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Searched refs:skipRows (Results 1 – 8 of 8) sorted by relevance

/OK3568_Linux_fs/external/xserver/hw/dmx/glxProxy/
H A Drenderpixswap.c43 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_PolygonStipple()
58 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_Bitmap()
81 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage1D()
109 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage2D()
139 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage3D()
171 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_DrawPixels()
195 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage1D()
221 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage2D()
252 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage3D()
285 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_ColorTable()
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H A Dglxserver.h228 GLint rowLength, GLint skipRows, GLint alignment);
232 GLint skipImages, GLint skipRows, GLint alignment);
/OK3568_Linux_fs/external/xserver/glx/
H A Drenderpixswap.c51 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_SeparableFilter2D()
69 glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows); in __glXDispSwap_SeparableFilter2D()
77 0, hdr->rowLength, 0, hdr->skipRows, in __glXDispSwap_SeparableFilter2D()
H A Drenderpix.c51 glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows); in __glXDisp_SeparableFilter2D()
59 0, hdr->rowLength, 0, hdr->skipRows, in __glXDisp_SeparableFilter2D()
H A Drensize.c165 GLint skipImages, GLint skipRows, GLint alignment) in __glXImageSize() argument
197 if (imageHeight < 0 || rowLength < 0 || skipImages < 0 || skipRows < 0) in __glXImageSize()
217 return safe_mul(safe_add(h, skipRows), rowSize); in __glXImageSize()
328 h = safe_add(h, skipRows); in __glXImageSize()
H A Dglxserver.h207 GLint skipRows, GLint alignment);
H A Dindirect_dispatch.c153 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_Bitmap()
902 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_PolygonStipple()
968 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexImage1D()
989 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexImage2D()
1495 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_DrawPixels()
2696 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexSubImage1D()
2716 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_TexSubImage2D()
2752 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_ColorTable()
2918 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_ColorSubTable()
2946 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); in __glXDisp_ConvolutionFilter1D()
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H A Dindirect_dispatch_swap.c291 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_Bitmap()
1066 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_PolygonStipple()
1138 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage1D()
1161 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage2D()
1700 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_DrawPixels()
2988 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage1D()
3010 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage2D()
3049 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorTable()
3230 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorSubTable()
3261 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter1D()
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