Searched refs:glActiveTexture (Results 1 – 18 of 18) sorted by relevance
533 glActiveTexture(GL_TEXTURE0); in glamor_xv_render()540 glActiveTexture(GL_TEXTURE1); in glamor_xv_render()550 glActiveTexture(GL_TEXTURE2); in glamor_xv_render()766 glActiveTexture(GL_TEXTURE0); in glamor_xv_render_dma()
116 glActiveTexture(GL_TEXTURE0); in glamor_font_get()
116 glActiveTexture(GL_TEXTURE1); in glamor_text()
168 glActiveTexture(texture); in glamor_bind_texture()
35 …#define glActiveTexture(...) QOpenGLContext::currentContext()->functions()->glActiveTexture(__VA_A… macro
43 glActiveTexture(GL_TEXTURE0);
45 glActiveTexture(GL_TEXTURE0);
113 + glActiveTexture(GL_TEXTURE0);235 + glActiveTexture(m_activeTextureUnit);
239 glActiveTexture(GL_TEXTURE0); in ephyr_glamor_damage_redisplay()
474 glActiveTexture(GL_TEXTURE0); in egl_convert_fb()
248 MBGL_CHECK_ERROR(glActiveTexture(GL_TEXTURE0 + value)); in Set()
597 glActiveTexture(GL_TEXTURE0); in xwl_glamor_eglstream_post_damage()
445 GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
528 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);