Searched refs:GL_SHADING_LANGUAGE_VERSION (Results 1 – 6 of 6) sorted by relevance
693 shading_version_string = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); in glamor_init()
237 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
239 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
35096 glamor: Compute GLSL version from GL_SHADING_LANGUAGE_VERSION (v3)