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Searched refs:glEnableVertexAttribArray (Results 1 – 23 of 23) sorted by relevance

/OK3568_Linux_fs/external/xserver/glamor/
H A Dglamor_rects.c84 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_fill_rect_gl()
89 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in glamor_poly_fill_rect_gl()
111 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_fill_rect_gl()
H A Dglamor_composite_glyphs.c313 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_glyph_start()
318 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in glamor_glyph_start()
325 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_glyph_start()
329 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in glamor_glyph_start()
H A Dglamor_glyphblt.c66 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_glyph_blt_gl()
200 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_push_pixels_gl()
H A Dglamor_dash.c271 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_lines_dash_gl()
346 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_segment_dash_gl()
H A Dglamor_spans.c78 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_fill_spans_gl()
103 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_fill_spans_gl()
H A Dglamor_points.c73 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_point_gl()
H A Dglamor_text.c124 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_text()
129 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in glamor_text()
H A Dglamor_xv.c563 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_xv_render()
564 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in glamor_xv_render()
777 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_xv_render_dma()
778 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in glamor_xv_render_dma()
H A Dglamor_segs.c74 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_segment_solid_gl()
H A Dglamor_lines.c77 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_lines_solid_gl()
H A Dglamor_render.c633 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_setup_composite_vbo()
640 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in glamor_setup_composite_vbo()
648 glEnableVertexAttribArray(GLAMOR_VERTEX_MASK); in glamor_setup_composite_vbo()
H A Dglamor_gradient.c708 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in _glamor_gradient_set_pixmap_destination()
709 glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); in _glamor_gradient_set_pixmap_destination()
H A Dglamor_copy.c423 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_copy_fbo_fbo_draw()
/OK3568_Linux_fs/external/xserver/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c211 glEnableVertexAttribArray(glamor->texture_shader_position_loc); in ephyr_glamor_set_vertices()
212 glEnableVertexAttribArray(glamor->texture_shader_texcoord_loc); in ephyr_glamor_set_vertices()
/OK3568_Linux_fs/external/drm-cursor/
H A Ddrm_egl.c331 glEnableVertexAttribArray(texcoord); in egl_init_ctx()
471 glEnableVertexAttribArray(position); in egl_convert_fb()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/platform/qt/mbgl/gl/
H A Dgl_impl.hpp78 …#define glEnableVertexAttribArray(...) QOpenGLContext::currentContext()->functions()->glEnableVert… macro
/OK3568_Linux_fs/external/xserver/hw/xwayland/
H A Dxwayland-glamor-eglstream.c751 glEnableVertexAttribArray(attrib); in xwl_eglstream_init_shaders()
756 glEnableVertexAttribArray(attrib); in xwl_eglstream_init_shaders()
/OK3568_Linux_fs/buildroot/package/qt5/qt5wayland/
H A D0003-Revert-Use-a-dedicated-EGLContext-for-the-decoration.patch251 + glFuncs.glEnableVertexAttribArray(i);
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/
H A Dvalue.cpp373 MBGL_CHECK_ERROR(glEnableVertexAttribArray(location)); in Set()
/OK3568_Linux_fs/external/libmali/include/GLES2/
H A Dgl2.h569 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
/OK3568_Linux_fs/external/libmali/include/GLES3/
H A Dgl3.h569 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
H A Dgl31.h571 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
H A Dgl32.h571 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);