Searched refs:background (Results 1 – 10 of 10) sorted by relevance
| /utopia/UTPA2-700.0.x/modules/graphic/api/gfx/ |
| H A D | mapiGFX.c | 750 *low = (0x1f & blinkData->background) | // Bg: 4..0 in GFX_ConvertRGB2DBFmt() 754 *high= (0x1f & blinkData->background) | // Bg: 4..0 in GFX_ConvertRGB2DBFmt() 764 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2DBFmt() 765 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2DBFmt() 775 …*low = ((blinkData->background & 0x3f)|((blinkData->foreground & 0x3f) << 6)|((blinkData->Bits3.Ba… in GFX_ConvertRGB2DBFmt() 873 *low = ((0x1f & blinkData->background)<<3) | //Bg in GFX_ConvertRGB2PCFmt() 882 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2PCFmt() 883 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2PCFmt() 893 *low = ((blinkData->background & 0x3f)<<2)|(((blinkData->foreground & 0x3f)<<2)<<8); in GFX_ConvertRGB2PCFmt() 1109 u16Color0= (0x1F & blinkData.background)<<3 | in MApi_GFX_RectFill_U02() [all …]
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| H A D | apiGFX.c | 1369 …u32ColorS = MAKE_PRIMITIVE_COLOR_12355(pGfxFillInfo->blkDataRange.blink_data_s.background, pGfxFil… in MApi_GFX_TrapezoidFill() 1371 …u32ColorE = MAKE_PRIMITIVE_COLOR_12355(pGfxFillInfo->blkDataRange.blink_data_e.background, pGfxFil… in MApi_GFX_TrapezoidFill() 1377 …u32ColorS = MAKE_PRIMITIVE_COLOR_2266(pGfxFillInfo->blkDataRange.blink_data_s.background, pGfxFill… in MApi_GFX_TrapezoidFill() 1379 …u32ColorE = MAKE_PRIMITIVE_COLOR_2266(pGfxFillInfo->blkDataRange.blink_data_e.background, pGfxFill… in MApi_GFX_TrapezoidFill()
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| /utopia/UTPA2-700.0.x/modules/gpd/drv/gpd/ |
| H A D | png.h | 999 png_color_16 background; member 1423 png_color_16 background; /* background color in screen gamma space */ member 2410 png_infop info_ptr, png_color_16p *background)); 2415 png_infop info_ptr, png_color_16p background)); 3591 png_color_16p trans_values, png_color_16p background, 3598 png_color_16p trans_values, png_color_16p background));
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| /utopia/UTPA2-700.0.x/projects/tmplib/include/ |
| H A D | apiGFX.h | 640 MS_U8 background; // 5 bits member
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| /utopia/UTPA2-700.0.x/modules/graphic/drv/ge/ |
| H A D | drvGE.h | 945 MS_U8 background; // 5 bits member
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| /utopia/UTPA2-700.0.x/mxlib/include/ |
| H A D | apiGFX.h | 641 MS_U8 background; // 5 bits member
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| /utopia/UTPA2-700.0.x/projects/build/ |
| H A D | bspOneUtopia.dxyfile | 1486 # background. This is disabled by default, because dot on Windows does not
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| H A D | bsp.dxyfile | 1485 # background. This is disabled by default, because dot on Windows does not
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| H A D | preprocess.txt | 9345 MS_U8 background;
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| /utopia/UTPA2-700.0.x/modules/vdec_v3/api/vdec_v3/ |
| H A D | apiVDEC_EX.c.0 | 18185 /// Trigger to display one frame (background may still decoding)
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