Searched refs:debouncing (Results 1 – 7 of 7) sorted by relevance
22 a press for debouncing purposes. NOTE: This depends on specific
29 - nvidia,debounce-delay-ms: delay in milliseconds per row scan for debouncing
465 bool debouncing; member992 debounce = port->debouncing; in tcpm_is_debouncing()3668 port->debouncing = false; in tcpm_src_attach()3794 port->debouncing = false; in tcpm_snk_attach()3822 port->debouncing = false; in tcpm_acc_attach()3911 if (port->debouncing) { in run_state_machine()3912 port->debouncing = false; in run_state_machine()3929 port->debouncing = true; in run_state_machine()3947 port->debouncing = false; in run_state_machine()4161 if (port->debouncing) { in run_state_machine()[all …]
430 bool debouncing; member2049 port->debouncing = false; in tcpm_src_attach()2136 port->debouncing = false; in tcpm_snk_attach()3088 port->debouncing = false; in _tcpm_pd_vbus_off()
233 or 0 to disable debouncing
129 one-half of peripheral clock cycle and a debouncing filter providing
129 a certain number of milliseconds for debouncing, or just "on/off" if that time