Searched refs:glFlush (Results 1 – 15 of 15) sorted by relevance
80 #define glFlush(...) QOpenGLContext::currentContext()->functions()->glFlush(__VA_ARGS__) macro
245 glFlush(); in __glXDispSwap_Flush()
225 glFlush(); in __glXDisp_Flush()
116 glFlush(); in DrawableGone()
618 glFlush(); in xorgGlxMakeCurrent()
280 glFlush(); in glamor_block_handler()287 glFlush(); in glamor_block_handler()
479 GL_API void GL_APIENTRY glFlush (void);
571 GL_APICALL void GL_APIENTRY glFlush (void);
165 glFlush ();
573 GL_APICALL void GL_APIENTRY glFlush (void);
2245 > 其他API 将 形参sync 设置为0时,使能异步调用模式,效果相当于opengl中的 glFlush,如果进一步调用imsync 可以达到glFinish的效果。
2239 > Other API enable asynchronous call mode when sync is set to 0, which is equivalent to glFlush in …
13695 which case it would need to manually emit glFlush when the client24469 flushing work after glamor has called glFlush.30435 glamor: No need to glFlush before destroying a pixmap.33388 This extension allows clients to opt out of the implicit glFlush on43942 glamor: sync_fence_set_triggered should use glFlush, not glFinish43944 I intended to use glFlush all along, but somehow managed to type43945 glFinish instead. glFlush is sufficient (for a single-queue GPU) to46573 avoid the glFlush() (and the rest of the overhead) that occurs on all55550 Add glFinish after glFlush.55784 we must call glFlush to make sure the operation on that[all …]