xref: /OK3568_Linux_fs/kernel/drivers/input/joystick/joydump.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  *  Copyright (c) 1996-2001 Vojtech Pavlik
4*4882a593Smuzhiyun  */
5*4882a593Smuzhiyun 
6*4882a593Smuzhiyun /*
7*4882a593Smuzhiyun  * This is just a very simple driver that can dump the data
8*4882a593Smuzhiyun  * out of the joystick port into the syslog ...
9*4882a593Smuzhiyun  */
10*4882a593Smuzhiyun 
11*4882a593Smuzhiyun /*
12*4882a593Smuzhiyun  */
13*4882a593Smuzhiyun 
14*4882a593Smuzhiyun #include <linux/module.h>
15*4882a593Smuzhiyun #include <linux/gameport.h>
16*4882a593Smuzhiyun #include <linux/kernel.h>
17*4882a593Smuzhiyun #include <linux/delay.h>
18*4882a593Smuzhiyun #include <linux/slab.h>
19*4882a593Smuzhiyun 
20*4882a593Smuzhiyun #define DRIVER_DESC	"Gameport data dumper module"
21*4882a593Smuzhiyun 
22*4882a593Smuzhiyun MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
23*4882a593Smuzhiyun MODULE_DESCRIPTION(DRIVER_DESC);
24*4882a593Smuzhiyun MODULE_LICENSE("GPL");
25*4882a593Smuzhiyun 
26*4882a593Smuzhiyun #define BUF_SIZE 256
27*4882a593Smuzhiyun 
28*4882a593Smuzhiyun struct joydump {
29*4882a593Smuzhiyun 	unsigned int time;
30*4882a593Smuzhiyun 	unsigned char data;
31*4882a593Smuzhiyun };
32*4882a593Smuzhiyun 
joydump_connect(struct gameport * gameport,struct gameport_driver * drv)33*4882a593Smuzhiyun static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
34*4882a593Smuzhiyun {
35*4882a593Smuzhiyun 	struct joydump *buf;	/* all entries */
36*4882a593Smuzhiyun 	struct joydump *dump, *prev;	/* one entry each */
37*4882a593Smuzhiyun 	int axes[4], buttons;
38*4882a593Smuzhiyun 	int i, j, t, timeout;
39*4882a593Smuzhiyun 	unsigned long flags;
40*4882a593Smuzhiyun 	unsigned char u;
41*4882a593Smuzhiyun 
42*4882a593Smuzhiyun 	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
43*4882a593Smuzhiyun 	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
44*4882a593Smuzhiyun 	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
45*4882a593Smuzhiyun 
46*4882a593Smuzhiyun 	if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
47*4882a593Smuzhiyun 
48*4882a593Smuzhiyun 		printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");
49*4882a593Smuzhiyun 
50*4882a593Smuzhiyun 		if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
51*4882a593Smuzhiyun 
52*4882a593Smuzhiyun 			printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");
53*4882a593Smuzhiyun 			printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
54*4882a593Smuzhiyun 			return -ENODEV;
55*4882a593Smuzhiyun 		}
56*4882a593Smuzhiyun 
57*4882a593Smuzhiyun 		gameport_cooked_read(gameport, axes, &buttons);
58*4882a593Smuzhiyun 
59*4882a593Smuzhiyun 		for (i = 0; i < 4; i++)
60*4882a593Smuzhiyun 			printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);
61*4882a593Smuzhiyun 		printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);
62*4882a593Smuzhiyun 		printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
63*4882a593Smuzhiyun 	}
64*4882a593Smuzhiyun 
65*4882a593Smuzhiyun 	timeout = gameport_time(gameport, 10000); /* 10 ms */
66*4882a593Smuzhiyun 
67*4882a593Smuzhiyun 	buf = kmalloc_array(BUF_SIZE, sizeof(struct joydump), GFP_KERNEL);
68*4882a593Smuzhiyun 	if (!buf) {
69*4882a593Smuzhiyun 		printk(KERN_INFO "joydump: no memory for testing\n");
70*4882a593Smuzhiyun 		goto jd_end;
71*4882a593Smuzhiyun 	}
72*4882a593Smuzhiyun 	dump = buf;
73*4882a593Smuzhiyun 	t = 0;
74*4882a593Smuzhiyun 	i = 1;
75*4882a593Smuzhiyun 
76*4882a593Smuzhiyun 	local_irq_save(flags);
77*4882a593Smuzhiyun 
78*4882a593Smuzhiyun 	u = gameport_read(gameport);
79*4882a593Smuzhiyun 
80*4882a593Smuzhiyun 	dump->data = u;
81*4882a593Smuzhiyun 	dump->time = t;
82*4882a593Smuzhiyun 	dump++;
83*4882a593Smuzhiyun 
84*4882a593Smuzhiyun 	gameport_trigger(gameport);
85*4882a593Smuzhiyun 
86*4882a593Smuzhiyun 	while (i < BUF_SIZE && t < timeout) {
87*4882a593Smuzhiyun 
88*4882a593Smuzhiyun 		dump->data = gameport_read(gameport);
89*4882a593Smuzhiyun 
90*4882a593Smuzhiyun 		if (dump->data ^ u) {
91*4882a593Smuzhiyun 			u = dump->data;
92*4882a593Smuzhiyun 			dump->time = t;
93*4882a593Smuzhiyun 			i++;
94*4882a593Smuzhiyun 			dump++;
95*4882a593Smuzhiyun 		}
96*4882a593Smuzhiyun 		t++;
97*4882a593Smuzhiyun 	}
98*4882a593Smuzhiyun 
99*4882a593Smuzhiyun 	local_irq_restore(flags);
100*4882a593Smuzhiyun 
101*4882a593Smuzhiyun /*
102*4882a593Smuzhiyun  * Dump data.
103*4882a593Smuzhiyun  */
104*4882a593Smuzhiyun 
105*4882a593Smuzhiyun 	t = i;
106*4882a593Smuzhiyun 	dump = buf;
107*4882a593Smuzhiyun 	prev = dump;
108*4882a593Smuzhiyun 
109*4882a593Smuzhiyun 	printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
110*4882a593Smuzhiyun 	printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
111*4882a593Smuzhiyun 	for (j = 7; j >= 0; j--)
112*4882a593Smuzhiyun 		printk("%d", (dump->data >> j) & 1);
113*4882a593Smuzhiyun 	printk(" |\n");
114*4882a593Smuzhiyun 	dump++;
115*4882a593Smuzhiyun 
116*4882a593Smuzhiyun 	for (i = 1; i < t; i++, dump++, prev++) {
117*4882a593Smuzhiyun 		printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
118*4882a593Smuzhiyun 			i, dump->time - prev->time);
119*4882a593Smuzhiyun 		for (j = 7; j >= 0; j--)
120*4882a593Smuzhiyun 			printk("%d", (dump->data >> j) & 1);
121*4882a593Smuzhiyun 		printk(" |\n");
122*4882a593Smuzhiyun 	}
123*4882a593Smuzhiyun 	kfree(buf);
124*4882a593Smuzhiyun 
125*4882a593Smuzhiyun jd_end:
126*4882a593Smuzhiyun 	printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
127*4882a593Smuzhiyun 
128*4882a593Smuzhiyun 	return 0;
129*4882a593Smuzhiyun }
130*4882a593Smuzhiyun 
joydump_disconnect(struct gameport * gameport)131*4882a593Smuzhiyun static void joydump_disconnect(struct gameport *gameport)
132*4882a593Smuzhiyun {
133*4882a593Smuzhiyun 	gameport_close(gameport);
134*4882a593Smuzhiyun }
135*4882a593Smuzhiyun 
136*4882a593Smuzhiyun static struct gameport_driver joydump_drv = {
137*4882a593Smuzhiyun 	.driver		= {
138*4882a593Smuzhiyun 		.name	= "joydump",
139*4882a593Smuzhiyun 	},
140*4882a593Smuzhiyun 	.description	= DRIVER_DESC,
141*4882a593Smuzhiyun 	.connect	= joydump_connect,
142*4882a593Smuzhiyun 	.disconnect	= joydump_disconnect,
143*4882a593Smuzhiyun };
144*4882a593Smuzhiyun 
145*4882a593Smuzhiyun module_gameport_driver(joydump_drv);
146