Lines Matching refs:__glGetProcAddress
3999 __glGetProcAddress("glCompressedTexImage1D"); in __glXDispSwap_CompressedTexImage1D()
4014 __glGetProcAddress("glCompressedTexImage2D"); in __glXDispSwap_CompressedTexImage2D()
4030 __glGetProcAddress("glCompressedTexImage3D"); in __glXDispSwap_CompressedTexImage3D()
4047 __glGetProcAddress("glCompressedTexSubImage1D"); in __glXDispSwap_CompressedTexSubImage1D()
4062 __glGetProcAddress("glCompressedTexSubImage2D"); in __glXDispSwap_CompressedTexSubImage2D()
4079 __glGetProcAddress("glCompressedTexSubImage3D"); in __glXDispSwap_CompressedTexSubImage3D()
4098 __glGetProcAddress("glSampleCoverage"); in __glXDispSwap_SampleCoverage()
4106 __glGetProcAddress("glBlendFuncSeparate"); in __glXDispSwap_BlendFuncSeparate()
4115 PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv"); in __glXDispSwap_FogCoorddv()
4131 __glGetProcAddress("glPointParameterf"); in __glXDispSwap_PointParameterf()
4140 __glGetProcAddress("glPointParameterfv"); in __glXDispSwap_PointParameterfv()
4155 __glGetProcAddress("glPointParameteri"); in __glXDispSwap_PointParameteri()
4163 __glGetProcAddress("glPointParameteriv"); in __glXDispSwap_PointParameteriv()
4178 __glGetProcAddress("glSecondaryColor3bv"); in __glXDispSwap_SecondaryColor3bv()
4186 __glGetProcAddress("glSecondaryColor3dv"); in __glXDispSwap_SecondaryColor3dv()
4202 __glGetProcAddress("glSecondaryColor3iv"); in __glXDispSwap_SecondaryColor3iv()
4210 __glGetProcAddress("glSecondaryColor3sv"); in __glXDispSwap_SecondaryColor3sv()
4219 __glGetProcAddress("glSecondaryColor3ubv"); in __glXDispSwap_SecondaryColor3ubv()
4227 __glGetProcAddress("glSecondaryColor3uiv"); in __glXDispSwap_SecondaryColor3uiv()
4236 __glGetProcAddress("glSecondaryColor3usv"); in __glXDispSwap_SecondaryColor3usv()
4244 PFNGLWINDOWPOS3FVPROC WindowPos3fv = __glGetProcAddress("glWindowPos3fv"); in __glXDispSwap_WindowPos3fv()
4252 PFNGLBEGINQUERYPROC BeginQuery = __glGetProcAddress("glBeginQuery"); in __glXDispSwap_BeginQuery()
4261 __glGetProcAddress("glDeleteQueries"); in __glXDispSwap_DeleteQueries()
4283 PFNGLENDQUERYPROC EndQuery = __glGetProcAddress("glEndQuery"); in __glXDispSwap_EndQuery()
4291 PFNGLGENQUERIESPROC GenQueries = __glGetProcAddress("glGenQueries"); in __glXDispSwap_GenQueries()
4321 __glGetProcAddress("glGetQueryObjectiv"); in __glXDispSwap_GetQueryObjectiv()
4354 __glGetProcAddress("glGetQueryObjectuiv"); in __glXDispSwap_GetQueryObjectuiv()
4386 PFNGLGETQUERYIVPROC GetQueryiv = __glGetProcAddress("glGetQueryiv"); in __glXDispSwap_GetQueryiv()
4418 PFNGLISQUERYPROC IsQuery = __glGetProcAddress("glIsQuery"); in __glXDispSwap_IsQuery()
4440 __glGetProcAddress("glBlendEquationSeparate"); in __glXDispSwap_BlendEquationSeparate()
4448 PFNGLDRAWBUFFERSPROC DrawBuffers = __glGetProcAddress("glDrawBuffers"); in __glXDispSwap_DrawBuffers()
4458 __glGetProcAddress("glVertexAttrib1dv"); in __glXDispSwap_VertexAttrib1dv()
4475 __glGetProcAddress("glVertexAttrib1sv"); in __glXDispSwap_VertexAttrib1sv()
4484 __glGetProcAddress("glVertexAttrib2dv"); in __glXDispSwap_VertexAttrib2dv()
4501 __glGetProcAddress("glVertexAttrib2sv"); in __glXDispSwap_VertexAttrib2sv()
4510 __glGetProcAddress("glVertexAttrib3dv"); in __glXDispSwap_VertexAttrib3dv()
4527 __glGetProcAddress("glVertexAttrib3sv"); in __glXDispSwap_VertexAttrib3sv()
4536 __glGetProcAddress("glVertexAttrib4Nbv"); in __glXDispSwap_VertexAttrib4Nbv()
4544 __glGetProcAddress("glVertexAttrib4Niv"); in __glXDispSwap_VertexAttrib4Niv()
4553 __glGetProcAddress("glVertexAttrib4Nsv"); in __glXDispSwap_VertexAttrib4Nsv()
4563 __glGetProcAddress("glVertexAttrib4Nubv"); in __glXDispSwap_VertexAttrib4Nubv()
4572 __glGetProcAddress("glVertexAttrib4Nuiv"); in __glXDispSwap_VertexAttrib4Nuiv()
4582 __glGetProcAddress("glVertexAttrib4Nusv"); in __glXDispSwap_VertexAttrib4Nusv()
4592 __glGetProcAddress("glVertexAttrib4bv"); in __glXDispSwap_VertexAttrib4bv()
4600 __glGetProcAddress("glVertexAttrib4dv"); in __glXDispSwap_VertexAttrib4dv()
4617 __glGetProcAddress("glVertexAttrib4iv"); in __glXDispSwap_VertexAttrib4iv()
4626 __glGetProcAddress("glVertexAttrib4sv"); in __glXDispSwap_VertexAttrib4sv()
4635 __glGetProcAddress("glVertexAttrib4ubv"); in __glXDispSwap_VertexAttrib4ubv()
4643 __glGetProcAddress("glVertexAttrib4uiv"); in __glXDispSwap_VertexAttrib4uiv()
4652 __glGetProcAddress("glVertexAttrib4usv"); in __glXDispSwap_VertexAttrib4usv()
4661 PFNGLCLAMPCOLORPROC ClampColor = __glGetProcAddress("glClampColor"); in __glXDispSwap_ClampColor()
4670 __glGetProcAddress("glBindProgramARB"); in __glXDispSwap_BindProgramARB()
4678 __glGetProcAddress("glDeleteProgramsARB"); in __glXDispSwap_DeleteProgramsARB()
4701 __glGetProcAddress("glGenProgramsARB"); in __glXDispSwap_GenProgramsARB()
4731 __glGetProcAddress("glGetProgramEnvParameterdvARB"); in __glXDispSwap_GetProgramEnvParameterdvARB()
4755 __glGetProcAddress("glGetProgramEnvParameterfvARB"); in __glXDispSwap_GetProgramEnvParameterfvARB()
4779 __glGetProcAddress("glGetProgramLocalParameterdvARB"); in __glXDispSwap_GetProgramLocalParameterdvARB()
4803 __glGetProcAddress("glGetProgramLocalParameterfvARB"); in __glXDispSwap_GetProgramLocalParameterfvARB()
4827 __glGetProcAddress("glGetProgramivARB"); in __glXDispSwap_GetProgramivARB()
4859 PFNGLISPROGRAMARBPROC IsProgramARB = __glGetProcAddress("glIsProgramARB"); in __glXDispSwap_IsProgramARB()
4881 __glGetProcAddress("glProgramEnvParameter4dvARB"); in __glXDispSwap_ProgramEnvParameter4dvARB()
4899 __glGetProcAddress("glProgramEnvParameter4fvARB"); in __glXDispSwap_ProgramEnvParameter4fvARB()
4910 __glGetProcAddress("glProgramLocalParameter4dvARB"); in __glXDispSwap_ProgramLocalParameter4dvARB()
4928 __glGetProcAddress("glProgramLocalParameter4fvARB"); in __glXDispSwap_ProgramLocalParameter4fvARB()
4939 __glGetProcAddress("glProgramStringARB"); in __glXDispSwap_ProgramStringARB()
4951 __glGetProcAddress("glVertexAttrib1fvARB"); in __glXDispSwap_VertexAttrib1fvARB()
4961 __glGetProcAddress("glVertexAttrib2fvARB"); in __glXDispSwap_VertexAttrib2fvARB()
4971 __glGetProcAddress("glVertexAttrib3fvARB"); in __glXDispSwap_VertexAttrib3fvARB()
4981 __glGetProcAddress("glVertexAttrib4fvARB"); in __glXDispSwap_VertexAttrib4fvARB()
4991 __glGetProcAddress("glBindFramebuffer"); in __glXDispSwap_BindFramebuffer()
4999 __glGetProcAddress("glBindRenderbuffer"); in __glXDispSwap_BindRenderbuffer()
5008 __glGetProcAddress("glBlitFramebuffer"); in __glXDispSwap_BlitFramebuffer()
5023 __glGetProcAddress("glCheckFramebufferStatus"); in __glXDispSwap_CheckFramebufferStatus()
5045 __glGetProcAddress("glDeleteFramebuffers"); in __glXDispSwap_DeleteFramebuffers()
5057 __glGetProcAddress("glDeleteRenderbuffers"); in __glXDispSwap_DeleteRenderbuffers()
5069 __glGetProcAddress("glFramebufferRenderbuffer"); in __glXDispSwap_FramebufferRenderbuffer()
5080 __glGetProcAddress("glFramebufferTexture1D"); in __glXDispSwap_FramebufferTexture1D()
5092 __glGetProcAddress("glFramebufferTexture2D"); in __glXDispSwap_FramebufferTexture2D()
5104 __glGetProcAddress("glFramebufferTexture3D"); in __glXDispSwap_FramebufferTexture3D()
5117 __glGetProcAddress("glFramebufferTextureLayer"); in __glXDispSwap_FramebufferTextureLayer()
5129 __glGetProcAddress("glGenFramebuffers"); in __glXDispSwap_GenFramebuffers()
5160 __glGetProcAddress("glGenRenderbuffers"); in __glXDispSwap_GenRenderbuffers()
5191 __glGetProcAddress("glGenerateMipmap"); in __glXDispSwap_GenerateMipmap()
5201 __glGetProcAddress("glGetFramebufferAttachmentParameteriv"); in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5227 __glGetProcAddress("glGetRenderbufferParameteriv"); in __glXDispSwap_GetRenderbufferParameteriv()
5251 __glGetProcAddress("glIsFramebuffer"); in __glXDispSwap_IsFramebuffer()
5273 __glGetProcAddress("glIsRenderbuffer"); in __glXDispSwap_IsRenderbuffer()
5295 __glGetProcAddress("glRenderbufferStorage"); in __glXDispSwap_RenderbufferStorage()
5306 __glGetProcAddress("glRenderbufferStorageMultisample"); in __glXDispSwap_RenderbufferStorageMultisample()
5318 __glGetProcAddress("glSecondaryColor3fvEXT"); in __glXDispSwap_SecondaryColor3fvEXT()
5327 __glGetProcAddress("glFogCoordfvEXT"); in __glXDispSwap_FogCoordfvEXT()
5335 __glGetProcAddress("glVertexAttrib1dvNV"); in __glXDispSwap_VertexAttrib1dvNV()
5352 __glGetProcAddress("glVertexAttrib1fvNV"); in __glXDispSwap_VertexAttrib1fvNV()
5362 __glGetProcAddress("glVertexAttrib1svNV"); in __glXDispSwap_VertexAttrib1svNV()
5372 __glGetProcAddress("glVertexAttrib2dvNV"); in __glXDispSwap_VertexAttrib2dvNV()
5389 __glGetProcAddress("glVertexAttrib2fvNV"); in __glXDispSwap_VertexAttrib2fvNV()
5399 __glGetProcAddress("glVertexAttrib2svNV"); in __glXDispSwap_VertexAttrib2svNV()
5409 __glGetProcAddress("glVertexAttrib3dvNV"); in __glXDispSwap_VertexAttrib3dvNV()
5426 __glGetProcAddress("glVertexAttrib3fvNV"); in __glXDispSwap_VertexAttrib3fvNV()
5436 __glGetProcAddress("glVertexAttrib3svNV"); in __glXDispSwap_VertexAttrib3svNV()
5446 __glGetProcAddress("glVertexAttrib4dvNV"); in __glXDispSwap_VertexAttrib4dvNV()
5463 __glGetProcAddress("glVertexAttrib4fvNV"); in __glXDispSwap_VertexAttrib4fvNV()
5473 __glGetProcAddress("glVertexAttrib4svNV"); in __glXDispSwap_VertexAttrib4svNV()
5483 __glGetProcAddress("glVertexAttrib4ubvNV"); in __glXDispSwap_VertexAttrib4ubvNV()
5492 __glGetProcAddress("glVertexAttribs1dvNV"); in __glXDispSwap_VertexAttribs1dvNV()
5514 __glGetProcAddress("glVertexAttribs1fvNV"); in __glXDispSwap_VertexAttribs1fvNV()
5527 __glGetProcAddress("glVertexAttribs1svNV"); in __glXDispSwap_VertexAttribs1svNV()
5540 __glGetProcAddress("glVertexAttribs2dvNV"); in __glXDispSwap_VertexAttribs2dvNV()
5562 __glGetProcAddress("glVertexAttribs2fvNV"); in __glXDispSwap_VertexAttribs2fvNV()
5575 __glGetProcAddress("glVertexAttribs2svNV"); in __glXDispSwap_VertexAttribs2svNV()
5588 __glGetProcAddress("glVertexAttribs3dvNV"); in __glXDispSwap_VertexAttribs3dvNV()
5610 __glGetProcAddress("glVertexAttribs3fvNV"); in __glXDispSwap_VertexAttribs3fvNV()
5623 __glGetProcAddress("glVertexAttribs3svNV"); in __glXDispSwap_VertexAttribs3svNV()
5636 __glGetProcAddress("glVertexAttribs4dvNV"); in __glXDispSwap_VertexAttribs4dvNV()
5658 __glGetProcAddress("glVertexAttribs4fvNV"); in __glXDispSwap_VertexAttribs4fvNV()
5671 __glGetProcAddress("glVertexAttribs4svNV"); in __glXDispSwap_VertexAttribs4svNV()
5684 __glGetProcAddress("glVertexAttribs4ubvNV"); in __glXDispSwap_VertexAttribs4ubvNV()
5695 __glGetProcAddress("glActiveStencilFaceEXT"); in __glXDispSwap_ActiveStencilFaceEXT()