1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun * Copyright (c) 1998-2001 Vojtech Pavlik
4*4882a593Smuzhiyun *
5*4882a593Smuzhiyun * Based on the work of:
6*4882a593Smuzhiyun * Trystan Larey-Williams
7*4882a593Smuzhiyun */
8*4882a593Smuzhiyun
9*4882a593Smuzhiyun /*
10*4882a593Smuzhiyun * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
11*4882a593Smuzhiyun */
12*4882a593Smuzhiyun
13*4882a593Smuzhiyun /*
14*4882a593Smuzhiyun */
15*4882a593Smuzhiyun
16*4882a593Smuzhiyun #include <linux/delay.h>
17*4882a593Smuzhiyun #include <linux/kernel.h>
18*4882a593Smuzhiyun #include <linux/slab.h>
19*4882a593Smuzhiyun #include <linux/module.h>
20*4882a593Smuzhiyun #include <linux/gameport.h>
21*4882a593Smuzhiyun #include <linux/input.h>
22*4882a593Smuzhiyun #include <linux/jiffies.h>
23*4882a593Smuzhiyun
24*4882a593Smuzhiyun #define DRIVER_DESC "ThrustMaster DirectConnect joystick driver"
25*4882a593Smuzhiyun
26*4882a593Smuzhiyun MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
27*4882a593Smuzhiyun MODULE_DESCRIPTION(DRIVER_DESC);
28*4882a593Smuzhiyun MODULE_LICENSE("GPL");
29*4882a593Smuzhiyun
30*4882a593Smuzhiyun #define TMDC_MAX_START 600 /* 600 us */
31*4882a593Smuzhiyun #define TMDC_MAX_STROBE 60 /* 60 us */
32*4882a593Smuzhiyun #define TMDC_MAX_LENGTH 13
33*4882a593Smuzhiyun
34*4882a593Smuzhiyun #define TMDC_MODE_M3DI 1
35*4882a593Smuzhiyun #define TMDC_MODE_3DRP 3
36*4882a593Smuzhiyun #define TMDC_MODE_AT 4
37*4882a593Smuzhiyun #define TMDC_MODE_FM 8
38*4882a593Smuzhiyun #define TMDC_MODE_FGP 163
39*4882a593Smuzhiyun
40*4882a593Smuzhiyun #define TMDC_BYTE_ID 10
41*4882a593Smuzhiyun #define TMDC_BYTE_REV 11
42*4882a593Smuzhiyun #define TMDC_BYTE_DEF 12
43*4882a593Smuzhiyun
44*4882a593Smuzhiyun #define TMDC_ABS 7
45*4882a593Smuzhiyun #define TMDC_ABS_HAT 4
46*4882a593Smuzhiyun #define TMDC_BTN 16
47*4882a593Smuzhiyun
48*4882a593Smuzhiyun static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
49*4882a593Smuzhiyun static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
50*4882a593Smuzhiyun
51*4882a593Smuzhiyun static const signed char tmdc_abs[TMDC_ABS] =
52*4882a593Smuzhiyun { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
53*4882a593Smuzhiyun static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
54*4882a593Smuzhiyun { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
55*4882a593Smuzhiyun static const signed char tmdc_abs_at[TMDC_ABS] =
56*4882a593Smuzhiyun { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
57*4882a593Smuzhiyun static const signed char tmdc_abs_fm[TMDC_ABS] =
58*4882a593Smuzhiyun { ABS_RX, ABS_RY, ABS_X, ABS_Y };
59*4882a593Smuzhiyun
60*4882a593Smuzhiyun static const short tmdc_btn_pad[TMDC_BTN] =
61*4882a593Smuzhiyun { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
62*4882a593Smuzhiyun static const short tmdc_btn_joy[TMDC_BTN] =
63*4882a593Smuzhiyun { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
64*4882a593Smuzhiyun BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
65*4882a593Smuzhiyun static const short tmdc_btn_fm[TMDC_BTN] =
66*4882a593Smuzhiyun { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
67*4882a593Smuzhiyun static const short tmdc_btn_at[TMDC_BTN] =
68*4882a593Smuzhiyun { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
69*4882a593Smuzhiyun BTN_BASE3, BTN_BASE2, BTN_BASE };
70*4882a593Smuzhiyun
71*4882a593Smuzhiyun static const struct {
72*4882a593Smuzhiyun int x;
73*4882a593Smuzhiyun int y;
74*4882a593Smuzhiyun } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
75*4882a593Smuzhiyun
76*4882a593Smuzhiyun static const struct tmdc_model {
77*4882a593Smuzhiyun unsigned char id;
78*4882a593Smuzhiyun const char *name;
79*4882a593Smuzhiyun char abs;
80*4882a593Smuzhiyun char hats;
81*4882a593Smuzhiyun char btnc[4];
82*4882a593Smuzhiyun char btno[4];
83*4882a593Smuzhiyun const signed char *axes;
84*4882a593Smuzhiyun const short *buttons;
85*4882a593Smuzhiyun } tmdc_models[] = {
86*4882a593Smuzhiyun { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
87*4882a593Smuzhiyun { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
88*4882a593Smuzhiyun { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
89*4882a593Smuzhiyun { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
90*4882a593Smuzhiyun { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
91*4882a593Smuzhiyun { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
92*4882a593Smuzhiyun };
93*4882a593Smuzhiyun
94*4882a593Smuzhiyun
95*4882a593Smuzhiyun struct tmdc_port {
96*4882a593Smuzhiyun struct input_dev *dev;
97*4882a593Smuzhiyun char name[64];
98*4882a593Smuzhiyun char phys[32];
99*4882a593Smuzhiyun int mode;
100*4882a593Smuzhiyun const signed char *abs;
101*4882a593Smuzhiyun const short *btn;
102*4882a593Smuzhiyun unsigned char absc;
103*4882a593Smuzhiyun unsigned char btnc[4];
104*4882a593Smuzhiyun unsigned char btno[4];
105*4882a593Smuzhiyun };
106*4882a593Smuzhiyun
107*4882a593Smuzhiyun struct tmdc {
108*4882a593Smuzhiyun struct gameport *gameport;
109*4882a593Smuzhiyun struct tmdc_port *port[2];
110*4882a593Smuzhiyun #if 0
111*4882a593Smuzhiyun struct input_dev *dev[2];
112*4882a593Smuzhiyun char name[2][64];
113*4882a593Smuzhiyun char phys[2][32];
114*4882a593Smuzhiyun int mode[2];
115*4882a593Smuzhiyun signed char *abs[2];
116*4882a593Smuzhiyun short *btn[2];
117*4882a593Smuzhiyun unsigned char absc[2];
118*4882a593Smuzhiyun unsigned char btnc[2][4];
119*4882a593Smuzhiyun unsigned char btno[2][4];
120*4882a593Smuzhiyun #endif
121*4882a593Smuzhiyun int reads;
122*4882a593Smuzhiyun int bads;
123*4882a593Smuzhiyun unsigned char exists;
124*4882a593Smuzhiyun };
125*4882a593Smuzhiyun
126*4882a593Smuzhiyun /*
127*4882a593Smuzhiyun * tmdc_read_packet() reads a ThrustMaster packet.
128*4882a593Smuzhiyun */
129*4882a593Smuzhiyun
tmdc_read_packet(struct gameport * gameport,unsigned char data[2][TMDC_MAX_LENGTH])130*4882a593Smuzhiyun static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
131*4882a593Smuzhiyun {
132*4882a593Smuzhiyun unsigned char u, v, w, x;
133*4882a593Smuzhiyun unsigned long flags;
134*4882a593Smuzhiyun int i[2], j[2], t[2], p, k;
135*4882a593Smuzhiyun
136*4882a593Smuzhiyun p = gameport_time(gameport, TMDC_MAX_STROBE);
137*4882a593Smuzhiyun
138*4882a593Smuzhiyun for (k = 0; k < 2; k++) {
139*4882a593Smuzhiyun t[k] = gameport_time(gameport, TMDC_MAX_START);
140*4882a593Smuzhiyun i[k] = j[k] = 0;
141*4882a593Smuzhiyun }
142*4882a593Smuzhiyun
143*4882a593Smuzhiyun local_irq_save(flags);
144*4882a593Smuzhiyun gameport_trigger(gameport);
145*4882a593Smuzhiyun
146*4882a593Smuzhiyun w = gameport_read(gameport) >> 4;
147*4882a593Smuzhiyun
148*4882a593Smuzhiyun do {
149*4882a593Smuzhiyun x = w;
150*4882a593Smuzhiyun w = gameport_read(gameport) >> 4;
151*4882a593Smuzhiyun
152*4882a593Smuzhiyun for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
153*4882a593Smuzhiyun if (~v & u & 2) {
154*4882a593Smuzhiyun if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
155*4882a593Smuzhiyun t[k] = p;
156*4882a593Smuzhiyun if (j[k] == 0) { /* Start bit */
157*4882a593Smuzhiyun if (~v & 1) t[k] = 0;
158*4882a593Smuzhiyun data[k][i[k]] = 0; j[k]++; continue;
159*4882a593Smuzhiyun }
160*4882a593Smuzhiyun if (j[k] == 9) { /* Stop bit */
161*4882a593Smuzhiyun if (v & 1) t[k] = 0;
162*4882a593Smuzhiyun j[k] = 0; i[k]++; continue;
163*4882a593Smuzhiyun }
164*4882a593Smuzhiyun data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */
165*4882a593Smuzhiyun }
166*4882a593Smuzhiyun t[k]--;
167*4882a593Smuzhiyun }
168*4882a593Smuzhiyun } while (t[0] > 0 || t[1] > 0);
169*4882a593Smuzhiyun
170*4882a593Smuzhiyun local_irq_restore(flags);
171*4882a593Smuzhiyun
172*4882a593Smuzhiyun return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
173*4882a593Smuzhiyun }
174*4882a593Smuzhiyun
tmdc_parse_packet(struct tmdc_port * port,unsigned char * data)175*4882a593Smuzhiyun static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
176*4882a593Smuzhiyun {
177*4882a593Smuzhiyun int i, k, l;
178*4882a593Smuzhiyun
179*4882a593Smuzhiyun if (data[TMDC_BYTE_ID] != port->mode)
180*4882a593Smuzhiyun return -1;
181*4882a593Smuzhiyun
182*4882a593Smuzhiyun for (i = 0; i < port->absc; i++) {
183*4882a593Smuzhiyun if (port->abs[i] < 0)
184*4882a593Smuzhiyun return 0;
185*4882a593Smuzhiyun
186*4882a593Smuzhiyun input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
187*4882a593Smuzhiyun }
188*4882a593Smuzhiyun
189*4882a593Smuzhiyun switch (port->mode) {
190*4882a593Smuzhiyun
191*4882a593Smuzhiyun case TMDC_MODE_M3DI:
192*4882a593Smuzhiyun
193*4882a593Smuzhiyun i = tmdc_byte_d[0];
194*4882a593Smuzhiyun input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
195*4882a593Smuzhiyun input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1));
196*4882a593Smuzhiyun break;
197*4882a593Smuzhiyun
198*4882a593Smuzhiyun case TMDC_MODE_AT:
199*4882a593Smuzhiyun
200*4882a593Smuzhiyun i = tmdc_byte_a[3];
201*4882a593Smuzhiyun input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
202*4882a593Smuzhiyun input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
203*4882a593Smuzhiyun break;
204*4882a593Smuzhiyun
205*4882a593Smuzhiyun }
206*4882a593Smuzhiyun
207*4882a593Smuzhiyun for (k = l = 0; k < 4; k++) {
208*4882a593Smuzhiyun for (i = 0; i < port->btnc[k]; i++)
209*4882a593Smuzhiyun input_report_key(port->dev, port->btn[i + l],
210*4882a593Smuzhiyun ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
211*4882a593Smuzhiyun l += port->btnc[k];
212*4882a593Smuzhiyun }
213*4882a593Smuzhiyun
214*4882a593Smuzhiyun input_sync(port->dev);
215*4882a593Smuzhiyun
216*4882a593Smuzhiyun return 0;
217*4882a593Smuzhiyun }
218*4882a593Smuzhiyun
219*4882a593Smuzhiyun /*
220*4882a593Smuzhiyun * tmdc_poll() reads and analyzes ThrustMaster joystick data.
221*4882a593Smuzhiyun */
222*4882a593Smuzhiyun
tmdc_poll(struct gameport * gameport)223*4882a593Smuzhiyun static void tmdc_poll(struct gameport *gameport)
224*4882a593Smuzhiyun {
225*4882a593Smuzhiyun unsigned char data[2][TMDC_MAX_LENGTH];
226*4882a593Smuzhiyun struct tmdc *tmdc = gameport_get_drvdata(gameport);
227*4882a593Smuzhiyun unsigned char r, bad = 0;
228*4882a593Smuzhiyun int i;
229*4882a593Smuzhiyun
230*4882a593Smuzhiyun tmdc->reads++;
231*4882a593Smuzhiyun
232*4882a593Smuzhiyun if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
233*4882a593Smuzhiyun bad = 1;
234*4882a593Smuzhiyun else {
235*4882a593Smuzhiyun for (i = 0; i < 2; i++) {
236*4882a593Smuzhiyun if (r & (1 << i) & tmdc->exists) {
237*4882a593Smuzhiyun
238*4882a593Smuzhiyun if (tmdc_parse_packet(tmdc->port[i], data[i]))
239*4882a593Smuzhiyun bad = 1;
240*4882a593Smuzhiyun }
241*4882a593Smuzhiyun }
242*4882a593Smuzhiyun }
243*4882a593Smuzhiyun
244*4882a593Smuzhiyun tmdc->bads += bad;
245*4882a593Smuzhiyun }
246*4882a593Smuzhiyun
tmdc_open(struct input_dev * dev)247*4882a593Smuzhiyun static int tmdc_open(struct input_dev *dev)
248*4882a593Smuzhiyun {
249*4882a593Smuzhiyun struct tmdc *tmdc = input_get_drvdata(dev);
250*4882a593Smuzhiyun
251*4882a593Smuzhiyun gameport_start_polling(tmdc->gameport);
252*4882a593Smuzhiyun return 0;
253*4882a593Smuzhiyun }
254*4882a593Smuzhiyun
tmdc_close(struct input_dev * dev)255*4882a593Smuzhiyun static void tmdc_close(struct input_dev *dev)
256*4882a593Smuzhiyun {
257*4882a593Smuzhiyun struct tmdc *tmdc = input_get_drvdata(dev);
258*4882a593Smuzhiyun
259*4882a593Smuzhiyun gameport_stop_polling(tmdc->gameport);
260*4882a593Smuzhiyun }
261*4882a593Smuzhiyun
tmdc_setup_port(struct tmdc * tmdc,int idx,unsigned char * data)262*4882a593Smuzhiyun static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
263*4882a593Smuzhiyun {
264*4882a593Smuzhiyun const struct tmdc_model *model;
265*4882a593Smuzhiyun struct tmdc_port *port;
266*4882a593Smuzhiyun struct input_dev *input_dev;
267*4882a593Smuzhiyun int i, j, b = 0;
268*4882a593Smuzhiyun int err;
269*4882a593Smuzhiyun
270*4882a593Smuzhiyun tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
271*4882a593Smuzhiyun input_dev = input_allocate_device();
272*4882a593Smuzhiyun if (!port || !input_dev) {
273*4882a593Smuzhiyun err = -ENOMEM;
274*4882a593Smuzhiyun goto fail;
275*4882a593Smuzhiyun }
276*4882a593Smuzhiyun
277*4882a593Smuzhiyun port->mode = data[TMDC_BYTE_ID];
278*4882a593Smuzhiyun
279*4882a593Smuzhiyun for (model = tmdc_models; model->id && model->id != port->mode; model++)
280*4882a593Smuzhiyun /* empty */;
281*4882a593Smuzhiyun
282*4882a593Smuzhiyun port->abs = model->axes;
283*4882a593Smuzhiyun port->btn = model->buttons;
284*4882a593Smuzhiyun
285*4882a593Smuzhiyun if (!model->id) {
286*4882a593Smuzhiyun port->absc = data[TMDC_BYTE_DEF] >> 4;
287*4882a593Smuzhiyun for (i = 0; i < 4; i++)
288*4882a593Smuzhiyun port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
289*4882a593Smuzhiyun } else {
290*4882a593Smuzhiyun port->absc = model->abs;
291*4882a593Smuzhiyun for (i = 0; i < 4; i++)
292*4882a593Smuzhiyun port->btnc[i] = model->btnc[i];
293*4882a593Smuzhiyun }
294*4882a593Smuzhiyun
295*4882a593Smuzhiyun for (i = 0; i < 4; i++)
296*4882a593Smuzhiyun port->btno[i] = model->btno[i];
297*4882a593Smuzhiyun
298*4882a593Smuzhiyun snprintf(port->name, sizeof(port->name), model->name,
299*4882a593Smuzhiyun port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
300*4882a593Smuzhiyun snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
301*4882a593Smuzhiyun
302*4882a593Smuzhiyun port->dev = input_dev;
303*4882a593Smuzhiyun
304*4882a593Smuzhiyun input_dev->name = port->name;
305*4882a593Smuzhiyun input_dev->phys = port->phys;
306*4882a593Smuzhiyun input_dev->id.bustype = BUS_GAMEPORT;
307*4882a593Smuzhiyun input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
308*4882a593Smuzhiyun input_dev->id.product = model->id;
309*4882a593Smuzhiyun input_dev->id.version = 0x0100;
310*4882a593Smuzhiyun input_dev->dev.parent = &tmdc->gameport->dev;
311*4882a593Smuzhiyun
312*4882a593Smuzhiyun input_set_drvdata(input_dev, tmdc);
313*4882a593Smuzhiyun
314*4882a593Smuzhiyun input_dev->open = tmdc_open;
315*4882a593Smuzhiyun input_dev->close = tmdc_close;
316*4882a593Smuzhiyun
317*4882a593Smuzhiyun input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
318*4882a593Smuzhiyun
319*4882a593Smuzhiyun for (i = 0; i < port->absc && i < TMDC_ABS; i++)
320*4882a593Smuzhiyun if (port->abs[i] >= 0)
321*4882a593Smuzhiyun input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
322*4882a593Smuzhiyun
323*4882a593Smuzhiyun for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
324*4882a593Smuzhiyun input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
325*4882a593Smuzhiyun
326*4882a593Smuzhiyun for (i = 0; i < 4; i++) {
327*4882a593Smuzhiyun for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
328*4882a593Smuzhiyun set_bit(port->btn[j + b], input_dev->keybit);
329*4882a593Smuzhiyun b += port->btnc[i];
330*4882a593Smuzhiyun }
331*4882a593Smuzhiyun
332*4882a593Smuzhiyun err = input_register_device(port->dev);
333*4882a593Smuzhiyun if (err)
334*4882a593Smuzhiyun goto fail;
335*4882a593Smuzhiyun
336*4882a593Smuzhiyun return 0;
337*4882a593Smuzhiyun
338*4882a593Smuzhiyun fail: input_free_device(input_dev);
339*4882a593Smuzhiyun kfree(port);
340*4882a593Smuzhiyun return err;
341*4882a593Smuzhiyun }
342*4882a593Smuzhiyun
343*4882a593Smuzhiyun /*
344*4882a593Smuzhiyun * tmdc_probe() probes for ThrustMaster type joysticks.
345*4882a593Smuzhiyun */
346*4882a593Smuzhiyun
tmdc_connect(struct gameport * gameport,struct gameport_driver * drv)347*4882a593Smuzhiyun static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
348*4882a593Smuzhiyun {
349*4882a593Smuzhiyun unsigned char data[2][TMDC_MAX_LENGTH];
350*4882a593Smuzhiyun struct tmdc *tmdc;
351*4882a593Smuzhiyun int i;
352*4882a593Smuzhiyun int err;
353*4882a593Smuzhiyun
354*4882a593Smuzhiyun if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
355*4882a593Smuzhiyun return -ENOMEM;
356*4882a593Smuzhiyun
357*4882a593Smuzhiyun tmdc->gameport = gameport;
358*4882a593Smuzhiyun
359*4882a593Smuzhiyun gameport_set_drvdata(gameport, tmdc);
360*4882a593Smuzhiyun
361*4882a593Smuzhiyun err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
362*4882a593Smuzhiyun if (err)
363*4882a593Smuzhiyun goto fail1;
364*4882a593Smuzhiyun
365*4882a593Smuzhiyun if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
366*4882a593Smuzhiyun err = -ENODEV;
367*4882a593Smuzhiyun goto fail2;
368*4882a593Smuzhiyun }
369*4882a593Smuzhiyun
370*4882a593Smuzhiyun gameport_set_poll_handler(gameport, tmdc_poll);
371*4882a593Smuzhiyun gameport_set_poll_interval(gameport, 20);
372*4882a593Smuzhiyun
373*4882a593Smuzhiyun for (i = 0; i < 2; i++) {
374*4882a593Smuzhiyun if (tmdc->exists & (1 << i)) {
375*4882a593Smuzhiyun
376*4882a593Smuzhiyun err = tmdc_setup_port(tmdc, i, data[i]);
377*4882a593Smuzhiyun if (err)
378*4882a593Smuzhiyun goto fail3;
379*4882a593Smuzhiyun }
380*4882a593Smuzhiyun }
381*4882a593Smuzhiyun
382*4882a593Smuzhiyun return 0;
383*4882a593Smuzhiyun
384*4882a593Smuzhiyun fail3: while (--i >= 0) {
385*4882a593Smuzhiyun if (tmdc->port[i]) {
386*4882a593Smuzhiyun input_unregister_device(tmdc->port[i]->dev);
387*4882a593Smuzhiyun kfree(tmdc->port[i]);
388*4882a593Smuzhiyun }
389*4882a593Smuzhiyun }
390*4882a593Smuzhiyun fail2: gameport_close(gameport);
391*4882a593Smuzhiyun fail1: gameport_set_drvdata(gameport, NULL);
392*4882a593Smuzhiyun kfree(tmdc);
393*4882a593Smuzhiyun return err;
394*4882a593Smuzhiyun }
395*4882a593Smuzhiyun
tmdc_disconnect(struct gameport * gameport)396*4882a593Smuzhiyun static void tmdc_disconnect(struct gameport *gameport)
397*4882a593Smuzhiyun {
398*4882a593Smuzhiyun struct tmdc *tmdc = gameport_get_drvdata(gameport);
399*4882a593Smuzhiyun int i;
400*4882a593Smuzhiyun
401*4882a593Smuzhiyun for (i = 0; i < 2; i++) {
402*4882a593Smuzhiyun if (tmdc->port[i]) {
403*4882a593Smuzhiyun input_unregister_device(tmdc->port[i]->dev);
404*4882a593Smuzhiyun kfree(tmdc->port[i]);
405*4882a593Smuzhiyun }
406*4882a593Smuzhiyun }
407*4882a593Smuzhiyun gameport_close(gameport);
408*4882a593Smuzhiyun gameport_set_drvdata(gameport, NULL);
409*4882a593Smuzhiyun kfree(tmdc);
410*4882a593Smuzhiyun }
411*4882a593Smuzhiyun
412*4882a593Smuzhiyun static struct gameport_driver tmdc_drv = {
413*4882a593Smuzhiyun .driver = {
414*4882a593Smuzhiyun .name = "tmdc",
415*4882a593Smuzhiyun .owner = THIS_MODULE,
416*4882a593Smuzhiyun },
417*4882a593Smuzhiyun .description = DRIVER_DESC,
418*4882a593Smuzhiyun .connect = tmdc_connect,
419*4882a593Smuzhiyun .disconnect = tmdc_disconnect,
420*4882a593Smuzhiyun };
421*4882a593Smuzhiyun
422*4882a593Smuzhiyun module_gameport_driver(tmdc_drv);
423