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Searched refs:GL_COMPILE_STATUS (Results 1 – 9 of 9) sorted by relevance

/OK3568_Linux_fs/external/drm-cursor/
H A Ddrm_egl.c297 glGetShaderiv(ctx->vertex_shader, GL_COMPILE_STATUS, &status); in egl_init_ctx()
308 glGetShaderiv(ctx->fragment_shader, GL_COMPILE_STATUS, &status); in egl_init_ctx()
/OK3568_Linux_fs/external/xserver/glamor/
H A Dglamor_core.c59 glGetShaderiv(prog, GL_COMPILE_STATUS, &ok); in glamor_compile_glsl_prog()
/OK3568_Linux_fs/external/xserver/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c92 glGetShaderiv(prog, GL_COMPILE_STATUS, &ok); in ephyr_glamor_compile_glsl_prog()
/OK3568_Linux_fs/external/xserver/hw/xwayland/
H A Dxwayland-glamor-eglstream.c124 glGetShaderiv(prog, GL_COMPILE_STATUS, &ok); in xwl_eglstream_compile_glsl_prog()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/
H A Dcontext.cpp179 MBGL_CHECK_ERROR(glGetShaderiv(result, GL_COMPILE_STATUS, &status)); in createShader()
/OK3568_Linux_fs/external/libmali/include/GLES2/
H A Dgl2.h338 #define GL_COMPILE_STATUS 0x8B81 macro
/OK3568_Linux_fs/external/libmali/include/GLES3/
H A Dgl3.h338 #define GL_COMPILE_STATUS 0x8B81 macro
H A Dgl31.h340 #define GL_COMPILE_STATUS 0x8B81 macro
H A Dgl32.h340 #define GL_COMPILE_STATUS 0x8B81 macro