Searched refs:glClear (Results 1 – 20 of 20) sorted by relevance
104 f->glClear(GL_COLOR_BUFFER_BIT); in render()
50 #define glClear(...) QOpenGLContext::currentContext()->functions()->glClear(__VA_ARGS__) macro
126 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in paintGL()
104 + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
253 glClear(GL_COLOR_BUFFER_BIT); in glamor_pixmap_clear_fbo()
432 glClear(GL_COLOR_BUFFER_BIT);
357 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in paintGL()
283 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in draw()
452 GL_API void GL_APIENTRY glClear (GLbitfield mask);
663 MBGL_CHECK_ERROR(glClear(mask)); in clear()
541 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
161 glClear (GL_COLOR_BUFFER_BIT);
543 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
1146 glClear(*(GLbitfield *) (pc + 0)); in __glXDisp_Clear()
1332 glClear((GLbitfield) bswap_CARD32(pc + 0)); in __glXDispSwap_Clear()