Searched refs:GL_FRAGMENT_SHADER (Results 1 – 13 of 13) sorted by relevance
| /OK3568_Linux_fs/external/xserver/hw/kdrive/ephyr/ |
| H A D | ephyr_glamor_glx.c | 102 type == GL_FRAGMENT_SHADER ? "FS" : "VS", info); in ephyr_glamor_compile_glsl_prog() 175 fs = ephyr_glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, fs_source); in ephyr_glamor_setup_texturing_shader()
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| /OK3568_Linux_fs/yocto/poky/meta/recipes-graphics/mesa/mesa-demos/ |
| H A D | 0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch | 46 - fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, "blinking-teapot.frag"); 48 + fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, DEMOS_DATA_DIR "blinking-teapot.frag");
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| /OK3568_Linux_fs/external/xserver/glamor/ |
| H A D | glamor_core.c | 69 type == GL_FRAGMENT_SHADER ? "FS" : "VS", info); in glamor_compile_glsl_prog()
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| H A D | glamor_gradient.c | 343 fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, gradient_fs); in _glamor_create_radial_gradient_program() 524 fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, gradient_fs); in _glamor_create_linear_gradient_program()
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| H A D | glamor_program.c | 335 fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, fs_prog_string); in glamor_build_program()
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| H A D | glamor_render.c | 307 prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, source); in glamor_create_composite_fs()
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| /OK3568_Linux_fs/external/xserver/hw/xwayland/ |
| H A D | xwayland-glamor-eglstream.c | 134 type == GL_FRAGMENT_SHADER ? "FS" : "VS", info); in xwl_eglstream_compile_glsl_prog() 732 fs = xwl_eglstream_compile_glsl_prog(GL_FRAGMENT_SHADER, blit_fs_src); in xwl_eglstream_init_shaders()
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| /OK3568_Linux_fs/external/drm-cursor/ |
| H A D | drm_egl.c | 305 ctx->fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); in egl_init_ctx()
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| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/ |
| H A D | context.cpp | 16 static_assert(underlying_type(ShaderType::Fragment) == GL_FRAGMENT_SHADER, "OpenGL type mismatch");
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| /OK3568_Linux_fs/external/libmali/include/GLES2/ |
| H A D | gl2.h | 219 #define GL_FRAGMENT_SHADER 0x8B30 macro
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| /OK3568_Linux_fs/external/libmali/include/GLES3/ |
| H A D | gl3.h | 219 #define GL_FRAGMENT_SHADER 0x8B30 macro
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| H A D | gl31.h | 221 #define GL_FRAGMENT_SHADER 0x8B30 macro
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| H A D | gl32.h | 221 #define GL_FRAGMENT_SHADER 0x8B30 macro
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