Searched refs:__glGetProcAddress (Results 1 – 9 of 9) sorted by relevance
3606 __glGetProcAddress("glCompressedTexImage1D"); in __glXDisp_CompressedTexImage1D()3621 __glGetProcAddress("glCompressedTexImage2D"); in __glXDisp_CompressedTexImage2D()3637 __glGetProcAddress("glCompressedTexImage3D"); in __glXDisp_CompressedTexImage3D()3654 __glGetProcAddress("glCompressedTexSubImage1D"); in __glXDisp_CompressedTexSubImage1D()3669 __glGetProcAddress("glCompressedTexSubImage2D"); in __glXDisp_CompressedTexSubImage2D()3686 __glGetProcAddress("glCompressedTexSubImage3D"); in __glXDisp_CompressedTexSubImage3D()3705 __glGetProcAddress("glSampleCoverage"); in __glXDisp_SampleCoverage()3713 __glGetProcAddress("glBlendFuncSeparate"); in __glXDisp_BlendFuncSeparate()3721 PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv"); in __glXDisp_FogCoorddv()3737 __glGetProcAddress("glPointParameterf"); in __glXDisp_PointParameterf()[all …]
3999 __glGetProcAddress("glCompressedTexImage1D"); in __glXDispSwap_CompressedTexImage1D()4014 __glGetProcAddress("glCompressedTexImage2D"); in __glXDispSwap_CompressedTexImage2D()4030 __glGetProcAddress("glCompressedTexImage3D"); in __glXDispSwap_CompressedTexImage3D()4047 __glGetProcAddress("glCompressedTexSubImage1D"); in __glXDispSwap_CompressedTexSubImage1D()4062 __glGetProcAddress("glCompressedTexSubImage2D"); in __glXDispSwap_CompressedTexSubImage2D()4079 __glGetProcAddress("glCompressedTexSubImage3D"); in __glXDispSwap_CompressedTexSubImage3D()4098 __glGetProcAddress("glSampleCoverage"); in __glXDispSwap_SampleCoverage()4106 __glGetProcAddress("glBlendFuncSeparate"); in __glXDispSwap_BlendFuncSeparate()4115 PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv"); in __glXDispSwap_FogCoorddv()4131 __glGetProcAddress("glPointParameterf"); in __glXDispSwap_PointParameterf()[all …]
111 __glGetProcAddress("glGetProgramivARB"); in __glXDisp_GetProgramStringARB()113 __glGetProcAddress("glGetProgramStringARB"); in __glXDisp_GetProgramStringARB()122 __glGetProcAddress("glGetProgramivARB"); in __glXDispSwap_GetProgramStringARB()124 __glGetProcAddress("glGetProgramStringARB"); in __glXDispSwap_GetProgramStringARB()
61 __glGetProcAddress("glGetCompressedTexImageARB"); in __glXDisp_GetCompressedTexImage()108 __glGetProcAddress("glGetCompressedTexImageARB"); in __glXDispSwap_GetCompressedTexImage()
236 __glGetProcAddress("glSecondaryColorPointerEXT"); in __glXDisp_DrawArrays()244 __glGetProcAddress("glFogCoordPointerEXT"); in __glXDisp_DrawArrays()
101 void *__glGetProcAddress(const char *);
358 __glGetProcAddress("glSecondaryColorPointerEXT"); in __glXDispSwap_DrawArrays()366 __glGetProcAddress("glFogCoordPointerEXT"); in __glXDispSwap_DrawArrays()
693 void *__glGetProcAddress(const char *proc) in __glGetProcAddress() function
50847 __glGetProcAddress: explictly cast function pointers to void *56124 glx: Add null pointer protection to __glGetProcAddress