1*53ee8cc1Swenshuai.xi //<MStar Software> 2*53ee8cc1Swenshuai.xi //****************************************************************************** 3*53ee8cc1Swenshuai.xi // MStar Software 4*53ee8cc1Swenshuai.xi // Copyright (c) 2010 - 2012 MStar Semiconductor, Inc. All rights reserved. 5*53ee8cc1Swenshuai.xi // All software, firmware and related documentation herein ("MStar Software") are 6*53ee8cc1Swenshuai.xi // intellectual property of MStar Semiconductor, Inc. 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MStar hereby reserves the 91*53ee8cc1Swenshuai.xi // rights to any and all damages, losses, costs and expenses resulting therefrom. 92*53ee8cc1Swenshuai.xi // 93*53ee8cc1Swenshuai.xi //////////////////////////////////////////////////////////////////////////////// 94*53ee8cc1Swenshuai.xi /////////////////////////////////////////////////////////////////////////////// 95*53ee8cc1Swenshuai.xi /// 96*53ee8cc1Swenshuai.xi /// @file apiGFX.h 97*53ee8cc1Swenshuai.xi /// @brief MStar Graphics Driver Interface 98*53ee8cc1Swenshuai.xi /// @author MStar Semiconductor Inc. 99*53ee8cc1Swenshuai.xi /// @version 1.0 100*53ee8cc1Swenshuai.xi /////////////////////////////////////////////////////////////////////////////// 101*53ee8cc1Swenshuai.xi 102*53ee8cc1Swenshuai.xi //------------------------------------------------- 103*53ee8cc1Swenshuai.xi /*! \defgroup GFX GFX interface 104*53ee8cc1Swenshuai.xi 105*53ee8cc1Swenshuai.xi \brief 106*53ee8cc1Swenshuai.xi GE:Graphic Engine \n\n 107*53ee8cc1Swenshuai.xi Basic primitives supported:\n 108*53ee8cc1Swenshuai.xi Line draw: Draw a straight line \n 109*53ee8cc1Swenshuai.xi Rect fill(Rectangular Fill) : Draw rectangle \n 110*53ee8cc1Swenshuai.xi Bitblt(Bit Transfer Block) : Memory copy \n 111*53ee8cc1Swenshuai.xi 112*53ee8cc1Swenshuai.xi <b> GFX Init Flow: </b> \n 113*53ee8cc1Swenshuai.xi \image html apiGFX_pic1.png 114*53ee8cc1Swenshuai.xi \n\n 115*53ee8cc1Swenshuai.xi <b> GFX Execute procedure: </b> \n 116*53ee8cc1Swenshuai.xi \image html apiGFX_pic2.png 117*53ee8cc1Swenshuai.xi 118*53ee8cc1Swenshuai.xi *! \defgroup GFX_INIT GFX init related functions 119*53ee8cc1Swenshuai.xi * \ingroup GFX 120*53ee8cc1Swenshuai.xi 121*53ee8cc1Swenshuai.xi *! \defgroup GFX_CAPS GFX get capability related functions 122*53ee8cc1Swenshuai.xi * \ingroup GFX 123*53ee8cc1Swenshuai.xi 124*53ee8cc1Swenshuai.xi *! \defgroup GFX_CB GFX call back related functions 125*53ee8cc1Swenshuai.xi * \ingroup GFX 126*53ee8cc1Swenshuai.xi 127*53ee8cc1Swenshuai.xi *! \defgroup GFX_DRAW_SETTING GFX draw setting related functions 128*53ee8cc1Swenshuai.xi * \ingroup GFX 129*53ee8cc1Swenshuai.xi 130*53ee8cc1Swenshuai.xi *! \defgroup GFX_LOCK_BEGINE_END GFX lock begine/end related functions 131*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 132*53ee8cc1Swenshuai.xi 133*53ee8cc1Swenshuai.xi *! \defgroup GFX_BUFFER_INFO GFX buffer info related functions 134*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 135*53ee8cc1Swenshuai.xi 136*53ee8cc1Swenshuai.xi *! \defgroup GFX_COLOR_KEY GFX color key related functions 137*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 138*53ee8cc1Swenshuai.xi 139*53ee8cc1Swenshuai.xi *! \defgroup GFX_ROP GFX ROP related functions 140*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 141*53ee8cc1Swenshuai.xi 142*53ee8cc1Swenshuai.xi *! \defgroup GFX_ALPHA_COMPARE GFX alpha compare related functions 143*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 144*53ee8cc1Swenshuai.xi 145*53ee8cc1Swenshuai.xi *! \defgroup GFX_ALPHA_BLENDING GFX alpha blending related functions 146*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 147*53ee8cc1Swenshuai.xi 148*53ee8cc1Swenshuai.xi *! \defgroup GFX_DFB GFX DFB related functions 149*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 150*53ee8cc1Swenshuai.xi 151*53ee8cc1Swenshuai.xi *! \defgroup GFX_PALETTE GFX palette related functions 152*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 153*53ee8cc1Swenshuai.xi 154*53ee8cc1Swenshuai.xi *! \defgroup GFX_CLIP GFX clip window related functions 155*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 156*53ee8cc1Swenshuai.xi 157*53ee8cc1Swenshuai.xi *! \defgroup GFX_DRAW GFX draw related functions 158*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 159*53ee8cc1Swenshuai.xi 160*53ee8cc1Swenshuai.xi *! \defgroup GFX_DRAW_MISC GFX draw misc related functions 161*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 162*53ee8cc1Swenshuai.xi 163*53ee8cc1Swenshuai.xi *! \defgroup GFX_WAIT_DONE GFX wait done related functions 164*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 165*53ee8cc1Swenshuai.xi 166*53ee8cc1Swenshuai.xi *! \defgroup GFX_CLEAR GFX clear buffer related functions 167*53ee8cc1Swenshuai.xi * \ingroup GFX_DRAW_SETTING 168*53ee8cc1Swenshuai.xi 169*53ee8cc1Swenshuai.xi *! \defgroup GFX_OPTION GFX option related functions 170*53ee8cc1Swenshuai.xi * \ingroup GFX 171*53ee8cc1Swenshuai.xi 172*53ee8cc1Swenshuai.xi *! \defgroup GFX_STRETCH GFX stretch related functions 173*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 174*53ee8cc1Swenshuai.xi 175*53ee8cc1Swenshuai.xi *! \defgroup GFX_MIRROR GFX mirror related functions 176*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 177*53ee8cc1Swenshuai.xi 178*53ee8cc1Swenshuai.xi *! \defgroup GFX_ROTATE GFX rotate related functions 179*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 180*53ee8cc1Swenshuai.xi 181*53ee8cc1Swenshuai.xi *! \defgroup GFX_DITHER GFX dither related functions 182*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 183*53ee8cc1Swenshuai.xi 184*53ee8cc1Swenshuai.xi *! \defgroup GFX_R2Y GFX r2y related functions 185*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 186*53ee8cc1Swenshuai.xi 187*53ee8cc1Swenshuai.xi *! \defgroup GFX_WRITE_PROTECT GFX write protect related functions 188*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 189*53ee8cc1Swenshuai.xi 190*53ee8cc1Swenshuai.xi *! \defgroup GFX_VCMQ GFX virtual CMDQ related functions 191*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 192*53ee8cc1Swenshuai.xi 193*53ee8cc1Swenshuai.xi *! \defgroup GFX_PIXEL_MODE GFX pixel mode related functions 194*53ee8cc1Swenshuai.xi * \ingroup GFX_OPTION 195*53ee8cc1Swenshuai.xi 196*53ee8cc1Swenshuai.xi *! \defgroup GFX_POWER_STATE GFX power state related functions 197*53ee8cc1Swenshuai.xi * \ingroup GFX 198*53ee8cc1Swenshuai.xi 199*53ee8cc1Swenshuai.xi *! \defgroup GFX_MISC GFX misc related functions 200*53ee8cc1Swenshuai.xi * \ingroup GFX 201*53ee8cc1Swenshuai.xi 202*53ee8cc1Swenshuai.xi *! \defgroup GFX_MISC_NOS GFX misc nos related functions 203*53ee8cc1Swenshuai.xi * \ingroup GFX 204*53ee8cc1Swenshuai.xi 205*53ee8cc1Swenshuai.xi *! \defgroup GFX_MISC_BOX GFX misc box related functions 206*53ee8cc1Swenshuai.xi * \ingroup GFX 207*53ee8cc1Swenshuai.xi 208*53ee8cc1Swenshuai.xi *! \defgroup GFX_ToBeRemove GFX to be remove related functions 209*53ee8cc1Swenshuai.xi * \ingroup GFX 210*53ee8cc1Swenshuai.xi 211*53ee8cc1Swenshuai.xi */ 212*53ee8cc1Swenshuai.xi //------------------------------------------------- 213*53ee8cc1Swenshuai.xi 214*53ee8cc1Swenshuai.xi #ifndef _API_GFX_H_ 215*53ee8cc1Swenshuai.xi #define _API_GFX_H_ 216*53ee8cc1Swenshuai.xi 217*53ee8cc1Swenshuai.xi //#include "drvGE.h" 218*53ee8cc1Swenshuai.xi //#define MAX_FONT 20 //5 219*53ee8cc1Swenshuai.xi //#define MAX_BITMAP 127 220*53ee8cc1Swenshuai.xi 221*53ee8cc1Swenshuai.xi #include "MsTypes.h" 222*53ee8cc1Swenshuai.xi #include "MsDevice.h" 223*53ee8cc1Swenshuai.xi #include "MsCommon.h" 224*53ee8cc1Swenshuai.xi #include "UFO.h" 225*53ee8cc1Swenshuai.xi 226*53ee8cc1Swenshuai.xi #ifdef __cplusplus 227*53ee8cc1Swenshuai.xi extern "C" 228*53ee8cc1Swenshuai.xi { 229*53ee8cc1Swenshuai.xi #endif 230*53ee8cc1Swenshuai.xi 231*53ee8cc1Swenshuai.xi // For CHAKRA 232*53ee8cc1Swenshuai.xi #define GE_ALIGNED_VALUE(value, align) ( ((value) + ((align)-1)) & ~((align)-1) ) 233*53ee8cc1Swenshuai.xi #define GE_ADDR_ALIGNMENT(addr) GE_ALIGNED_VALUE(addr, 8) // 8-byte alignment 234*53ee8cc1Swenshuai.xi 235*53ee8cc1Swenshuai.xi // END CHAKRA 236*53ee8cc1Swenshuai.xi 237*53ee8cc1Swenshuai.xi #define ERR_HANDLE -1 238*53ee8cc1Swenshuai.xi #define ERR_NULL_INDEX 0xFFFFUL 239*53ee8cc1Swenshuai.xi 240*53ee8cc1Swenshuai.xi #define MSIF_GFX_LIB_CODE {'G','F','X','_'} //Lib code 241*53ee8cc1Swenshuai.xi #define MSIF_GFX_LIBVER {'1','9'} //LIB version 242*53ee8cc1Swenshuai.xi #define MSIF_GFX_BUILDNUM {'1','9' } //Build Number 243*53ee8cc1Swenshuai.xi #define MSIF_GFX_CHANGELIST {'0','0','6','1','8','4','6','4'} //P4 ChangeList Number 244*53ee8cc1Swenshuai.xi 245*53ee8cc1Swenshuai.xi #define GFX_DRV_VERSION /* Character String for DRV/API version */ \ 246*53ee8cc1Swenshuai.xi MSIF_TAG, /* 'MSIF' */ \ 247*53ee8cc1Swenshuai.xi MSIF_CLASS, /* '00' */ \ 248*53ee8cc1Swenshuai.xi MSIF_CUS, /* 0x0000 */ \ 249*53ee8cc1Swenshuai.xi MSIF_MOD, /* 0x0000 */ \ 250*53ee8cc1Swenshuai.xi MSIF_CHIP, \ 251*53ee8cc1Swenshuai.xi MSIF_CPU, \ 252*53ee8cc1Swenshuai.xi MSIF_GFX_LIB_CODE, /* IP__ */ \ 253*53ee8cc1Swenshuai.xi MSIF_GFX_LIBVER, /* 0.0 ~ Z.Z */ \ 254*53ee8cc1Swenshuai.xi MSIF_GFX_BUILDNUM, /* 00 ~ 99 */ \ 255*53ee8cc1Swenshuai.xi MSIF_GFX_CHANGELIST, /* CL# */ \ 256*53ee8cc1Swenshuai.xi MSIF_OS 257*53ee8cc1Swenshuai.xi 258*53ee8cc1Swenshuai.xi //GE return code 259*53ee8cc1Swenshuai.xi /// GFX API return value 260*53ee8cc1Swenshuai.xi typedef enum 261*53ee8cc1Swenshuai.xi { 262*53ee8cc1Swenshuai.xi GFX_FAIL = 0, 263*53ee8cc1Swenshuai.xi GFX_SUCCESS , 264*53ee8cc1Swenshuai.xi GFX_NON_ALIGN_ADDRESS , 265*53ee8cc1Swenshuai.xi GFX_NON_ALIGN_PITCH , 266*53ee8cc1Swenshuai.xi GFX_INVALID_PARAMETERS , 267*53ee8cc1Swenshuai.xi /// not support 268*53ee8cc1Swenshuai.xi GFX_DRV_NOT_SUPPORT , 269*53ee8cc1Swenshuai.xi /// pixel format error 270*53ee8cc1Swenshuai.xi GFX_DRV_FAIL_FORMAT , 271*53ee8cc1Swenshuai.xi /// bitblit start address error 272*53ee8cc1Swenshuai.xi GFX_DRV_FAIL_BLTADDR , 273*53ee8cc1Swenshuai.xi /// bitblt overlap (if STRETCH, ITALIC, MIRROR, ROTATE) 274*53ee8cc1Swenshuai.xi GFX_DRV_FAIL_OVERLAP , 275*53ee8cc1Swenshuai.xi /// stretch bitblt fail 276*53ee8cc1Swenshuai.xi GFX_DRV_FAIL_STRETCH , 277*53ee8cc1Swenshuai.xi /// italic bitblt fail (if MIRROR, ROTATE) 278*53ee8cc1Swenshuai.xi GFX_DRV_FAIL_ITALIC , 279*53ee8cc1Swenshuai.xi /// engine is locked by others 280*53ee8cc1Swenshuai.xi GFX_DRV_FAIL_LOCKED , 281*53ee8cc1Swenshuai.xi /// primitive will not be drawn 282*53ee8cc1Swenshuai.xi GFX_DRV_NOT_DRAW , 283*53ee8cc1Swenshuai.xi /// Dependent functions are not linked 284*53ee8cc1Swenshuai.xi GFX_DRV_NO_DEPENDENT , 285*53ee8cc1Swenshuai.xi /// context not inited. 286*53ee8cc1Swenshuai.xi GFX_DRV_CTXMAG_FAIL , 287*53ee8cc1Swenshuai.xi 288*53ee8cc1Swenshuai.xi GFX_INVALID_INTENSITY_ID = 0x100, 289*53ee8cc1Swenshuai.xi GFX_INVALID_BUFF_INFO , 290*53ee8cc1Swenshuai.xi GFX_INVALID_FONT_HANDLE , 291*53ee8cc1Swenshuai.xi GFX_INVALID_BMP_HANDLE , 292*53ee8cc1Swenshuai.xi GFX_INIT_FAIL , 293*53ee8cc1Swenshuai.xi } GFX_Result; 294*53ee8cc1Swenshuai.xi 295*53ee8cc1Swenshuai.xi 296*53ee8cc1Swenshuai.xi ///Define Raster Operation 297*53ee8cc1Swenshuai.xi typedef enum 298*53ee8cc1Swenshuai.xi { 299*53ee8cc1Swenshuai.xi /// rop_result = 0; 300*53ee8cc1Swenshuai.xi ROP2_OP_ZERO = 0, 301*53ee8cc1Swenshuai.xi /// rop_result = ~( rop_src | rop_dst ); 302*53ee8cc1Swenshuai.xi ROP2_OP_NOT_PS_OR_PD , 303*53ee8cc1Swenshuai.xi /// rop_result = ((~rop_src) & rop_dst); 304*53ee8cc1Swenshuai.xi ROP2_OP_NS_AND_PD , 305*53ee8cc1Swenshuai.xi /// rop_result = ~(rop_src); 306*53ee8cc1Swenshuai.xi ROP2_OP_NS , 307*53ee8cc1Swenshuai.xi /// rop_result = (rop_src & (~rop_dst)); 308*53ee8cc1Swenshuai.xi ROP2_OP_PS_AND_ND , 309*53ee8cc1Swenshuai.xi /// rop_result = ~(rop_dst); 310*53ee8cc1Swenshuai.xi ROP2_OP_ND , 311*53ee8cc1Swenshuai.xi /// rop_result = ( rop_src ^ rop_dst); 312*53ee8cc1Swenshuai.xi ROP2_OP_PS_XOR_PD , 313*53ee8cc1Swenshuai.xi /// rop_result = ~(rop_src & rop_dst); 314*53ee8cc1Swenshuai.xi ROP2_OP_NOT_PS_AND_PD , 315*53ee8cc1Swenshuai.xi /// rop_result = (rop_src & rop_dst); 316*53ee8cc1Swenshuai.xi ROP2_OP_PS_AND_PD , 317*53ee8cc1Swenshuai.xi /// rop_result = ~(rop_dst ^ rop_src); 318*53ee8cc1Swenshuai.xi ROP2_OP_NOT_PS_XOR_PD , 319*53ee8cc1Swenshuai.xi /// rop_result = rop_dst; 320*53ee8cc1Swenshuai.xi ROP2_OP_PD , 321*53ee8cc1Swenshuai.xi /// rop_result = (rop_dst | (~rop_src)); 322*53ee8cc1Swenshuai.xi ROP2_OP_NS_OR_PD , 323*53ee8cc1Swenshuai.xi /// rop_result = rop_src; 324*53ee8cc1Swenshuai.xi ROP2_OP_PS , 325*53ee8cc1Swenshuai.xi /// rop_result = (rop_src | (~rop_dst)); 326*53ee8cc1Swenshuai.xi ROP2_OP_PS_OR_ND , 327*53ee8cc1Swenshuai.xi /// rop_result = (rop_dst | rop_src); 328*53ee8cc1Swenshuai.xi ROP2_OP_PD_OR_PS , 329*53ee8cc1Swenshuai.xi /// rop_result = 0xffffff; 330*53ee8cc1Swenshuai.xi ROP2_OP_ONE , 331*53ee8cc1Swenshuai.xi } GFX_ROP2_Op; 332*53ee8cc1Swenshuai.xi 333*53ee8cc1Swenshuai.xi 334*53ee8cc1Swenshuai.xi /// Color Key Operation Mode 335*53ee8cc1Swenshuai.xi typedef enum 336*53ee8cc1Swenshuai.xi { 337*53ee8cc1Swenshuai.xi /// If EQUAL then perform CK operation 338*53ee8cc1Swenshuai.xi CK_OP_EQUAL = 0, 339*53ee8cc1Swenshuai.xi /// If NOT EQUAL then perform CK operation 340*53ee8cc1Swenshuai.xi CK_OP_NOT_EQUAL = 1, 341*53ee8cc1Swenshuai.xi /// If EQUAL then perform Alpha Key operation 342*53ee8cc1Swenshuai.xi AK_OP_EQUAL = 2, 343*53ee8cc1Swenshuai.xi /// If NOT EQUAL then Alpha Key operation 344*53ee8cc1Swenshuai.xi AK_OP_NOT_EQUAL = 3, 345*53ee8cc1Swenshuai.xi } GFX_ColorKeyMode; 346*53ee8cc1Swenshuai.xi 347*53ee8cc1Swenshuai.xi ///Define Blending Coefficient 348*53ee8cc1Swenshuai.xi typedef enum 349*53ee8cc1Swenshuai.xi { 350*53ee8cc1Swenshuai.xi /// Csrc 351*53ee8cc1Swenshuai.xi COEF_ONE = 0, 352*53ee8cc1Swenshuai.xi /// Csrc * Aconst + Cdst * (1 - Aconst) 353*53ee8cc1Swenshuai.xi COEF_CONST , 354*53ee8cc1Swenshuai.xi /// Csrc * Asrc + Cdst * (1 - Asrc) 355*53ee8cc1Swenshuai.xi COEF_ASRC , 356*53ee8cc1Swenshuai.xi /// Csrc * Adst + Cdst * (1 - Adst) 357*53ee8cc1Swenshuai.xi COEF_ADST , 358*53ee8cc1Swenshuai.xi 359*53ee8cc1Swenshuai.xi /// Cdst 360*53ee8cc1Swenshuai.xi COEF_ZERO , 361*53ee8cc1Swenshuai.xi /// Csrc * (1 - Aconst) + Cdst * Aconst 362*53ee8cc1Swenshuai.xi COEF_1_CONST , 363*53ee8cc1Swenshuai.xi /// Csrc * (1 - Asrc) + Cdst * Asrc 364*53ee8cc1Swenshuai.xi COEF_1_ASRC , 365*53ee8cc1Swenshuai.xi /// Csrc * (1 - Adst) + Cdst * Adst 366*53ee8cc1Swenshuai.xi COEF_1_ADST , 367*53ee8cc1Swenshuai.xi 368*53ee8cc1Swenshuai.xi /// ((Asrc * Aconst) * Csrc + (1-(Asrc *Aconst)) * Cdst) / 2 369*53ee8cc1Swenshuai.xi COEF_ROP8_ALPHA , 370*53ee8cc1Swenshuai.xi /// ((Asrc * Aconst) * Csrc + Adst * Cdst * (1-(Asrc * Aconst))) / (Asrc * Aconst) + Adst * (1- Asrc * Aconst)) 371*53ee8cc1Swenshuai.xi COEF_ROP8_SRCOVER , 372*53ee8cc1Swenshuai.xi /// ((Asrc * Aconst) * Csrc * (1-Adst) + Adst * Cdst) / (Asrc * Aconst) * (1-Adst) + Adst) 373*53ee8cc1Swenshuai.xi COEF_ROP8_DSTOVER , 374*53ee8cc1Swenshuai.xi 375*53ee8cc1Swenshuai.xi /// Csrc * Aconst 376*53ee8cc1Swenshuai.xi ///@note 377*53ee8cc1Swenshuai.xi /// <b>[URANUS] <em>It does not support COEF_CONST_SRC</em></b> 378*53ee8cc1Swenshuai.xi COEF_CONST_SRC , 379*53ee8cc1Swenshuai.xi /// Csrc * (1 - Aconst) 380*53ee8cc1Swenshuai.xi ///@note 381*53ee8cc1Swenshuai.xi /// <b>[URANUS] <em>It does not support COEF_1_CONST_SRC</em></b> 382*53ee8cc1Swenshuai.xi COEF_1_CONST_SRC , 383*53ee8cc1Swenshuai.xi 384*53ee8cc1Swenshuai.xi /// Csrc * Adst * Asrc * Aconst + Cdst * Adst * (1 - Asrc * Aconst) 385*53ee8cc1Swenshuai.xi ///@note 386*53ee8cc1Swenshuai.xi /// <b>[URANUS] <em>It does not support COEF_SRC_ATOP_DST</em></b> 387*53ee8cc1Swenshuai.xi COEF_SRC_ATOP_DST , 388*53ee8cc1Swenshuai.xi /// Cdst * Asrc * Aconst * Adst + Csrc * Asrc * Aconst * (1 - Adst) 389*53ee8cc1Swenshuai.xi ///@note 390*53ee8cc1Swenshuai.xi /// <b>[URANUS] <em>It does not support COEF_DST_ATOP_SRC</em></b> 391*53ee8cc1Swenshuai.xi COEF_DST_ATOP_SRC , 392*53ee8cc1Swenshuai.xi /// (1 - Adst) * Csrc * Asrc * Aconst + Adst * Cdst * (1 - Asrc * Aconst) 393*53ee8cc1Swenshuai.xi ///@note 394*53ee8cc1Swenshuai.xi /// <b>[URANUS] <em>It does not support COEF_SRC_XOR_DST</em></b> 395*53ee8cc1Swenshuai.xi COEF_SRC_XOR_DST , 396*53ee8cc1Swenshuai.xi } GFX_BlendCoef; 397*53ee8cc1Swenshuai.xi 398*53ee8cc1Swenshuai.xi ///Define Blending Source from 399*53ee8cc1Swenshuai.xi typedef enum 400*53ee8cc1Swenshuai.xi { 401*53ee8cc1Swenshuai.xi /// constant 402*53ee8cc1Swenshuai.xi ABL_FROM_CONST = 0, 403*53ee8cc1Swenshuai.xi /// source alpha 404*53ee8cc1Swenshuai.xi ABL_FROM_ASRC , 405*53ee8cc1Swenshuai.xi /// destination alpha 406*53ee8cc1Swenshuai.xi ABL_FROM_ADST , 407*53ee8cc1Swenshuai.xi /// Aout = Asrc*Aconst 408*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_SRC , 409*53ee8cc1Swenshuai.xi /// Aout = Asrc*Aconst * Adst 410*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_IN , 411*53ee8cc1Swenshuai.xi /// Aout = (1-Asrc*Aconst) * Adst 412*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_DSTOUT , 413*53ee8cc1Swenshuai.xi /// Aout = (1-Adst) * Asrc*Aconst 414*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_SRCOUT , 415*53ee8cc1Swenshuai.xi /// Aout = (Asrc*Aconst) + Adst*(1-Asrc*Aconst) or (Asrc*Aconst)*(1-Adst) + Adst 416*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_OVER , 417*53ee8cc1Swenshuai.xi 418*53ee8cc1Swenshuai.xi /// 1 - Aconst 419*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_INV_CONST , 420*53ee8cc1Swenshuai.xi /// 1 - Asrc 421*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_INV_ASRC , 422*53ee8cc1Swenshuai.xi /// 1 - Adst 423*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_INV_ADST , 424*53ee8cc1Swenshuai.xi /// Adst * Asrc * Aconst + Adst * (1 - Asrc * Aconst) A atop B 425*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_SRC_ATOP_DST , 426*53ee8cc1Swenshuai.xi /// Asrc * Aconst * Adst + Asrc * Aconst * (1 - Adst) B atop A 427*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_DST_ATOP_SRC , 428*53ee8cc1Swenshuai.xi /// (1 - Adst) * Asrc * Aconst + Adst * (1 - Asrc * Aconst) A xor B 429*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_SRC_XOR_DST , 430*53ee8cc1Swenshuai.xi /// Asrc * Asrc * Aconst + Adst * (1 - Asrc * Aconst) 431*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_INV_SRC_ATOP_DST , 432*53ee8cc1Swenshuai.xi /// Asrc * (1 - Asrc * Aconst) + Adst * Asrc * Aconst 433*53ee8cc1Swenshuai.xi ABL_FROM_ROP8_INV_DST_ATOP_SRC 434*53ee8cc1Swenshuai.xi } GFX_AlphaSrcFrom; 435*53ee8cc1Swenshuai.xi 436*53ee8cc1Swenshuai.xi 437*53ee8cc1Swenshuai.xi ///Define Colorkey Mode 438*53ee8cc1Swenshuai.xi typedef enum 439*53ee8cc1Swenshuai.xi { 440*53ee8cc1Swenshuai.xi /// max(Asrc,Adst) 441*53ee8cc1Swenshuai.xi GFX_ACMP_OP_MAX = 0, 442*53ee8cc1Swenshuai.xi /// min(Asrc,Adst) 443*53ee8cc1Swenshuai.xi GFX_GE_ACMP_OP_MIN = 1, 444*53ee8cc1Swenshuai.xi 445*53ee8cc1Swenshuai.xi } GFX_ACmpOp; 446*53ee8cc1Swenshuai.xi 447*53ee8cc1Swenshuai.xi 448*53ee8cc1Swenshuai.xi /// GE buffer format 449*53ee8cc1Swenshuai.xi typedef enum 450*53ee8cc1Swenshuai.xi { 451*53ee8cc1Swenshuai.xi /// font mode I1 452*53ee8cc1Swenshuai.xi GFX_FMT_I1 = E_MS_FMT_I1, 453*53ee8cc1Swenshuai.xi /// font mode I2 454*53ee8cc1Swenshuai.xi GFX_FMT_I2 = E_MS_FMT_I2, 455*53ee8cc1Swenshuai.xi /// font mode I4 456*53ee8cc1Swenshuai.xi GFX_FMT_I4 = E_MS_FMT_I4, 457*53ee8cc1Swenshuai.xi /// color format palette 256(I8) 458*53ee8cc1Swenshuai.xi GFX_FMT_I8 = E_MS_FMT_I8, 459*53ee8cc1Swenshuai.xi /// color format blinking display 460*53ee8cc1Swenshuai.xi GFX_FMT_FABAFGBG2266 = E_MS_FMT_FaBaFgBg2266, 461*53ee8cc1Swenshuai.xi /// Uranus GOP only support this blinking 462*53ee8cc1Swenshuai.xi /// color format for blinking display format 463*53ee8cc1Swenshuai.xi GFX_FMT_1ABFGBG12355 = E_MS_FMT_1ABFgBg12355, 464*53ee8cc1Swenshuai.xi /// color format RGB565 465*53ee8cc1Swenshuai.xi GFX_FMT_RGB565 = E_MS_FMT_RGB565, 466*53ee8cc1Swenshuai.xi // color format ORGB1555 467*53ee8cc1Swenshuai.xi GFX_FMT_ARGB1555 = E_MS_FMT_ARGB1555, 468*53ee8cc1Swenshuai.xi // color format ARGB4444 469*53ee8cc1Swenshuai.xi GFX_FMT_ARGB4444 = E_MS_FMT_ARGB4444, 470*53ee8cc1Swenshuai.xi // color format for blinking display format 471*53ee8cc1Swenshuai.xi // Uranus GOP does NOT support this blinking format 472*53ee8cc1Swenshuai.xi // GE_FMT_1BAAFGBG123433 = 0xb, 473*53ee8cc1Swenshuai.xi // @FIXME: Venus does not have this color format. Need to take care of it. 474*53ee8cc1Swenshuai.xi /// color format ARGB1555 DST 475*53ee8cc1Swenshuai.xi GFX_FMT_ARGB1555_DST = E_MS_FMT_ARGB1555_DST, 476*53ee8cc1Swenshuai.xi /// color format YUV422 477*53ee8cc1Swenshuai.xi GFX_FMT_YUV422 = E_MS_FMT_YUV422, 478*53ee8cc1Swenshuai.xi /// color format ARGB8888 479*53ee8cc1Swenshuai.xi GFX_FMT_ARGB8888 = E_MS_FMT_ARGB8888, 480*53ee8cc1Swenshuai.xi /// color format RGBA5551 481*53ee8cc1Swenshuai.xi GFX_FMT_RGBA5551 = E_MS_FMT_RGBA5551, 482*53ee8cc1Swenshuai.xi /// color format RGBA4444 483*53ee8cc1Swenshuai.xi GFX_FMT_RGBA4444 = E_MS_FMT_RGBA4444, 484*53ee8cc1Swenshuai.xi /// color format ABGR8888 485*53ee8cc1Swenshuai.xi GFX_FMT_ABGR8888 = E_MS_FMT_ABGR8888, 486*53ee8cc1Swenshuai.xi /// New Color Format 487*53ee8cc1Swenshuai.xi /// color format BGRA5551 488*53ee8cc1Swenshuai.xi GFX_FMT_BGRA5551 = E_MS_FMT_BGRA5551, 489*53ee8cc1Swenshuai.xi /// color format ABGR1555 490*53ee8cc1Swenshuai.xi GFX_FMT_ABGR1555 = E_MS_FMT_ABGR1555, 491*53ee8cc1Swenshuai.xi /// color format ABGR4444 492*53ee8cc1Swenshuai.xi GFX_FMT_ABGR4444 = E_MS_FMT_ABGR4444, 493*53ee8cc1Swenshuai.xi /// color format BGRA4444 494*53ee8cc1Swenshuai.xi GFX_FMT_BGRA4444 = E_MS_FMT_BGRA4444, 495*53ee8cc1Swenshuai.xi /// color format BGR565 496*53ee8cc1Swenshuai.xi GFX_FMT_BGR565 = E_MS_FMT_BGR565, 497*53ee8cc1Swenshuai.xi /// color format RGBA8888 498*53ee8cc1Swenshuai.xi GFX_FMT_RGBA8888 = E_MS_FMT_RGBA8888, 499*53ee8cc1Swenshuai.xi /// color format RGBA8888 500*53ee8cc1Swenshuai.xi GFX_FMT_BGRA8888 = E_MS_FMT_BGRA8888, 501*53ee8cc1Swenshuai.xi } GFX_Buffer_Format; 502*53ee8cc1Swenshuai.xi 503*53ee8cc1Swenshuai.xi ///Define RGB2YUV conversion formula 504*53ee8cc1Swenshuai.xi typedef enum 505*53ee8cc1Swenshuai.xi { 506*53ee8cc1Swenshuai.xi GFX_YUV_OP1 , // GFX_YUV_Rgb2Yuv 507*53ee8cc1Swenshuai.xi GFX_YUV_OP2 , // GFX_YUV_OutRange 508*53ee8cc1Swenshuai.xi GFX_YUV_OP3 , // GE_YUV_InRange 509*53ee8cc1Swenshuai.xi GFX_YUV_OP4 , // GFX_YUV_422 510*53ee8cc1Swenshuai.xi } GFX_YUV_OpType; 511*53ee8cc1Swenshuai.xi 512*53ee8cc1Swenshuai.xi ///Define RGB2YUV conversion formula 513*53ee8cc1Swenshuai.xi typedef enum 514*53ee8cc1Swenshuai.xi { 515*53ee8cc1Swenshuai.xi GFX_YUV_RGB2YUV_PC = 0, 516*53ee8cc1Swenshuai.xi GFX_YUV_RGB2YUV_255 = 1, 517*53ee8cc1Swenshuai.xi 518*53ee8cc1Swenshuai.xi } GFX_YUV_Rgb2Yuv; 519*53ee8cc1Swenshuai.xi 520*53ee8cc1Swenshuai.xi ///Define output YUV color domain 521*53ee8cc1Swenshuai.xi typedef enum 522*53ee8cc1Swenshuai.xi { 523*53ee8cc1Swenshuai.xi GFX_YUV_OUT_255 = 0, 524*53ee8cc1Swenshuai.xi GFX_YUV_OUT_PC = 1, 525*53ee8cc1Swenshuai.xi 526*53ee8cc1Swenshuai.xi } GFX_YUV_OutRange; 527*53ee8cc1Swenshuai.xi 528*53ee8cc1Swenshuai.xi ///Define input YUV color domain 529*53ee8cc1Swenshuai.xi typedef enum 530*53ee8cc1Swenshuai.xi { 531*53ee8cc1Swenshuai.xi GFX_YUV_IN_255 = 0, 532*53ee8cc1Swenshuai.xi GFX_YUV_IN_127 = 1, 533*53ee8cc1Swenshuai.xi 534*53ee8cc1Swenshuai.xi } GFX_YUV_InRange; 535*53ee8cc1Swenshuai.xi 536*53ee8cc1Swenshuai.xi ///Define YOU 422 format 537*53ee8cc1Swenshuai.xi typedef enum 538*53ee8cc1Swenshuai.xi { 539*53ee8cc1Swenshuai.xi GFX_YUV_YVYU = 0, 540*53ee8cc1Swenshuai.xi GFX_YUV_YUYV = 1, 541*53ee8cc1Swenshuai.xi GFX_YUV_VYUY = 2, 542*53ee8cc1Swenshuai.xi GFX_YUV_UYVY = 3, 543*53ee8cc1Swenshuai.xi 544*53ee8cc1Swenshuai.xi } GFX_YUV_422; 545*53ee8cc1Swenshuai.xi 546*53ee8cc1Swenshuai.xi ///Define paramter for YUV operation 547*53ee8cc1Swenshuai.xi typedef struct 548*53ee8cc1Swenshuai.xi { 549*53ee8cc1Swenshuai.xi GFX_YUV_Rgb2Yuv rgb2yuv; 550*53ee8cc1Swenshuai.xi GFX_YUV_OutRange out_range; 551*53ee8cc1Swenshuai.xi GFX_YUV_InRange in_range; 552*53ee8cc1Swenshuai.xi GFX_YUV_422 dst_fmt; 553*53ee8cc1Swenshuai.xi GFX_YUV_422 src_fmt; 554*53ee8cc1Swenshuai.xi } GFX_YUVMode; 555*53ee8cc1Swenshuai.xi 556*53ee8cc1Swenshuai.xi 557*53ee8cc1Swenshuai.xi //------------------------------------------------- 558*53ee8cc1Swenshuai.xi /// Define Virtual Command Buffer Size 559*53ee8cc1Swenshuai.xi typedef enum 560*53ee8cc1Swenshuai.xi { 561*53ee8cc1Swenshuai.xi /// 4K 562*53ee8cc1Swenshuai.xi GFX_VCMD_4K = 0, 563*53ee8cc1Swenshuai.xi /// 8K 564*53ee8cc1Swenshuai.xi GFX_VCMD_8K = 1, 565*53ee8cc1Swenshuai.xi /// 16K 566*53ee8cc1Swenshuai.xi GFX_VCMD_16K = 2, 567*53ee8cc1Swenshuai.xi /// 32K 568*53ee8cc1Swenshuai.xi GFX_VCMD_32K = 3, 569*53ee8cc1Swenshuai.xi /// 64K 570*53ee8cc1Swenshuai.xi GFX_VCMD_64K = 4, 571*53ee8cc1Swenshuai.xi /// 128K 572*53ee8cc1Swenshuai.xi GFX_VCMD_128K = 5, 573*53ee8cc1Swenshuai.xi /// 256K 574*53ee8cc1Swenshuai.xi GFX_VCMD_256K = 6, 575*53ee8cc1Swenshuai.xi /// 512K 576*53ee8cc1Swenshuai.xi GFX_VCMD_512K = 7, 577*53ee8cc1Swenshuai.xi /// 1024k 578*53ee8cc1Swenshuai.xi GFX_VCMD_1024K = 8, 579*53ee8cc1Swenshuai.xi } GFX_VcmqBufSize; 580*53ee8cc1Swenshuai.xi 581*53ee8cc1Swenshuai.xi 582*53ee8cc1Swenshuai.xi 583*53ee8cc1Swenshuai.xi //------------------------------------------------- 584*53ee8cc1Swenshuai.xi /// Define RGB color in LE 585*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 586*53ee8cc1Swenshuai.xi { 587*53ee8cc1Swenshuai.xi /// Blue 588*53ee8cc1Swenshuai.xi MS_U8 b; 589*53ee8cc1Swenshuai.xi /// Green 590*53ee8cc1Swenshuai.xi MS_U8 g; 591*53ee8cc1Swenshuai.xi /// Red 592*53ee8cc1Swenshuai.xi MS_U8 r; 593*53ee8cc1Swenshuai.xi /// Alpha 594*53ee8cc1Swenshuai.xi MS_U8 a; 595*53ee8cc1Swenshuai.xi } GFX_RgbColor; 596*53ee8cc1Swenshuai.xi 597*53ee8cc1Swenshuai.xi /// Define YUV color 598*53ee8cc1Swenshuai.xi typedef struct 599*53ee8cc1Swenshuai.xi { 600*53ee8cc1Swenshuai.xi MS_U32 Y:8; 601*53ee8cc1Swenshuai.xi MS_U32 U:4; 602*53ee8cc1Swenshuai.xi MS_U32 V:4; 603*53ee8cc1Swenshuai.xi } GFX_YuvColor; 604*53ee8cc1Swenshuai.xi 605*53ee8cc1Swenshuai.xi 606*53ee8cc1Swenshuai.xi /// General GFX color type, union of rgb and yuv color. 607*53ee8cc1Swenshuai.xi typedef struct{ 608*53ee8cc1Swenshuai.xi union{ 609*53ee8cc1Swenshuai.xi GFX_RgbColor rgb; 610*53ee8cc1Swenshuai.xi GFX_YuvColor yuv; 611*53ee8cc1Swenshuai.xi }; 612*53ee8cc1Swenshuai.xi } GFX_Color; 613*53ee8cc1Swenshuai.xi 614*53ee8cc1Swenshuai.xi //------------------------------------------------- 615*53ee8cc1Swenshuai.xi /// Define the start color & end color 616*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 617*53ee8cc1Swenshuai.xi { 618*53ee8cc1Swenshuai.xi /// start color 619*53ee8cc1Swenshuai.xi GFX_RgbColor color_s; 620*53ee8cc1Swenshuai.xi /// end color 621*53ee8cc1Swenshuai.xi GFX_RgbColor color_e; 622*53ee8cc1Swenshuai.xi } GFX_ColorRange; 623*53ee8cc1Swenshuai.xi 624*53ee8cc1Swenshuai.xi //------------------------------------------------- 625*53ee8cc1Swenshuai.xi /// Define the position of one point. 626*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 627*53ee8cc1Swenshuai.xi { 628*53ee8cc1Swenshuai.xi /// X address 629*53ee8cc1Swenshuai.xi MS_U16 x; 630*53ee8cc1Swenshuai.xi /// Y address 631*53ee8cc1Swenshuai.xi MS_U16 y; 632*53ee8cc1Swenshuai.xi } GFX_Point; 633*53ee8cc1Swenshuai.xi 634*53ee8cc1Swenshuai.xi //------------------------------------------------- 635*53ee8cc1Swenshuai.xi /// Specify the blink data 636*53ee8cc1Swenshuai.xi // 1 A B Fg Bg 637*53ee8cc1Swenshuai.xi // 1 2 3 5 5 638*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 639*53ee8cc1Swenshuai.xi { 640*53ee8cc1Swenshuai.xi /// BG color (for blink mode use) 641*53ee8cc1Swenshuai.xi MS_U8 background; // 5 bits 642*53ee8cc1Swenshuai.xi /// FG color (for blink mode use) 643*53ee8cc1Swenshuai.xi MS_U8 foreground; // 5 bits 644*53ee8cc1Swenshuai.xi /// Control flag\n 645*53ee8cc1Swenshuai.xi union{ 646*53ee8cc1Swenshuai.xi MS_U16 ctrl_flag; 647*53ee8cc1Swenshuai.xi struct{ 648*53ee8cc1Swenshuai.xi MS_U16 Blink:3; // 3 bits 649*53ee8cc1Swenshuai.xi MS_U16 Alpha:2; // 2 bits 650*53ee8cc1Swenshuai.xi MS_U16 blink_en:1; 651*53ee8cc1Swenshuai.xi MS_U16 reserved1:10; 652*53ee8cc1Swenshuai.xi } Bits; 653*53ee8cc1Swenshuai.xi struct{ 654*53ee8cc1Swenshuai.xi MS_U16 BlinkAlpha:4; 655*53ee8cc1Swenshuai.xi MS_U16 Alpha:2; 656*53ee8cc1Swenshuai.xi MS_U16 Blink:3; 657*53ee8cc1Swenshuai.xi MS_U16 reserved:7; 658*53ee8cc1Swenshuai.xi }Bits2; 659*53ee8cc1Swenshuai.xi struct{ 660*53ee8cc1Swenshuai.xi MS_U16 Fa:2; 661*53ee8cc1Swenshuai.xi MS_U16 Ba:2; 662*53ee8cc1Swenshuai.xi MS_U16 reserved:12; 663*53ee8cc1Swenshuai.xi 664*53ee8cc1Swenshuai.xi }Bits3; 665*53ee8cc1Swenshuai.xi }; 666*53ee8cc1Swenshuai.xi 667*53ee8cc1Swenshuai.xi 668*53ee8cc1Swenshuai.xi } GFX_BlinkData; 669*53ee8cc1Swenshuai.xi 670*53ee8cc1Swenshuai.xi 671*53ee8cc1Swenshuai.xi /// Define the start blink color & end blink color. 672*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 673*53ee8cc1Swenshuai.xi { 674*53ee8cc1Swenshuai.xi /// start blink color 675*53ee8cc1Swenshuai.xi GFX_BlinkData blink_data_s; 676*53ee8cc1Swenshuai.xi /// end blink color 677*53ee8cc1Swenshuai.xi GFX_BlinkData blink_data_e; 678*53ee8cc1Swenshuai.xi } GFX_BlinkDataRange; 679*53ee8cc1Swenshuai.xi 680*53ee8cc1Swenshuai.xi //------------------------------------------------- 681*53ee8cc1Swenshuai.xi //------------------------------------------------- 682*53ee8cc1Swenshuai.xi #define GFXLINE_FLAG_COLOR_CONSTANT 0x00UL 683*53ee8cc1Swenshuai.xi #define GFXLINE_FLAG_COLOR_GRADIENT 0x01UL 684*53ee8cc1Swenshuai.xi 685*53ee8cc1Swenshuai.xi /// Define the attribute of line. 686*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 687*53ee8cc1Swenshuai.xi { 688*53ee8cc1Swenshuai.xi /// start X address 689*53ee8cc1Swenshuai.xi MS_U16 x1; 690*53ee8cc1Swenshuai.xi /// Start Y address 691*53ee8cc1Swenshuai.xi MS_U16 y1; 692*53ee8cc1Swenshuai.xi /// End X address 693*53ee8cc1Swenshuai.xi MS_U16 x2; 694*53ee8cc1Swenshuai.xi /// End Y address 695*53ee8cc1Swenshuai.xi MS_U16 y2; 696*53ee8cc1Swenshuai.xi /// Color format 697*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 698*53ee8cc1Swenshuai.xi union 699*53ee8cc1Swenshuai.xi { 700*53ee8cc1Swenshuai.xi /// Color 701*53ee8cc1Swenshuai.xi ///For all RGB color, the color set as the ARGB8888 format.\n 702*53ee8cc1Swenshuai.xi ///Each color component need to shift to high bit.\n 703*53ee8cc1Swenshuai.xi ///Use ARGB1555 as the example, the source color key as the following:\n 704*53ee8cc1Swenshuai.xi ///ARGB1555 --> ARRRRRGGGGGBBBBB (every character represents one bit)\n 705*53ee8cc1Swenshuai.xi ///colorRange.color_s --> A0000000RRRRR000GGGGG000BBBBB000 (every character represents one bit)\n\n 706*53ee8cc1Swenshuai.xi ///For GFX_FMT_I8 format, the index set to b component (colorRange.color_s.b = b).\n 707*53ee8cc1Swenshuai.xi GFX_ColorRange colorRange; 708*53ee8cc1Swenshuai.xi ///Blink attribute 709*53ee8cc1Swenshuai.xi ///For GFX_FMT_1BAAFGBG123433 foramt, the foramt set as the GFX_BlinkData.\n 710*53ee8cc1Swenshuai.xi GFX_BlinkDataRange blkDataRange; 711*53ee8cc1Swenshuai.xi }; 712*53ee8cc1Swenshuai.xi /// Line width 713*53ee8cc1Swenshuai.xi MS_U32 width; 714*53ee8cc1Swenshuai.xi /// GFXLINE_FLAG_COLOR_CONSTANT: Constant color\n 715*53ee8cc1Swenshuai.xi /// GFXLINE_FLAG_COLOR_GRADIENT: Gradient color 716*53ee8cc1Swenshuai.xi MS_U32 flag; 717*53ee8cc1Swenshuai.xi 718*53ee8cc1Swenshuai.xi } GFX_DrawLineInfo; 719*53ee8cc1Swenshuai.xi 720*53ee8cc1Swenshuai.xi //------------------------------------------------- 721*53ee8cc1Swenshuai.xi 722*53ee8cc1Swenshuai.xi /// Define the dimension of one block 723*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 724*53ee8cc1Swenshuai.xi { 725*53ee8cc1Swenshuai.xi /// X start address 726*53ee8cc1Swenshuai.xi MS_U16 x; 727*53ee8cc1Swenshuai.xi /// Y start address 728*53ee8cc1Swenshuai.xi MS_U16 y; 729*53ee8cc1Swenshuai.xi /// width 730*53ee8cc1Swenshuai.xi MS_U16 width; 731*53ee8cc1Swenshuai.xi /// height 732*53ee8cc1Swenshuai.xi MS_U16 height; 733*53ee8cc1Swenshuai.xi } GFX_Block; 734*53ee8cc1Swenshuai.xi 735*53ee8cc1Swenshuai.xi /******************************************************************* 736*53ee8cc1Swenshuai.xi // Define the Trapezoid * 737*53ee8cc1Swenshuai.xi // [u16X0, u16Y0]: The Left point of top of Trapezoid; * 738*53ee8cc1Swenshuai.xi // [u16X1, u16Y1]: The Left point of bottom of Trapezoid; * 739*53ee8cc1Swenshuai.xi // [u16DeltaTop]: The Width of top of Trapezoid; * 740*53ee8cc1Swenshuai.xi // [u16DeltaBottom]: The Width of bottom of Trapezoid; * 741*53ee8cc1Swenshuai.xi // To Simplify, For DIRECTION_X: u16Y0 < u16Y1 * 742*53ee8cc1Swenshuai.xi // To Simplify, For DIRECTION_Y: u16X0 > u16X1 * 743*53ee8cc1Swenshuai.xi ********************************************************************/ 744*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 745*53ee8cc1Swenshuai.xi { 746*53ee8cc1Swenshuai.xi /// x0 start address 747*53ee8cc1Swenshuai.xi MS_U16 u16X0; 748*53ee8cc1Swenshuai.xi /// y0 start address 749*53ee8cc1Swenshuai.xi MS_U16 u16Y0; 750*53ee8cc1Swenshuai.xi /// x1 start address 751*53ee8cc1Swenshuai.xi MS_U16 u16X1; 752*53ee8cc1Swenshuai.xi /// y1 start address 753*53ee8cc1Swenshuai.xi MS_U16 u16Y1; 754*53ee8cc1Swenshuai.xi /// delta of Top 755*53ee8cc1Swenshuai.xi MS_U16 u16DeltaTop; 756*53ee8cc1Swenshuai.xi // delta of Bottom 757*53ee8cc1Swenshuai.xi MS_U16 u16DeltaBottom; 758*53ee8cc1Swenshuai.xi } GFX_Trapezoid; 759*53ee8cc1Swenshuai.xi 760*53ee8cc1Swenshuai.xi //------------------------------------------------- 761*53ee8cc1Swenshuai.xi 762*53ee8cc1Swenshuai.xi #define GFXRECT_FLAG_COLOR_CONSTANT 0x0UL 763*53ee8cc1Swenshuai.xi #define GFXRECT_FLAG_COLOR_GRADIENT_X 0x1UL 764*53ee8cc1Swenshuai.xi #define GFXRECT_FLAG_COLOR_GRADIENT_Y 0x2UL 765*53ee8cc1Swenshuai.xi #define GFXRECT_FLAG_TRAPE_DIRECTION_X 0x4UL //excluded with GFXRECT_FLAG_TRAPE_DIRECTION_Y 766*53ee8cc1Swenshuai.xi #define GFXRECT_FLAG_TRAPE_DIRECTION_Y 0x8UL //excluded with GFXRECT_FLAG_TRAPE_DIRECTION_X 767*53ee8cc1Swenshuai.xi 768*53ee8cc1Swenshuai.xi /// Define the info. of one block. 769*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 770*53ee8cc1Swenshuai.xi { 771*53ee8cc1Swenshuai.xi /// dst block info 772*53ee8cc1Swenshuai.xi union 773*53ee8cc1Swenshuai.xi { 774*53ee8cc1Swenshuai.xi GFX_Block dstBlock; 775*53ee8cc1Swenshuai.xi GFX_Trapezoid dstTrapezoidBlk; 776*53ee8cc1Swenshuai.xi }; 777*53ee8cc1Swenshuai.xi /// Color format 778*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 779*53ee8cc1Swenshuai.xi union 780*53ee8cc1Swenshuai.xi { 781*53ee8cc1Swenshuai.xi /// Color 782*53ee8cc1Swenshuai.xi ///For all RGB color, the color set as the ARGB8888 format.\n 783*53ee8cc1Swenshuai.xi ///Each color component need to shift to high bit.\n 784*53ee8cc1Swenshuai.xi ///Use ARGB1555 as the example, the source color key as the following:\n 785*53ee8cc1Swenshuai.xi ///ARGB1555 --> ARRRRRGGGGGBBBBB (every character represents one bit)\n 786*53ee8cc1Swenshuai.xi ///color_s --> A0000000RRRRR000GGGGG000BBBBB000 (every character represents one bit)\n\n 787*53ee8cc1Swenshuai.xi ///For GFX_FMT_I8 format, the index set to b component (colorRange.color_s.b = b).\n 788*53ee8cc1Swenshuai.xi GFX_ColorRange colorRange; 789*53ee8cc1Swenshuai.xi ///Blink attribute 790*53ee8cc1Swenshuai.xi ///For GFX_FMT_1BAAFGBG123433 foramt, the foramt set as the GFX_BlinkData.\n 791*53ee8cc1Swenshuai.xi GFX_BlinkDataRange blkDataRange; 792*53ee8cc1Swenshuai.xi }; 793*53ee8cc1Swenshuai.xi 794*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_CONSTANT: Constant color\n 795*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_GRADIENT_X: X direction gradient color\n 796*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_GRADIENT_Y: Y direction gradient color\n 797*53ee8cc1Swenshuai.xi /// GFXRECT_FLAG_TRAPE_DIRECTION_X: for trapezoid, top & bottom in X direction parallel, excluded with GFXRECT_FLAG_TRAPE_DIRECTION_Y\n 798*53ee8cc1Swenshuai.xi /// GFXRECT_FLAG_TRAPE_DIRECTION_Y: for trapezoid, top & bottom in Y direction parallel, excluded with GFXRECT_FLAG_TRAPE_DIRECTION_X\n 799*53ee8cc1Swenshuai.xi MS_U32 flag; 800*53ee8cc1Swenshuai.xi 801*53ee8cc1Swenshuai.xi } GFX_RectFillInfo; 802*53ee8cc1Swenshuai.xi 803*53ee8cc1Swenshuai.xi typedef struct 804*53ee8cc1Swenshuai.xi { 805*53ee8cc1Swenshuai.xi GFX_RectFillInfo *BatchFillInfo; 806*53ee8cc1Swenshuai.xi MS_U32 u32BatchNum; 807*53ee8cc1Swenshuai.xi } GFX_BatchRectFillInfo; 808*53ee8cc1Swenshuai.xi 809*53ee8cc1Swenshuai.xi /// Define structure for OVAL drawing. 810*53ee8cc1Swenshuai.xi typedef struct 811*53ee8cc1Swenshuai.xi { 812*53ee8cc1Swenshuai.xi /// dst block info 813*53ee8cc1Swenshuai.xi GFX_Block dstBlock; 814*53ee8cc1Swenshuai.xi /// Color format 815*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 816*53ee8cc1Swenshuai.xi union{ 817*53ee8cc1Swenshuai.xi GFX_RgbColor color; 818*53ee8cc1Swenshuai.xi GFX_BlinkData blink_data; 819*53ee8cc1Swenshuai.xi }; 820*53ee8cc1Swenshuai.xi MS_U32 u32LineWidth; 821*53ee8cc1Swenshuai.xi } GFX_OvalFillInfo; 822*53ee8cc1Swenshuai.xi 823*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 824*53ee8cc1Swenshuai.xi { 825*53ee8cc1Swenshuai.xi int x0; /* X coordinate of first edge */ 826*53ee8cc1Swenshuai.xi int y0; /* Y coordinate of first edge */ 827*53ee8cc1Swenshuai.xi int x1; /* X coordinate of second edge */ 828*53ee8cc1Swenshuai.xi int y1; /* Y coordinate of second edge */ 829*53ee8cc1Swenshuai.xi int x2; /* X coordinate of third edge */ 830*53ee8cc1Swenshuai.xi int y2; /* Y coordinate of third edge */ 831*53ee8cc1Swenshuai.xi } GFX_Triangle; 832*53ee8cc1Swenshuai.xi 833*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 834*53ee8cc1Swenshuai.xi { 835*53ee8cc1Swenshuai.xi GFX_Triangle tri; 836*53ee8cc1Swenshuai.xi GFX_Block clip_box; 837*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 838*53ee8cc1Swenshuai.xi union 839*53ee8cc1Swenshuai.xi { 840*53ee8cc1Swenshuai.xi /// Color 841*53ee8cc1Swenshuai.xi ///For all RGB color, the color set as the ARGB8888 format.\n 842*53ee8cc1Swenshuai.xi ///Each color component need to shift to high bit.\n 843*53ee8cc1Swenshuai.xi ///Use ARGB1555 as the example, the source color key as the following:\n 844*53ee8cc1Swenshuai.xi ///ARGB1555 --> ARRRRRGGGGGBBBBB (every character represents one bit)\n 845*53ee8cc1Swenshuai.xi ///color_s --> A0000000RRRRR000GGGGG000BBBBB000 (every character represents one bit)\n\n 846*53ee8cc1Swenshuai.xi ///For GFX_FMT_I8 format, the index set to b component (colorRange.color_s.b = b).\n 847*53ee8cc1Swenshuai.xi GFX_ColorRange colorRange; 848*53ee8cc1Swenshuai.xi ///Blink attribute 849*53ee8cc1Swenshuai.xi ///For GFX_FMT_1BAAFGBG123433 foramt, the foramt set as the GFX_BlinkData.\n 850*53ee8cc1Swenshuai.xi GFX_BlinkDataRange blkDataRange; 851*53ee8cc1Swenshuai.xi }; 852*53ee8cc1Swenshuai.xi 853*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_CONSTANT: Constant color\n 854*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_GRADIENT_X: X direction gradient color\n 855*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_GRADIENT_Y: Y direction gradient color\n 856*53ee8cc1Swenshuai.xi /// GFXRECT_FLAG_TRAPE_DIRECTION_X: for trapezoid, top & bottom in X direction parallel, excluded with GFXRECT_FLAG_TRAPE_DIRECTION_Y\n 857*53ee8cc1Swenshuai.xi /// GFXRECT_FLAG_TRAPE_DIRECTION_Y: for trapezoid, top & bottom in Y direction parallel, excluded with GFXRECT_FLAG_TRAPE_DIRECTION_X\n 858*53ee8cc1Swenshuai.xi MS_U32 flag; 859*53ee8cc1Swenshuai.xi } GFX_TriFillInfo; 860*53ee8cc1Swenshuai.xi 861*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 862*53ee8cc1Swenshuai.xi { 863*53ee8cc1Swenshuai.xi int x; /* X coordinate */ 864*53ee8cc1Swenshuai.xi int w; /* width of span */ 865*53ee8cc1Swenshuai.xi } Span; 866*53ee8cc1Swenshuai.xi 867*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 868*53ee8cc1Swenshuai.xi { 869*53ee8cc1Swenshuai.xi int y; 870*53ee8cc1Swenshuai.xi Span *spans; 871*53ee8cc1Swenshuai.xi int num_spans; 872*53ee8cc1Swenshuai.xi } GFX_Span; 873*53ee8cc1Swenshuai.xi 874*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 875*53ee8cc1Swenshuai.xi { 876*53ee8cc1Swenshuai.xi GFX_Span span; 877*53ee8cc1Swenshuai.xi GFX_Block clip_box; 878*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 879*53ee8cc1Swenshuai.xi union 880*53ee8cc1Swenshuai.xi { 881*53ee8cc1Swenshuai.xi /// Color 882*53ee8cc1Swenshuai.xi ///For all RGB color, the color set as the ARGB8888 format.\n 883*53ee8cc1Swenshuai.xi ///Each color component need to shift to high bit.\n 884*53ee8cc1Swenshuai.xi ///Use ARGB1555 as the example, the source color key as the following:\n 885*53ee8cc1Swenshuai.xi ///ARGB1555 --> ARRRRRGGGGGBBBBB (every character represents one bit)\n 886*53ee8cc1Swenshuai.xi ///color_s --> A0000000RRRRR000GGGGG000BBBBB000 (every character represents one bit)\n\n 887*53ee8cc1Swenshuai.xi ///For GFX_FMT_I8 format, the index set to b component (colorRange.color_s.b = b).\n 888*53ee8cc1Swenshuai.xi GFX_ColorRange colorRange; 889*53ee8cc1Swenshuai.xi ///Blink attribute 890*53ee8cc1Swenshuai.xi ///For GFX_FMT_1BAAFGBG123433 foramt, the foramt set as the GFX_BlinkData.\n 891*53ee8cc1Swenshuai.xi GFX_BlinkDataRange blkDataRange; 892*53ee8cc1Swenshuai.xi }; 893*53ee8cc1Swenshuai.xi 894*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_CONSTANT: Constant color\n 895*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_GRADIENT_X: X direction gradient color\n 896*53ee8cc1Swenshuai.xi /// GERECT_FLAG_COLOR_GRADIENT_Y: Y direction gradient color\n 897*53ee8cc1Swenshuai.xi /// GFXRECT_FLAG_TRAPE_DIRECTION_X: for trapezoid, top & bottom in X direction parallel, excluded with GFXRECT_FLAG_TRAPE_DIRECTION_Y\n 898*53ee8cc1Swenshuai.xi /// GFXRECT_FLAG_TRAPE_DIRECTION_Y: for trapezoid, top & bottom in Y direction parallel, excluded with GFXRECT_FLAG_TRAPE_DIRECTION_X\n 899*53ee8cc1Swenshuai.xi MS_U32 flag; 900*53ee8cc1Swenshuai.xi } GFX_SpanFillInfo; 901*53ee8cc1Swenshuai.xi 902*53ee8cc1Swenshuai.xi //------------------------------------------------- 903*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_DEFAULT 0x0UL 904*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_ITALIC 0x1UL 905*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_SCALE 0x2UL 906*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_COMPACT 0x4UL 907*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_BACKGROUND 0x8UL 908*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_BLINK 0x10UL 909*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_VARWIDTH 0x20UL 910*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_GAP 0x40UL 911*53ee8cc1Swenshuai.xi #define GFXFONT_FLAG_BOLD 0x80UL 912*53ee8cc1Swenshuai.xi 913*53ee8cc1Swenshuai.xi /// Define font overlap info. 914*53ee8cc1Swenshuai.xi typedef struct 915*53ee8cc1Swenshuai.xi { 916*53ee8cc1Swenshuai.xi MS_S8 s8Xoffset; /// 917*53ee8cc1Swenshuai.xi MS_S8 s8Yoffset; 918*53ee8cc1Swenshuai.xi } GFX_GlyphOverlapInfo; 919*53ee8cc1Swenshuai.xi 920*53ee8cc1Swenshuai.xi /// Glyph display information 921*53ee8cc1Swenshuai.xi typedef struct 922*53ee8cc1Swenshuai.xi { 923*53ee8cc1Swenshuai.xi MS_U8 u8X0; ///< Left position to display 924*53ee8cc1Swenshuai.xi MS_U8 u8Width; ///< Width of the glyph to display 925*53ee8cc1Swenshuai.xi MS_U16 u16Index; ///< Glyph index in the font table 926*53ee8cc1Swenshuai.xi GFX_GlyphOverlapInfo overlap_info; 927*53ee8cc1Swenshuai.xi } GFX_GlyphDispInfo; 928*53ee8cc1Swenshuai.xi 929*53ee8cc1Swenshuai.xi 930*53ee8cc1Swenshuai.xi 931*53ee8cc1Swenshuai.xi 932*53ee8cc1Swenshuai.xi /// Font format 933*53ee8cc1Swenshuai.xi typedef struct 934*53ee8cc1Swenshuai.xi { 935*53ee8cc1Swenshuai.xi /// GEFONT_FLAG_DEFAULT: Default font format\n 936*53ee8cc1Swenshuai.xi /// GEFONT_FLAG_SCALE: scalable font\n 937*53ee8cc1Swenshuai.xi /// GEFONT_FLAG_COMPACT: Compact font\n 938*53ee8cc1Swenshuai.xi /// GEFONT_FLAG_GAP: Gap font\n 939*53ee8cc1Swenshuai.xi /// GEFONT_FLAG_VARIABLE_WIDTH: Variable font width, depend on horizontal font length. 940*53ee8cc1Swenshuai.xi MS_U32 flag; 941*53ee8cc1Swenshuai.xi 942*53ee8cc1Swenshuai.xi /// dst block first character position , and each character width , height 943*53ee8cc1Swenshuai.xi GFX_Block dstblk; 944*53ee8cc1Swenshuai.xi 945*53ee8cc1Swenshuai.xi /// set compact distant(take indent effect) when GEFONT_FLAG_COMPACT is set 946*53ee8cc1Swenshuai.xi MS_U16 dis; 947*53ee8cc1Swenshuai.xi MS_U16 gap; 948*53ee8cc1Swenshuai.xi 949*53ee8cc1Swenshuai.xi GFX_GlyphDispInfo *pGlyphDispInfo; 950*53ee8cc1Swenshuai.xi 951*53ee8cc1Swenshuai.xi union{ 952*53ee8cc1Swenshuai.xi MS_U32 u32data; 953*53ee8cc1Swenshuai.xi GFX_RgbColor color; 954*53ee8cc1Swenshuai.xi GFX_BlinkData blink_data; 955*53ee8cc1Swenshuai.xi }; 956*53ee8cc1Swenshuai.xi 957*53ee8cc1Swenshuai.xi } GFX_TextOutInfo; 958*53ee8cc1Swenshuai.xi 959*53ee8cc1Swenshuai.xi 960*53ee8cc1Swenshuai.xi /// Define blink type for blinking data 961*53ee8cc1Swenshuai.xi typedef enum 962*53ee8cc1Swenshuai.xi { 963*53ee8cc1Swenshuai.xi GEBLINK_NONE = 0x0, 964*53ee8cc1Swenshuai.xi GEBLINK_BACKGROUND, 965*53ee8cc1Swenshuai.xi GEBLINK_FOREGROUND, 966*53ee8cc1Swenshuai.xi GEBLINK_BOTH, 967*53ee8cc1Swenshuai.xi } GFX_BlinkType; 968*53ee8cc1Swenshuai.xi 969*53ee8cc1Swenshuai.xi // Define write protect type 970*53ee8cc1Swenshuai.xi typedef enum 971*53ee8cc1Swenshuai.xi { 972*53ee8cc1Swenshuai.xi GFX_WP_IN_RANGE = 0, 973*53ee8cc1Swenshuai.xi GFX_WP_OUT_RANGE = 1, 974*53ee8cc1Swenshuai.xi GFX_WP_DISABLE = 0xFF, 975*53ee8cc1Swenshuai.xi 976*53ee8cc1Swenshuai.xi } GFX_WPType; 977*53ee8cc1Swenshuai.xi 978*53ee8cc1Swenshuai.xi /// Bounding box (BBox) of a glyph 979*53ee8cc1Swenshuai.xi typedef struct 980*53ee8cc1Swenshuai.xi { 981*53ee8cc1Swenshuai.xi MS_U8 u8X0; ///< Position of the left edge of the bounding box 982*53ee8cc1Swenshuai.xi MS_U8 u8Width; ///< Width of the bounding box 983*53ee8cc1Swenshuai.xi MS_U8 u8Y0; ///< Position of the top edge of the bounding box 984*53ee8cc1Swenshuai.xi MS_U8 u8Height; ///< Height of the bounding box 985*53ee8cc1Swenshuai.xi } GFX_GlyphBbox; 986*53ee8cc1Swenshuai.xi 987*53ee8cc1Swenshuai.xi /// X-direction information of the bounding box of a glyph 988*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 989*53ee8cc1Swenshuai.xi { 990*53ee8cc1Swenshuai.xi MS_U8 u8X0; ///< Position of the left edge of the bounding box 991*53ee8cc1Swenshuai.xi MS_U8 u8Width; ///< Width of the bounding box 992*53ee8cc1Swenshuai.xi } GFX_GlyphBbox_X; 993*53ee8cc1Swenshuai.xi 994*53ee8cc1Swenshuai.xi /// Y-direction information of the bounding box of a glyph 995*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 996*53ee8cc1Swenshuai.xi { 997*53ee8cc1Swenshuai.xi MS_U8 u8Y0; ///< Position of the top edge of the bounding box 998*53ee8cc1Swenshuai.xi MS_U8 u8Height; ///< Height of the bounding box 999*53ee8cc1Swenshuai.xi } GFX_GlyphBbox_Y; 1000*53ee8cc1Swenshuai.xi 1001*53ee8cc1Swenshuai.xi 1002*53ee8cc1Swenshuai.xi /// Define structure for color delta (Gradient color) 1003*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1004*53ee8cc1Swenshuai.xi { 1005*53ee8cc1Swenshuai.xi MS_U8 flag; 1006*53ee8cc1Swenshuai.xi MS_U32 delta_r; 1007*53ee8cc1Swenshuai.xi MS_U32 delta_g; 1008*53ee8cc1Swenshuai.xi MS_U32 delta_b; 1009*53ee8cc1Swenshuai.xi } GFX_GFX_ColorDelta; 1010*53ee8cc1Swenshuai.xi 1011*53ee8cc1Swenshuai.xi 1012*53ee8cc1Swenshuai.xi //------------------------------------------------- 1013*53ee8cc1Swenshuai.xi /// Specify the attribute of a bitmap 1014*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1015*53ee8cc1Swenshuai.xi { 1016*53ee8cc1Swenshuai.xi /// Do scaling operation 1017*53ee8cc1Swenshuai.xi MS_BOOL bScale; 1018*53ee8cc1Swenshuai.xi /// X start address 1019*53ee8cc1Swenshuai.xi MS_U16 x; 1020*53ee8cc1Swenshuai.xi /// Y start address 1021*53ee8cc1Swenshuai.xi MS_U16 y; 1022*53ee8cc1Swenshuai.xi /// width 1023*53ee8cc1Swenshuai.xi MS_U16 width; 1024*53ee8cc1Swenshuai.xi /// height 1025*53ee8cc1Swenshuai.xi MS_U16 height; 1026*53ee8cc1Swenshuai.xi } GFX_DrawBmpInfo; 1027*53ee8cc1Swenshuai.xi 1028*53ee8cc1Swenshuai.xi 1029*53ee8cc1Swenshuai.xi //------------------------------------------------- 1030*53ee8cc1Swenshuai.xi /// Define rotation angle 1031*53ee8cc1Swenshuai.xi typedef enum 1032*53ee8cc1Swenshuai.xi { 1033*53ee8cc1Swenshuai.xi /// Do not rotate 1034*53ee8cc1Swenshuai.xi GEROTATE_0, 1035*53ee8cc1Swenshuai.xi /// Rotate 90 degree 1036*53ee8cc1Swenshuai.xi GEROTATE_90, 1037*53ee8cc1Swenshuai.xi /// Rotate 180 degree 1038*53ee8cc1Swenshuai.xi GEROTATE_180, 1039*53ee8cc1Swenshuai.xi /// Rotate 270 degree 1040*53ee8cc1Swenshuai.xi GEROTATE_270, 1041*53ee8cc1Swenshuai.xi } GFX_RotateAngle; 1042*53ee8cc1Swenshuai.xi 1043*53ee8cc1Swenshuai.xi //============================================================================= 1044*53ee8cc1Swenshuai.xi // Font information 1045*53ee8cc1Swenshuai.xi //============================================================================= 1046*53ee8cc1Swenshuai.xi #if 0 1047*53ee8cc1Swenshuai.xi /// Bounding box (BBox) of a glyph 1048*53ee8cc1Swenshuai.xi typedef struct 1049*53ee8cc1Swenshuai.xi { 1050*53ee8cc1Swenshuai.xi ///Position of the left edge of the bounding box 1051*53ee8cc1Swenshuai.xi MS_U8 u8X0; 1052*53ee8cc1Swenshuai.xi ///Width of the bounding box 1053*53ee8cc1Swenshuai.xi MS_U8 u8Width; 1054*53ee8cc1Swenshuai.xi ///Position of the top edge of the bounding box 1055*53ee8cc1Swenshuai.xi MS_U8 u8Y0; 1056*53ee8cc1Swenshuai.xi ///Height of the bounding box 1057*53ee8cc1Swenshuai.xi MS_U8 u8Height; 1058*53ee8cc1Swenshuai.xi }GFX_GFX_GLYPH_BBOX; 1059*53ee8cc1Swenshuai.xi #endif 1060*53ee8cc1Swenshuai.xi 1061*53ee8cc1Swenshuai.xi /// define character information 1062*53ee8cc1Swenshuai.xi typedef struct 1063*53ee8cc1Swenshuai.xi { 1064*53ee8cc1Swenshuai.xi /// Character start address (128 bits alignment) 1065*53ee8cc1Swenshuai.xi MS_PHY addr; 1066*53ee8cc1Swenshuai.xi /// Character width 1067*53ee8cc1Swenshuai.xi MS_U32 width; 1068*53ee8cc1Swenshuai.xi /// Character pitch 1069*53ee8cc1Swenshuai.xi MS_U32 pitch; 1070*53ee8cc1Swenshuai.xi /// Character height 1071*53ee8cc1Swenshuai.xi MS_U32 height; 1072*53ee8cc1Swenshuai.xi /// Character horizontal offset 1073*53ee8cc1Swenshuai.xi MS_U32 Hoffset; 1074*53ee8cc1Swenshuai.xi /// Character vertical offset 1075*53ee8cc1Swenshuai.xi MS_U32 Voffset; 1076*53ee8cc1Swenshuai.xi /// Character format 1077*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 1078*53ee8cc1Swenshuai.xi } GFX_CharInfo; 1079*53ee8cc1Swenshuai.xi 1080*53ee8cc1Swenshuai.xi /// Define font table information 1081*53ee8cc1Swenshuai.xi typedef struct 1082*53ee8cc1Swenshuai.xi { 1083*53ee8cc1Swenshuai.xi /// font start address 1084*53ee8cc1Swenshuai.xi MS_PHY addr; 1085*53ee8cc1Swenshuai.xi /// font length 1086*53ee8cc1Swenshuai.xi MS_U32 len; 1087*53ee8cc1Swenshuai.xi /// font structure is used 1088*53ee8cc1Swenshuai.xi MS_BOOL inUsed; 1089*53ee8cc1Swenshuai.xi /// character width (pixel unit) 1090*53ee8cc1Swenshuai.xi MS_U32 width; 1091*53ee8cc1Swenshuai.xi /// character pitch (byte unit) 1092*53ee8cc1Swenshuai.xi MS_U32 pitch; 1093*53ee8cc1Swenshuai.xi /// character height (pixel unit) 1094*53ee8cc1Swenshuai.xi MS_U32 height; 1095*53ee8cc1Swenshuai.xi /// one character length (byte unit) 1096*53ee8cc1Swenshuai.xi MS_U32 offset; 1097*53ee8cc1Swenshuai.xi /// Bounding Box offset 1098*53ee8cc1Swenshuai.xi GFX_GlyphBbox* pBBox; 1099*53ee8cc1Swenshuai.xi /// font format 1100*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 1101*53ee8cc1Swenshuai.xi } GFX_FontInfo; 1102*53ee8cc1Swenshuai.xi 1103*53ee8cc1Swenshuai.xi 1104*53ee8cc1Swenshuai.xi //============================================================================= 1105*53ee8cc1Swenshuai.xi // Bitmap information 1106*53ee8cc1Swenshuai.xi //============================================================================= 1107*53ee8cc1Swenshuai.xi typedef struct 1108*53ee8cc1Swenshuai.xi { 1109*53ee8cc1Swenshuai.xi MS_PHY addr; // flat address of whole memory map 1110*53ee8cc1Swenshuai.xi MS_U32 len; 1111*53ee8cc1Swenshuai.xi MS_BOOL inUsed; 1112*53ee8cc1Swenshuai.xi MS_U32 width; 1113*53ee8cc1Swenshuai.xi MS_U32 pitch; 1114*53ee8cc1Swenshuai.xi MS_U32 height; 1115*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt; 1116*53ee8cc1Swenshuai.xi } GFX_BitmapInfo; 1117*53ee8cc1Swenshuai.xi 1118*53ee8cc1Swenshuai.xi 1119*53ee8cc1Swenshuai.xi //============================================================================= 1120*53ee8cc1Swenshuai.xi // Draw Rect info 1121*53ee8cc1Swenshuai.xi //============================================================================= 1122*53ee8cc1Swenshuai.xi /// Define the bitblt source & destination block. 1123*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1124*53ee8cc1Swenshuai.xi { 1125*53ee8cc1Swenshuai.xi /// Source block 1126*53ee8cc1Swenshuai.xi GFX_Block srcblk; 1127*53ee8cc1Swenshuai.xi 1128*53ee8cc1Swenshuai.xi /// Destination block 1129*53ee8cc1Swenshuai.xi union 1130*53ee8cc1Swenshuai.xi { 1131*53ee8cc1Swenshuai.xi GFX_Trapezoid dsttrapeblk; 1132*53ee8cc1Swenshuai.xi GFX_Block dstblk; 1133*53ee8cc1Swenshuai.xi }; 1134*53ee8cc1Swenshuai.xi }GFX_DrawRect; 1135*53ee8cc1Swenshuai.xi 1136*53ee8cc1Swenshuai.xi /// Define the bitblt two source & destination block. 1137*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1138*53ee8cc1Swenshuai.xi { 1139*53ee8cc1Swenshuai.xi /// Source block 1140*53ee8cc1Swenshuai.xi GFX_Block srcblk0; 1141*53ee8cc1Swenshuai.xi // Attendtion, width and height of srcblk1 must be the same as dstblk 1142*53ee8cc1Swenshuai.xi GFX_Block srcblk1; 1143*53ee8cc1Swenshuai.xi /// Destination block 1144*53ee8cc1Swenshuai.xi GFX_Block dstblk; 1145*53ee8cc1Swenshuai.xi }GFX_DrawTwoSourceRect; 1146*53ee8cc1Swenshuai.xi 1147*53ee8cc1Swenshuai.xi 1148*53ee8cc1Swenshuai.xi /// Define the scaling factor for X & Y direction. 1149*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1150*53ee8cc1Swenshuai.xi { 1151*53ee8cc1Swenshuai.xi MS_U32 u32DeltaX; 1152*53ee8cc1Swenshuai.xi MS_U32 u32DeltaY; 1153*53ee8cc1Swenshuai.xi MS_U32 u32InitDelatX; 1154*53ee8cc1Swenshuai.xi MS_U32 u32InitDelatY; 1155*53ee8cc1Swenshuai.xi }GFX_ScaleInfo; 1156*53ee8cc1Swenshuai.xi 1157*53ee8cc1Swenshuai.xi //============================================================================= 1158*53ee8cc1Swenshuai.xi // Data Buffer info 1159*53ee8cc1Swenshuai.xi //============================================================================= 1160*53ee8cc1Swenshuai.xi /// Data buffer info. 1161*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1162*53ee8cc1Swenshuai.xi { 1163*53ee8cc1Swenshuai.xi /// start memory address 1164*53ee8cc1Swenshuai.xi MS_PHY u32Addr; // flat address of whole memory map 1165*53ee8cc1Swenshuai.xi /// width 1166*53ee8cc1Swenshuai.xi MS_U32 u32Width; 1167*53ee8cc1Swenshuai.xi /// height 1168*53ee8cc1Swenshuai.xi MS_U32 u32Height; 1169*53ee8cc1Swenshuai.xi /// pitch 1170*53ee8cc1Swenshuai.xi MS_U32 u32Pitch; 1171*53ee8cc1Swenshuai.xi /// Color format\n 1172*53ee8cc1Swenshuai.xi /// - GFX_FMT_I1\n 1173*53ee8cc1Swenshuai.xi /// - GFX_FMT_I2\n 1174*53ee8cc1Swenshuai.xi /// - GFX_FMT_I4\n 1175*53ee8cc1Swenshuai.xi /// - GFX_FMT_I8\n 1176*53ee8cc1Swenshuai.xi /// - GFX_FMT_RGB565\n 1177*53ee8cc1Swenshuai.xi /// - GFX_FMT_ARGB1555\n 1178*53ee8cc1Swenshuai.xi /// - GFX_FMT_ARGB4444\n 1179*53ee8cc1Swenshuai.xi /// - GFX_FMT_1BAAFGBG123433\n 1180*53ee8cc1Swenshuai.xi /// - GFX_FMT_ARGB8888\n 1181*53ee8cc1Swenshuai.xi GFX_Buffer_Format u32ColorFmt; 1182*53ee8cc1Swenshuai.xi } GFX_BufferInfo; 1183*53ee8cc1Swenshuai.xi 1184*53ee8cc1Swenshuai.xi /// Define the GFX init parameter. 1185*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1186*53ee8cc1Swenshuai.xi { 1187*53ee8cc1Swenshuai.xi MS_U8 u8Miu; 1188*53ee8cc1Swenshuai.xi MS_U8 u8Dither; 1189*53ee8cc1Swenshuai.xi MS_U32 u32VCmdQSize; /// MIN:4K, MAX:512K, <MIN:Disable 1190*53ee8cc1Swenshuai.xi MS_PHY u32VCmdQAddr; // 8-byte aligned 1191*53ee8cc1Swenshuai.xi MS_BOOL bIsHK; /// Running as HK or Co-processor 1192*53ee8cc1Swenshuai.xi MS_BOOL bIsCompt; /// Running as compatible mode. In compatible mode, the parameter checking loose for NOS APP compatibility. TRUE=>compatible with 51/Chakra , FALSE=>linux OS style 1193*53ee8cc1Swenshuai.xi }GFX_Config; 1194*53ee8cc1Swenshuai.xi 1195*53ee8cc1Swenshuai.xi /// GE dbg info 1196*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1197*53ee8cc1Swenshuai.xi { 1198*53ee8cc1Swenshuai.xi /// Specified format 1199*53ee8cc1Swenshuai.xi MS_U8 verctrl[32]; 1200*53ee8cc1Swenshuai.xi /// Specified format 1201*53ee8cc1Swenshuai.xi MS_U8 gedump[256]; 1202*53ee8cc1Swenshuai.xi /// Base alignment in byte unit 1203*53ee8cc1Swenshuai.xi MS_U32 semstaus; 1204*53ee8cc1Swenshuai.xi } GFX_DbgInfo; 1205*53ee8cc1Swenshuai.xi 1206*53ee8cc1Swenshuai.xi 1207*53ee8cc1Swenshuai.xi typedef GFX_BufferInfo* PGFX_BufferInfo; 1208*53ee8cc1Swenshuai.xi 1209*53ee8cc1Swenshuai.xi 1210*53ee8cc1Swenshuai.xi 1211*53ee8cc1Swenshuai.xi //============================================================================= 1212*53ee8cc1Swenshuai.xi // GE palette information 1213*53ee8cc1Swenshuai.xi //============================================================================= 1214*53ee8cc1Swenshuai.xi 1215*53ee8cc1Swenshuai.xi typedef union 1216*53ee8cc1Swenshuai.xi { 1217*53ee8cc1Swenshuai.xi /// ARGB8888 1218*53ee8cc1Swenshuai.xi struct 1219*53ee8cc1Swenshuai.xi { 1220*53ee8cc1Swenshuai.xi MS_U8 u8A; 1221*53ee8cc1Swenshuai.xi MS_U8 u8R; 1222*53ee8cc1Swenshuai.xi MS_U8 u8G; 1223*53ee8cc1Swenshuai.xi MS_U8 u8B; 1224*53ee8cc1Swenshuai.xi } RGB; 1225*53ee8cc1Swenshuai.xi // 32-bit direct access. 1226*53ee8cc1Swenshuai.xi MS_U8 u8Data[4]; 1227*53ee8cc1Swenshuai.xi } GFX_PaletteEntry; 1228*53ee8cc1Swenshuai.xi 1229*53ee8cc1Swenshuai.xi 1230*53ee8cc1Swenshuai.xi 1231*53ee8cc1Swenshuai.xi #define GFXDRAW_FLAG_DEFAULT 0x0UL 1232*53ee8cc1Swenshuai.xi #define GFXDRAW_FLAG_SCALE 0x1UL 1233*53ee8cc1Swenshuai.xi #define GFXDRAW_FLAG_DUPLICAPE 0x2UL 1234*53ee8cc1Swenshuai.xi #define GFXDRAW_FLAG_TRAPEZOID_X 0x4UL // excluded with GFXDRAW_FLAG_TRAPEZOID_Y 1235*53ee8cc1Swenshuai.xi #define GFXDRAW_FLAG_TRAPEZOID_Y 0x8UL // excluded with GFXDRAW_FLAG_TRAPEZOID_X 1236*53ee8cc1Swenshuai.xi 1237*53ee8cc1Swenshuai.xi //#define FB_FMT_AS_DEFAULT 0xFFFF 1238*53ee8cc1Swenshuai.xi 1239*53ee8cc1Swenshuai.xi //============================================================================= 1240*53ee8cc1Swenshuai.xi // YUV color setting 1241*53ee8cc1Swenshuai.xi //============================================================================= 1242*53ee8cc1Swenshuai.xi typedef MS_U8 GFX_Rgb2yuvMode; 1243*53ee8cc1Swenshuai.xi #define GFX_RGB2YUV_PC_MODE ((GFX_Rgb2yuvMode)0x0UL) // computer mode Y: 16~ 235, UV: 0~ 240 1244*53ee8cc1Swenshuai.xi #define GFX_RGB2YUV_255_MODE ((GFX_Rgb2yuvMode)0x1UL) // To 0~ 255 1245*53ee8cc1Swenshuai.xi 1246*53ee8cc1Swenshuai.xi typedef MS_U8 GFX_YuvRangeOut; 1247*53ee8cc1Swenshuai.xi #define GFX_YUV_RANGE_OUT_255 ((GFX_YuvRangeOut)0x0UL) // To 0~ 255 1248*53ee8cc1Swenshuai.xi #define GFX_YUV_RANGE_OUT_PC ((GFX_YuvRangeOut)0x1UL) // To Y: 16~ 235 1249*53ee8cc1Swenshuai.xi 1250*53ee8cc1Swenshuai.xi typedef MS_U8 GFX_YuvRangeIn; 1251*53ee8cc1Swenshuai.xi #define GFX_YUV_RANGE_IN_255 ((GFX_YuvRangeIn)0x0UL) // UV input range, 0~ 255 1252*53ee8cc1Swenshuai.xi #define GFX_YUV_RANGE_IN_127 ((GFX_YuvRangeIn)0x1UL) // UV input range, -128~ 127 1253*53ee8cc1Swenshuai.xi 1254*53ee8cc1Swenshuai.xi typedef MS_U8 GFX_Yuv422Fmt; 1255*53ee8cc1Swenshuai.xi #define GFX_YUV_422_FMT_UY1VY0 ((GFX_Yuv422Fmt)0x00UL) // CbY1CrY0 1256*53ee8cc1Swenshuai.xi #define GFX_YUV_422_FMT_VY1UY0 ((GFX_Yuv422Fmt)0x01UL) // CrY1CbY0 1257*53ee8cc1Swenshuai.xi #define GFX_YUV_422_FMT_Y1UY0V ((GFX_Yuv422Fmt)0x02UL) // Y1CbY0Cr 1258*53ee8cc1Swenshuai.xi #define GFX_YUV_422_FMT_Y1VY0U ((GFX_Yuv422Fmt)0x03UL) // Y1CrY0Cb 1259*53ee8cc1Swenshuai.xi 1260*53ee8cc1Swenshuai.xi /// Pack of YUV CSC info 1261*53ee8cc1Swenshuai.xi typedef struct 1262*53ee8cc1Swenshuai.xi { 1263*53ee8cc1Swenshuai.xi GFX_Rgb2yuvMode rgb2yuv_mode; 1264*53ee8cc1Swenshuai.xi GFX_YuvRangeOut yuv_range_out; 1265*53ee8cc1Swenshuai.xi GFX_YuvRangeIn yuv_range_in; 1266*53ee8cc1Swenshuai.xi GFX_Yuv422Fmt yuv_mem_fmt_src; 1267*53ee8cc1Swenshuai.xi GFX_Yuv422Fmt yuv_mem_fmt_dst; 1268*53ee8cc1Swenshuai.xi } GFX_YuvInfo; 1269*53ee8cc1Swenshuai.xi 1270*53ee8cc1Swenshuai.xi //------------------------------------------------- 1271*53ee8cc1Swenshuai.xi /// Define Stretch Bitblt with Color Key Type 1272*53ee8cc1Swenshuai.xi typedef enum 1273*53ee8cc1Swenshuai.xi { 1274*53ee8cc1Swenshuai.xi /// Do nothing 1275*53ee8cc1Swenshuai.xi GFX_DONOTHING = 0, 1276*53ee8cc1Swenshuai.xi /// Nearest When the Color Key happened 1277*53ee8cc1Swenshuai.xi GFX_NEAREST = 1, 1278*53ee8cc1Swenshuai.xi /// Replace the Key to Custom Color 1279*53ee8cc1Swenshuai.xi GFX_REPLACE_KEY_2_CUS = 2, 1280*53ee8cc1Swenshuai.xi } GFX_StretchCKType; 1281*53ee8cc1Swenshuai.xi 1282*53ee8cc1Swenshuai.xi //------------------------------------------------- 1283*53ee8cc1Swenshuai.xi /// Define DFB Blending Related: 1284*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_COLORALPHA 0x0001UL 1285*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_ALPHACHANNEL 0x0002UL 1286*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_COLORIZE 0x0004UL 1287*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_SRCPREMUL 0x0008UL 1288*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_SRCPREMULCOL 0x0010UL 1289*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_DSTPREMUL 0x0020UL 1290*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_XOR 0x0040UL 1291*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_DEMULTIPLY 0x0080UL 1292*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_SRCALPHAMASK 0x0100UL 1293*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_SRCCOLORMASK 0x0200UL 1294*53ee8cc1Swenshuai.xi #define GFX_DFB_BLD_FLAG_ALL 0x03FFUL 1295*53ee8cc1Swenshuai.xi 1296*53ee8cc1Swenshuai.xi typedef enum 1297*53ee8cc1Swenshuai.xi { 1298*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_ZERO = 0, 1299*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_ONE = 1, 1300*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_SRCCOLOR = 2, 1301*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_INVSRCCOLOR = 3, 1302*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_SRCALPHA = 4, 1303*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_INVSRCALPHA = 5, 1304*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_DESTALPHA = 6, 1305*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_INVDESTALPHA = 7, 1306*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_DESTCOLOR = 8, 1307*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_INVDESTCOLOR = 9, 1308*53ee8cc1Swenshuai.xi GFX_DFB_BLD_OP_SRCALPHASAT = 10, 1309*53ee8cc1Swenshuai.xi }GFX_DFBBldOP; 1310*53ee8cc1Swenshuai.xi 1311*53ee8cc1Swenshuai.xi //============================================================================= 1312*53ee8cc1Swenshuai.xi // GFX format capability setting 1313*53ee8cc1Swenshuai.xi //============================================================================= 1314*53ee8cc1Swenshuai.xi ///Define Buffer Usage Type 1315*53ee8cc1Swenshuai.xi typedef enum 1316*53ee8cc1Swenshuai.xi { 1317*53ee8cc1Swenshuai.xi /// Desitination buffer for LINE, RECT, BLT 1318*53ee8cc1Swenshuai.xi E_GFX_BUF_DST = 0, 1319*53ee8cc1Swenshuai.xi /// Source buffer for BLT 1320*53ee8cc1Swenshuai.xi E_GFX_BUF_SRC = 1, 1321*53ee8cc1Swenshuai.xi } EN_GFX_BUF_TYPE; 1322*53ee8cc1Swenshuai.xi 1323*53ee8cc1Swenshuai.xi /// Define gfx format capability type 1324*53ee8cc1Swenshuai.xi typedef enum 1325*53ee8cc1Swenshuai.xi { 1326*53ee8cc1Swenshuai.xi E_GFX_FMT_CAP_NONE = 0x0, 1327*53ee8cc1Swenshuai.xi E_GFX_FMT_CAP_MULTI_PIXEL, 1328*53ee8cc1Swenshuai.xi } EN_GFX_FMT_CAPS_TYPE; 1329*53ee8cc1Swenshuai.xi 1330*53ee8cc1Swenshuai.xi typedef enum 1331*53ee8cc1Swenshuai.xi { 1332*53ee8cc1Swenshuai.xi E_GFX_CONFIG_BURST_MIU_LENGTH, 1333*53ee8cc1Swenshuai.xi } EN_GFX_CONFIG_TYPE; 1334*53ee8cc1Swenshuai.xi 1335*53ee8cc1Swenshuai.xi typedef enum 1336*53ee8cc1Swenshuai.xi { 1337*53ee8cc1Swenshuai.xi E_GFX_CONFIG_INIT, 1338*53ee8cc1Swenshuai.xi } EN_GFX_CONFIG_INIT; 1339*53ee8cc1Swenshuai.xi 1340*53ee8cc1Swenshuai.xi 1341*53ee8cc1Swenshuai.xi typedef struct 1342*53ee8cc1Swenshuai.xi { 1343*53ee8cc1Swenshuai.xi MS_BOOL bEnable; 1344*53ee8cc1Swenshuai.xi MS_U32 u32BurstLen; 1345*53ee8cc1Swenshuai.xi }GFX_Set_BurstMiuLen; 1346*53ee8cc1Swenshuai.xi 1347*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1348*53ee8cc1Swenshuai.xi { 1349*53ee8cc1Swenshuai.xi /// Color format\n 1350*53ee8cc1Swenshuai.xi /// - GFX_FMT_I1\n 1351*53ee8cc1Swenshuai.xi /// - GFX_FMT_I2\n 1352*53ee8cc1Swenshuai.xi /// - GFX_FMT_I4\n 1353*53ee8cc1Swenshuai.xi /// - GFX_FMT_I8\n 1354*53ee8cc1Swenshuai.xi /// - GFX_FMT_RGB565\n 1355*53ee8cc1Swenshuai.xi /// - GFX_FMT_ARGB1555\n 1356*53ee8cc1Swenshuai.xi /// - GFX_FMT_ARGB4444\n 1357*53ee8cc1Swenshuai.xi /// - GFX_FMT_1BAAFGBG123433\n 1358*53ee8cc1Swenshuai.xi /// - GFX_FMT_ARGB8888\n 1359*53ee8cc1Swenshuai.xi GFX_Buffer_Format u32ColorFmt; 1360*53ee8cc1Swenshuai.xi EN_GFX_BUF_TYPE eBufferType; 1361*53ee8cc1Swenshuai.xi EN_GFX_FMT_CAPS_TYPE eFmtCapsType; 1362*53ee8cc1Swenshuai.xi MS_U8 u8BaseAlign; 1363*53ee8cc1Swenshuai.xi MS_U8 u8PitchAlign; 1364*53ee8cc1Swenshuai.xi }GFX_FmtAlignCapsInfo; 1365*53ee8cc1Swenshuai.xi 1366*53ee8cc1Swenshuai.xi //============================================================================= 1367*53ee8cc1Swenshuai.xi // GFX capability setting 1368*53ee8cc1Swenshuai.xi //============================================================================= 1369*53ee8cc1Swenshuai.xi 1370*53ee8cc1Swenshuai.xi //GFX Capability 1371*53ee8cc1Swenshuai.xi typedef enum 1372*53ee8cc1Swenshuai.xi { 1373*53ee8cc1Swenshuai.xi E_GFX_CAP_MULTI_PIXEL, 1374*53ee8cc1Swenshuai.xi E_GFX_CAP_BLT_DOWN_SCALE, 1375*53ee8cc1Swenshuai.xi E_GFX_CAP_DFB_BLENDING, 1376*53ee8cc1Swenshuai.xi E_GFX_CAP_ALIGN, 1377*53ee8cc1Swenshuai.xi E_GFX_CAP_TLB, 1378*53ee8cc1Swenshuai.xi }EN_GFX_CAPS; 1379*53ee8cc1Swenshuai.xi 1380*53ee8cc1Swenshuai.xi ///GFX Capability MultiPixel Info 1381*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1382*53ee8cc1Swenshuai.xi { 1383*53ee8cc1Swenshuai.xi MS_U16 WordUnit; 1384*53ee8cc1Swenshuai.xi MS_BOOL bSupportMultiPixel; 1385*53ee8cc1Swenshuai.xi }GFX_CapMultiPixelInfo; 1386*53ee8cc1Swenshuai.xi 1387*53ee8cc1Swenshuai.xi ///GFX Capability Bitblt down scale Info 1388*53ee8cc1Swenshuai.xi typedef struct DLL_PACKED 1389*53ee8cc1Swenshuai.xi { 1390*53ee8cc1Swenshuai.xi /// Bitblt down scale range start 1391*53ee8cc1Swenshuai.xi MS_U8 u8RangeMax; 1392*53ee8cc1Swenshuai.xi /// Bitblt down scale range end 1393*53ee8cc1Swenshuai.xi MS_U8 u8RangeMin; 1394*53ee8cc1Swenshuai.xi /// Bitblt down scale continuous range end 1395*53ee8cc1Swenshuai.xi MS_U8 u8ContinuousRangeMin; 1396*53ee8cc1Swenshuai.xi /// Is full range support down scaling. 1397*53ee8cc1Swenshuai.xi /// - TRUE: The down scale value between u8RangeMax to u8RangeMin is fully supported. 1398*53ee8cc1Swenshuai.xi /// - FALSE: The down scale value between u8RangeMax to u8ContinuousRangeMin is fully supported. 1399*53ee8cc1Swenshuai.xi /// The down scale value between u8ContinuousRangeMin to u8RangeMin is supported 1400*53ee8cc1Swenshuai.xi /// if the value is power of two (e.g., 4, 8, 16, and 32). 1401*53ee8cc1Swenshuai.xi MS_BOOL bFullRangeSupport; 1402*53ee8cc1Swenshuai.xi }GFX_BLT_DownScaleInfo; 1403*53ee8cc1Swenshuai.xi 1404*53ee8cc1Swenshuai.xi //GFX TLB Mode 1405*53ee8cc1Swenshuai.xi typedef enum 1406*53ee8cc1Swenshuai.xi { 1407*53ee8cc1Swenshuai.xi /// TLB for None 1408*53ee8cc1Swenshuai.xi E_GFX_TLB_NONE = 0x0000, 1409*53ee8cc1Swenshuai.xi /// TLB for Source 1410*53ee8cc1Swenshuai.xi E_GFX_TLB_SRC = 0x0001, 1411*53ee8cc1Swenshuai.xi /// TLB for Destination 1412*53ee8cc1Swenshuai.xi E_GFX_TLB_DST = 0x0002, 1413*53ee8cc1Swenshuai.xi /// TLB for Source and Destination 1414*53ee8cc1Swenshuai.xi E_GFX_TLB_SRC_DST = 0x0003, 1415*53ee8cc1Swenshuai.xi }EN_GFX_TLB_Mode; 1416*53ee8cc1Swenshuai.xi 1417*53ee8cc1Swenshuai.xi //----------------------------------------------------------------------------- 1418*53ee8cc1Swenshuai.xi // Functions 1419*53ee8cc1Swenshuai.xi //----------------------------------------------------------------------------- 1420*53ee8cc1Swenshuai.xi //----------------- 1421*53ee8cc1Swenshuai.xi // GFX_INIT 1422*53ee8cc1Swenshuai.xi //----------------- 1423*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1424*53ee8cc1Swenshuai.xi /// Initialize GFX module. 1425*53ee8cc1Swenshuai.xi /// @ingroup GFX_INIT 1426*53ee8cc1Swenshuai.xi /// @param geConfig \b IN: init config 1427*53ee8cc1Swenshuai.xi /// @return void 1428*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1429*53ee8cc1Swenshuai.xi DLL_PUBLIC extern void MApi_GFX_Init(GFX_Config *geConfig); 1430*53ee8cc1Swenshuai.xi 1431*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1432*53ee8cc1Swenshuai.xi /// Initialize GFX module. 1433*53ee8cc1Swenshuai.xi /// @ingroup GFX_INIT 1434*53ee8cc1Swenshuai.xi /// @param geConfig \b IN: init config 1435*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1436*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1437*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1438*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetConfig(EN_GFX_CONFIG_INIT enType,void *plist,MS_U32 u32Len); 1439*53ee8cc1Swenshuai.xi 1440*53ee8cc1Swenshuai.xi //----------------- 1441*53ee8cc1Swenshuai.xi // GFX_ToBeRemove 1442*53ee8cc1Swenshuai.xi //----------------- 1443*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1444*53ee8cc1Swenshuai.xi /// MApi_GFX_GetFontInfo 1445*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1446*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1447*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1448*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1449*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetFontInfo(MS_S32 handle, GFX_FontInfo* pinfo); 1450*53ee8cc1Swenshuai.xi 1451*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1452*53ee8cc1Swenshuai.xi /// Get clip window 1453*53ee8cc1Swenshuai.xi /// @ingroup GFX_CLIP 1454*53ee8cc1Swenshuai.xi /// @param v0 \b IN: left-top point 1455*53ee8cc1Swenshuai.xi /// @param v1 \b IN: right-down point 1456*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1457*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1458*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1459*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetClip(GFX_Point* v0, GFX_Point* v1); 1460*53ee8cc1Swenshuai.xi 1461*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1462*53ee8cc1Swenshuai.xi /// Get I2 I4 palette 1463*53ee8cc1Swenshuai.xi /// @ingroup GFX_PALETTE 1464*53ee8cc1Swenshuai.xi /// @param id \b IN: index 1465*53ee8cc1Swenshuai.xi /// @param pColor \b IN: color 1466*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1467*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1468*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1469*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetIntensity(MS_U32 idx, MS_U32 *color); 1470*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1471*53ee8cc1Swenshuai.xi /// Get tag 1472*53ee8cc1Swenshuai.xi /// @ingroup GFX_WAIT_DONE 1473*53ee8cc1Swenshuai.xi /// @param tagID \b IN: tag 1474*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1475*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1476*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1477*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetTAGID(MS_U16 *tagID); 1478*53ee8cc1Swenshuai.xi 1479*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1480*53ee8cc1Swenshuai.xi /// Get next tag 1481*53ee8cc1Swenshuai.xi /// @ingroup GFX_WAIT_DONE 1482*53ee8cc1Swenshuai.xi /// @param bStepTagBefore \b IN: next tag 1483*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1484*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1485*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1486*53ee8cc1Swenshuai.xi DLL_PUBLIC extern MS_U16 MApi_GFX_GetNextTAGID(MS_BOOL bStepTagBefore); 1487*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1488*53ee8cc1Swenshuai.xi /// MApi_GFX_GetInfo 1489*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1490*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1491*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1492*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1493*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetInfo( GFX_DbgInfo *dbg ); 1494*53ee8cc1Swenshuai.xi //----------------- 1495*53ee8cc1Swenshuai.xi // GFX_CAPS 1496*53ee8cc1Swenshuai.xi //----------------- 1497*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1498*53ee8cc1Swenshuai.xi /// Get GE capability 1499*53ee8cc1Swenshuai.xi /// @ingroup GFX_CAPS 1500*53ee8cc1Swenshuai.xi /// @param eCapType \b IN: cap type 1501*53ee8cc1Swenshuai.xi /// @param pRet \b IN: cap struct pointer 1502*53ee8cc1Swenshuai.xi /// @param ret_size \b IN: cap struct size 1503*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1504*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1505*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1506*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetGECaps(EN_GFX_CAPS eCapType, MS_U32* pRet, MS_U32 ret_size); 1507*53ee8cc1Swenshuai.xi 1508*53ee8cc1Swenshuai.xi 1509*53ee8cc1Swenshuai.xi 1510*53ee8cc1Swenshuai.xi //----------------- 1511*53ee8cc1Swenshuai.xi // GFX_DRAW 1512*53ee8cc1Swenshuai.xi //----------------- 1513*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1514*53ee8cc1Swenshuai.xi /// Draw line 1515*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW 1516*53ee8cc1Swenshuai.xi /// @param pline \b IN: line info 1517*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1518*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1519*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1520*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_DrawLine(GFX_DrawLineInfo *pline); 1521*53ee8cc1Swenshuai.xi 1522*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1523*53ee8cc1Swenshuai.xi /// Fill Rect 1524*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW 1525*53ee8cc1Swenshuai.xi /// @param pfillblock \b IN: Rect info 1526*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1527*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1528*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1529*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_RectFill(GFX_RectFillInfo *pfillblock); 1530*53ee8cc1Swenshuai.xi 1531*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1532*53ee8cc1Swenshuai.xi /// Fill Triangle 1533*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW 1534*53ee8cc1Swenshuai.xi /// @param ptriblock \b IN: Triangle info 1535*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1536*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1537*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1538*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_TriFill(GFX_TriFillInfo *ptriblock); 1539*53ee8cc1Swenshuai.xi 1540*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1541*53ee8cc1Swenshuai.xi /// Fill Span 1542*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW 1543*53ee8cc1Swenshuai.xi /// @param pspanblock \b IN: Span info 1544*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1545*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1546*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1547*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SpanFill(GFX_SpanFillInfo *pspanblock); 1548*53ee8cc1Swenshuai.xi 1549*53ee8cc1Swenshuai.xi //----------------- 1550*53ee8cc1Swenshuai.xi // GFX_BUFFER_INFO 1551*53ee8cc1Swenshuai.xi //----------------- 1552*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1553*53ee8cc1Swenshuai.xi /// Set Src buffer info 1554*53ee8cc1Swenshuai.xi /// @ingroup GFX_BUFFER_INFO 1555*53ee8cc1Swenshuai.xi /// @param bufInfo \b IN: Src buffer info 1556*53ee8cc1Swenshuai.xi /// @param offsetofByte \b IN: offset 1557*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1558*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1559*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1560*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetSrcBufferInfo(GFX_BufferInfo *bufInfo, MS_U32 offsetofByte); 1561*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1562*53ee8cc1Swenshuai.xi /// Set Dst buffer info 1563*53ee8cc1Swenshuai.xi /// @ingroup GFX_BUFFER_INFO 1564*53ee8cc1Swenshuai.xi /// @param bufInfo \b IN: Dst buffer info 1565*53ee8cc1Swenshuai.xi /// @param offsetofByte \b IN: offset 1566*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1567*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1568*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1569*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDstBufferInfo(GFX_BufferInfo *bufInfo, MS_U32 offsetofByte); 1570*53ee8cc1Swenshuai.xi 1571*53ee8cc1Swenshuai.xi 1572*53ee8cc1Swenshuai.xi 1573*53ee8cc1Swenshuai.xi //----------------- 1574*53ee8cc1Swenshuai.xi // GFX_ROP 1575*53ee8cc1Swenshuai.xi //----------------- 1576*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1577*53ee8cc1Swenshuai.xi /// Set ROP 1578*53ee8cc1Swenshuai.xi /// @ingroup GFX_ROP 1579*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1580*53ee8cc1Swenshuai.xi /// @param eRopMode \b IN: ROP operation 1581*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1582*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1583*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1584*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetROP2(MS_BOOL enable, GFX_ROP2_Op eRopMode); 1585*53ee8cc1Swenshuai.xi //----------------- 1586*53ee8cc1Swenshuai.xi // GFX_COLOR_KEY 1587*53ee8cc1Swenshuai.xi //----------------- 1588*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1589*53ee8cc1Swenshuai.xi /// Set Src color-key info 1590*53ee8cc1Swenshuai.xi /// @ingroup GFX_COLOR_KEY 1591*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1592*53ee8cc1Swenshuai.xi /// @param opMode \b IN: color key operation 1593*53ee8cc1Swenshuai.xi /// @param fmt \b IN: color format 1594*53ee8cc1Swenshuai.xi /// @param ps_color \b IN: color key range start 1595*53ee8cc1Swenshuai.xi /// @param pe_color \b IN: color key range end 1596*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1597*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1598*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1599*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetSrcColorKey(MS_BOOL enable, GFX_ColorKeyMode opMode, 1600*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt, void *ps_color, 1601*53ee8cc1Swenshuai.xi void *pe_color); 1602*53ee8cc1Swenshuai.xi 1603*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1604*53ee8cc1Swenshuai.xi /// Set Dst color-key info 1605*53ee8cc1Swenshuai.xi /// @ingroup GFX_COLOR_KEY 1606*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1607*53ee8cc1Swenshuai.xi /// @param opMode \b IN: color key operation 1608*53ee8cc1Swenshuai.xi /// @param fmt \b IN: color format 1609*53ee8cc1Swenshuai.xi /// @param ps_color \b IN: color key range start 1610*53ee8cc1Swenshuai.xi /// @param pe_color \b IN: color key range end 1611*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1612*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1613*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1614*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDstColorKey(MS_BOOL enable, GFX_ColorKeyMode opMode, 1615*53ee8cc1Swenshuai.xi GFX_Buffer_Format fmt, void *ps_color, 1616*53ee8cc1Swenshuai.xi void *pe_color); 1617*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1618*53ee8cc1Swenshuai.xi /// Set alpha blending info 1619*53ee8cc1Swenshuai.xi /// @ingroup GFX_ALPHA_BLENDING 1620*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1621*53ee8cc1Swenshuai.xi /// @param coef \b IN: color blending formular 1622*53ee8cc1Swenshuai.xi /// @param db_abl \b IN: alpha blending formular 1623*53ee8cc1Swenshuai.xi /// @param abl_const \b IN: constant alpha 1624*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1625*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1626*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1627*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetAlpha(MS_BOOL enable, GFX_BlendCoef coef, GFX_AlphaSrcFrom db_abl, MS_U8 abl_const); 1628*53ee8cc1Swenshuai.xi //----------------- 1629*53ee8cc1Swenshuai.xi // GFX_ALPHA_BLENDING 1630*53ee8cc1Swenshuai.xi //----------------- 1631*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1632*53ee8cc1Swenshuai.xi /// Enable alpha blending 1633*53ee8cc1Swenshuai.xi /// @ingroup GFX_ALPHA_BLENDING 1634*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1635*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1636*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1637*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1638*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_EnableAlphaBlending(MS_BOOL enable); 1639*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1640*53ee8cc1Swenshuai.xi /// Enable DFB 1641*53ee8cc1Swenshuai.xi /// @ingroup GFX_DFB 1642*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1643*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1644*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1645*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1646*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_EnableDFBBlending(MS_BOOL enable); 1647*53ee8cc1Swenshuai.xi 1648*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1649*53ee8cc1Swenshuai.xi /// Set DFB extra flag 1650*53ee8cc1Swenshuai.xi /// @ingroup GFX_DFB 1651*53ee8cc1Swenshuai.xi /// @param u16DFBBldFlags \b IN: extra blending flag 1652*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1653*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1654*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1655*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDFBBldFlags(MS_U16 u16DFBBldFlags); 1656*53ee8cc1Swenshuai.xi 1657*53ee8cc1Swenshuai.xi 1658*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1659*53ee8cc1Swenshuai.xi /// Set DFB fomular 1660*53ee8cc1Swenshuai.xi /// @ingroup GFX_DFB 1661*53ee8cc1Swenshuai.xi /// @param gfxSrcBldOP \b IN: src blending operation 1662*53ee8cc1Swenshuai.xi /// @param gfxDstBldOP \b IN: dst blending operation 1663*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1664*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1665*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1666*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDFBBldOP(GFX_DFBBldOP gfxSrcBldOP, GFX_DFBBldOP gfxDstBldOP); 1667*53ee8cc1Swenshuai.xi 1668*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1669*53ee8cc1Swenshuai.xi /// Set DFB constant color 1670*53ee8cc1Swenshuai.xi /// @ingroup GFX_DFB 1671*53ee8cc1Swenshuai.xi /// @param gfxRgbColor \b IN: constant color 1672*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1673*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1674*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1675*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDFBBldConstColor(GFX_RgbColor gfxRgbColor); 1676*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1677*53ee8cc1Swenshuai.xi /// BitBlit 1678*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW 1679*53ee8cc1Swenshuai.xi /// @param pfillblock \b IN: BitBlit info 1680*53ee8cc1Swenshuai.xi /// @param drawflag \b IN: BitBlit flag 1681*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1682*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1683*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1684*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_BitBlt(GFX_DrawRect *drawbuf,MS_U32 drawflag); 1685*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1686*53ee8cc1Swenshuai.xi /// BitBlit with scaling info 1687*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW 1688*53ee8cc1Swenshuai.xi /// @param pfillblock \b IN: BitBlit info 1689*53ee8cc1Swenshuai.xi /// @param drawflag \b IN: BitBlit flag 1690*53ee8cc1Swenshuai.xi /// @param ScaleInfo \b IN: Scaling info 1691*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1692*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1693*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1694*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_BitBltEx(GFX_DrawRect * drawbuf, MS_U32 drawflag, GFX_ScaleInfo * ScaleInfo); 1695*53ee8cc1Swenshuai.xi 1696*53ee8cc1Swenshuai.xi //----------------- 1697*53ee8cc1Swenshuai.xi // GFX_PALETTE 1698*53ee8cc1Swenshuai.xi //----------------- 1699*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1700*53ee8cc1Swenshuai.xi /// Set I2 I4 palette 1701*53ee8cc1Swenshuai.xi /// @ingroup GFX_PALETTE 1702*53ee8cc1Swenshuai.xi /// @param id \b IN: index 1703*53ee8cc1Swenshuai.xi /// @param fmt \b IN: color format 1704*53ee8cc1Swenshuai.xi /// @param pColor \b IN: color 1705*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1706*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1707*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1708*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetIntensity(MS_U32 id, GFX_Buffer_Format fmt, MS_U32 *pColor); 1709*53ee8cc1Swenshuai.xi 1710*53ee8cc1Swenshuai.xi 1711*53ee8cc1Swenshuai.xi //----------------- 1712*53ee8cc1Swenshuai.xi // GFX_CLIP 1713*53ee8cc1Swenshuai.xi //----------------- 1714*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1715*53ee8cc1Swenshuai.xi /// Set clip window 1716*53ee8cc1Swenshuai.xi /// @ingroup GFX_CLIP 1717*53ee8cc1Swenshuai.xi /// @param v0 \b IN: left-top point 1718*53ee8cc1Swenshuai.xi /// @param v1 \b IN: right-down point 1719*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1720*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1721*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1722*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetClip(GFX_Point* v0, GFX_Point* v1); 1723*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1724*53ee8cc1Swenshuai.xi /// MApi_GFX_SetItalic 1725*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1726*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1727*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1728*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1729*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetItalic(MS_BOOL enable,MS_U8 ini_line, MS_U8 ini_dis, MS_U8 delta); 1730*53ee8cc1Swenshuai.xi 1731*53ee8cc1Swenshuai.xi //----------------- 1732*53ee8cc1Swenshuai.xi // GFX_DITHER 1733*53ee8cc1Swenshuai.xi //----------------- 1734*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1735*53ee8cc1Swenshuai.xi /// Set Dither 1736*53ee8cc1Swenshuai.xi /// @ingroup GFX_DITHER 1737*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1738*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1739*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1740*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1741*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDither(MS_BOOL enable); 1742*53ee8cc1Swenshuai.xi 1743*53ee8cc1Swenshuai.xi //----------------- 1744*53ee8cc1Swenshuai.xi // GFX_PIXEL_MODE 1745*53ee8cc1Swenshuai.xi //----------------- 1746*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1747*53ee8cc1Swenshuai.xi /// Set one pixel mode 1748*53ee8cc1Swenshuai.xi /// @ingroup GFX_PIXEL_MODE 1749*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1750*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1751*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1752*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1753*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetOnePixelMode(MS_BOOL enable); 1754*53ee8cc1Swenshuai.xi //----------------- 1755*53ee8cc1Swenshuai.xi // GFX_OPTION 1756*53ee8cc1Swenshuai.xi //----------------- 1757*53ee8cc1Swenshuai.xi //----------------- 1758*53ee8cc1Swenshuai.xi // GFX_STRETCH 1759*53ee8cc1Swenshuai.xi //----------------- 1760*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1761*53ee8cc1Swenshuai.xi /// Enable Nearest mode 1762*53ee8cc1Swenshuai.xi /// @ingroup GFX_STRETCH 1763*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1764*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1765*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1766*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1767*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetNearestMode(MS_BOOL enable); 1768*53ee8cc1Swenshuai.xi //----------------- 1769*53ee8cc1Swenshuai.xi // GFX_MIRROR 1770*53ee8cc1Swenshuai.xi //----------------- 1771*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1772*53ee8cc1Swenshuai.xi /// Set Src mirror 1773*53ee8cc1Swenshuai.xi /// @ingroup GFX_MIRROR 1774*53ee8cc1Swenshuai.xi /// @param isMirrorX \b IN: Enable/Disable 1775*53ee8cc1Swenshuai.xi /// @param isMirrorY \b IN: Enable/Disable 1776*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1777*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1778*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1779*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetMirror(MS_BOOL isMirrorX, MS_BOOL isMirrorY); 1780*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1781*53ee8cc1Swenshuai.xi /// Set Dst mirror 1782*53ee8cc1Swenshuai.xi /// @ingroup GFX_MIRROR 1783*53ee8cc1Swenshuai.xi /// @param isMirrorX \b IN: Enable/Disable 1784*53ee8cc1Swenshuai.xi /// @param isMirrorY \b IN: Enable/Disable 1785*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1786*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1787*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1788*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDstMirror(MS_BOOL isMirrorX, MS_BOOL isMirrorY); 1789*53ee8cc1Swenshuai.xi 1790*53ee8cc1Swenshuai.xi //----------------- 1791*53ee8cc1Swenshuai.xi // GFX_ROTATE 1792*53ee8cc1Swenshuai.xi //----------------- 1793*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1794*53ee8cc1Swenshuai.xi /// Set rotation 1795*53ee8cc1Swenshuai.xi /// @ingroup GFX_ROTATE 1796*53ee8cc1Swenshuai.xi /// @param angle \b IN: angle 1797*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1798*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1799*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1800*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetRotate(GFX_RotateAngle angle); 1801*53ee8cc1Swenshuai.xi 1802*53ee8cc1Swenshuai.xi //----------------- 1803*53ee8cc1Swenshuai.xi // GFX_OPTION 1804*53ee8cc1Swenshuai.xi //----------------- 1805*53ee8cc1Swenshuai.xi //----------------- 1806*53ee8cc1Swenshuai.xi // GFX_STRETCH 1807*53ee8cc1Swenshuai.xi //----------------- 1808*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1809*53ee8cc1Swenshuai.xi /// Enable Nearest mode 1810*53ee8cc1Swenshuai.xi /// @ingroup GFX_STRETCH 1811*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1812*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1813*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1814*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1815*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetNearestMode(MS_BOOL enable); 1816*53ee8cc1Swenshuai.xi //----------------- 1817*53ee8cc1Swenshuai.xi // GFX_WAIT_DONE 1818*53ee8cc1Swenshuai.xi //----------------- 1819*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1820*53ee8cc1Swenshuai.xi /// Set tag 1821*53ee8cc1Swenshuai.xi /// @ingroup GFX_WAIT_DONE 1822*53ee8cc1Swenshuai.xi /// @param tagID \b IN: tag 1823*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1824*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1825*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1826*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetTAGID(MS_U16 tagID); 1827*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1828*53ee8cc1Swenshuai.xi /// wait for tag 1829*53ee8cc1Swenshuai.xi /// @ingroup GFX_WAIT_DONE 1830*53ee8cc1Swenshuai.xi /// @param tagID \b IN: tagID 1831*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1832*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1833*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1834*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_WaitForTAGID(MS_U16 tagID); 1835*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1836*53ee8cc1Swenshuai.xi /// polling for tag 1837*53ee8cc1Swenshuai.xi /// @ingroup GFX_WAIT_DONE 1838*53ee8cc1Swenshuai.xi /// @param tagID \b IN: tagID 1839*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1840*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1841*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1842*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_PollingTAGID(MS_U16 tagID); 1843*53ee8cc1Swenshuai.xi 1844*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1845*53ee8cc1Swenshuai.xi /// Set next tag 1846*53ee8cc1Swenshuai.xi /// @ingroup GFX_WAIT_DONE 1847*53ee8cc1Swenshuai.xi /// @param void 1848*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1849*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1850*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1851*53ee8cc1Swenshuai.xi DLL_PUBLIC extern MS_U16 MApi_GFX_SetNextTAGID(void); 1852*53ee8cc1Swenshuai.xi //----------------- 1853*53ee8cc1Swenshuai.xi // GFX_VCMQ 1854*53ee8cc1Swenshuai.xi //----------------- 1855*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1856*53ee8cc1Swenshuai.xi /// Enable GE virtual cmdq 1857*53ee8cc1Swenshuai.xi /// @ingroup GFX_VCMQ 1858*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 1859*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1860*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1861*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1862*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_EnableVCmdQueue(MS_U16 blEnable); 1863*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1864*53ee8cc1Swenshuai.xi /// Set GE virtual cmdq info 1865*53ee8cc1Swenshuai.xi /// @ingroup GFX_VCMQ 1866*53ee8cc1Swenshuai.xi /// @param u32Addr \b IN: vcmdq addr 1867*53ee8cc1Swenshuai.xi /// @param enBufSize \b IN: vcmdq size 1868*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1869*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1870*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1871*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 1872*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetVCmdBuffer(MS_PHYADDR u32Addr, GFX_VcmqBufSize enBufSize); 1873*53ee8cc1Swenshuai.xi #else 1874*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetVCmdBuffer(MS_PHY PhyAddr, GFX_VcmqBufSize enBufSize); 1875*53ee8cc1Swenshuai.xi #endif 1876*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1877*53ee8cc1Swenshuai.xi /// Set GE write queue threadhold to DRAM 1878*53ee8cc1Swenshuai.xi /// @ingroup GFX_VCMQ 1879*53ee8cc1Swenshuai.xi /// @param u8W_Threshold \b IN: Threshold 1880*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1881*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1882*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1883*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GE_SetVCmd_W_Thread(MS_U8 u8W_Threshold); 1884*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1885*53ee8cc1Swenshuai.xi /// Set GE read queue threadhold to DRAM 1886*53ee8cc1Swenshuai.xi /// @ingroup GFX_VCMQ 1887*53ee8cc1Swenshuai.xi /// @param u8R_Threshold \b IN: Threshold 1888*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1889*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1890*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1891*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GE_SetVCmd_R_Thread(MS_U8 u8R_Threshold); 1892*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1893*53ee8cc1Swenshuai.xi /// flush all ge queue 1894*53ee8cc1Swenshuai.xi /// @ingroup GFX_WAIT_DONE 1895*53ee8cc1Swenshuai.xi /// @param void 1896*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1897*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1898*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1899*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_FlushQueue(void) ; 1900*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1901*53ee8cc1Swenshuai.xi /// MApi_GFX_PowerOn 1902*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1903*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1904*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1905*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1906*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_PowerOn(void); 1907*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1908*53ee8cc1Swenshuai.xi /// MApi_GFX_PowerOff 1909*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1910*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1911*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1912*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1913*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_PowerOff(void); 1914*53ee8cc1Swenshuai.xi //----------------- 1915*53ee8cc1Swenshuai.xi // GFX_POWER_STATE 1916*53ee8cc1Swenshuai.xi //----------------- 1917*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1918*53ee8cc1Swenshuai.xi /// Set GE suspend resume 1919*53ee8cc1Swenshuai.xi /// @ingroup GFX_POWER_STATE 1920*53ee8cc1Swenshuai.xi /// @param u16PowerState \b IN: suspend/resume 1921*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1922*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1923*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1924*53ee8cc1Swenshuai.xi DLL_PUBLIC extern MS_U32 MApi_GFX_SetPowerState(EN_POWER_MODE u16PowerState); 1925*53ee8cc1Swenshuai.xi 1926*53ee8cc1Swenshuai.xi //----------------- 1927*53ee8cc1Swenshuai.xi // GFX_WRITE_PROTECT 1928*53ee8cc1Swenshuai.xi //----------------- 1929*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1930*53ee8cc1Swenshuai.xi /// Set GE write protect 1931*53ee8cc1Swenshuai.xi /// @ingroup GFX_WRITE_PROTECT 1932*53ee8cc1Swenshuai.xi /// @param miu \b IN: miu 1933*53ee8cc1Swenshuai.xi /// @param addr_low \b IN: addr_low 1934*53ee8cc1Swenshuai.xi /// @param addr_high \b IN: addr_high 1935*53ee8cc1Swenshuai.xi /// @param eWPType \b IN: eWPType 1936*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1937*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1938*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1939*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 1940*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_WriteProtect(MS_U8 miu,MS_U32 addr_low,MS_U32 addr_high,GFX_WPType eWPType); 1941*53ee8cc1Swenshuai.xi #else 1942*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_WriteProtect(MS_U8 miu,MS_PHY addr_low,MS_PHY addr_high,GFX_WPType eWPType); 1943*53ee8cc1Swenshuai.xi #endif 1944*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1945*53ee8cc1Swenshuai.xi /// Set I8 palette 1946*53ee8cc1Swenshuai.xi /// @ingroup GFX_PALETTE 1947*53ee8cc1Swenshuai.xi /// @param pPalArray \b IN: color array 1948*53ee8cc1Swenshuai.xi /// @param u32PalStart \b IN: color index start 1949*53ee8cc1Swenshuai.xi /// @param u32PalEnd \b IN: color index end 1950*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1951*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1952*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetPaletteOpt( GFX_PaletteEntry *pPalArray, MS_U16 u32PalStart, MS_U16 u32PalEnd); 1953*53ee8cc1Swenshuai.xi 1954*53ee8cc1Swenshuai.xi 1955*53ee8cc1Swenshuai.xi 1956*53ee8cc1Swenshuai.xi //----------------- 1957*53ee8cc1Swenshuai.xi // GFX_DRAW_MISC 1958*53ee8cc1Swenshuai.xi //----------------- 1959*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1960*53ee8cc1Swenshuai.xi /// MApi_GFX_DrawBitmap 1961*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW_MISC 1962*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1963*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1964*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1965*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_DrawBitmap(MS_S32 handle, GFX_DrawBmpInfo *pbmpfmt); 1966*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1967*53ee8cc1Swenshuai.xi /// MApi_GFX_TextOut 1968*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW_MISC 1969*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1970*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1971*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1972*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_TextOut(MS_S32 fhandle, MS_U8 *pindex, MS_U32 strwidth, GFX_TextOutInfo *pfmt); 1973*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1974*53ee8cc1Swenshuai.xi /// MApi_GFX_CharacterOut 1975*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW_MISC 1976*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1977*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1978*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1979*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_CharacterOut(GFX_CharInfo* pChar, GFX_TextOutInfo *pfmt); 1980*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1981*53ee8cc1Swenshuai.xi /// MApi_GFX_GetBitmapInfo 1982*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1983*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1984*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1985*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1986*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetBitmapInfo(MS_S32 handle, GFX_BitmapInfo* pinfo); 1987*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1988*53ee8cc1Swenshuai.xi /// MApi_GFX_GetFrameBufferInfo 1989*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1990*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1991*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1992*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1993*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetFrameBufferInfo(MS_U32 *width, MS_U32 *height, MS_U32 *pitch, MS_U32 *fbFmt, MS_PHY *addr); 1994*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 1995*53ee8cc1Swenshuai.xi /// MApi_GFX_TrapezoidFill 1996*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 1997*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 1998*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 1999*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2000*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_TrapezoidFill(GFX_RectFillInfo *pGfxFillInfo); 2001*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2002*53ee8cc1Swenshuai.xi /// MApi_GFX_EnableTrapezoidAA 2003*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2004*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2005*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2006*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2007*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_EnableTrapezoidAA(MS_BOOL bEnable); 2008*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2009*53ee8cc1Swenshuai.xi /// MApi_GFX_EnableTrapSubPixCorr 2010*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2011*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2012*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2013*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2014*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_EnableTrapSubPixCorr(MS_BOOL bEnable); 2015*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2016*53ee8cc1Swenshuai.xi /// MApi_GFX_QueryTextDispLength 2017*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC_NOS 2018*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2019*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2020*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2021*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_QueryTextDispLength(MS_S32 fhandle, MS_U8 *pu8index, MS_U32 u32strwidth, 2022*53ee8cc1Swenshuai.xi GFX_TextOutInfo *pfmt, MS_U32* pu32DispLength); 2023*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2024*53ee8cc1Swenshuai.xi /// Set alpha formular 2025*53ee8cc1Swenshuai.xi /// @ingroup GFX_ALPHA_BLENDING 2026*53ee8cc1Swenshuai.xi /// @param eMode \b IN: alpha blending formular 2027*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2028*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2029*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2030*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetAlphaSrcFrom(GFX_AlphaSrcFrom eMode); 2031*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2032*53ee8cc1Swenshuai.xi /// Set color formular 2033*53ee8cc1Swenshuai.xi /// @ingroup GFX_ALPHA_BLENDING 2034*53ee8cc1Swenshuai.xi /// @param blendcoef \b IN: color blending formular 2035*53ee8cc1Swenshuai.xi /// @param blendfactor \b IN: constant alpha 2036*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2037*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2038*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetAlphaBlending(GFX_BlendCoef blendcoef, MS_U8 blendfactor); 2039*53ee8cc1Swenshuai.xi //----------------- 2040*53ee8cc1Swenshuai.xi // GFX_DFB 2041*53ee8cc1Swenshuai.xi //----------------- 2042*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2043*53ee8cc1Swenshuai.xi /// Query DFB capability 2044*53ee8cc1Swenshuai.xi /// @ingroup GFX_DFB 2045*53ee8cc1Swenshuai.xi /// @param pU16SupportedBldFlags \b IN: DFB capability 2046*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2047*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2048*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2049*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_QueryDFBBldCaps(MS_U16 *pU16SupportedBldFlags); 2050*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2051*53ee8cc1Swenshuai.xi /// MApi_GFX_SetDFBBldSrcColorMask 2052*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2053*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2054*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2055*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2056*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDFBBldSrcColorMask(GFX_RgbColor gfxRgbColor); 2057*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2058*53ee8cc1Swenshuai.xi /// MApi_GFX_Line_Pattern_Reset 2059*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC_NOS 2060*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2061*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2062*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2063*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_Line_Pattern_Reset(void); 2064*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2065*53ee8cc1Swenshuai.xi /// MApi_GFX_Set_Line_Pattern 2066*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC_NOS 2067*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2068*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2069*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2070*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_Set_Line_Pattern(MS_BOOL enable, MS_U8 linePattern, MS_U8 repeatFactor); 2071*53ee8cc1Swenshuai.xi 2072*53ee8cc1Swenshuai.xi //----------------- 2073*53ee8cc1Swenshuai.xi // GFX_DRAW_SETTING 2074*53ee8cc1Swenshuai.xi //----------------- 2075*53ee8cc1Swenshuai.xi //----------------- 2076*53ee8cc1Swenshuai.xi // GFX_BEGINE_END 2077*53ee8cc1Swenshuai.xi //----------------- 2078*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2079*53ee8cc1Swenshuai.xi /// Begine of draw. 2080*53ee8cc1Swenshuai.xi /// @ingroup GFX_LOCK_BEGINE_END 2081*53ee8cc1Swenshuai.xi /// @param void 2082*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2083*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2084*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2085*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_BeginDraw(void); 2086*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2087*53ee8cc1Swenshuai.xi /// End of draw. 2088*53ee8cc1Swenshuai.xi /// @ingroup GFX_LOCK_BEGINE_END 2089*53ee8cc1Swenshuai.xi /// @param void 2090*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2091*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2092*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2093*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_EndDraw(void); 2094*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2095*53ee8cc1Swenshuai.xi /// MApi_GFX_YUV_Get 2096*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2097*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2098*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2099*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2100*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_YUV_Get(GFX_YuvInfo* pYuvInfo); 2101*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2102*53ee8cc1Swenshuai.xi /// MApi_GFX_RectFrame 2103*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC_NOS 2104*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2105*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2106*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2107*53ee8cc1Swenshuai.xi DLL_PUBLIC extern void MApi_GFX_RectFrame(GFX_RectFillInfo *pblock, GFX_DrawLineInfo *plinefmt); 2108*53ee8cc1Swenshuai.xi //----------------- 2109*53ee8cc1Swenshuai.xi // GFX_R2Y 2110*53ee8cc1Swenshuai.xi //----------------- 2111*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2112*53ee8cc1Swenshuai.xi /// Set R2Y CSC 2113*53ee8cc1Swenshuai.xi /// @ingroup GFX_R2Y 2114*53ee8cc1Swenshuai.xi /// @param mode \b IN: mode 2115*53ee8cc1Swenshuai.xi /// @param yuv_out_range \b IN: dst YUV range 2116*53ee8cc1Swenshuai.xi /// @param uv_in_range \b IN: src UV range 2117*53ee8cc1Swenshuai.xi /// @param srcfmt \b IN: src YUV fmt 2118*53ee8cc1Swenshuai.xi /// @param dstfmt \b IN: dst YUV fmt 2119*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2120*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2121*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2122*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetDC_CSC_FMT(GFX_YUV_Rgb2Yuv mode, GFX_YUV_OutRange yuv_out_range, GFX_YUV_InRange uv_in_range, GFX_YUV_422 srcfmt, GFX_YUV_422 dstfmt); 2123*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2124*53ee8cc1Swenshuai.xi /// MApi_GFX_SetPatchMode 2125*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2126*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2127*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2128*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2129*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetPatchMode(MS_BOOL enable); 2130*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2131*53ee8cc1Swenshuai.xi /// Get buffer info 2132*53ee8cc1Swenshuai.xi /// @ingroup GFX_BUFFER_INFO 2133*53ee8cc1Swenshuai.xi /// @param srcbufInfo \b IN: Src buffer info 2134*53ee8cc1Swenshuai.xi /// @param dstbufInfo \b IN: Dst buffer info 2135*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2136*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2137*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2138*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetBufferInfo(PGFX_BufferInfo srcbufInfo, PGFX_BufferInfo dstbufInfo); 2139*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2140*53ee8cc1Swenshuai.xi /// Clear frame by 32 bits value 2141*53ee8cc1Swenshuai.xi /// @ingroup GFX_CLEAR 2142*53ee8cc1Swenshuai.xi /// @param StrAddr \b IN: addr 2143*53ee8cc1Swenshuai.xi /// @param length \b IN: len 2144*53ee8cc1Swenshuai.xi /// @param ClearValue \b IN: value 2145*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2146*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2147*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2148*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 2149*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_ClearFrameBufferByWord(MS_PHYADDR StrAddr, MS_U32 length, MS_U32 ClearValue); 2150*53ee8cc1Swenshuai.xi #else 2151*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_ClearFrameBufferByWord(MS_PHY StrAddr, MS_U32 length, MS_U32 ClearValue); 2152*53ee8cc1Swenshuai.xi #endif 2153*53ee8cc1Swenshuai.xi //----------------- 2154*53ee8cc1Swenshuai.xi // GFX_CLEAR 2155*53ee8cc1Swenshuai.xi //----------------- 2156*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2157*53ee8cc1Swenshuai.xi /// Clear frame by 8 bits value 2158*53ee8cc1Swenshuai.xi /// @ingroup GFX_CLEAR 2159*53ee8cc1Swenshuai.xi /// @param StrAddr \b IN: addr 2160*53ee8cc1Swenshuai.xi /// @param length \b IN: len 2161*53ee8cc1Swenshuai.xi /// @param ClearValue \b IN: value 2162*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2163*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2164*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2165*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 2166*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_ClearFrameBuffer(MS_PHYADDR StrAddr, MS_U32 length, MS_U8 ClearValue); 2167*53ee8cc1Swenshuai.xi #else 2168*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_ClearFrameBuffer(MS_PHY StrAddr, MS_U32 length, MS_U8 ClearValue); 2169*53ee8cc1Swenshuai.xi #endif 2170*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2171*53ee8cc1Swenshuai.xi /// Set alpha value in ARGB1555 2172*53ee8cc1Swenshuai.xi /// @ingroup GFX_ALPHA_BLENDING 2173*53ee8cc1Swenshuai.xi /// @param coef \b IN: alpha value 2174*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2175*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2176*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2177*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetAlpha_ARGB1555(MS_U8 coef); 2178*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2179*53ee8cc1Swenshuai.xi /// Get alpha value in ARGB1555 2180*53ee8cc1Swenshuai.xi /// @ingroup GFX_ALPHA_BLENDING 2181*53ee8cc1Swenshuai.xi /// @param coef \b IN: alpha value 2182*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2183*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2184*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2185*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetAlpha_ARGB1555(MS_U8* coef); 2186*53ee8cc1Swenshuai.xi //----------------- 2187*53ee8cc1Swenshuai.xi // GFX_CB 2188*53ee8cc1Swenshuai.xi //----------------- 2189*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2190*53ee8cc1Swenshuai.xi /// Get Font info call back. 2191*53ee8cc1Swenshuai.xi /// @ingroup GFX_CB 2192*53ee8cc1Swenshuai.xi /// @param fpGFX_CB \b IN: Get Font info call back 2193*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2194*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2195*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2196*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 2197*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_RegisterGetFontCB(MS_U32 (*fpGFX_CB)(MS_S8, GFX_FontInfo*) ); 2198*53ee8cc1Swenshuai.xi #else 2199*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_RegisterGetFontCB(MS_PHY (*fpGFX_CB)(MS_S8, GFX_FontInfo*) ); 2200*53ee8cc1Swenshuai.xi #endif 2201*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2202*53ee8cc1Swenshuai.xi /// Get BMP info call back. 2203*53ee8cc1Swenshuai.xi /// @ingroup GFX_CB 2204*53ee8cc1Swenshuai.xi /// @param fpGFX_CB \b IN: Get BMP info call back 2205*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2206*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2207*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2208*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 2209*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_RegisterGetBMPCB(MS_U32 (*fpGFX_CB)(MS_S16, GFX_BitmapInfo*) ); 2210*53ee8cc1Swenshuai.xi #else 2211*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_RegisterGetBMPCB(MS_PHY (*fpGFX_CB)(MS_S16, GFX_BitmapInfo*) ); 2212*53ee8cc1Swenshuai.xi #endif 2213*53ee8cc1Swenshuai.xi //----------------- 2214*53ee8cc1Swenshuai.xi // GFX_ALPHA_COMPARE 2215*53ee8cc1Swenshuai.xi //----------------- 2216*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2217*53ee8cc1Swenshuai.xi /// Set alpha compare info 2218*53ee8cc1Swenshuai.xi /// @ingroup GFX_ALPHA_COMPARE 2219*53ee8cc1Swenshuai.xi /// @param enable \b IN: Enable/Disable 2220*53ee8cc1Swenshuai.xi /// @param eMode \b IN: alpha compare operation 2221*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2222*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2223*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2224*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetAlphaCmp(MS_BOOL enable, GFX_ACmpOp eMode); 2225*53ee8cc1Swenshuai.xi //----------------- 2226*53ee8cc1Swenshuai.xi // GFX_MISC 2227*53ee8cc1Swenshuai.xi //----------------- 2228*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2229*53ee8cc1Swenshuai.xi /// Configure GFX DBG level 2230*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC 2231*53ee8cc1Swenshuai.xi /// @param level \b IN: level 2232*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2233*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2234*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2235*53ee8cc1Swenshuai.xi DLL_PUBLIC extern void MApi_GFX_SetDbgLevel(MS_U32 level); 2236*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2237*53ee8cc1Swenshuai.xi /// Set source color key edge stretch mode 2238*53ee8cc1Swenshuai.xi /// @ingroup GFX_STRETCH 2239*53ee8cc1Swenshuai.xi /// @param type \b IN: stretch mode 2240*53ee8cc1Swenshuai.xi /// @param color \b IN: customer color 2241*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2242*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2243*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2244*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetStrBltSckType(GFX_StretchCKType type, GFX_RgbColor *color); 2245*53ee8cc1Swenshuai.xi //----------------- 2246*53ee8cc1Swenshuai.xi // GFX_MISC_NOS 2247*53ee8cc1Swenshuai.xi //----------------- 2248*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2249*53ee8cc1Swenshuai.xi /// MApi_GFX_SetHK 2250*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC_NOS 2251*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2252*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2253*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2254*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetHK(MS_BOOL bIsHK) ; 2255*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2256*53ee8cc1Swenshuai.xi /// MApi_GFX_GetHK 2257*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC_NOS 2258*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2259*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2260*53ee8cc1Swenshuai.xi //----------------------------------------------------------------------------------------------- 2261*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetHK(MS_BOOL *bIsHK) ; 2262*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2263*53ee8cc1Swenshuai.xi /// MApi_GFX_DrawOval 2264*53ee8cc1Swenshuai.xi /// @ingroup GFX_DRAW_MISC 2265*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2266*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2267*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2268*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_DrawOval(GFX_OvalFillInfo *pOval); 2269*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2270*53ee8cc1Swenshuai.xi /// MApi_GFX_GetStatus 2271*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2272*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2273*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2274*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2275*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetStatus( MS_BOOL *pStatus ); 2276*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2277*53ee8cc1Swenshuai.xi /// MApi_GFX_GetLibVer 2278*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2279*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2280*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2281*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2282*53ee8cc1Swenshuai.xi DLL_LOCAL extern GFX_Result MApi_GFX_GetLibVer(const MSIF_Version **ppVersion); 2283*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2284*53ee8cc1Swenshuai.xi /// Get GE alignment capability 2285*53ee8cc1Swenshuai.xi /// @ingroup GFX_CAPS 2286*53ee8cc1Swenshuai.xi /// @param pAlignCapsInfo \b IN: AlignCaps 2287*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2288*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2289*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2290*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_GetAlignCaps(GFX_FmtAlignCapsInfo* pAlignCapsInfo); 2291*53ee8cc1Swenshuai.xi /// msAPI_GE_ClearFrameBufferByWord 2292*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2293*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2294*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2295*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2296*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 2297*53ee8cc1Swenshuai.xi DLL_PUBLIC extern void msAPI_GE_ClearFrameBufferByWord (MS_PHYADDR StrAddr, MS_U32 length, MS_U32 ClearValue); 2298*53ee8cc1Swenshuai.xi #else 2299*53ee8cc1Swenshuai.xi DLL_PUBLIC extern void msAPI_GE_ClearFrameBufferByWord (MS_PHY StrAddr, MS_U32 length, MS_U32 ClearValue); 2300*53ee8cc1Swenshuai.xi #endif 2301*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2302*53ee8cc1Swenshuai.xi /// MDrv_GE_EnableAlphaBlending 2303*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2304*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2305*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2306*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2307*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MDrv_GE_EnableAlphaBlending(MS_BOOL enable); 2308*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2309*53ee8cc1Swenshuai.xi /// MDrv_GE_SetAlphaBlending 2310*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2311*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2312*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2313*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2314*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MDrv_GE_SetAlphaBlending(GFX_BlendCoef blendcoef, MS_U8 u8ConstantAlpha); 2315*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2316*53ee8cc1Swenshuai.xi /// MDrv_GE_PE_SetIntensity 2317*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2318*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2319*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2320*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2321*53ee8cc1Swenshuai.xi DLL_PUBLIC extern void MDrv_GE_PE_SetIntensity(MS_U8 id, GFX_Buffer_Format fmt, MS_U32* pcolor); 2322*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2323*53ee8cc1Swenshuai.xi /// MApi_GFX_SetTLBMode 2324*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2325*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2326*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2327*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2328*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetTLBMode(EN_GFX_TLB_Mode TLBmode); 2329*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2330*53ee8cc1Swenshuai.xi /// MApi_GFX_SetTLBBaseADDR 2331*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2332*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2333*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2334*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2335*53ee8cc1Swenshuai.xi #if defined(UFO_PUBLIC_HEADER_300) || defined(UFO_PUBLIC_HEADER_212) 2336*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetTLBBaseADDR(MS_PHYADDR u32TLBSrcMiuAddr,MS_PHYADDR u32TLBDstMiuAddr); 2337*53ee8cc1Swenshuai.xi #else 2338*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetTLBBaseADDR(MS_PHY phyTLBSrcMiuAddr,MS_PHY phyTLBDstMiuAddr); 2339*53ee8cc1Swenshuai.xi #endif 2340*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2341*53ee8cc1Swenshuai.xi /// MApi_GFX_SetTLBFlushTable 2342*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2343*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2344*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2345*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2346*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetTLBFlushTable(MS_BOOL enable); 2347*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2348*53ee8cc1Swenshuai.xi /// MApi_GFX_SetTLBTag 2349*53ee8cc1Swenshuai.xi /// @ingroup GFX_ToBeRemove 2350*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2351*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2352*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2353*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_SetTLBTag(MS_U16 tag); 2354*53ee8cc1Swenshuai.xi 2355*53ee8cc1Swenshuai.xi 2356*53ee8cc1Swenshuai.xi //----------------- 2357*53ee8cc1Swenshuai.xi // GFX_MISC_BOX 2358*53ee8cc1Swenshuai.xi //----------------- 2359*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2360*53ee8cc1Swenshuai.xi /// MApi_GFX_BitbltByTwoSourceBuffer 2361*53ee8cc1Swenshuai.xi /// @ingroup GFX_MISC_BOX 2362*53ee8cc1Swenshuai.xi /// @return GFX_SUCCESS - Success 2363*53ee8cc1Swenshuai.xi /// @return GFX_FAIL - Failure 2364*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2365*53ee8cc1Swenshuai.xi DLL_PUBLIC extern GFX_Result MApi_GFX_BitbltByTwoSourceBuffer(PGFX_BufferInfo dstbufInfo, GFX_DrawTwoSourceRect *pbmpfmt, MS_U32 drawflag); 2366*53ee8cc1Swenshuai.xi 2367*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2368*53ee8cc1Swenshuai.xi /// Finalize GFX module. 2369*53ee8cc1Swenshuai.xi /// @ingroup GFX_INIT 2370*53ee8cc1Swenshuai.xi /// @param void 2371*53ee8cc1Swenshuai.xi /// @return void 2372*53ee8cc1Swenshuai.xi //------------------------------------------------------------------------------------------------- 2373*53ee8cc1Swenshuai.xi DLL_PUBLIC extern void MApi_GE_Exit(void); 2374*53ee8cc1Swenshuai.xi 2375*53ee8cc1Swenshuai.xi 2376*53ee8cc1Swenshuai.xi 2377*53ee8cc1Swenshuai.xi #ifdef __cplusplus 2378*53ee8cc1Swenshuai.xi } 2379*53ee8cc1Swenshuai.xi #endif 2380*53ee8cc1Swenshuai.xi 2381*53ee8cc1Swenshuai.xi #endif //_API_GFX_H_ 2382*53ee8cc1Swenshuai.xi 2383