Lines Matching refs:skipRows
43 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_PolygonStipple()
58 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_Bitmap()
81 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage1D()
109 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage2D()
139 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexImage3D()
171 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_DrawPixels()
195 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage1D()
221 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage2D()
252 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_TexSubImage3D()
285 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_ColorTable()
310 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_ColorSubTable()
335 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_ConvolutionFilter1D()
360 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_ConvolutionFilter2D()
387 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_SeparableFilter2D()