Searched refs:GL_ACTIVE_UNIFORM_MAX_LENGTH (Results 1 – 5 of 5) sorted by relevance
92 MBGL_CHECK_ERROR(glGetProgramiv(id, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxLength)); in activeUniforms()
234 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 macro
236 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 macro