Searched refs:glCheckFramebufferStatus (Results 1 – 9 of 9) sorted by relevance
49 …#define glCheckFramebufferStatus(...) QOpenGLContext::currentContext()->functions()->glCheckFrameb… macro
61 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in glamor_pixmap_ensure_fb()
504 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in glamor_add_format()
424 GLenum status = MBGL_CHECK_ERROR(glCheckFramebufferStatus(GL_FRAMEBUFFER)); in checkFramebuffer()
1894 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in render()
540 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
542 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);