Lines Matching refs:background
750 *low = (0x1f & blinkData->background) | // Bg: 4..0 in GFX_ConvertRGB2DBFmt()
754 *high= (0x1f & blinkData->background) | // Bg: 4..0 in GFX_ConvertRGB2DBFmt()
764 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2DBFmt()
765 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2DBFmt()
775 …*low = ((blinkData->background & 0x3f)|((blinkData->foreground & 0x3f) << 6)|((blinkData->Bits3.Ba… in GFX_ConvertRGB2DBFmt()
873 *low = ((0x1f & blinkData->background)<<3) | //Bg in GFX_ConvertRGB2PCFmt()
882 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2PCFmt()
883 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2PCFmt()
893 *low = ((blinkData->background & 0x3f)<<2)|(((blinkData->foreground & 0x3f)<<2)<<8); in GFX_ConvertRGB2PCFmt()
1109 u16Color0= (0x1F & blinkData.background)<<3 | in MApi_GFX_RectFill_U02()
1118 u16Color0= ((0x3F & blinkData.background)<<2) | in MApi_GFX_RectFill_U02()
1137 u16Color0= (0x1F & blinkData.background)<<3 | in MApi_GFX_RectFill_U02()
1146 u16Color0= ((0x3F & blinkData.background)<<2) | in MApi_GFX_RectFill_U02()