Searched refs:num_texture_ports (Results 1 – 4 of 4) sorted by relevance
127 glamor_xv_init(ScreenPtr screen, int num_texture_ports) in glamor_xv_init() argument135 adapt = calloc(1, sizeof(XF86VideoAdaptorRec) + num_texture_ports * in glamor_xv_init()148 adapt->nPorts = num_texture_ports; in glamor_xv_init()155 (glamor_port_private *) (&adapt->pPortPrivates[num_texture_ports]); in glamor_xv_init()170 for (i = 0; i < num_texture_ports; i++) { in glamor_xv_init()
437 ms_exa_xv_init(ScreenPtr screen, int num_texture_ports) in ms_exa_xv_init() argument448 adapt = calloc(1, sizeof(XF86VideoAdaptorRec) + num_texture_ports * in ms_exa_xv_init()461 adapt->nPorts = num_texture_ports; in ms_exa_xv_init()468 (ms_exa_port_private *) (&adapt->pPortPrivates[num_texture_ports]); in ms_exa_xv_init()485 for (i = 0; i < num_texture_ports; i++) { in ms_exa_xv_init()
228 XF86VideoAdaptorPtr ms_exa_xv_init(ScreenPtr screen, int num_texture_ports);
427 int num_texture_ports);