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Searched refs:rowLength (Results 1 – 8 of 8) sorted by relevance

/OK3568_Linux_fs/external/xserver/glx/
H A Drensize.c164 GLint imageHeight, GLint rowLength, in __glXImageSize() argument
197 if (imageHeight < 0 || rowLength < 0 || skipImages < 0 || skipRows < 0) in __glXImageSize()
203 if (rowLength > 0) { in __glXImageSize()
204 groupsPerRow = rowLength; in __glXImageSize()
312 if (rowLength > 0) { in __glXImageSize()
313 groupsPerRow = rowLength; in __glXImageSize()
450 GLint rowLength = hdr->rowLength; in __glXSeparableFilter2DReqSize() local
458 rowLength = SWAPL(rowLength); in __glXSeparableFilter2DReqSize()
464 0, rowLength, 0, 0, alignment); in __glXSeparableFilter2DReqSize()
466 0, rowLength, 0, 0, alignment); in __glXSeparableFilter2DReqSize()
H A Drenderpixswap.c50 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_SeparableFilter2D()
68 glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength); in __glXDispSwap_SeparableFilter2D()
77 0, hdr->rowLength, 0, hdr->skipRows, in __glXDispSwap_SeparableFilter2D()
H A Drenderpix.c50 glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength); in __glXDisp_SeparableFilter2D()
59 0, hdr->rowLength, 0, hdr->skipRows, in __glXDisp_SeparableFilter2D()
H A Dglxserver.h206 GLint imageHeight, GLint rowLength, GLint skipImages,
H A Dindirect_dispatch.c152 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_Bitmap()
901 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_PolygonStipple()
967 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_TexImage1D()
988 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_TexImage2D()
1494 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_DrawPixels()
2695 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_TexSubImage1D()
2715 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_TexSubImage2D()
2751 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_ColorTable()
2917 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_ColorSubTable()
2945 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); in __glXDisp_ConvolutionFilter1D()
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H A Dindirect_dispatch_swap.c290 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_Bitmap()
1065 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_PolygonStipple()
1137 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage1D()
1160 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage2D()
1699 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_DrawPixels()
2987 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage1D()
3009 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage2D()
3048 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorTable()
3229 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorSubTable()
3260 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ConvolutionFilter1D()
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/OK3568_Linux_fs/external/xserver/hw/dmx/glxProxy/
H A Drenderpixswap.c42 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_PolygonStipple()
57 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_Bitmap()
80 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_TexImage1D()
108 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_TexImage2D()
136 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_TexImage3D()
170 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_DrawPixels()
194 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_TexSubImage1D()
220 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_TexSubImage2D()
249 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_TexSubImage3D()
284 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_ColorTable()
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H A Dglxserver.h228 GLint rowLength, GLint skipRows, GLint alignment);
231 GLint imageHeight, GLint rowLength,