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Searched refs:glGetUniformLocation (Results 1 – 12 of 12) sorted by relevance

/OK3568_Linux_fs/external/xserver/glamor/
H A Dglamor_gradient.c892 transform_mat_uniform_location = glGetUniformLocation(gradient_prog, in glamor_generate_radial_gradient_picture()
894 repeat_type_uniform_location = glGetUniformLocation(gradient_prog, in glamor_generate_radial_gradient_picture()
896 n_stop_uniform_location = glGetUniformLocation(gradient_prog, "n_stop"); in glamor_generate_radial_gradient_picture()
897 A_value_uniform_location = glGetUniformLocation(gradient_prog, "A_value"); in glamor_generate_radial_gradient_picture()
898 c1_uniform_location = glGetUniformLocation(gradient_prog, "c1"); in glamor_generate_radial_gradient_picture()
899 r1_uniform_location = glGetUniformLocation(gradient_prog, "r1"); in glamor_generate_radial_gradient_picture()
900 c2_uniform_location = glGetUniformLocation(gradient_prog, "c2"); in glamor_generate_radial_gradient_picture()
901 r2_uniform_location = glGetUniformLocation(gradient_prog, "r2"); in glamor_generate_radial_gradient_picture()
905 glGetUniformLocation(gradient_prog, "stop0"); in glamor_generate_radial_gradient_picture()
907 glGetUniformLocation(gradient_prog, "stop1"); in glamor_generate_radial_gradient_picture()
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H A Dglamor_xv.c242 sampler_loc = glGetUniformLocation(glamor_priv->xv_prog.prog, "y_sampler"); in glamor_init_xv_shader()
244 sampler_loc = glGetUniformLocation(glamor_priv->xv_prog.prog, "u_sampler"); in glamor_init_xv_shader()
250 sampler_loc = glGetUniformLocation(glamor_priv->xv_prog.prog, "v_sampler"); in glamor_init_xv_shader()
273 glGetUniformLocation(glamor_priv->xv_prog_ext.prog, "sampler"); in glamor_init_xv_shader_egl_external()
526 uloc = glGetUniformLocation(glamor_priv->xv_prog.prog, "offsetyco"); in glamor_xv_render()
528 uloc = glGetUniformLocation(glamor_priv->xv_prog.prog, "ucogamma"); in glamor_xv_render()
530 uloc = glGetUniformLocation(glamor_priv->xv_prog.prog, "vco"); in glamor_xv_render()
H A Dglamor_render.c385 shader->source_uniform_location = glGetUniformLocation(prog, "source"); in glamor_create_composite_shader()
389 glGetUniformLocation(prog, "source_sampler"); in glamor_create_composite_shader()
391 shader->source_wh = glGetUniformLocation(prog, "source_wh"); in glamor_create_composite_shader()
393 glGetUniformLocation(prog, "source_repeat_mode"); in glamor_create_composite_shader()
398 shader->mask_uniform_location = glGetUniformLocation(prog, "mask"); in glamor_create_composite_shader()
402 glGetUniformLocation(prog, "mask_sampler"); in glamor_create_composite_shader()
404 shader->mask_wh = glGetUniformLocation(prog, "mask_wh"); in glamor_create_composite_shader()
406 glGetUniformLocation(prog, "mask_repeat_mode"); in glamor_create_composite_shader()
H A Dglamor_program.c237 uniform = glGetUniformLocation(prog->prog, name); in glamor_get_uniform()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/platform/qt/mbgl/gl/
H A Dgl_impl.hpp111 …#define glGetUniformLocation(...) QOpenGLContext::currentContext()->functions()->glGetUniformLocat… macro
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/
H A Duniform.cpp13 return MBGL_CHECK_ERROR(glGetUniformLocation(id, name)); in uniformLocation()
/OK3568_Linux_fs/external/drm-cursor/
H A Ddrm_egl.c333 glUniform1i(glGetUniformLocation(ctx->program, "tex"), 0); in egl_init_ctx()
/OK3568_Linux_fs/external/xserver/hw/xwayland/
H A Dxwayland-glamor-eglstream.c760 glGetUniformLocation(xwl_eglstream->blit_prog, "is_rgba"); in xwl_eglstream_init_shaders()
/OK3568_Linux_fs/external/libmali/include/GLES2/
H A Dgl2.h602 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
/OK3568_Linux_fs/external/libmali/include/GLES3/
H A Dgl3.h602 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
H A Dgl31.h604 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
H A Dgl32.h604 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);