Searched refs:GL_ACTIVE_ATTRIBUTES (Results 1 – 5 of 5) sorted by relevance
24 MBGL_CHECK_ERROR(glGetProgramiv(id, GL_ACTIVE_ATTRIBUTES, &attributeCount)); in getActiveAttributes()
235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
237 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro