1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3*4882a593Smuzhiyun * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4*4882a593Smuzhiyun *
5*4882a593Smuzhiyun * Permission is hereby granted, free of charge, to any person obtaining a
6*4882a593Smuzhiyun * copy of this software and associated documentation files (the "Software"),
7*4882a593Smuzhiyun * to deal in the Software without restriction, including without limitation
8*4882a593Smuzhiyun * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*4882a593Smuzhiyun * and/or sell copies of the Software, and to permit persons to whom the
10*4882a593Smuzhiyun * Software is furnished to do so, subject to the following conditions:
11*4882a593Smuzhiyun *
12*4882a593Smuzhiyun * The above copyright notice including the dates of first publication and
13*4882a593Smuzhiyun * either this permission notice or a reference to
14*4882a593Smuzhiyun * http://oss.sgi.com/projects/FreeB/
15*4882a593Smuzhiyun * shall be included in all copies or substantial portions of the Software.
16*4882a593Smuzhiyun *
17*4882a593Smuzhiyun * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18*4882a593Smuzhiyun * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19*4882a593Smuzhiyun * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20*4882a593Smuzhiyun * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21*4882a593Smuzhiyun * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22*4882a593Smuzhiyun * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23*4882a593Smuzhiyun * SOFTWARE.
24*4882a593Smuzhiyun *
25*4882a593Smuzhiyun * Except as contained in this notice, the name of Silicon Graphics, Inc.
26*4882a593Smuzhiyun * shall not be used in advertising or otherwise to promote the sale, use or
27*4882a593Smuzhiyun * other dealings in this Software without prior written authorization from
28*4882a593Smuzhiyun * Silicon Graphics, Inc.
29*4882a593Smuzhiyun */
30*4882a593Smuzhiyun
31*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
32*4882a593Smuzhiyun #include <dix-config.h>
33*4882a593Smuzhiyun #endif
34*4882a593Smuzhiyun
35*4882a593Smuzhiyun #include <GL/gl.h>
36*4882a593Smuzhiyun #include "glxserver.h"
37*4882a593Smuzhiyun #include "GL/glxproto.h"
38*4882a593Smuzhiyun #include "unpack.h"
39*4882a593Smuzhiyun #include "indirect_size.h"
40*4882a593Smuzhiyun #include "indirect_reqsize.h"
41*4882a593Smuzhiyun
42*4882a593Smuzhiyun #define SWAPL(a) \
43*4882a593Smuzhiyun (((a & 0xff000000U)>>24) | ((a & 0xff0000U)>>8) | \
44*4882a593Smuzhiyun ((a & 0xff00U)<<8) | ((a & 0xffU)<<24))
45*4882a593Smuzhiyun
46*4882a593Smuzhiyun int
__glXMap1dReqSize(const GLbyte * pc,Bool swap,int reqlen)47*4882a593Smuzhiyun __glXMap1dReqSize(const GLbyte * pc, Bool swap, int reqlen)
48*4882a593Smuzhiyun {
49*4882a593Smuzhiyun GLenum target;
50*4882a593Smuzhiyun GLint order;
51*4882a593Smuzhiyun
52*4882a593Smuzhiyun target = *(GLenum *) (pc + 16);
53*4882a593Smuzhiyun order = *(GLint *) (pc + 20);
54*4882a593Smuzhiyun if (swap) {
55*4882a593Smuzhiyun target = SWAPL(target);
56*4882a593Smuzhiyun order = SWAPL(order);
57*4882a593Smuzhiyun }
58*4882a593Smuzhiyun if (order < 1)
59*4882a593Smuzhiyun return -1;
60*4882a593Smuzhiyun return safe_mul(8, safe_mul(__glMap1d_size(target), order));
61*4882a593Smuzhiyun }
62*4882a593Smuzhiyun
63*4882a593Smuzhiyun int
__glXMap1fReqSize(const GLbyte * pc,Bool swap,int reqlen)64*4882a593Smuzhiyun __glXMap1fReqSize(const GLbyte * pc, Bool swap, int reqlen)
65*4882a593Smuzhiyun {
66*4882a593Smuzhiyun GLenum target;
67*4882a593Smuzhiyun GLint order;
68*4882a593Smuzhiyun
69*4882a593Smuzhiyun target = *(GLenum *) (pc + 0);
70*4882a593Smuzhiyun order = *(GLint *) (pc + 12);
71*4882a593Smuzhiyun if (swap) {
72*4882a593Smuzhiyun target = SWAPL(target);
73*4882a593Smuzhiyun order = SWAPL(order);
74*4882a593Smuzhiyun }
75*4882a593Smuzhiyun if (order < 1)
76*4882a593Smuzhiyun return -1;
77*4882a593Smuzhiyun return safe_mul(4, safe_mul(__glMap1f_size(target), order));
78*4882a593Smuzhiyun }
79*4882a593Smuzhiyun
80*4882a593Smuzhiyun static int
Map2Size(int k,int majorOrder,int minorOrder)81*4882a593Smuzhiyun Map2Size(int k, int majorOrder, int minorOrder)
82*4882a593Smuzhiyun {
83*4882a593Smuzhiyun if (majorOrder < 1 || minorOrder < 1)
84*4882a593Smuzhiyun return -1;
85*4882a593Smuzhiyun return safe_mul(k, safe_mul(majorOrder, minorOrder));
86*4882a593Smuzhiyun }
87*4882a593Smuzhiyun
88*4882a593Smuzhiyun int
__glXMap2dReqSize(const GLbyte * pc,Bool swap,int reqlen)89*4882a593Smuzhiyun __glXMap2dReqSize(const GLbyte * pc, Bool swap, int reqlen)
90*4882a593Smuzhiyun {
91*4882a593Smuzhiyun GLenum target;
92*4882a593Smuzhiyun GLint uorder, vorder;
93*4882a593Smuzhiyun
94*4882a593Smuzhiyun target = *(GLenum *) (pc + 32);
95*4882a593Smuzhiyun uorder = *(GLint *) (pc + 36);
96*4882a593Smuzhiyun vorder = *(GLint *) (pc + 40);
97*4882a593Smuzhiyun if (swap) {
98*4882a593Smuzhiyun target = SWAPL(target);
99*4882a593Smuzhiyun uorder = SWAPL(uorder);
100*4882a593Smuzhiyun vorder = SWAPL(vorder);
101*4882a593Smuzhiyun }
102*4882a593Smuzhiyun return safe_mul(8, Map2Size(__glMap2d_size(target), uorder, vorder));
103*4882a593Smuzhiyun }
104*4882a593Smuzhiyun
105*4882a593Smuzhiyun int
__glXMap2fReqSize(const GLbyte * pc,Bool swap,int reqlen)106*4882a593Smuzhiyun __glXMap2fReqSize(const GLbyte * pc, Bool swap, int reqlen)
107*4882a593Smuzhiyun {
108*4882a593Smuzhiyun GLenum target;
109*4882a593Smuzhiyun GLint uorder, vorder;
110*4882a593Smuzhiyun
111*4882a593Smuzhiyun target = *(GLenum *) (pc + 0);
112*4882a593Smuzhiyun uorder = *(GLint *) (pc + 12);
113*4882a593Smuzhiyun vorder = *(GLint *) (pc + 24);
114*4882a593Smuzhiyun if (swap) {
115*4882a593Smuzhiyun target = SWAPL(target);
116*4882a593Smuzhiyun uorder = SWAPL(uorder);
117*4882a593Smuzhiyun vorder = SWAPL(vorder);
118*4882a593Smuzhiyun }
119*4882a593Smuzhiyun return safe_mul(4, Map2Size(__glMap2f_size(target), uorder, vorder));
120*4882a593Smuzhiyun }
121*4882a593Smuzhiyun
122*4882a593Smuzhiyun /**
123*4882a593Smuzhiyun * Calculate the size of an image.
124*4882a593Smuzhiyun *
125*4882a593Smuzhiyun * The size of an image sent to the server from the client or sent from the
126*4882a593Smuzhiyun * server to the client is calculated. The size is based on the dimensions
127*4882a593Smuzhiyun * of the image, the type of pixel data, padding in the image, and the
128*4882a593Smuzhiyun * alignment requirements of the image.
129*4882a593Smuzhiyun *
130*4882a593Smuzhiyun * \param format Format of the pixels. Same as the \c format parameter
131*4882a593Smuzhiyun * to \c glTexImage1D
132*4882a593Smuzhiyun * \param type Type of the pixel data. Same as the \c type parameter
133*4882a593Smuzhiyun * to \c glTexImage1D
134*4882a593Smuzhiyun * \param target Typically the texture target of the image. If the
135*4882a593Smuzhiyun * target is one of \c GL_PROXY_*, the size returned is
136*4882a593Smuzhiyun * always zero. For uses that do not have a texture target
137*4882a593Smuzhiyun * (e.g, glDrawPixels), zero should be specified.
138*4882a593Smuzhiyun * \param w Width of the image data. Must be >= 1.
139*4882a593Smuzhiyun * \param h Height of the image data. Must be >= 1, even for 1D
140*4882a593Smuzhiyun * images.
141*4882a593Smuzhiyun * \param d Depth of the image data. Must be >= 1, even for 1D or
142*4882a593Smuzhiyun * 2D images.
143*4882a593Smuzhiyun * \param imageHeight If non-zero, defines the true height of a volumetric
144*4882a593Smuzhiyun * image. This value will be used instead of \c h for
145*4882a593Smuzhiyun * calculating the size of the image.
146*4882a593Smuzhiyun * \param rowLength If non-zero, defines the true width of an image. This
147*4882a593Smuzhiyun * value will be used instead of \c w for calculating the
148*4882a593Smuzhiyun * size of the image.
149*4882a593Smuzhiyun * \param skipImages Number of extra layers of image data in a volumtric
150*4882a593Smuzhiyun * image that are to be skipped before the real data.
151*4882a593Smuzhiyun * \param skipRows Number of extra rows of image data in an image that are
152*4882a593Smuzhiyun * to be skipped before the real data.
153*4882a593Smuzhiyun * \param alignment Specifies the alignment for the start of each pixel row
154*4882a593Smuzhiyun * in memory. This value must be one of 1, 2, 4, or 8.
155*4882a593Smuzhiyun *
156*4882a593Smuzhiyun * \returns
157*4882a593Smuzhiyun * The size of the image is returned. If the specified \c format and \c type
158*4882a593Smuzhiyun * are invalid, -1 is returned. If \c target is one of \c GL_PROXY_*, zero
159*4882a593Smuzhiyun * is returned.
160*4882a593Smuzhiyun */
161*4882a593Smuzhiyun int
__glXImageSize(GLenum format,GLenum type,GLenum target,GLsizei w,GLsizei h,GLsizei d,GLint imageHeight,GLint rowLength,GLint skipImages,GLint skipRows,GLint alignment)162*4882a593Smuzhiyun __glXImageSize(GLenum format, GLenum type, GLenum target,
163*4882a593Smuzhiyun GLsizei w, GLsizei h, GLsizei d,
164*4882a593Smuzhiyun GLint imageHeight, GLint rowLength,
165*4882a593Smuzhiyun GLint skipImages, GLint skipRows, GLint alignment)
166*4882a593Smuzhiyun {
167*4882a593Smuzhiyun GLint bytesPerElement, elementsPerGroup, groupsPerRow;
168*4882a593Smuzhiyun GLint groupSize, rowSize, padding, imageSize;
169*4882a593Smuzhiyun
170*4882a593Smuzhiyun if (w == 0 || h == 0 || d == 0)
171*4882a593Smuzhiyun return 0;
172*4882a593Smuzhiyun
173*4882a593Smuzhiyun if (w < 0 || h < 0 || d < 0 ||
174*4882a593Smuzhiyun (type == GL_BITMAP &&
175*4882a593Smuzhiyun (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) {
176*4882a593Smuzhiyun return -1;
177*4882a593Smuzhiyun }
178*4882a593Smuzhiyun
179*4882a593Smuzhiyun /* proxy targets have no data */
180*4882a593Smuzhiyun switch (target) {
181*4882a593Smuzhiyun case GL_PROXY_TEXTURE_1D:
182*4882a593Smuzhiyun case GL_PROXY_TEXTURE_2D:
183*4882a593Smuzhiyun case GL_PROXY_TEXTURE_3D:
184*4882a593Smuzhiyun case GL_PROXY_TEXTURE_4D_SGIS:
185*4882a593Smuzhiyun case GL_PROXY_TEXTURE_CUBE_MAP:
186*4882a593Smuzhiyun case GL_PROXY_TEXTURE_RECTANGLE_ARB:
187*4882a593Smuzhiyun case GL_PROXY_HISTOGRAM:
188*4882a593Smuzhiyun case GL_PROXY_COLOR_TABLE:
189*4882a593Smuzhiyun case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
190*4882a593Smuzhiyun case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
191*4882a593Smuzhiyun case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
192*4882a593Smuzhiyun case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP:
193*4882a593Smuzhiyun return 0;
194*4882a593Smuzhiyun }
195*4882a593Smuzhiyun
196*4882a593Smuzhiyun /* real data has to have real sizes */
197*4882a593Smuzhiyun if (imageHeight < 0 || rowLength < 0 || skipImages < 0 || skipRows < 0)
198*4882a593Smuzhiyun return -1;
199*4882a593Smuzhiyun if (alignment != 1 && alignment != 2 && alignment != 4 && alignment != 8)
200*4882a593Smuzhiyun return -1;
201*4882a593Smuzhiyun
202*4882a593Smuzhiyun if (type == GL_BITMAP) {
203*4882a593Smuzhiyun if (rowLength > 0) {
204*4882a593Smuzhiyun groupsPerRow = rowLength;
205*4882a593Smuzhiyun }
206*4882a593Smuzhiyun else {
207*4882a593Smuzhiyun groupsPerRow = w;
208*4882a593Smuzhiyun }
209*4882a593Smuzhiyun rowSize = bits_to_bytes(groupsPerRow);
210*4882a593Smuzhiyun if (rowSize < 0)
211*4882a593Smuzhiyun return -1;
212*4882a593Smuzhiyun padding = (rowSize % alignment);
213*4882a593Smuzhiyun if (padding) {
214*4882a593Smuzhiyun rowSize += alignment - padding;
215*4882a593Smuzhiyun }
216*4882a593Smuzhiyun
217*4882a593Smuzhiyun return safe_mul(safe_add(h, skipRows), rowSize);
218*4882a593Smuzhiyun }
219*4882a593Smuzhiyun else {
220*4882a593Smuzhiyun switch (format) {
221*4882a593Smuzhiyun case GL_COLOR_INDEX:
222*4882a593Smuzhiyun case GL_STENCIL_INDEX:
223*4882a593Smuzhiyun case GL_DEPTH_COMPONENT:
224*4882a593Smuzhiyun case GL_RED:
225*4882a593Smuzhiyun case GL_GREEN:
226*4882a593Smuzhiyun case GL_BLUE:
227*4882a593Smuzhiyun case GL_ALPHA:
228*4882a593Smuzhiyun case GL_LUMINANCE:
229*4882a593Smuzhiyun case GL_INTENSITY:
230*4882a593Smuzhiyun case GL_RED_INTEGER_EXT:
231*4882a593Smuzhiyun case GL_GREEN_INTEGER_EXT:
232*4882a593Smuzhiyun case GL_BLUE_INTEGER_EXT:
233*4882a593Smuzhiyun case GL_ALPHA_INTEGER_EXT:
234*4882a593Smuzhiyun case GL_LUMINANCE_INTEGER_EXT:
235*4882a593Smuzhiyun elementsPerGroup = 1;
236*4882a593Smuzhiyun break;
237*4882a593Smuzhiyun case GL_422_EXT:
238*4882a593Smuzhiyun case GL_422_REV_EXT:
239*4882a593Smuzhiyun case GL_422_AVERAGE_EXT:
240*4882a593Smuzhiyun case GL_422_REV_AVERAGE_EXT:
241*4882a593Smuzhiyun case GL_DEPTH_STENCIL_NV:
242*4882a593Smuzhiyun case GL_DEPTH_STENCIL_MESA:
243*4882a593Smuzhiyun case GL_YCBCR_422_APPLE:
244*4882a593Smuzhiyun case GL_YCBCR_MESA:
245*4882a593Smuzhiyun case GL_LUMINANCE_ALPHA:
246*4882a593Smuzhiyun case GL_LUMINANCE_ALPHA_INTEGER_EXT:
247*4882a593Smuzhiyun elementsPerGroup = 2;
248*4882a593Smuzhiyun break;
249*4882a593Smuzhiyun case GL_RGB:
250*4882a593Smuzhiyun case GL_BGR:
251*4882a593Smuzhiyun case GL_RGB_INTEGER_EXT:
252*4882a593Smuzhiyun case GL_BGR_INTEGER_EXT:
253*4882a593Smuzhiyun elementsPerGroup = 3;
254*4882a593Smuzhiyun break;
255*4882a593Smuzhiyun case GL_RGBA:
256*4882a593Smuzhiyun case GL_BGRA:
257*4882a593Smuzhiyun case GL_RGBA_INTEGER_EXT:
258*4882a593Smuzhiyun case GL_BGRA_INTEGER_EXT:
259*4882a593Smuzhiyun case GL_ABGR_EXT:
260*4882a593Smuzhiyun elementsPerGroup = 4;
261*4882a593Smuzhiyun break;
262*4882a593Smuzhiyun default:
263*4882a593Smuzhiyun return -1;
264*4882a593Smuzhiyun }
265*4882a593Smuzhiyun switch (type) {
266*4882a593Smuzhiyun case GL_UNSIGNED_BYTE:
267*4882a593Smuzhiyun case GL_BYTE:
268*4882a593Smuzhiyun bytesPerElement = 1;
269*4882a593Smuzhiyun break;
270*4882a593Smuzhiyun case GL_UNSIGNED_BYTE_3_3_2:
271*4882a593Smuzhiyun case GL_UNSIGNED_BYTE_2_3_3_REV:
272*4882a593Smuzhiyun bytesPerElement = 1;
273*4882a593Smuzhiyun elementsPerGroup = 1;
274*4882a593Smuzhiyun break;
275*4882a593Smuzhiyun case GL_UNSIGNED_SHORT:
276*4882a593Smuzhiyun case GL_SHORT:
277*4882a593Smuzhiyun bytesPerElement = 2;
278*4882a593Smuzhiyun break;
279*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_5_6_5:
280*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_5_6_5_REV:
281*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_4_4_4_4:
282*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_4_4_4_4_REV:
283*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_5_5_5_1:
284*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_1_5_5_5_REV:
285*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_8_8_APPLE:
286*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_8_8_REV_APPLE:
287*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_15_1_MESA:
288*4882a593Smuzhiyun case GL_UNSIGNED_SHORT_1_15_REV_MESA:
289*4882a593Smuzhiyun bytesPerElement = 2;
290*4882a593Smuzhiyun elementsPerGroup = 1;
291*4882a593Smuzhiyun break;
292*4882a593Smuzhiyun case GL_INT:
293*4882a593Smuzhiyun case GL_UNSIGNED_INT:
294*4882a593Smuzhiyun case GL_FLOAT:
295*4882a593Smuzhiyun bytesPerElement = 4;
296*4882a593Smuzhiyun break;
297*4882a593Smuzhiyun case GL_UNSIGNED_INT_8_8_8_8:
298*4882a593Smuzhiyun case GL_UNSIGNED_INT_8_8_8_8_REV:
299*4882a593Smuzhiyun case GL_UNSIGNED_INT_10_10_10_2:
300*4882a593Smuzhiyun case GL_UNSIGNED_INT_2_10_10_10_REV:
301*4882a593Smuzhiyun case GL_UNSIGNED_INT_24_8_NV:
302*4882a593Smuzhiyun case GL_UNSIGNED_INT_24_8_MESA:
303*4882a593Smuzhiyun case GL_UNSIGNED_INT_8_24_REV_MESA:
304*4882a593Smuzhiyun bytesPerElement = 4;
305*4882a593Smuzhiyun elementsPerGroup = 1;
306*4882a593Smuzhiyun break;
307*4882a593Smuzhiyun default:
308*4882a593Smuzhiyun return -1;
309*4882a593Smuzhiyun }
310*4882a593Smuzhiyun /* known safe by the switches above, not checked */
311*4882a593Smuzhiyun groupSize = bytesPerElement * elementsPerGroup;
312*4882a593Smuzhiyun if (rowLength > 0) {
313*4882a593Smuzhiyun groupsPerRow = rowLength;
314*4882a593Smuzhiyun }
315*4882a593Smuzhiyun else {
316*4882a593Smuzhiyun groupsPerRow = w;
317*4882a593Smuzhiyun }
318*4882a593Smuzhiyun
319*4882a593Smuzhiyun if ((rowSize = safe_mul(groupsPerRow, groupSize)) < 0)
320*4882a593Smuzhiyun return -1;
321*4882a593Smuzhiyun padding = (rowSize % alignment);
322*4882a593Smuzhiyun if (padding) {
323*4882a593Smuzhiyun rowSize += alignment - padding;
324*4882a593Smuzhiyun }
325*4882a593Smuzhiyun
326*4882a593Smuzhiyun if (imageHeight > 0)
327*4882a593Smuzhiyun h = imageHeight;
328*4882a593Smuzhiyun h = safe_add(h, skipRows);
329*4882a593Smuzhiyun
330*4882a593Smuzhiyun imageSize = safe_mul(h, rowSize);
331*4882a593Smuzhiyun
332*4882a593Smuzhiyun return safe_mul(safe_add(d, skipImages), imageSize);
333*4882a593Smuzhiyun }
334*4882a593Smuzhiyun }
335*4882a593Smuzhiyun
336*4882a593Smuzhiyun /* XXX this is used elsewhere - should it be exported from glxserver.h? */
337*4882a593Smuzhiyun int
__glXTypeSize(GLenum enm)338*4882a593Smuzhiyun __glXTypeSize(GLenum enm)
339*4882a593Smuzhiyun {
340*4882a593Smuzhiyun switch (enm) {
341*4882a593Smuzhiyun case GL_BYTE:
342*4882a593Smuzhiyun return sizeof(GLbyte);
343*4882a593Smuzhiyun case GL_UNSIGNED_BYTE:
344*4882a593Smuzhiyun return sizeof(GLubyte);
345*4882a593Smuzhiyun case GL_SHORT:
346*4882a593Smuzhiyun return sizeof(GLshort);
347*4882a593Smuzhiyun case GL_UNSIGNED_SHORT:
348*4882a593Smuzhiyun return sizeof(GLushort);
349*4882a593Smuzhiyun case GL_INT:
350*4882a593Smuzhiyun return sizeof(GLint);
351*4882a593Smuzhiyun case GL_UNSIGNED_INT:
352*4882a593Smuzhiyun return sizeof(GLint);
353*4882a593Smuzhiyun case GL_FLOAT:
354*4882a593Smuzhiyun return sizeof(GLfloat);
355*4882a593Smuzhiyun case GL_DOUBLE:
356*4882a593Smuzhiyun return sizeof(GLdouble);
357*4882a593Smuzhiyun default:
358*4882a593Smuzhiyun return -1;
359*4882a593Smuzhiyun }
360*4882a593Smuzhiyun }
361*4882a593Smuzhiyun
362*4882a593Smuzhiyun int
__glXDrawArraysReqSize(const GLbyte * pc,Bool swap,int reqlen)363*4882a593Smuzhiyun __glXDrawArraysReqSize(const GLbyte * pc, Bool swap, int reqlen)
364*4882a593Smuzhiyun {
365*4882a593Smuzhiyun __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
366*4882a593Smuzhiyun __GLXdispatchDrawArraysComponentHeader *compHeader;
367*4882a593Smuzhiyun GLint numVertexes = hdr->numVertexes;
368*4882a593Smuzhiyun GLint numComponents = hdr->numComponents;
369*4882a593Smuzhiyun GLint arrayElementSize = 0;
370*4882a593Smuzhiyun GLint x, size;
371*4882a593Smuzhiyun int i;
372*4882a593Smuzhiyun
373*4882a593Smuzhiyun if (swap) {
374*4882a593Smuzhiyun numVertexes = SWAPL(numVertexes);
375*4882a593Smuzhiyun numComponents = SWAPL(numComponents);
376*4882a593Smuzhiyun }
377*4882a593Smuzhiyun
378*4882a593Smuzhiyun pc += sizeof(__GLXdispatchDrawArraysHeader);
379*4882a593Smuzhiyun reqlen -= sizeof(__GLXdispatchDrawArraysHeader);
380*4882a593Smuzhiyun
381*4882a593Smuzhiyun size = safe_mul(sizeof(__GLXdispatchDrawArraysComponentHeader),
382*4882a593Smuzhiyun numComponents);
383*4882a593Smuzhiyun if (size < 0 || reqlen < 0 || reqlen < size)
384*4882a593Smuzhiyun return -1;
385*4882a593Smuzhiyun
386*4882a593Smuzhiyun compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
387*4882a593Smuzhiyun
388*4882a593Smuzhiyun for (i = 0; i < numComponents; i++) {
389*4882a593Smuzhiyun GLenum datatype = compHeader[i].datatype;
390*4882a593Smuzhiyun GLint numVals = compHeader[i].numVals;
391*4882a593Smuzhiyun GLint component = compHeader[i].component;
392*4882a593Smuzhiyun
393*4882a593Smuzhiyun if (swap) {
394*4882a593Smuzhiyun datatype = SWAPL(datatype);
395*4882a593Smuzhiyun numVals = SWAPL(numVals);
396*4882a593Smuzhiyun component = SWAPL(component);
397*4882a593Smuzhiyun }
398*4882a593Smuzhiyun
399*4882a593Smuzhiyun switch (component) {
400*4882a593Smuzhiyun case GL_VERTEX_ARRAY:
401*4882a593Smuzhiyun case GL_COLOR_ARRAY:
402*4882a593Smuzhiyun case GL_TEXTURE_COORD_ARRAY:
403*4882a593Smuzhiyun break;
404*4882a593Smuzhiyun case GL_SECONDARY_COLOR_ARRAY:
405*4882a593Smuzhiyun case GL_NORMAL_ARRAY:
406*4882a593Smuzhiyun if (numVals != 3) {
407*4882a593Smuzhiyun /* bad size */
408*4882a593Smuzhiyun return -1;
409*4882a593Smuzhiyun }
410*4882a593Smuzhiyun break;
411*4882a593Smuzhiyun case GL_FOG_COORD_ARRAY:
412*4882a593Smuzhiyun case GL_INDEX_ARRAY:
413*4882a593Smuzhiyun if (numVals != 1) {
414*4882a593Smuzhiyun /* bad size */
415*4882a593Smuzhiyun return -1;
416*4882a593Smuzhiyun }
417*4882a593Smuzhiyun break;
418*4882a593Smuzhiyun case GL_EDGE_FLAG_ARRAY:
419*4882a593Smuzhiyun if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) {
420*4882a593Smuzhiyun /* bad size or bad type */
421*4882a593Smuzhiyun return -1;
422*4882a593Smuzhiyun }
423*4882a593Smuzhiyun break;
424*4882a593Smuzhiyun default:
425*4882a593Smuzhiyun /* unknown component type */
426*4882a593Smuzhiyun return -1;
427*4882a593Smuzhiyun }
428*4882a593Smuzhiyun
429*4882a593Smuzhiyun x = safe_pad(safe_mul(numVals, __glXTypeSize(datatype)));
430*4882a593Smuzhiyun if ((arrayElementSize = safe_add(arrayElementSize, x)) < 0)
431*4882a593Smuzhiyun return -1;
432*4882a593Smuzhiyun
433*4882a593Smuzhiyun pc += sizeof(__GLXdispatchDrawArraysComponentHeader);
434*4882a593Smuzhiyun }
435*4882a593Smuzhiyun
436*4882a593Smuzhiyun return safe_add(size, safe_mul(numVertexes, arrayElementSize));
437*4882a593Smuzhiyun }
438*4882a593Smuzhiyun
439*4882a593Smuzhiyun int
__glXSeparableFilter2DReqSize(const GLbyte * pc,Bool swap,int reqlen)440*4882a593Smuzhiyun __glXSeparableFilter2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
441*4882a593Smuzhiyun {
442*4882a593Smuzhiyun __GLXdispatchConvolutionFilterHeader *hdr =
443*4882a593Smuzhiyun (__GLXdispatchConvolutionFilterHeader *) pc;
444*4882a593Smuzhiyun
445*4882a593Smuzhiyun GLint image1size, image2size;
446*4882a593Smuzhiyun GLenum format = hdr->format;
447*4882a593Smuzhiyun GLenum type = hdr->type;
448*4882a593Smuzhiyun GLint w = hdr->width;
449*4882a593Smuzhiyun GLint h = hdr->height;
450*4882a593Smuzhiyun GLint rowLength = hdr->rowLength;
451*4882a593Smuzhiyun GLint alignment = hdr->alignment;
452*4882a593Smuzhiyun
453*4882a593Smuzhiyun if (swap) {
454*4882a593Smuzhiyun format = SWAPL(format);
455*4882a593Smuzhiyun type = SWAPL(type);
456*4882a593Smuzhiyun w = SWAPL(w);
457*4882a593Smuzhiyun h = SWAPL(h);
458*4882a593Smuzhiyun rowLength = SWAPL(rowLength);
459*4882a593Smuzhiyun alignment = SWAPL(alignment);
460*4882a593Smuzhiyun }
461*4882a593Smuzhiyun
462*4882a593Smuzhiyun /* XXX Should rowLength be used for either or both image? */
463*4882a593Smuzhiyun image1size = __glXImageSize(format, type, 0, w, 1, 1,
464*4882a593Smuzhiyun 0, rowLength, 0, 0, alignment);
465*4882a593Smuzhiyun image2size = __glXImageSize(format, type, 0, h, 1, 1,
466*4882a593Smuzhiyun 0, rowLength, 0, 0, alignment);
467*4882a593Smuzhiyun return safe_add(safe_pad(image1size), image2size);
468*4882a593Smuzhiyun }
469