Searched refs:num_fx (Results 1 – 1 of 1) sorted by relevance
5200 int num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_effects_set() local5204 if ((idx < 0) || (idx >= num_fx)) in ca0132_effects_set()6907 int i, num_fx, num_sliders; in ca0132_build_controls() local6934 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_build_controls()6935 for (i = 0; i < num_fx; i++) { in ca0132_build_controls()8060 int num_fx; in ca0132_setup_defaults() local8067 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in ca0132_setup_defaults()8068 for (idx = 0; idx < num_fx; idx++) { in ca0132_setup_defaults()8105 int num_fx; in r3d_setup_defaults() local8136 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in r3d_setup_defaults()[all …]