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/OK3568_Linux_fs/external/linux-rga/samples/alpha_demo/src/
H A Drga_alpha_yuv_demo.cpp104 * Configure the blended rectangular area here. in main()
106 * and a rectangle with the same resolution as the background image is blended with in main()
/OK3568_Linux_fs/external/camera_engine_rkaiq/rkaiq/include/common/
H A Dpanorama_stitchingApp.h285 * @brief params for initialize blended images
296 unsigned char* output_blended_image; /**< output-output blended image */
/OK3568_Linux_fs/kernel/arch/x86/crypto/
H A Dsha1_avx2_x86_64_asm.S204 * blended AVX2 and ALU instruction scheduling
234 * blended AVX2 and ALU instruction scheduling
276 * blended AVX2 and ALU instruction scheduling
H A Dsha1_ssse3_asm.S371 # blended scheduling of vector and scalar instruction streams, one 4-wide
/OK3568_Linux_fs/external/xserver/include/
H A Dcursorstr.h67 CARD32 *argb; /* full-color alpha blended */
/OK3568_Linux_fs/kernel/Documentation/devicetree/bindings/display/xlnx/
H A Dxlnx,zynqmp-dpsub.yaml27 Blended Video and
/OK3568_Linux_fs/yocto/meta-rockchip/recipes-graphics/wayland/weston_10.0.2/
H A D0010-HACK-gl-renderer-Support-making-hole-for-surface.patch167 /* blended region is whole surface minus opaque region: */
/OK3568_Linux_fs/buildroot/package/weston/
H A D0011-HACK-gl-renderer-Support-making-hole-for-surface.patch167 /* blended region is whole surface minus opaque region: */
/OK3568_Linux_fs/yocto/meta-rockchip/recipes-graphics/wayland/weston_11.0.1/
H A D0011-HACK-gl-renderer-Support-making-hole-for-surface.patch167 /* blended region is whole surface minus opaque region: */
/OK3568_Linux_fs/kernel/drivers/gpu/drm/msm/disp/dpu1/
H A Ddpu_hw_mdss.h319 * Desribes how the 3d data is blended
/OK3568_Linux_fs/kernel/drivers/media/test-drivers/vivid/
H A Dvivid-core.h479 * blended with the compose_out rectangle. This uses the framebuffer origin.
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/location/declarativemaps/
H A Dqdeclarativerectanglemapitem.cpp89 blended, which decreases performance considerably depending on the hardware
H A Dqdeclarativecirclemapitem.cpp106 blended, which decreases performance considerably depending on the graphics
H A Dqdeclarativepolygonmapitem.cpp122 be blended, which decreases performance considerably depending on the hardware in use.
/OK3568_Linux_fs/prebuilts/gcc/linux-x86/aarch64/gcc-arm-10.3-2021.07-x86_64-aarch64-none-linux-gnu/aarch64-none-linux-gnu/libc/usr/share/i18n/locales/
H A Dbg_BG233 <SA65B> % CYRILLIC SMALL LETTER BLENDED YUS
H A Duk_UA473 <SA65B> % CYRILLIC SMALL LETTER BLENDED YUS
/OK3568_Linux_fs/prebuilts/gcc/linux-x86/arm/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf/arm-none-linux-gnueabihf/libc/usr/share/i18n/locales/
H A Dbg_BG233 <SA65B> % CYRILLIC SMALL LETTER BLENDED YUS
H A Duk_UA473 <SA65B> % CYRILLIC SMALL LETTER BLENDED YUS
/OK3568_Linux_fs/kernel/drivers/gpu/drm/
H A Ddrm_plane.c40 * A plane represents an image source that can be blended with or overlayed on
45 * properties that specify how the pixels are positioned and blended, like
/OK3568_Linux_fs/kernel/drivers/gpu/drm/amd/display/amdgpu_dm/
H A Damdgpu_dm_color.c53 * between color spaces. These could be blended together with user
/OK3568_Linux_fs/external/xserver/hw/xwin/
H A Dwincursor.c241 /* We have a truecolor alpha-blended cursor and can use it! */ in winLoadCursor()
/OK3568_Linux_fs/kernel/drivers/gpu/drm/tegra/
H A Ddc.c220 * top window has an alpha component, it is blended over the in tegra_plane_setup_blending_legacy()
240 * is blended over the bottom window. in tegra_plane_setup_blending_legacy()
/OK3568_Linux_fs/kernel/drivers/gpu/drm/msm/disp/mdp5/
H A Dmdp5_crtc.c207 * Otherwise all layers will be blended based on their stage calculated
/OK3568_Linux_fs/kernel/drivers/gpu/drm/xlnx/
H A Dzynqmp_disp.c61 * Blended Video and
/OK3568_Linux_fs/kernel/Documentation/admin-guide/media/
H A Dvivid.rst1290 to see the blended framebuffer overlay that's being written to by the second

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