xref: /OK3568_Linux_fs/kernel/drivers/input/joystick/adi.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  *  Copyright (c) 1998-2005 Vojtech Pavlik
4*4882a593Smuzhiyun  */
5*4882a593Smuzhiyun 
6*4882a593Smuzhiyun /*
7*4882a593Smuzhiyun  * Logitech ADI joystick family driver for Linux
8*4882a593Smuzhiyun  */
9*4882a593Smuzhiyun 
10*4882a593Smuzhiyun /*
11*4882a593Smuzhiyun  */
12*4882a593Smuzhiyun 
13*4882a593Smuzhiyun #include <linux/delay.h>
14*4882a593Smuzhiyun #include <linux/kernel.h>
15*4882a593Smuzhiyun #include <linux/module.h>
16*4882a593Smuzhiyun #include <linux/string.h>
17*4882a593Smuzhiyun #include <linux/slab.h>
18*4882a593Smuzhiyun #include <linux/input.h>
19*4882a593Smuzhiyun #include <linux/gameport.h>
20*4882a593Smuzhiyun #include <linux/jiffies.h>
21*4882a593Smuzhiyun 
22*4882a593Smuzhiyun #define DRIVER_DESC	"Logitech ADI joystick family driver"
23*4882a593Smuzhiyun 
24*4882a593Smuzhiyun MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
25*4882a593Smuzhiyun MODULE_DESCRIPTION(DRIVER_DESC);
26*4882a593Smuzhiyun MODULE_LICENSE("GPL");
27*4882a593Smuzhiyun 
28*4882a593Smuzhiyun /*
29*4882a593Smuzhiyun  * Times, array sizes, flags, ids.
30*4882a593Smuzhiyun  */
31*4882a593Smuzhiyun 
32*4882a593Smuzhiyun #define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
33*4882a593Smuzhiyun #define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
34*4882a593Smuzhiyun #define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
35*4882a593Smuzhiyun #define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */
36*4882a593Smuzhiyun 
37*4882a593Smuzhiyun #define ADI_MAX_LENGTH		256
38*4882a593Smuzhiyun #define ADI_MIN_LENGTH		8
39*4882a593Smuzhiyun #define ADI_MIN_LEN_LENGTH	10
40*4882a593Smuzhiyun #define ADI_MIN_ID_LENGTH	66
41*4882a593Smuzhiyun #define ADI_MAX_NAME_LENGTH	64
42*4882a593Smuzhiyun #define ADI_MAX_CNAME_LENGTH	16
43*4882a593Smuzhiyun #define ADI_MAX_PHYS_LENGTH	64
44*4882a593Smuzhiyun 
45*4882a593Smuzhiyun #define ADI_FLAG_HAT		0x04
46*4882a593Smuzhiyun #define ADI_FLAG_10BIT		0x08
47*4882a593Smuzhiyun 
48*4882a593Smuzhiyun #define ADI_ID_TPD		0x01
49*4882a593Smuzhiyun #define ADI_ID_WGP		0x06
50*4882a593Smuzhiyun #define ADI_ID_WGPE		0x08
51*4882a593Smuzhiyun #define ADI_ID_MAX		0x0a
52*4882a593Smuzhiyun 
53*4882a593Smuzhiyun /*
54*4882a593Smuzhiyun  * Names, buttons, axes ...
55*4882a593Smuzhiyun  */
56*4882a593Smuzhiyun 
57*4882a593Smuzhiyun static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
58*4882a593Smuzhiyun 				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
59*4882a593Smuzhiyun 				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
60*4882a593Smuzhiyun 				"WingMan GamePad USB", "Unknown Device %#x" };
61*4882a593Smuzhiyun 
62*4882a593Smuzhiyun static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
63*4882a593Smuzhiyun static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
64*4882a593Smuzhiyun static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
65*4882a593Smuzhiyun static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
66*4882a593Smuzhiyun static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
67*4882a593Smuzhiyun 
68*4882a593Smuzhiyun static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
69*4882a593Smuzhiyun static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
70*4882a593Smuzhiyun static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
71*4882a593Smuzhiyun static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
72*4882a593Smuzhiyun 
73*4882a593Smuzhiyun static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
74*4882a593Smuzhiyun 			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
75*4882a593Smuzhiyun 
76*4882a593Smuzhiyun static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
77*4882a593Smuzhiyun 			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
78*4882a593Smuzhiyun 
79*4882a593Smuzhiyun /*
80*4882a593Smuzhiyun  * Hat to axis conversion arrays.
81*4882a593Smuzhiyun  */
82*4882a593Smuzhiyun 
83*4882a593Smuzhiyun static struct {
84*4882a593Smuzhiyun 	int x;
85*4882a593Smuzhiyun 	int y;
86*4882a593Smuzhiyun } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
87*4882a593Smuzhiyun 
88*4882a593Smuzhiyun /*
89*4882a593Smuzhiyun  * Per-port information.
90*4882a593Smuzhiyun  */
91*4882a593Smuzhiyun 
92*4882a593Smuzhiyun struct adi {
93*4882a593Smuzhiyun 	struct input_dev *dev;
94*4882a593Smuzhiyun 	int length;
95*4882a593Smuzhiyun 	int ret;
96*4882a593Smuzhiyun 	int idx;
97*4882a593Smuzhiyun 	unsigned char id;
98*4882a593Smuzhiyun 	char buttons;
99*4882a593Smuzhiyun 	char axes10;
100*4882a593Smuzhiyun 	char axes8;
101*4882a593Smuzhiyun 	signed char pad;
102*4882a593Smuzhiyun 	char hats;
103*4882a593Smuzhiyun 	char *abs;
104*4882a593Smuzhiyun 	short *key;
105*4882a593Smuzhiyun 	char name[ADI_MAX_NAME_LENGTH];
106*4882a593Smuzhiyun 	char cname[ADI_MAX_CNAME_LENGTH];
107*4882a593Smuzhiyun 	char phys[ADI_MAX_PHYS_LENGTH];
108*4882a593Smuzhiyun 	unsigned char data[ADI_MAX_LENGTH];
109*4882a593Smuzhiyun };
110*4882a593Smuzhiyun 
111*4882a593Smuzhiyun struct adi_port {
112*4882a593Smuzhiyun 	struct gameport *gameport;
113*4882a593Smuzhiyun 	struct adi adi[2];
114*4882a593Smuzhiyun 	int bad;
115*4882a593Smuzhiyun 	int reads;
116*4882a593Smuzhiyun };
117*4882a593Smuzhiyun 
118*4882a593Smuzhiyun /*
119*4882a593Smuzhiyun  * adi_read_packet() reads a Logitech ADI packet.
120*4882a593Smuzhiyun  */
121*4882a593Smuzhiyun 
adi_read_packet(struct adi_port * port)122*4882a593Smuzhiyun static void adi_read_packet(struct adi_port *port)
123*4882a593Smuzhiyun {
124*4882a593Smuzhiyun 	struct adi *adi = port->adi;
125*4882a593Smuzhiyun 	struct gameport *gameport = port->gameport;
126*4882a593Smuzhiyun 	unsigned char u, v, w, x, z;
127*4882a593Smuzhiyun 	int t[2], s[2], i;
128*4882a593Smuzhiyun 	unsigned long flags;
129*4882a593Smuzhiyun 
130*4882a593Smuzhiyun 	for (i = 0; i < 2; i++) {
131*4882a593Smuzhiyun 		adi[i].ret = -1;
132*4882a593Smuzhiyun 		t[i] = gameport_time(gameport, ADI_MAX_START);
133*4882a593Smuzhiyun 		s[i] = 0;
134*4882a593Smuzhiyun 	}
135*4882a593Smuzhiyun 
136*4882a593Smuzhiyun 	local_irq_save(flags);
137*4882a593Smuzhiyun 
138*4882a593Smuzhiyun 	gameport_trigger(gameport);
139*4882a593Smuzhiyun 	v = z = gameport_read(gameport);
140*4882a593Smuzhiyun 
141*4882a593Smuzhiyun 	do {
142*4882a593Smuzhiyun 		u = v;
143*4882a593Smuzhiyun 		w = u ^ (v = x = gameport_read(gameport));
144*4882a593Smuzhiyun 		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
145*4882a593Smuzhiyun 			t[i]--;
146*4882a593Smuzhiyun 			if ((w & 0x30) && s[i]) {
147*4882a593Smuzhiyun 				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
148*4882a593Smuzhiyun 					adi[i].data[++adi[i].ret] = w;
149*4882a593Smuzhiyun 					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
150*4882a593Smuzhiyun 				} else t[i] = 0;
151*4882a593Smuzhiyun 			} else if (!(x & 0x30)) s[i] = 1;
152*4882a593Smuzhiyun 		}
153*4882a593Smuzhiyun 	} while (t[0] > 0 || t[1] > 0);
154*4882a593Smuzhiyun 
155*4882a593Smuzhiyun 	local_irq_restore(flags);
156*4882a593Smuzhiyun 
157*4882a593Smuzhiyun 	return;
158*4882a593Smuzhiyun }
159*4882a593Smuzhiyun 
160*4882a593Smuzhiyun /*
161*4882a593Smuzhiyun  * adi_move_bits() detects a possible 2-stream mode, and moves
162*4882a593Smuzhiyun  * the bits accordingly.
163*4882a593Smuzhiyun  */
164*4882a593Smuzhiyun 
adi_move_bits(struct adi_port * port,int length)165*4882a593Smuzhiyun static void adi_move_bits(struct adi_port *port, int length)
166*4882a593Smuzhiyun {
167*4882a593Smuzhiyun 	int i;
168*4882a593Smuzhiyun 	struct adi *adi = port->adi;
169*4882a593Smuzhiyun 
170*4882a593Smuzhiyun 	adi[0].idx = adi[1].idx = 0;
171*4882a593Smuzhiyun 
172*4882a593Smuzhiyun 	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
173*4882a593Smuzhiyun 	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
174*4882a593Smuzhiyun 
175*4882a593Smuzhiyun 	for (i = 1; i <= adi[1].ret; i++)
176*4882a593Smuzhiyun 		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
177*4882a593Smuzhiyun 
178*4882a593Smuzhiyun 	adi[0].ret += adi[1].ret;
179*4882a593Smuzhiyun 	adi[1].ret = -1;
180*4882a593Smuzhiyun }
181*4882a593Smuzhiyun 
182*4882a593Smuzhiyun /*
183*4882a593Smuzhiyun  * adi_get_bits() gathers bits from the data packet.
184*4882a593Smuzhiyun  */
185*4882a593Smuzhiyun 
adi_get_bits(struct adi * adi,int count)186*4882a593Smuzhiyun static inline int adi_get_bits(struct adi *adi, int count)
187*4882a593Smuzhiyun {
188*4882a593Smuzhiyun 	int bits = 0;
189*4882a593Smuzhiyun 	int i;
190*4882a593Smuzhiyun 	if ((adi->idx += count) > adi->ret) return 0;
191*4882a593Smuzhiyun 	for (i = 0; i < count; i++)
192*4882a593Smuzhiyun 		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
193*4882a593Smuzhiyun 	return bits;
194*4882a593Smuzhiyun }
195*4882a593Smuzhiyun 
196*4882a593Smuzhiyun /*
197*4882a593Smuzhiyun  * adi_decode() decodes Logitech joystick data into input events.
198*4882a593Smuzhiyun  */
199*4882a593Smuzhiyun 
adi_decode(struct adi * adi)200*4882a593Smuzhiyun static int adi_decode(struct adi *adi)
201*4882a593Smuzhiyun {
202*4882a593Smuzhiyun 	struct input_dev *dev = adi->dev;
203*4882a593Smuzhiyun 	char *abs = adi->abs;
204*4882a593Smuzhiyun 	short *key = adi->key;
205*4882a593Smuzhiyun 	int i, t;
206*4882a593Smuzhiyun 
207*4882a593Smuzhiyun 	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
208*4882a593Smuzhiyun 		return -1;
209*4882a593Smuzhiyun 
210*4882a593Smuzhiyun 	for (i = 0; i < adi->axes10; i++)
211*4882a593Smuzhiyun 		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
212*4882a593Smuzhiyun 
213*4882a593Smuzhiyun 	for (i = 0; i < adi->axes8; i++)
214*4882a593Smuzhiyun 		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
215*4882a593Smuzhiyun 
216*4882a593Smuzhiyun 	for (i = 0; i < adi->buttons && i < 63; i++) {
217*4882a593Smuzhiyun 		if (i == adi->pad) {
218*4882a593Smuzhiyun 			t = adi_get_bits(adi, 4);
219*4882a593Smuzhiyun 			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
220*4882a593Smuzhiyun 			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
221*4882a593Smuzhiyun 		}
222*4882a593Smuzhiyun 		input_report_key(dev, *key++, adi_get_bits(adi, 1));
223*4882a593Smuzhiyun 	}
224*4882a593Smuzhiyun 
225*4882a593Smuzhiyun 	for (i = 0; i < adi->hats; i++) {
226*4882a593Smuzhiyun 		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
227*4882a593Smuzhiyun 		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
228*4882a593Smuzhiyun 		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
229*4882a593Smuzhiyun 	}
230*4882a593Smuzhiyun 
231*4882a593Smuzhiyun 	for (i = 63; i < adi->buttons; i++)
232*4882a593Smuzhiyun 		input_report_key(dev, *key++, adi_get_bits(adi, 1));
233*4882a593Smuzhiyun 
234*4882a593Smuzhiyun 	input_sync(dev);
235*4882a593Smuzhiyun 
236*4882a593Smuzhiyun 	return 0;
237*4882a593Smuzhiyun }
238*4882a593Smuzhiyun 
239*4882a593Smuzhiyun /*
240*4882a593Smuzhiyun  * adi_read() reads the data packet and decodes it.
241*4882a593Smuzhiyun  */
242*4882a593Smuzhiyun 
adi_read(struct adi_port * port)243*4882a593Smuzhiyun static int adi_read(struct adi_port *port)
244*4882a593Smuzhiyun {
245*4882a593Smuzhiyun 	int i;
246*4882a593Smuzhiyun 	int result = 0;
247*4882a593Smuzhiyun 
248*4882a593Smuzhiyun 	adi_read_packet(port);
249*4882a593Smuzhiyun 	adi_move_bits(port, port->adi[0].length);
250*4882a593Smuzhiyun 
251*4882a593Smuzhiyun 	for (i = 0; i < 2; i++)
252*4882a593Smuzhiyun 		if (port->adi[i].length)
253*4882a593Smuzhiyun 			 result |= adi_decode(port->adi + i);
254*4882a593Smuzhiyun 
255*4882a593Smuzhiyun 	return result;
256*4882a593Smuzhiyun }
257*4882a593Smuzhiyun 
258*4882a593Smuzhiyun /*
259*4882a593Smuzhiyun  * adi_poll() repeatedly polls the Logitech joysticks.
260*4882a593Smuzhiyun  */
261*4882a593Smuzhiyun 
adi_poll(struct gameport * gameport)262*4882a593Smuzhiyun static void adi_poll(struct gameport *gameport)
263*4882a593Smuzhiyun {
264*4882a593Smuzhiyun 	struct adi_port *port = gameport_get_drvdata(gameport);
265*4882a593Smuzhiyun 
266*4882a593Smuzhiyun 	port->bad -= adi_read(port);
267*4882a593Smuzhiyun 	port->reads++;
268*4882a593Smuzhiyun }
269*4882a593Smuzhiyun 
270*4882a593Smuzhiyun /*
271*4882a593Smuzhiyun  * adi_open() is a callback from the input open routine.
272*4882a593Smuzhiyun  */
273*4882a593Smuzhiyun 
adi_open(struct input_dev * dev)274*4882a593Smuzhiyun static int adi_open(struct input_dev *dev)
275*4882a593Smuzhiyun {
276*4882a593Smuzhiyun 	struct adi_port *port = input_get_drvdata(dev);
277*4882a593Smuzhiyun 
278*4882a593Smuzhiyun 	gameport_start_polling(port->gameport);
279*4882a593Smuzhiyun 	return 0;
280*4882a593Smuzhiyun }
281*4882a593Smuzhiyun 
282*4882a593Smuzhiyun /*
283*4882a593Smuzhiyun  * adi_close() is a callback from the input close routine.
284*4882a593Smuzhiyun  */
285*4882a593Smuzhiyun 
adi_close(struct input_dev * dev)286*4882a593Smuzhiyun static void adi_close(struct input_dev *dev)
287*4882a593Smuzhiyun {
288*4882a593Smuzhiyun 	struct adi_port *port = input_get_drvdata(dev);
289*4882a593Smuzhiyun 
290*4882a593Smuzhiyun 	gameport_stop_polling(port->gameport);
291*4882a593Smuzhiyun }
292*4882a593Smuzhiyun 
293*4882a593Smuzhiyun /*
294*4882a593Smuzhiyun  * adi_init_digital() sends a trigger & delay sequence
295*4882a593Smuzhiyun  * to reset and initialize a Logitech joystick into digital mode.
296*4882a593Smuzhiyun  */
297*4882a593Smuzhiyun 
adi_init_digital(struct gameport * gameport)298*4882a593Smuzhiyun static void adi_init_digital(struct gameport *gameport)
299*4882a593Smuzhiyun {
300*4882a593Smuzhiyun 	static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
301*4882a593Smuzhiyun 	int i;
302*4882a593Smuzhiyun 
303*4882a593Smuzhiyun 	for (i = 0; seq[i]; i++) {
304*4882a593Smuzhiyun 		gameport_trigger(gameport);
305*4882a593Smuzhiyun 		if (seq[i] > 0)
306*4882a593Smuzhiyun 			msleep(seq[i]);
307*4882a593Smuzhiyun 		if (seq[i] < 0) {
308*4882a593Smuzhiyun 			mdelay(-seq[i]);
309*4882a593Smuzhiyun 			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
310*4882a593Smuzhiyun 		}
311*4882a593Smuzhiyun 	}
312*4882a593Smuzhiyun }
313*4882a593Smuzhiyun 
adi_id_decode(struct adi * adi,struct adi_port * port)314*4882a593Smuzhiyun static void adi_id_decode(struct adi *adi, struct adi_port *port)
315*4882a593Smuzhiyun {
316*4882a593Smuzhiyun 	int i, t;
317*4882a593Smuzhiyun 
318*4882a593Smuzhiyun 	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
319*4882a593Smuzhiyun 		return;
320*4882a593Smuzhiyun 
321*4882a593Smuzhiyun 	if (adi->ret < (t = adi_get_bits(adi, 10))) {
322*4882a593Smuzhiyun 		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
323*4882a593Smuzhiyun 		return;
324*4882a593Smuzhiyun 	}
325*4882a593Smuzhiyun 
326*4882a593Smuzhiyun 	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
327*4882a593Smuzhiyun 
328*4882a593Smuzhiyun 	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
329*4882a593Smuzhiyun 
330*4882a593Smuzhiyun 	adi->length = adi_get_bits(adi, 10);
331*4882a593Smuzhiyun 
332*4882a593Smuzhiyun 	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
333*4882a593Smuzhiyun 		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
334*4882a593Smuzhiyun 		adi->length = 0;
335*4882a593Smuzhiyun 		return;
336*4882a593Smuzhiyun 	}
337*4882a593Smuzhiyun 
338*4882a593Smuzhiyun 	adi->axes8 = adi_get_bits(adi, 4);
339*4882a593Smuzhiyun 	adi->buttons = adi_get_bits(adi, 6);
340*4882a593Smuzhiyun 
341*4882a593Smuzhiyun 	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
342*4882a593Smuzhiyun 		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
343*4882a593Smuzhiyun 		adi->length = 0;
344*4882a593Smuzhiyun 		return;
345*4882a593Smuzhiyun 	}
346*4882a593Smuzhiyun 
347*4882a593Smuzhiyun 	adi->buttons += adi_get_bits(adi, 6);
348*4882a593Smuzhiyun 	adi->hats += adi_get_bits(adi, 4);
349*4882a593Smuzhiyun 
350*4882a593Smuzhiyun 	i = adi_get_bits(adi, 4);
351*4882a593Smuzhiyun 
352*4882a593Smuzhiyun 	if (t & ADI_FLAG_10BIT) {
353*4882a593Smuzhiyun 		adi->axes10 = adi->axes8 - i;
354*4882a593Smuzhiyun 		adi->axes8 = i;
355*4882a593Smuzhiyun 	}
356*4882a593Smuzhiyun 
357*4882a593Smuzhiyun 	t = adi_get_bits(adi, 4);
358*4882a593Smuzhiyun 
359*4882a593Smuzhiyun 	for (i = 0; i < t; i++)
360*4882a593Smuzhiyun 		adi->cname[i] = adi_get_bits(adi, 8);
361*4882a593Smuzhiyun 	adi->cname[i] = 0;
362*4882a593Smuzhiyun 
363*4882a593Smuzhiyun 	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
364*4882a593Smuzhiyun 	if (adi->length != t && adi->length != t + (t & 1)) {
365*4882a593Smuzhiyun 		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
366*4882a593Smuzhiyun 		adi->length = 0;
367*4882a593Smuzhiyun 		return;
368*4882a593Smuzhiyun 	}
369*4882a593Smuzhiyun 
370*4882a593Smuzhiyun 	switch (adi->id) {
371*4882a593Smuzhiyun 		case ADI_ID_TPD:
372*4882a593Smuzhiyun 			adi->pad = 4;
373*4882a593Smuzhiyun 			adi->buttons -= 4;
374*4882a593Smuzhiyun 			break;
375*4882a593Smuzhiyun 		case ADI_ID_WGP:
376*4882a593Smuzhiyun 			adi->pad = 0;
377*4882a593Smuzhiyun 			adi->buttons -= 4;
378*4882a593Smuzhiyun 			break;
379*4882a593Smuzhiyun 		default:
380*4882a593Smuzhiyun 			adi->pad = -1;
381*4882a593Smuzhiyun 			break;
382*4882a593Smuzhiyun 	}
383*4882a593Smuzhiyun }
384*4882a593Smuzhiyun 
adi_init_input(struct adi * adi,struct adi_port * port,int half)385*4882a593Smuzhiyun static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
386*4882a593Smuzhiyun {
387*4882a593Smuzhiyun 	struct input_dev *input_dev;
388*4882a593Smuzhiyun 	char buf[ADI_MAX_NAME_LENGTH];
389*4882a593Smuzhiyun 	int i, t;
390*4882a593Smuzhiyun 
391*4882a593Smuzhiyun 	adi->dev = input_dev = input_allocate_device();
392*4882a593Smuzhiyun 	if (!input_dev)
393*4882a593Smuzhiyun 		return -ENOMEM;
394*4882a593Smuzhiyun 
395*4882a593Smuzhiyun 	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
396*4882a593Smuzhiyun 
397*4882a593Smuzhiyun 	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
398*4882a593Smuzhiyun 	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
399*4882a593Smuzhiyun 	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
400*4882a593Smuzhiyun 
401*4882a593Smuzhiyun 	adi->abs = adi_abs[t];
402*4882a593Smuzhiyun 	adi->key = adi_key[t];
403*4882a593Smuzhiyun 
404*4882a593Smuzhiyun 	input_dev->name = adi->name;
405*4882a593Smuzhiyun 	input_dev->phys = adi->phys;
406*4882a593Smuzhiyun 	input_dev->id.bustype = BUS_GAMEPORT;
407*4882a593Smuzhiyun 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
408*4882a593Smuzhiyun 	input_dev->id.product = adi->id;
409*4882a593Smuzhiyun 	input_dev->id.version = 0x0100;
410*4882a593Smuzhiyun 	input_dev->dev.parent = &port->gameport->dev;
411*4882a593Smuzhiyun 
412*4882a593Smuzhiyun 	input_set_drvdata(input_dev, port);
413*4882a593Smuzhiyun 
414*4882a593Smuzhiyun 	input_dev->open = adi_open;
415*4882a593Smuzhiyun 	input_dev->close = adi_close;
416*4882a593Smuzhiyun 
417*4882a593Smuzhiyun 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
418*4882a593Smuzhiyun 
419*4882a593Smuzhiyun 	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
420*4882a593Smuzhiyun 		set_bit(adi->abs[i], input_dev->absbit);
421*4882a593Smuzhiyun 
422*4882a593Smuzhiyun 	for (i = 0; i < adi->buttons; i++)
423*4882a593Smuzhiyun 		set_bit(adi->key[i], input_dev->keybit);
424*4882a593Smuzhiyun 
425*4882a593Smuzhiyun 	return 0;
426*4882a593Smuzhiyun }
427*4882a593Smuzhiyun 
adi_init_center(struct adi * adi)428*4882a593Smuzhiyun static void adi_init_center(struct adi *adi)
429*4882a593Smuzhiyun {
430*4882a593Smuzhiyun 	int i, t, x;
431*4882a593Smuzhiyun 
432*4882a593Smuzhiyun 	if (!adi->length)
433*4882a593Smuzhiyun 		return;
434*4882a593Smuzhiyun 
435*4882a593Smuzhiyun 	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
436*4882a593Smuzhiyun 
437*4882a593Smuzhiyun 		t = adi->abs[i];
438*4882a593Smuzhiyun 		x = input_abs_get_val(adi->dev, t);
439*4882a593Smuzhiyun 
440*4882a593Smuzhiyun 		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
441*4882a593Smuzhiyun 			x = i < adi->axes10 ? 512 : 128;
442*4882a593Smuzhiyun 
443*4882a593Smuzhiyun 		if (i < adi->axes10)
444*4882a593Smuzhiyun 			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
445*4882a593Smuzhiyun 		else if (i < adi->axes10 + adi->axes8)
446*4882a593Smuzhiyun 			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
447*4882a593Smuzhiyun 		else
448*4882a593Smuzhiyun 			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
449*4882a593Smuzhiyun 	}
450*4882a593Smuzhiyun }
451*4882a593Smuzhiyun 
452*4882a593Smuzhiyun /*
453*4882a593Smuzhiyun  * adi_connect() probes for Logitech ADI joysticks.
454*4882a593Smuzhiyun  */
455*4882a593Smuzhiyun 
adi_connect(struct gameport * gameport,struct gameport_driver * drv)456*4882a593Smuzhiyun static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
457*4882a593Smuzhiyun {
458*4882a593Smuzhiyun 	struct adi_port *port;
459*4882a593Smuzhiyun 	int i;
460*4882a593Smuzhiyun 	int err;
461*4882a593Smuzhiyun 
462*4882a593Smuzhiyun 	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
463*4882a593Smuzhiyun 	if (!port)
464*4882a593Smuzhiyun 		return -ENOMEM;
465*4882a593Smuzhiyun 
466*4882a593Smuzhiyun 	port->gameport = gameport;
467*4882a593Smuzhiyun 
468*4882a593Smuzhiyun 	gameport_set_drvdata(gameport, port);
469*4882a593Smuzhiyun 
470*4882a593Smuzhiyun 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
471*4882a593Smuzhiyun 	if (err)
472*4882a593Smuzhiyun 		goto fail1;
473*4882a593Smuzhiyun 
474*4882a593Smuzhiyun 	adi_init_digital(gameport);
475*4882a593Smuzhiyun 	adi_read_packet(port);
476*4882a593Smuzhiyun 
477*4882a593Smuzhiyun 	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
478*4882a593Smuzhiyun 		adi_move_bits(port, adi_get_bits(port->adi, 10));
479*4882a593Smuzhiyun 
480*4882a593Smuzhiyun 	for (i = 0; i < 2; i++) {
481*4882a593Smuzhiyun 		adi_id_decode(port->adi + i, port);
482*4882a593Smuzhiyun 
483*4882a593Smuzhiyun 		if (!port->adi[i].length)
484*4882a593Smuzhiyun 			continue;
485*4882a593Smuzhiyun 
486*4882a593Smuzhiyun 		err = adi_init_input(port->adi + i, port, i);
487*4882a593Smuzhiyun 		if (err)
488*4882a593Smuzhiyun 			goto fail2;
489*4882a593Smuzhiyun 	}
490*4882a593Smuzhiyun 
491*4882a593Smuzhiyun 	if (!port->adi[0].length && !port->adi[1].length) {
492*4882a593Smuzhiyun 		err = -ENODEV;
493*4882a593Smuzhiyun 		goto fail2;
494*4882a593Smuzhiyun 	}
495*4882a593Smuzhiyun 
496*4882a593Smuzhiyun 	gameport_set_poll_handler(gameport, adi_poll);
497*4882a593Smuzhiyun 	gameport_set_poll_interval(gameport, 20);
498*4882a593Smuzhiyun 
499*4882a593Smuzhiyun 	msleep(ADI_INIT_DELAY);
500*4882a593Smuzhiyun 	if (adi_read(port)) {
501*4882a593Smuzhiyun 		msleep(ADI_DATA_DELAY);
502*4882a593Smuzhiyun 		adi_read(port);
503*4882a593Smuzhiyun 	}
504*4882a593Smuzhiyun 
505*4882a593Smuzhiyun 	for (i = 0; i < 2; i++)
506*4882a593Smuzhiyun 		if (port->adi[i].length > 0) {
507*4882a593Smuzhiyun 			adi_init_center(port->adi + i);
508*4882a593Smuzhiyun 			err = input_register_device(port->adi[i].dev);
509*4882a593Smuzhiyun 			if (err)
510*4882a593Smuzhiyun 				goto fail3;
511*4882a593Smuzhiyun 		}
512*4882a593Smuzhiyun 
513*4882a593Smuzhiyun 	return 0;
514*4882a593Smuzhiyun 
515*4882a593Smuzhiyun  fail3: while (--i >= 0) {
516*4882a593Smuzhiyun 		if (port->adi[i].length > 0) {
517*4882a593Smuzhiyun 			input_unregister_device(port->adi[i].dev);
518*4882a593Smuzhiyun 			port->adi[i].dev = NULL;
519*4882a593Smuzhiyun 		}
520*4882a593Smuzhiyun 	}
521*4882a593Smuzhiyun  fail2:	for (i = 0; i < 2; i++)
522*4882a593Smuzhiyun 		input_free_device(port->adi[i].dev);
523*4882a593Smuzhiyun 	gameport_close(gameport);
524*4882a593Smuzhiyun  fail1:	gameport_set_drvdata(gameport, NULL);
525*4882a593Smuzhiyun 	kfree(port);
526*4882a593Smuzhiyun 	return err;
527*4882a593Smuzhiyun }
528*4882a593Smuzhiyun 
adi_disconnect(struct gameport * gameport)529*4882a593Smuzhiyun static void adi_disconnect(struct gameport *gameport)
530*4882a593Smuzhiyun {
531*4882a593Smuzhiyun 	int i;
532*4882a593Smuzhiyun 	struct adi_port *port = gameport_get_drvdata(gameport);
533*4882a593Smuzhiyun 
534*4882a593Smuzhiyun 	for (i = 0; i < 2; i++)
535*4882a593Smuzhiyun 		if (port->adi[i].length > 0)
536*4882a593Smuzhiyun 			input_unregister_device(port->adi[i].dev);
537*4882a593Smuzhiyun 	gameport_close(gameport);
538*4882a593Smuzhiyun 	gameport_set_drvdata(gameport, NULL);
539*4882a593Smuzhiyun 	kfree(port);
540*4882a593Smuzhiyun }
541*4882a593Smuzhiyun 
542*4882a593Smuzhiyun static struct gameport_driver adi_drv = {
543*4882a593Smuzhiyun 	.driver		= {
544*4882a593Smuzhiyun 		.name	= "adi",
545*4882a593Smuzhiyun 	},
546*4882a593Smuzhiyun 	.description	= DRIVER_DESC,
547*4882a593Smuzhiyun 	.connect	= adi_connect,
548*4882a593Smuzhiyun 	.disconnect	= adi_disconnect,
549*4882a593Smuzhiyun };
550*4882a593Smuzhiyun 
551*4882a593Smuzhiyun module_gameport_driver(adi_drv);
552