| /OK3568_Linux_fs/buildroot/package/qt5/qt5wayland/ |
| H A D | 0003-Revert-Use-a-dedicated-EGLContext-for-the-decoration.patch | 120 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 122 - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_textureWrap); 123 - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_textureWrap); 125 + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 126 + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 128 + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 129 + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 260 + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 261 + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); [all …]
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| /OK3568_Linux_fs/external/xserver/glamor/ |
| H A D | glamor_xv.c | 535 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in glamor_xv_render() 536 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in glamor_xv_render() 537 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in glamor_xv_render() 538 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in glamor_xv_render() 542 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in glamor_xv_render() 543 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in glamor_xv_render() 544 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in glamor_xv_render() 545 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in glamor_xv_render() 552 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in glamor_xv_render() 553 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in glamor_xv_render() [all …]
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| H A D | glamor_picture.c | 362 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, swizzle[0]); in glamor_upload_picture_to_texture() 363 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, swizzle[1]); in glamor_upload_picture_to_texture() 364 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, swizzle[2]); in glamor_upload_picture_to_texture() 365 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, swizzle[3]); in glamor_upload_picture_to_texture()
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| H A D | glamor_render.c | 536 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); in glamor_set_composite_texture() 537 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); in glamor_set_composite_texture() 540 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in glamor_set_composite_texture() 541 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in glamor_set_composite_texture() 544 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in glamor_set_composite_texture() 545 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in glamor_set_composite_texture() 548 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT); in glamor_set_composite_texture() 549 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT); in glamor_set_composite_texture() 557 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in glamor_set_composite_texture() 558 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in glamor_set_composite_texture() [all …]
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| H A D | glamor_fbo.c | 132 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in _glamor_create_tex() 133 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in _glamor_create_tex() 135 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_RED); in _glamor_create_tex()
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| H A D | glamor_font.c | 119 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in glamor_font_get() 120 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in glamor_font_get()
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| H A D | glamor.c | 193 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED); in glamor_bind_texture() 195 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_ZERO); in glamor_bind_texture() 495 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in glamor_add_format() 496 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in glamor_add_format()
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| H A D | glamor_egl.c | 133 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in glamor_create_texture_from_image() 134 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in glamor_create_texture_from_image()
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| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/ |
| H A D | context.cpp | 536 MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); in createTexture() 537 MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); in createTexture() 538 MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); in createTexture() 539 MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); in createTexture() 563 MBGL_CHECK_ERROR(glTexParameteri( in bindTexture() 569 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, in bindTexture() 577 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, in bindTexture() 583 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, in bindTexture()
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| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/platform/qt/mbgl/gl/ |
| H A D | gl_impl.hpp | 144 …#define glTexParameteri(...) QOpenGLContext::currentContext()->functions()->glTexParameteri(__VA_A… macro
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| /OK3568_Linux_fs/external/xserver/hw/xwayland/ |
| H A D | xwayland-glamor-gbm.c | 163 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in xwl_glamor_gbm_create_pixmap_for_bo() 164 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in xwl_glamor_gbm_create_pixmap_for_bo()
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| /OK3568_Linux_fs/external/libmali/include/GLES/ |
| H A D | gl.h | 543 GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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| /OK3568_Linux_fs/external/libmali/include/GLES2/ |
| H A D | gl2.h | 634 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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| /OK3568_Linux_fs/external/libmali/include/GLES3/ |
| H A D | gl3.h | 634 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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| H A D | gl31.h | 636 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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| H A D | gl32.h | 636 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
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| /OK3568_Linux_fs/u-boot/drivers/video/ |
| H A D | stb_truetype.h | 254 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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| /OK3568_Linux_fs/external/xserver/glx/ |
| H A D | indirect_dispatch.c | 944 glTexParameteri(*(GLenum *) (pc + 0), in __glXDisp_TexParameteri()
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| H A D | indirect_dispatch_swap.c | 1112 glTexParameteri((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexParameteri()
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| /OK3568_Linux_fs/external/xserver/ |
| H A D | ChangeLog | 44082 glamor: Drop unnecessary glTexParameteri() in upload of texture data. 44103 glamor: Drop unnecessary glTexParameteri() in SetSpans().
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