Searched refs:GL_ALPHA (Results 1 – 13 of 13) sorted by relevance
| /OK3568_Linux_fs/external/xserver/hw/dmx/glxProxy/ |
| H A D | compsize.c | 119 case GL_ALPHA: in __glDrawPixels_size() 279 case GL_ALPHA: in __glTexImage1D_size() 360 case GL_ALPHA: in __glTexImage2D_size() 443 case GL_ALPHA: in __glTexImage3D_size()
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| H A D | glxsingle.c | 665 case GL_ALPHA: in __glReadPixels_size()
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| /OK3568_Linux_fs/external/xserver/glamor/ |
| H A D | glamor_picture.c | 82 swizzle[3] = GL_ALPHA; in glamor_get_tex_format_type_from_pictformat() 102 swizzle[2] = GL_ALPHA; in glamor_get_tex_format_type_from_pictformat() 318 swizzle[3] != GL_ALPHA); in glamor_upload_picture_to_texture()
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| H A D | glamor.c | 567 GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE); in glamor_setup_formats()
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| /OK3568_Linux_fs/external/xserver/glx/ |
| H A D | rensize.c | 227 case GL_ALPHA: in __glXImageSize()
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| /OK3568_Linux_fs/external/libmali/include/GLES/ |
| H A D | gl.h | 289 #define GL_ALPHA 0x1906 macro
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| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/ |
| H A D | context.cpp | 61 static_assert(underlying_type(TextureFormat::Alpha) == GL_ALPHA, "OpenGL type mismatch");
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| /OK3568_Linux_fs/external/libmali/include/GLES2/ |
| H A D | gl2.h | 211 #define GL_ALPHA 0x1906 macro
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| /OK3568_Linux_fs/u-boot/drivers/video/ |
| H A D | stb_truetype.h | 252 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
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| /OK3568_Linux_fs/external/libmali/include/GLES3/ |
| H A D | gl3.h | 211 #define GL_ALPHA 0x1906 macro
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| H A D | gl31.h | 213 #define GL_ALPHA 0x1906 macro
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| H A D | gl32.h | 213 #define GL_ALPHA 0x1906 macro
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| /OK3568_Linux_fs/external/xserver/ |
| H A D | ChangeLog | 15996 GL_ALPHA as format for 8-bit depth will cause an incomplete attachment 29079 glamor: Use GL_RED instead of GL_ALPHA if we have texture_swizzle (v3) 29081 GL_RED is supported by core profiles while GL_ALPHA is not; use GL_RED 34571 VC4 (and many GLES2 renderers) can't render to GL_ALPHA, so our pixmap 54544 glamor_gl: Use GL_ALPHA for depth 8 pixmap. 54819 GL_BGRA and GL_ALPHA. Previous implementation only has one bucket
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