1 #include "MsTypes.h" 2 #include "utopia.h" 3 4 UtopiaStrWaitCondition(MS_U32 u32ModuleID,MS_U32 u32Stage)5MS_U32 UtopiaStrWaitCondition(MS_U32 u32ModuleID, MS_U32 u32Stage) 6 { 7 8 return UTOPIA_STATUS_SUCCESS; 9 } 10 UtopiaStrSendCondition(MS_U32 u32ModuleID,MS_U32 u32Stage)11MS_U32 UtopiaStrSendCondition(MS_U32 u32ModuleID, MS_U32 u32Stage) 12 { 13 14 return UTOPIA_STATUS_SUCCESS; 15 }