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Searched refs:GAMEPORT_MODE_COOKED (Results 1 – 14 of 14) sorted by relevance

/OK3568_Linux_fs/prebuilts/gcc/linux-x86/arm/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf/arm-none-linux-gnueabihf/libc/usr/include/linux/
H A Dgameport.h16 #define GAMEPORT_MODE_COOKED 2 macro
/OK3568_Linux_fs/prebuilts/gcc/linux-x86/aarch64/gcc-arm-10.3-2021.07-x86_64-aarch64-none-linux-gnu/aarch64-none-linux-gnu/libc/usr/include/linux/
H A Dgameport.h16 #define GAMEPORT_MODE_COOKED 2 macro
/OK3568_Linux_fs/kernel/include/uapi/linux/
H A Dgameport.h16 #define GAMEPORT_MODE_COOKED 2 macro
/OK3568_Linux_fs/kernel/sound/pci/au88x0/
H A Dau88x0_game.c64 case GAMEPORT_MODE_COOKED: in vortex_game_open()
/OK3568_Linux_fs/kernel/drivers/input/joystick/
H A Djoydump.c50 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in joydump_connect()
H A Da3d.c201 if (mode != GAMEPORT_MODE_COOKED) in a3d_adc_open()
H A Danalog.c644 if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { in analog_init_port()
/OK3568_Linux_fs/kernel/drivers/input/gameport/
H A Dfm801-gp.c53 case GAMEPORT_MODE_COOKED: in fm801_gp_open()
H A Dlightning.c97 if (l4->port != 0 && mode != GAMEPORT_MODE_COOKED) in l4_open()
/OK3568_Linux_fs/kernel/Documentation/input/
H A Dgameport-programming.rst86 return -(mode != GAMEPORT_MODE_COOKED);
/OK3568_Linux_fs/kernel/sound/pci/
H A Dcs4281.c1216 case GAMEPORT_MODE_COOKED: in snd_cs4281_gameport_open()
H A Dazt3328.c1702 case GAMEPORT_MODE_COOKED: in snd_azf3328_gameport_open()
/OK3568_Linux_fs/kernel/sound/pci/trident/
H A Dtrident_main.c3117 case GAMEPORT_MODE_COOKED: in snd_trident_gameport_open()
/OK3568_Linux_fs/kernel/sound/pci/cs46xx/
H A Dcs46xx_lib.c2750 case GAMEPORT_MODE_COOKED: in snd_cs46xx_gameport_open()