Searched refs:stencilBits (Results 1 – 11 of 11) sorted by relevance
68 (c1->stencilBits == c2->stencilBits) && in AreFBConfigsMatch()
2933 buf[p++] = pFBConfig->stencilBits; in __glXGetFBConfigs()
172 mode->stencilBits = config->stencilSize; in _gl_copy_visual_to_context_mode()260 *value_return = mode->stencilBits; in _gl_get_context_mode_data()554 (a->stencilBits == b->stencilBits) && in _gl_context_modes_are_same()
173 c->stencilBits = conf->stencil_bit_depths[stencil]; in __glXAquaCreateVisualConfigs()175 c->stencilBits = 0; in __glXAquaCreateVisualConfigs()
477 if (conf->stencilBits) { in makeFormat()479 attr[i++] = conf->stencilBits; in makeFormat()
364 config->stencilBits = value; in GetGLXFBConfigs()465 config->haveStencilBuffer = config->stencilBits > 0; in GetGLXFBConfigs()598 cfg->stencilSize = fbcfg->stencilBits; in GetGLXVisualConfigsFromFBConfigs()
58 GLint stencilBits; member
304 if (config->stencilBits > 0) in pickFBConfig()
58 __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
938 buf[p++] = modes->stencilBits; in __glXDisp_GetVisualConfigs()1062 WRITE_PAIR(GLX_STENCIL_SIZE, modes->stencilBits); in DoGetFBConfigs()
328 c->depthBits, c->stencilBits, in fbConfigsDump()1630 pfd.cStencilBits = mode->stencilBits; in fbConfigToPixelFormat()1669 SET_ATTR_VALUE(WGL_STENCIL_BITS_ARB, mode->stencilBits); in fbConfigToPixelFormatIndex()1829 c->base.stencilBits = pfd.cStencilBits; in glxWinCreateConfigs()2157 c->base.stencilBits = ATTR_VALUE(WGL_STENCIL_BITS_ARB, 0); in glxWinCreateConfigsExt()