xref: /OK3568_Linux_fs/kernel/drivers/input/joystick/gf2k.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun // SPDX-License-Identifier: GPL-2.0-or-later
2*4882a593Smuzhiyun /*
3*4882a593Smuzhiyun  *  Copyright (c) 1998-2001 Vojtech Pavlik
4*4882a593Smuzhiyun  */
5*4882a593Smuzhiyun 
6*4882a593Smuzhiyun /*
7*4882a593Smuzhiyun  * Genius Flight 2000 joystick driver for Linux
8*4882a593Smuzhiyun  */
9*4882a593Smuzhiyun 
10*4882a593Smuzhiyun /*
11*4882a593Smuzhiyun  */
12*4882a593Smuzhiyun 
13*4882a593Smuzhiyun #include <linux/delay.h>
14*4882a593Smuzhiyun #include <linux/kernel.h>
15*4882a593Smuzhiyun #include <linux/slab.h>
16*4882a593Smuzhiyun #include <linux/module.h>
17*4882a593Smuzhiyun #include <linux/input.h>
18*4882a593Smuzhiyun #include <linux/gameport.h>
19*4882a593Smuzhiyun #include <linux/jiffies.h>
20*4882a593Smuzhiyun 
21*4882a593Smuzhiyun #define DRIVER_DESC	"Genius Flight 2000 joystick driver"
22*4882a593Smuzhiyun 
23*4882a593Smuzhiyun MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
24*4882a593Smuzhiyun MODULE_DESCRIPTION(DRIVER_DESC);
25*4882a593Smuzhiyun MODULE_LICENSE("GPL");
26*4882a593Smuzhiyun 
27*4882a593Smuzhiyun #define GF2K_START		400	/* The time we wait for the first bit [400 us] */
28*4882a593Smuzhiyun #define GF2K_STROBE		40	/* The time we wait for the first bit [40 us] */
29*4882a593Smuzhiyun #define GF2K_TIMEOUT		4	/* Wait for everything to settle [4 ms] */
30*4882a593Smuzhiyun #define GF2K_LENGTH		80	/* Max number of triplets in a packet */
31*4882a593Smuzhiyun 
32*4882a593Smuzhiyun /*
33*4882a593Smuzhiyun  * Genius joystick ids ...
34*4882a593Smuzhiyun  */
35*4882a593Smuzhiyun 
36*4882a593Smuzhiyun #define GF2K_ID_G09		1
37*4882a593Smuzhiyun #define GF2K_ID_F30D		2
38*4882a593Smuzhiyun #define GF2K_ID_F30		3
39*4882a593Smuzhiyun #define GF2K_ID_F31D		4
40*4882a593Smuzhiyun #define GF2K_ID_F305		5
41*4882a593Smuzhiyun #define GF2K_ID_F23P		6
42*4882a593Smuzhiyun #define GF2K_ID_F31		7
43*4882a593Smuzhiyun #define GF2K_ID_MAX		7
44*4882a593Smuzhiyun 
45*4882a593Smuzhiyun static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
46*4882a593Smuzhiyun static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
47*4882a593Smuzhiyun 
48*4882a593Smuzhiyun static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
49*4882a593Smuzhiyun 				"Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
50*4882a593Smuzhiyun static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
51*4882a593Smuzhiyun static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
52*4882a593Smuzhiyun static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
53*4882a593Smuzhiyun static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
54*4882a593Smuzhiyun static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
55*4882a593Smuzhiyun 
56*4882a593Smuzhiyun static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
57*4882a593Smuzhiyun static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
58*4882a593Smuzhiyun static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
59*4882a593Smuzhiyun 
60*4882a593Smuzhiyun 
61*4882a593Smuzhiyun static short gf2k_seq_reset[] = { 240, 340, 0 };
62*4882a593Smuzhiyun static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
63*4882a593Smuzhiyun 
64*4882a593Smuzhiyun struct gf2k {
65*4882a593Smuzhiyun 	struct gameport *gameport;
66*4882a593Smuzhiyun 	struct input_dev *dev;
67*4882a593Smuzhiyun 	int reads;
68*4882a593Smuzhiyun 	int bads;
69*4882a593Smuzhiyun 	unsigned char id;
70*4882a593Smuzhiyun 	unsigned char length;
71*4882a593Smuzhiyun 	char phys[32];
72*4882a593Smuzhiyun };
73*4882a593Smuzhiyun 
74*4882a593Smuzhiyun /*
75*4882a593Smuzhiyun  * gf2k_read_packet() reads a Genius Flight2000 packet.
76*4882a593Smuzhiyun  */
77*4882a593Smuzhiyun 
gf2k_read_packet(struct gameport * gameport,int length,char * data)78*4882a593Smuzhiyun static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
79*4882a593Smuzhiyun {
80*4882a593Smuzhiyun 	unsigned char u, v;
81*4882a593Smuzhiyun 	int i;
82*4882a593Smuzhiyun 	unsigned int t, p;
83*4882a593Smuzhiyun 	unsigned long flags;
84*4882a593Smuzhiyun 
85*4882a593Smuzhiyun 	t = gameport_time(gameport, GF2K_START);
86*4882a593Smuzhiyun 	p = gameport_time(gameport, GF2K_STROBE);
87*4882a593Smuzhiyun 
88*4882a593Smuzhiyun 	i = 0;
89*4882a593Smuzhiyun 
90*4882a593Smuzhiyun 	local_irq_save(flags);
91*4882a593Smuzhiyun 
92*4882a593Smuzhiyun 	gameport_trigger(gameport);
93*4882a593Smuzhiyun 	v = gameport_read(gameport);
94*4882a593Smuzhiyun 
95*4882a593Smuzhiyun 	while (t > 0 && i < length) {
96*4882a593Smuzhiyun 		t--; u = v;
97*4882a593Smuzhiyun 		v = gameport_read(gameport);
98*4882a593Smuzhiyun 		if (v & ~u & 0x10) {
99*4882a593Smuzhiyun 			data[i++] = v >> 5;
100*4882a593Smuzhiyun 			t = p;
101*4882a593Smuzhiyun 		}
102*4882a593Smuzhiyun 	}
103*4882a593Smuzhiyun 
104*4882a593Smuzhiyun 	local_irq_restore(flags);
105*4882a593Smuzhiyun 
106*4882a593Smuzhiyun 	return i;
107*4882a593Smuzhiyun }
108*4882a593Smuzhiyun 
109*4882a593Smuzhiyun /*
110*4882a593Smuzhiyun  * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
111*4882a593Smuzhiyun  * into digital mode.
112*4882a593Smuzhiyun  */
113*4882a593Smuzhiyun 
gf2k_trigger_seq(struct gameport * gameport,short * seq)114*4882a593Smuzhiyun static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
115*4882a593Smuzhiyun {
116*4882a593Smuzhiyun 
117*4882a593Smuzhiyun 	unsigned long flags;
118*4882a593Smuzhiyun 	int i, t;
119*4882a593Smuzhiyun 
120*4882a593Smuzhiyun         local_irq_save(flags);
121*4882a593Smuzhiyun 
122*4882a593Smuzhiyun 	i = 0;
123*4882a593Smuzhiyun         do {
124*4882a593Smuzhiyun 		gameport_trigger(gameport);
125*4882a593Smuzhiyun 		t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
126*4882a593Smuzhiyun 		while ((gameport_read(gameport) & 1) && t) t--;
127*4882a593Smuzhiyun                 udelay(seq[i]);
128*4882a593Smuzhiyun         } while (seq[++i]);
129*4882a593Smuzhiyun 
130*4882a593Smuzhiyun 	gameport_trigger(gameport);
131*4882a593Smuzhiyun 
132*4882a593Smuzhiyun 	local_irq_restore(flags);
133*4882a593Smuzhiyun }
134*4882a593Smuzhiyun 
135*4882a593Smuzhiyun /*
136*4882a593Smuzhiyun  * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
137*4882a593Smuzhiyun  * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
138*4882a593Smuzhiyun  * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
139*4882a593Smuzhiyun  * is number of bits per triplet.
140*4882a593Smuzhiyun  */
141*4882a593Smuzhiyun 
142*4882a593Smuzhiyun #define GB(p,n,s)	gf2k_get_bits(data, p, n, s)
143*4882a593Smuzhiyun 
gf2k_get_bits(unsigned char * buf,int pos,int num,int shift)144*4882a593Smuzhiyun static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
145*4882a593Smuzhiyun {
146*4882a593Smuzhiyun 	__u64 data = 0;
147*4882a593Smuzhiyun 	int i;
148*4882a593Smuzhiyun 
149*4882a593Smuzhiyun 	for (i = 0; i < num / 3 + 2; i++)
150*4882a593Smuzhiyun 		data |= buf[pos / 3 + i] << (i * 3);
151*4882a593Smuzhiyun 	data >>= pos % 3;
152*4882a593Smuzhiyun 	data &= (1 << num) - 1;
153*4882a593Smuzhiyun 	data <<= shift;
154*4882a593Smuzhiyun 
155*4882a593Smuzhiyun 	return data;
156*4882a593Smuzhiyun }
157*4882a593Smuzhiyun 
gf2k_read(struct gf2k * gf2k,unsigned char * data)158*4882a593Smuzhiyun static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
159*4882a593Smuzhiyun {
160*4882a593Smuzhiyun 	struct input_dev *dev = gf2k->dev;
161*4882a593Smuzhiyun 	int i, t;
162*4882a593Smuzhiyun 
163*4882a593Smuzhiyun 	for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
164*4882a593Smuzhiyun 		input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
165*4882a593Smuzhiyun 
166*4882a593Smuzhiyun 	for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
167*4882a593Smuzhiyun 		input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
168*4882a593Smuzhiyun 
169*4882a593Smuzhiyun 	t = GB(40,4,0);
170*4882a593Smuzhiyun 
171*4882a593Smuzhiyun 	for (i = 0; i < gf2k_hats[gf2k->id]; i++)
172*4882a593Smuzhiyun 		input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
173*4882a593Smuzhiyun 
174*4882a593Smuzhiyun 	t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
175*4882a593Smuzhiyun 
176*4882a593Smuzhiyun 	for (i = 0; i < gf2k_joys[gf2k->id]; i++)
177*4882a593Smuzhiyun 		input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
178*4882a593Smuzhiyun 
179*4882a593Smuzhiyun 	for (i = 0; i < gf2k_pads[gf2k->id]; i++)
180*4882a593Smuzhiyun 		input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
181*4882a593Smuzhiyun 
182*4882a593Smuzhiyun 	input_sync(dev);
183*4882a593Smuzhiyun }
184*4882a593Smuzhiyun 
185*4882a593Smuzhiyun /*
186*4882a593Smuzhiyun  * gf2k_poll() reads and analyzes Genius joystick data.
187*4882a593Smuzhiyun  */
188*4882a593Smuzhiyun 
gf2k_poll(struct gameport * gameport)189*4882a593Smuzhiyun static void gf2k_poll(struct gameport *gameport)
190*4882a593Smuzhiyun {
191*4882a593Smuzhiyun 	struct gf2k *gf2k = gameport_get_drvdata(gameport);
192*4882a593Smuzhiyun 	unsigned char data[GF2K_LENGTH];
193*4882a593Smuzhiyun 
194*4882a593Smuzhiyun 	gf2k->reads++;
195*4882a593Smuzhiyun 
196*4882a593Smuzhiyun 	if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
197*4882a593Smuzhiyun 		gf2k->bads++;
198*4882a593Smuzhiyun 	else
199*4882a593Smuzhiyun 		gf2k_read(gf2k, data);
200*4882a593Smuzhiyun }
201*4882a593Smuzhiyun 
gf2k_open(struct input_dev * dev)202*4882a593Smuzhiyun static int gf2k_open(struct input_dev *dev)
203*4882a593Smuzhiyun {
204*4882a593Smuzhiyun 	struct gf2k *gf2k = input_get_drvdata(dev);
205*4882a593Smuzhiyun 
206*4882a593Smuzhiyun 	gameport_start_polling(gf2k->gameport);
207*4882a593Smuzhiyun 	return 0;
208*4882a593Smuzhiyun }
209*4882a593Smuzhiyun 
gf2k_close(struct input_dev * dev)210*4882a593Smuzhiyun static void gf2k_close(struct input_dev *dev)
211*4882a593Smuzhiyun {
212*4882a593Smuzhiyun 	struct gf2k *gf2k = input_get_drvdata(dev);
213*4882a593Smuzhiyun 
214*4882a593Smuzhiyun 	gameport_stop_polling(gf2k->gameport);
215*4882a593Smuzhiyun }
216*4882a593Smuzhiyun 
217*4882a593Smuzhiyun /*
218*4882a593Smuzhiyun  * gf2k_connect() probes for Genius id joysticks.
219*4882a593Smuzhiyun  */
220*4882a593Smuzhiyun 
gf2k_connect(struct gameport * gameport,struct gameport_driver * drv)221*4882a593Smuzhiyun static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
222*4882a593Smuzhiyun {
223*4882a593Smuzhiyun 	struct gf2k *gf2k;
224*4882a593Smuzhiyun 	struct input_dev *input_dev;
225*4882a593Smuzhiyun 	unsigned char data[GF2K_LENGTH];
226*4882a593Smuzhiyun 	int i, err;
227*4882a593Smuzhiyun 
228*4882a593Smuzhiyun 	gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
229*4882a593Smuzhiyun 	input_dev = input_allocate_device();
230*4882a593Smuzhiyun 	if (!gf2k || !input_dev) {
231*4882a593Smuzhiyun 		err = -ENOMEM;
232*4882a593Smuzhiyun 		goto fail1;
233*4882a593Smuzhiyun 	}
234*4882a593Smuzhiyun 
235*4882a593Smuzhiyun 	gf2k->gameport = gameport;
236*4882a593Smuzhiyun 	gf2k->dev = input_dev;
237*4882a593Smuzhiyun 
238*4882a593Smuzhiyun 	gameport_set_drvdata(gameport, gf2k);
239*4882a593Smuzhiyun 
240*4882a593Smuzhiyun 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
241*4882a593Smuzhiyun 	if (err)
242*4882a593Smuzhiyun 		goto fail1;
243*4882a593Smuzhiyun 
244*4882a593Smuzhiyun 	gf2k_trigger_seq(gameport, gf2k_seq_reset);
245*4882a593Smuzhiyun 
246*4882a593Smuzhiyun 	msleep(GF2K_TIMEOUT);
247*4882a593Smuzhiyun 
248*4882a593Smuzhiyun 	gf2k_trigger_seq(gameport, gf2k_seq_digital);
249*4882a593Smuzhiyun 
250*4882a593Smuzhiyun 	msleep(GF2K_TIMEOUT);
251*4882a593Smuzhiyun 
252*4882a593Smuzhiyun 	if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
253*4882a593Smuzhiyun 		err = -ENODEV;
254*4882a593Smuzhiyun 		goto fail2;
255*4882a593Smuzhiyun 	}
256*4882a593Smuzhiyun 
257*4882a593Smuzhiyun 	if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
258*4882a593Smuzhiyun 		err = -ENODEV;
259*4882a593Smuzhiyun 		goto fail2;
260*4882a593Smuzhiyun 	}
261*4882a593Smuzhiyun 
262*4882a593Smuzhiyun #ifdef RESET_WORKS
263*4882a593Smuzhiyun 	if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
264*4882a593Smuzhiyun 	    (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
265*4882a593Smuzhiyun 		err = -ENODEV;
266*4882a593Smuzhiyun 		goto fail2;
267*4882a593Smuzhiyun 	}
268*4882a593Smuzhiyun #else
269*4882a593Smuzhiyun 	gf2k->id = 6;
270*4882a593Smuzhiyun #endif
271*4882a593Smuzhiyun 
272*4882a593Smuzhiyun 	if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
273*4882a593Smuzhiyun 		printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
274*4882a593Smuzhiyun 			gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
275*4882a593Smuzhiyun 		err = -ENODEV;
276*4882a593Smuzhiyun 		goto fail2;
277*4882a593Smuzhiyun 	}
278*4882a593Smuzhiyun 
279*4882a593Smuzhiyun 	gameport_set_poll_handler(gameport, gf2k_poll);
280*4882a593Smuzhiyun 	gameport_set_poll_interval(gameport, 20);
281*4882a593Smuzhiyun 
282*4882a593Smuzhiyun 	snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
283*4882a593Smuzhiyun 
284*4882a593Smuzhiyun 	gf2k->length = gf2k_lens[gf2k->id];
285*4882a593Smuzhiyun 
286*4882a593Smuzhiyun 	input_dev->name = gf2k_names[gf2k->id];
287*4882a593Smuzhiyun 	input_dev->phys = gf2k->phys;
288*4882a593Smuzhiyun 	input_dev->id.bustype = BUS_GAMEPORT;
289*4882a593Smuzhiyun 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
290*4882a593Smuzhiyun 	input_dev->id.product = gf2k->id;
291*4882a593Smuzhiyun 	input_dev->id.version = 0x0100;
292*4882a593Smuzhiyun 	input_dev->dev.parent = &gameport->dev;
293*4882a593Smuzhiyun 
294*4882a593Smuzhiyun 	input_set_drvdata(input_dev, gf2k);
295*4882a593Smuzhiyun 
296*4882a593Smuzhiyun 	input_dev->open = gf2k_open;
297*4882a593Smuzhiyun 	input_dev->close = gf2k_close;
298*4882a593Smuzhiyun 
299*4882a593Smuzhiyun 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
300*4882a593Smuzhiyun 
301*4882a593Smuzhiyun 	for (i = 0; i < gf2k_axes[gf2k->id]; i++)
302*4882a593Smuzhiyun 		set_bit(gf2k_abs[i], input_dev->absbit);
303*4882a593Smuzhiyun 
304*4882a593Smuzhiyun 	for (i = 0; i < gf2k_hats[gf2k->id]; i++)
305*4882a593Smuzhiyun 		input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
306*4882a593Smuzhiyun 
307*4882a593Smuzhiyun 	for (i = 0; i < gf2k_joys[gf2k->id]; i++)
308*4882a593Smuzhiyun 		set_bit(gf2k_btn_joy[i], input_dev->keybit);
309*4882a593Smuzhiyun 
310*4882a593Smuzhiyun 	for (i = 0; i < gf2k_pads[gf2k->id]; i++)
311*4882a593Smuzhiyun 		set_bit(gf2k_btn_pad[i], input_dev->keybit);
312*4882a593Smuzhiyun 
313*4882a593Smuzhiyun 	gf2k_read_packet(gameport, gf2k->length, data);
314*4882a593Smuzhiyun 	gf2k_read(gf2k, data);
315*4882a593Smuzhiyun 
316*4882a593Smuzhiyun 	for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
317*4882a593Smuzhiyun 		int max = i < 2 ?
318*4882a593Smuzhiyun 			input_abs_get_val(input_dev, gf2k_abs[i]) * 2 :
319*4882a593Smuzhiyun 			input_abs_get_val(input_dev, gf2k_abs[0]) +
320*4882a593Smuzhiyun 				input_abs_get_val(input_dev, gf2k_abs[1]);
321*4882a593Smuzhiyun 		int flat = i < 2 ? 24 : 0;
322*4882a593Smuzhiyun 
323*4882a593Smuzhiyun 		input_set_abs_params(input_dev, gf2k_abs[i],
324*4882a593Smuzhiyun 				     32, max - 32, 8, flat);
325*4882a593Smuzhiyun 	}
326*4882a593Smuzhiyun 
327*4882a593Smuzhiyun 	err = input_register_device(gf2k->dev);
328*4882a593Smuzhiyun 	if (err)
329*4882a593Smuzhiyun 		goto fail2;
330*4882a593Smuzhiyun 
331*4882a593Smuzhiyun 	return 0;
332*4882a593Smuzhiyun 
333*4882a593Smuzhiyun  fail2:	gameport_close(gameport);
334*4882a593Smuzhiyun  fail1:	gameport_set_drvdata(gameport, NULL);
335*4882a593Smuzhiyun 	input_free_device(input_dev);
336*4882a593Smuzhiyun 	kfree(gf2k);
337*4882a593Smuzhiyun 	return err;
338*4882a593Smuzhiyun }
339*4882a593Smuzhiyun 
gf2k_disconnect(struct gameport * gameport)340*4882a593Smuzhiyun static void gf2k_disconnect(struct gameport *gameport)
341*4882a593Smuzhiyun {
342*4882a593Smuzhiyun 	struct gf2k *gf2k = gameport_get_drvdata(gameport);
343*4882a593Smuzhiyun 
344*4882a593Smuzhiyun 	input_unregister_device(gf2k->dev);
345*4882a593Smuzhiyun 	gameport_close(gameport);
346*4882a593Smuzhiyun 	gameport_set_drvdata(gameport, NULL);
347*4882a593Smuzhiyun 	kfree(gf2k);
348*4882a593Smuzhiyun }
349*4882a593Smuzhiyun 
350*4882a593Smuzhiyun static struct gameport_driver gf2k_drv = {
351*4882a593Smuzhiyun 	.driver		= {
352*4882a593Smuzhiyun 		.name	= "gf2k",
353*4882a593Smuzhiyun 	},
354*4882a593Smuzhiyun 	.description	= DRIVER_DESC,
355*4882a593Smuzhiyun 	.connect	= gf2k_connect,
356*4882a593Smuzhiyun 	.disconnect	= gf2k_disconnect,
357*4882a593Smuzhiyun };
358*4882a593Smuzhiyun 
359*4882a593Smuzhiyun module_gameport_driver(gf2k_drv);
360