiyun 	pci_disable_device(pci);
125*4882a593Smuzhiyun }
126*4882a593Smuzhiyun 
127*4882a593Smuzhiyun static const struct pci_device_id fm801_gp_id_table[] = {
128*4882a593Smuzhiyun 	{ PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0  },
129*4882a593Smuzhiyun 	{ 0 }
130*4882a593Smuzhiyun };
131*4882a593Smuzhiyun MODULE_DEVICE_TABLE(pci, fm801_gp_id_table);
132*4882a593Smuzhiyun 
133*4882a593Smuzhiyun static struct pci_driver fm801_gp_driver = {
134*4882a593Smuzhiyun 	.name =		"FM801_gameport",
135*4882a593Smuzhiyun 	.id_table =	fm801_gp_id_table,
136*4882a593Smuzhiyun 	.probe =	fm801_gp_probe,
137*4882a593Smuzhiyun 	.remove =	fm801_gp_remove,
138*4882a593Smuzhiyun };
139*4882a593Smuzhiyun 
140*4882a593Smuzhiyun module_pci_driver(fm801_gp_driver);
141*4882a593Smuzhiyun 
142*4882a593Smuzhiyun MODULE_DESCRIPTION("FM801 gameport driver");
143*4882a593Smuzhiyun MODULE_AUTHOR("Takashi Iwai <tiwai@suse.de>");
144*4882a593Smuzhiyun MODULE_LICENSE("GPL");
145