Searched refs:glGetString (Results 1 – 14 of 14) sorted by relevance
632 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); in main()633 printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); in main()634 printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); in main()635 printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); in main()
106 #define glGetString(...) QOpenGLContext::currentContext()->functions()->glGetString(__VA_ARGS__) macro
693 shading_version_string = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); in glamor_init()827 if (strstr((char *)glGetString(GL_VENDOR), "Broadcom") && in glamor_init()828 strstr((char *)glGetString(GL_RENDERER), "VC4")) in glamor_init()
1057 renderer = glGetString(GL_RENDERER); in glamor_egl_init()
113 reinterpret_cast<const char*>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)))) { in initializeExtensions()290 …const std::string renderer = reinterpret_cast<const char*>(MBGL_CHECK_ERROR(glGetString(GL_RENDERE… in supportsVertexArrays()321 …const std::string renderer = reinterpret_cast<const char*>(MBGL_CHECK_ERROR(glGetString(GL_RENDERE… in supportsProgramBinaries()
356 string = (const char *) glGetString(name); in DoGetString()
549 ErrorF("GL_VERSION: %s\n", glGetString(GL_VERSION)); in glxWinScreenProbe()550 ErrorF("GL_VENDOR: %s\n", glGetString(GL_VENDOR)); in glxWinScreenProbe()551 gl_renderer = (const char *) glGetString(GL_RENDERER); in glxWinScreenProbe()553 gl_extensions = (const char *) glGetString(GL_EXTENSIONS); in glxWinScreenProbe()
495 GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name);
983 renderer = glGetString(GL_RENDERER); in xwl_glamor_gbm_init_egl()
597 GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
599 GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
4240 0a9415cf apparently can tickle bugs in the GL stack where glGetString