| /OK3568_Linux_fs/app/forlinx/flapp/src/plugins/imxwayland/qmlvideofx/shaders/ |
| H A D | gaussianblur_v.fsh | 39 varying vec2 qt_TexCoord0; 43 vec2 uv = qt_TexCoord0.xy; 46 c += texture2D(source, uv - vec2(0.0, 4.0*blurSize)) * 0.05; 47 c += texture2D(source, uv - vec2(0.0, 3.0*blurSize)) * 0.09; 48 c += texture2D(source, uv - vec2(0.0, 2.0*blurSize)) * 0.12; 49 c += texture2D(source, uv - vec2(0.0, 1.0*blurSize)) * 0.15; 51 c += texture2D(source, uv + vec2(0.0, 1.0*blurSize)) * 0.15; 52 c += texture2D(source, uv + vec2(0.0, 2.0*blurSize)) * 0.12; 53 c += texture2D(source, uv + vec2(0.0, 3.0*blurSize)) * 0.09; 54 c += texture2D(source, uv + vec2(0.0, 4.0*blurSize)) * 0.05;
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| H A D | gaussianblur_h.fsh | 39 varying vec2 qt_TexCoord0; 43 vec2 uv = qt_TexCoord0.xy; 46 c += texture2D(source, uv - vec2(4.0*blurSize, 0.0)) * 0.05; 47 c += texture2D(source, uv - vec2(3.0*blurSize, 0.0)) * 0.09; 48 c += texture2D(source, uv - vec2(2.0*blurSize, 0.0)) * 0.12; 49 c += texture2D(source, uv - vec2(1.0*blurSize, 0.0)) * 0.15; 51 c += texture2D(source, uv + vec2(1.0*blurSize, 0.0)) * 0.15; 52 c += texture2D(source, uv + vec2(2.0*blurSize, 0.0)) * 0.12; 53 c += texture2D(source, uv + vec2(3.0*blurSize, 0.0)) * 0.09; 54 c += texture2D(source, uv + vec2(4.0*blurSize, 0.0)) * 0.05;
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| H A D | sobeledgedetection1.fsh | 43 varying vec2 qt_TexCoord0; 47 vec2 uv = qt_TexCoord0.xy; 50 vec2 st = qt_TexCoord0.st; 52 vec2 stp0 = vec2(1.0 / resS, 0.0); 53 vec2 st0p = vec2(0.0 , 1.0 / resT); 54 vec2 stpp = vec2(1.0 / resS, 1.0 / resT); 55 vec2 stpm = vec2(1.0 / resS, -1.0 / resT); 68 float mag = 1.0 - length(vec2(h, v));
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| H A D | toon.fsh | 45 varying vec2 qt_TexCoord0; 50 vec2 uv = qt_TexCoord0.xy; 52 vec2 st = qt_TexCoord0.st; 54 vec2 stp0 = vec2(1.0/resS, 0.0); 55 vec2 st0p = vec2(0.0 , 1.0/resT); 56 vec2 stpp = vec2(1.0/resS, 1.0/resT); 57 vec2 stpm = vec2(1.0/resS, -1.0/resT);
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| H A D | glow.fsh | 42 varying vec2 qt_TexCoord0; 46 vec2 uv = qt_TexCoord0.xy; 47 vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb; 48 vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb; 49 vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb; 50 vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb; 52 vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb; 53 vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb; 54 vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb; 55 vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb;
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| H A D | emboss.fsh | 42 varying vec2 qt_TexCoord0; 46 vec2 uv = qt_TexCoord0.xy; 47 vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb; 48 vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb; 49 vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb; 50 vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb; 52 vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb; 53 vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb; 54 vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb; 55 vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb;
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| H A D | sharpen.fsh | 43 varying vec2 qt_TexCoord0; 52 vec2 uv = qt_TexCoord0.xy; 53 vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb; 54 vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb; 55 vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb; 56 vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb; 58 vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb; 59 vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb; 60 vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb; 61 vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb;
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| H A D | ripple.fsh | 43 varying vec2 qt_TexCoord0; 54 vec2 uv = qt_TexCoord0.xy; 55 vec2 tc = uv; 56 …vec2 p = vec2(-1.0 + 2.0 * (gl_FragCoord.x - (pixDens * 14.0)) / targetWidth, -(-1.0 + 2.0 * (gl_F… 63 … vec2 r = vec2(cos(theta) * p.x + sin(theta) * p.y, -1.0 * sin(theta) * p.x + cos(theta) * p.y); 68 tc = 0.5*(vec2(1.0,1.0) + p) + amplitude * vec2(diffx, diffy);
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| H A D | magnify.fsh | 38 varying vec2 qt_TexCoord0; 49 vec2 tc = qt_TexCoord0; 50 vec2 center = vec2(posX, posY); 51 vec2 xy = gl_FragCoord.xy - center.xy; 57 vec2 new_xy = r < radius ? xy * (radius - h) / sqrt(radius * radius - r * r) : xy; 58 vec2 targetSize = vec2(targetWidth, targetHeight);
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| H A D | billboard.fsh | 43 varying vec2 qt_TexCoord0; 47 vec2 uv = qt_TexCoord0.xy; 50 vec3 res = texture2D(source, vec2(offx * grid * step_x , offy * grid * step_y)).rgb; 51 vec2 prc = fract(uv / vec2(grid * step_x, grid * step_y)); 52 vec2 pw = pow(abs(prc - 0.5), vec2(2.0));
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| H A D | shockwave.fsh | 45 varying vec2 qt_TexCoord0; 49 vec2 uv = qt_TexCoord0.xy; 50 vec2 tc = qt_TexCoord0; 51 vec2 center = vec2(centerX, centerY); 60 vec2 diffUV = normalize(uv - center);
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| H A D | wobble.fsh | 43 varying vec2 qt_TexCoord0; 47 vec2 uv = qt_TexCoord0.xy; 48 vec2 tc = qt_TexCoord0; 50 vec2 p = sin(time + frequency * qt_TexCoord0); 51 tc += amplitude * vec2(p.y, -p.x);
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| H A D | pixelate.fsh | 43 varying vec2 qt_TexCoord0; 47 vec2 uv = qt_TexCoord0.xy; 48 vec2 tc = qt_TexCoord0; 52 tc = vec2(dx*(floor(uv.x/dx) + 0.5),
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| H A D | tiltshift.fsh | 42 varying vec2 qt_TexCoord0; 46 vec2 uv = qt_TexCoord0.xy; 52 … acc += texture2D(source, vec2(uv.x + dist * x * step_w, uv.y + 0.5 * dist * y * step_h)).rgb; 60 vec2 uv = qt_TexCoord0.xy;
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| H A D | sepia.fsh | 39 varying vec2 qt_TexCoord0; 43 vec2 uv = qt_TexCoord0.xy;
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| /OK3568_Linux_fs/yocto/poky/meta/recipes-graphics/mesa/mesa-demos/ |
| H A D | 0001-mesa-demos-Add-missing-data-files.patch | 97 + vec2 c = BumpDensity * gl_TexCoord[0].st; 98 + vec2 p = fract(c) - vec2(0.5); 105 + { p = vec2(0.0); f = 1.0; } 188 +uniform vec2 Offset[KernelSize]; 229 +vec2 permute(vec2 x0,vec3 p) { 230 + vec2 x1 = mod(x0 * p.y, p.x); 251 +float simplexNoise2(vec2 v) 253 + const vec2 C = vec2(0.211324865405187134, // (3.0-sqrt(3.0))/6.; 257 + vec2 i = floor(v + dot(v, C.yy) ); 258 + vec2 x0 = v - i + dot(i, C.xx); [all …]
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| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/location/declarativemaps/ |
| H A D | qdeclarativegeomapitemutils_p.h | 62 struct vec2 { struct 65 vec2(const QDoubleVector2D &p) in vec2() argument 70 vec2() = default; 71 vec2 &operator=(const QPointF &p) 77 vec2 &operator=(const QDoubleVector2D &p)
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| H A D | qdeclarativepolylinemapitem_p_p.h | 220 …mutable std::array<QSharedPointer<QVector<QDeclarativeGeoMapItemUtils::vec2>>, 7> m_verticesLOD; /… 222 mutable QVector<QDeclarativeGeoMapItemUtils::vec2> *m_screenVertices; 233 m_verticesLOD[0] = QSharedPointer<QVector<QDeclarativeGeoMapItemUtils::vec2>>( in resetLOD() 234 new QVector<QDeclarativeGeoMapItemUtils::vec2>); in resetLOD() 248 static QVector<QDeclarativeGeoMapItemUtils::vec2> getSimplified ( 249 QVector<QDeclarativeGeoMapItemUtils::vec2> &wrappedPath, 253 …plificationTask(const QSharedPointer<QVector<QDeclarativeGeoMapItemUtils::vec2> > &input, // refer… 254 … const QSharedPointer<QVector<QDeclarativeGeoMapItemUtils::vec2> > &output, 525 QDeclarativeGeoMapItemUtils::vec2 pos; 526 QDeclarativeGeoMapItemUtils::vec2 prev; [all …]
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| H A D | qdeclarativepolylinemapitem.cpp | 1645 const QVector<QDeclarativeGeoMapItemUtils::vec2> &v = *m_screenVertices; in allocateAndFillEntries() 1659 const QDeclarativeGeoMapItemUtils::vec2 &cur = v[i]; in allocateAndFillEntries() 1660 const QDeclarativeGeoMapItemUtils::vec2 &next = v[i+1]; in allocateAndFillEntries() 1712 const QVector<QDeclarativeGeoMapItemUtils::vec2> &vx = *m_screenVertices; in allocateAndFillLineStrip() 1938 QVector<QDeclarativeGeoMapItemUtils::vec2> QGeoMapItemLODGeometry::getSimplified( in getSimplified() 1939 …QVector<QDeclarativeGeoMapItemUtils::vec2> &wrappedPath, // reference as it gets copied in the nes… in getSimplified() 1952 QVector<QDeclarativeGeoMapItemUtils::vec2> simple; in getSimplified() 1967 …PolylineSimplifyTask(const QSharedPointer<QVector<QDeclarativeGeoMapItemUtils::vec2> > &input, // … in PolylineSimplifyTask() 1968 const QSharedPointer<QVector<QDeclarativeGeoMapItemUtils::vec2> > &output, in PolylineSimplifyTask() 1989 const QVector<QDeclarativeGeoMapItemUtils::vec2> res = in run() [all …]
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| /OK3568_Linux_fs/external/rknpu2/examples/3rdparty/opencv/OpenCV-android-sdk/sdk/native/jni/include/opencv2/core/cuda/ |
| H A D | vec_distance.hpp | 160 …__device__ void calcVecDiffGlobal(const T1* vec1, const T2* vec2, int len, Dist& dist, typename Di… in calcVecDiffGlobal() argument 168 ForceGlob<T2>::Load(vec2, i, val2); in calcVecDiffGlobal() 194 …__device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_ty… in calc() 196 calcVecDiffGlobal<THREAD_DIM>(vec1, vec2, len, dist, smem, tid); in calc() 221 …__device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_ty… in calc() 223 … calcVecDiffCached<THREAD_DIM, MAX_LEN, LEN_EQ_MAX_LEN>(vec1Vals, vec2, len, dist, smem, tid); in calc()
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| /OK3568_Linux_fs/external/rknpu2/examples/3rdparty/opencv/opencv-linux-armhf/include/opencv2/core/cuda/ |
| H A D | vec_distance.hpp | 160 …__device__ void calcVecDiffGlobal(const T1* vec1, const T2* vec2, int len, Dist& dist, typename Di… in calcVecDiffGlobal() argument 168 ForceGlob<T2>::Load(vec2, i, val2); in calcVecDiffGlobal() 194 …__device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_ty… in calc() 196 calcVecDiffGlobal<THREAD_DIM>(vec1, vec2, len, dist, smem, tid); in calc() 221 …__device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_ty… in calc() 223 … calcVecDiffCached<THREAD_DIM, MAX_LEN, LEN_EQ_MAX_LEN>(vec1Vals, vec2, len, dist, smem, tid); in calc()
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| /OK3568_Linux_fs/external/rknpu2/examples/3rdparty/opencv/opencv-linux-aarch64/include/opencv2/core/cuda/ |
| H A D | vec_distance.hpp | 160 …__device__ void calcVecDiffGlobal(const T1* vec1, const T2* vec2, int len, Dist& dist, typename Di… in calcVecDiffGlobal() argument 168 ForceGlob<T2>::Load(vec2, i, val2); in calcVecDiffGlobal() 194 …__device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_ty… in calc() 196 calcVecDiffGlobal<THREAD_DIM>(vec1, vec2, len, dist, smem, tid); in calc() 221 …__device__ __forceinline__ void calc(const T2* vec2, int len, Dist& dist, typename Dist::result_ty… in calc() 223 … calcVecDiffCached<THREAD_DIM, MAX_LEN, LEN_EQ_MAX_LEN>(vec1Vals, vec2, len, dist, smem, tid); in calc()
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| /OK3568_Linux_fs/prebuilts/gcc/linux-x86/arm/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf/lib/gcc/arm-none-linux-gnueabihf/10.3.1/plugin/include/ |
| H A D | vector-builder.h | 296 T vec1, T vec2, in new_binary_operation() argument 301 && known_eq (full_nelts, Derived::nelts_of (vec2))); in new_binary_operation() 323 Derived::npatterns_of (vec2)); in new_binary_operation() 326 Derived::nelts_per_pattern_of (vec2)); in new_binary_operation() 345 vector_builder<T, Shape, Derived>::binary_encoded_nelts (T vec1, T vec2) in binary_encoded_nelts() argument 348 gcc_assert (known_eq (nelts, Derived::nelts_of (vec2))); in binary_encoded_nelts() 352 Derived::npatterns_of (vec2)); in binary_encoded_nelts() 355 Derived::nelts_per_pattern_of (vec2)); in binary_encoded_nelts()
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| /OK3568_Linux_fs/prebuilts/gcc/linux-x86/aarch64/gcc-arm-10.3-2021.07-x86_64-aarch64-none-linux-gnu/lib/gcc/aarch64-none-linux-gnu/10.3.1/plugin/include/ |
| H A D | vector-builder.h | 296 T vec1, T vec2, in new_binary_operation() argument 301 && known_eq (full_nelts, Derived::nelts_of (vec2))); in new_binary_operation() 323 Derived::npatterns_of (vec2)); in new_binary_operation() 326 Derived::nelts_per_pattern_of (vec2)); in new_binary_operation() 345 vector_builder<T, Shape, Derived>::binary_encoded_nelts (T vec1, T vec2) in binary_encoded_nelts() argument 348 gcc_assert (known_eq (nelts, Derived::nelts_of (vec2))); in binary_encoded_nelts() 352 Derived::npatterns_of (vec2)); in binary_encoded_nelts() 355 Derived::nelts_per_pattern_of (vec2)); in binary_encoded_nelts()
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| /OK3568_Linux_fs/kernel/block/ |
| H A D | blk.h | 56 struct bio_vec *vec1, struct bio_vec *vec2) in biovec_phys_mergeable() argument 60 phys_addr_t addr2 = page_to_phys(vec2->bv_page) + vec2->bv_offset; in biovec_phys_mergeable() 64 if (xen_domain() && !xen_biovec_phys_mergeable(vec1, vec2->bv_page)) in biovec_phys_mergeable() 66 if ((addr1 | mask) != ((addr2 + vec2->bv_len - 1) | mask)) in biovec_phys_mergeable()
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