Searched refs:skipRows (Results 1 – 8 of 8) sorted by relevance
| /OK3568_Linux_fs/external/xserver/hw/dmx/glxProxy/ |
| H A D | renderpixswap.c | 43 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_PolygonStipple() 58 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_Bitmap() 81 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage1D() 109 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage2D() 139 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage3D() 171 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_DrawPixels() 195 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage1D() 221 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage2D() 252 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage3D() 285 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_ColorTable() [all …]
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| H A D | glxserver.h | 228 GLint rowLength, GLint skipRows, GLint alignment); 232 GLint skipImages, GLint skipRows, GLint alignment);
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| /OK3568_Linux_fs/external/xserver/glx/ |
| H A D | renderpixswap.c | 51 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_SeparableFilter2D() 69 glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows); in __glXDispSwap_SeparableFilter2D() 77 0, hdr->rowLength, 0, hdr->skipRows, in __glXDispSwap_SeparableFilter2D()
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| H A D | renderpix.c | 51 glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows); in __glXDisp_SeparableFilter2D() 59 0, hdr->rowLength, 0, hdr->skipRows, in __glXDisp_SeparableFilter2D()
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| H A D | rensize.c | 165 GLint skipImages, GLint skipRows, GLint alignment) in __glXImageSize() argument 197 if (imageHeight < 0 || rowLength < 0 || skipImages < 0 || skipRows < 0) in __glXImageSize() 217 return safe_mul(safe_add(h, skipRows), rowSize); in __glXImageSize() 328 h = safe_add(h, skipRows); in __glXImageSize()
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| H A D | glxserver.h | 207 GLint skipRows, GLint alignment);
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| H A D | indirect_dispatch.c | 153 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_Bitmap() 902 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_PolygonStipple() 968 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexImage1D() 989 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexImage2D() 1495 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_DrawPixels() 2696 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexSubImage1D() 2716 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexSubImage2D() 2752 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_ColorTable() 2918 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_ColorSubTable() 2946 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_ConvolutionFilter1D() [all …]
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| H A D | indirect_dispatch_swap.c | 291 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_Bitmap() 1066 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_PolygonStipple() 1138 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage1D() 1161 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage2D() 1700 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_DrawPixels() 2988 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage1D() 3010 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage2D() 3049 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorTable() 3230 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorSubTable() 3261 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter1D() [all …]
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