Searched refs:foreground (Results 1 – 6 of 6) sorted by relevance
751 ((0x1f & blinkData->foreground)<< 5) | // Fg: 9..5 in GFX_ConvertRGB2DBFmt()755 ((0x1f & blinkData->foreground)<< 5) | // Fg: 9..5 in GFX_ConvertRGB2DBFmt()764 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2DBFmt()765 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2DBFmt()775 …*low = ((blinkData->background & 0x3f)|((blinkData->foreground & 0x3f) << 6)|((blinkData->Bits3.Ba… in GFX_ConvertRGB2DBFmt()874 (((0x1f & blinkData->foreground)<<3)<<8); //Fg in GFX_ConvertRGB2PCFmt()882 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2PCFmt()883 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2PCFmt()893 *low = ((blinkData->background & 0x3f)<<2)|(((blinkData->foreground & 0x3f)<<2)<<8); in GFX_ConvertRGB2PCFmt()1110 ((0x1F & blinkData.foreground) << 11); in MApi_GFX_RectFill_U02()[all …]
1369 …FillInfo->blkDataRange.blink_data_s.background, pGfxFillInfo->blkDataRange.blink_data_s.foreground, in MApi_GFX_TrapezoidFill()1371 …FillInfo->blkDataRange.blink_data_e.background, pGfxFillInfo->blkDataRange.blink_data_e.foreground, in MApi_GFX_TrapezoidFill()1377 …FillInfo->blkDataRange.blink_data_s.background, pGfxFillInfo->blkDataRange.blink_data_s.foreground, in MApi_GFX_TrapezoidFill()1379 …FillInfo->blkDataRange.blink_data_e.background, pGfxFillInfo->blkDataRange.blink_data_e.foreground, in MApi_GFX_TrapezoidFill()
642 MS_U8 foreground; // 5 bits member
947 MS_U8 foreground; // 5 bits member
643 MS_U8 foreground; // 5 bits member
9347 MS_U8 foreground;