Searched refs:glIsTexture (Results 1 – 8 of 8) sorted by relevance
122 #define glIsTexture(...) QOpenGLContext::currentContext()->functions()->glIsTexture(__VA_ARGS__) macro
503 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
613 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
2650 retval = glIsTexture(*(GLuint *) (pc + 0)); in __glXDisp_IsTexture()2669 retval = glIsTexture(*(GLuint *) (pc + 0)); in __glXDisp_IsTextureEXT()
2939 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTexture()2959 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTextureEXT()
615 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);