Searched refs:uorder (Results 1 – 4 of 4) sorted by relevance
| /OK3568_Linux_fs/external/xserver/hw/dmx/glxProxy/ |
| H A D | render2swap.c | 101 GLint uorder, vorder, k; in __glXDispSwap_Map2f() local 118 uorder = *(GLint *) (pc + 12); in __glXDispSwap_Map2f() 124 if (vorder <= 0 || uorder <= 0 || k < 0) { in __glXDispSwap_Map2f() 129 compsize = uorder * vorder * k; in __glXDispSwap_Map2f() 180 GLint uorder, vorder, k, compsize; in __glXDispSwap_Map2d() local 195 uorder = *(GLint *) (pc + 36); in __glXDispSwap_Map2d() 198 if (vorder <= 0 || uorder <= 0 || k < 0) { in __glXDispSwap_Map2d() 203 compsize = uorder * vorder * k; in __glXDispSwap_Map2d()
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| /OK3568_Linux_fs/external/xserver/glx/ |
| H A D | rensize.c | 92 GLint uorder, vorder; in __glXMap2dReqSize() local 95 uorder = *(GLint *) (pc + 36); in __glXMap2dReqSize() 99 uorder = SWAPL(uorder); in __glXMap2dReqSize() 102 return safe_mul(8, Map2Size(__glMap2d_size(target), uorder, vorder)); in __glXMap2dReqSize() 109 GLint uorder, vorder; in __glXMap2fReqSize() local 112 uorder = *(GLint *) (pc + 12); in __glXMap2fReqSize() 116 uorder = SWAPL(uorder); in __glXMap2fReqSize() 119 return safe_mul(4, Map2Size(__glMap2f_size(target), uorder, vorder)); in __glXMap2fReqSize()
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| H A D | render2.c | 60 GLint uorder, vorder, ustride, vstride, k; in __glXDisp_Map2f() local 65 uorder = *(GLint *) (pc + 12); in __glXDisp_Map2f() 77 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDisp_Map2f() 130 GLint uorder, vorder, ustride, vstride, k; in __glXDisp_Map2d() local 138 uorder = *(GLint *) (pc + 36); in __glXDisp_Map2d() 143 if (vorder < 0 || uorder < 0 || k < 0) { in __glXDisp_Map2d() 147 compsize = uorder * vorder * k; in __glXDisp_Map2d() 175 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDisp_Map2d()
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| H A D | render2swap.c | 78 GLint uorder, vorder, ustride, vstride, k; in __glXDispSwap_Map2f() local 95 uorder = *(GLint *) (pc + 12); in __glXDispSwap_Map2f() 107 if (vorder <= 0 || uorder <= 0 || k < 0) { in __glXDispSwap_Map2f() 112 compsize = uorder * vorder * k; in __glXDispSwap_Map2f() 116 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDispSwap_Map2f() 171 GLint uorder, vorder, ustride, vstride, k, compsize; in __glXDispSwap_Map2d() local 186 uorder = *(GLint *) (pc + 36); in __glXDispSwap_Map2d() 189 if (vorder <= 0 || uorder <= 0 || k < 0) { in __glXDispSwap_Map2d() 194 compsize = uorder * vorder * k; in __glXDispSwap_Map2d() 220 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDispSwap_Map2d()
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