Searched refs:stereoMode (Results 1 – 10 of 10) sorted by relevance
59 (c1->stereoMode == c2->stereoMode) && in AreFBConfigsMatch()
2919 buf[p++] = pFBConfig->stereoMode; in __glXGetFBConfigs()
147 mode->stereoMode = (config->stereo != 0); in _gl_copy_visual_to_context_mode()248 *value_return = mode->stereoMode; in _gl_get_context_mode_data()536 (a->stereoMode == b->stereoMode) && in _gl_context_modes_are_same()
163 c->stereoMode = stereo ? TRUE : FALSE; in __glXAquaCreateVisualConfigs()
458 if (conf->stereoMode) in makeFormat()
49 GLuint stereoMode; member
66 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
934 buf[p++] = modes->stereoMode; in __glXDisp_GetVisualConfigs()1048 WRITE_PAIR(GLX_STEREO, modes->stereoMode); in DoGetFBConfigs()
343 config->stereoMode = value; in GetGLXFBConfigs()586 cfg->stereo = fbcfg->stereoMode; in GetGLXVisualConfigsFromFBConfigs()
326 c->stereoMode ? "y" : ".", in fbConfigsDump()1593 if (mode->stereoMode) { in fbConfigToPixelFormat()1675 if (mode->stereoMode) in fbConfigToPixelFormatIndex()1798 c->base.stereoMode = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; in glxWinCreateConfigs()2100 c->base.stereoMode = ATTR_VALUE(WGL_STEREO_ARB, 0) ? GL_TRUE : GL_FALSE; in glxWinCreateConfigsExt()