xref: /OK3568_Linux_fs/external/xserver/glamor/glamor.h (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun  * Copyright © 2008 Intel Corporation
3*4882a593Smuzhiyun  *
4*4882a593Smuzhiyun  * Permission is hereby granted, free of charge, to any person obtaining a
5*4882a593Smuzhiyun  * copy of this software and associated documentation files (the "Software"),
6*4882a593Smuzhiyun  * to deal in the Software without restriction, including without limitation
7*4882a593Smuzhiyun  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*4882a593Smuzhiyun  * and/or sell copies of the Software, and to permit persons to whom the
9*4882a593Smuzhiyun  * Software is furnished to do so, subject to the following conditions:
10*4882a593Smuzhiyun  *
11*4882a593Smuzhiyun  * The above copyright notice and this permission notice (including the next
12*4882a593Smuzhiyun  * paragraph) shall be included in all copies or substantial portions of the
13*4882a593Smuzhiyun  * Software.
14*4882a593Smuzhiyun  *
15*4882a593Smuzhiyun  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*4882a593Smuzhiyun  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*4882a593Smuzhiyun  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*4882a593Smuzhiyun  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*4882a593Smuzhiyun  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*4882a593Smuzhiyun  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*4882a593Smuzhiyun  * IN THE SOFTWARE.
22*4882a593Smuzhiyun  *
23*4882a593Smuzhiyun  * Authors:
24*4882a593Smuzhiyun  *    Eric Anholt <eric@anholt.net>
25*4882a593Smuzhiyun  *    Zhigang Gong <zhigang.gong@linux.intel.com>
26*4882a593Smuzhiyun  *
27*4882a593Smuzhiyun  */
28*4882a593Smuzhiyun 
29*4882a593Smuzhiyun #ifndef GLAMOR_H
30*4882a593Smuzhiyun #define GLAMOR_H
31*4882a593Smuzhiyun 
32*4882a593Smuzhiyun #include <scrnintstr.h>
33*4882a593Smuzhiyun #include <pixmapstr.h>
34*4882a593Smuzhiyun #include <gcstruct.h>
35*4882a593Smuzhiyun #include <picturestr.h>
36*4882a593Smuzhiyun #include <fb.h>
37*4882a593Smuzhiyun #include <fbpict.h>
38*4882a593Smuzhiyun #ifdef GLAMOR_FOR_XORG
39*4882a593Smuzhiyun #include <xf86xv.h>
40*4882a593Smuzhiyun #endif
41*4882a593Smuzhiyun 
42*4882a593Smuzhiyun struct glamor_context;
43*4882a593Smuzhiyun struct gbm_bo;
44*4882a593Smuzhiyun struct gbm_device;
45*4882a593Smuzhiyun 
46*4882a593Smuzhiyun /*
47*4882a593Smuzhiyun  * glamor_pixmap_type : glamor pixmap's type.
48*4882a593Smuzhiyun  * @MEMORY: pixmap is in memory.
49*4882a593Smuzhiyun  * @TEXTURE_DRM: pixmap is in a texture created from a DRM buffer.
50*4882a593Smuzhiyun  * @SEPARATE_TEXTURE: The texture is created from a DRM buffer, but
51*4882a593Smuzhiyun  * 		      the format is incompatible, so this type of pixmap
52*4882a593Smuzhiyun  * 		      will never fallback to DDX layer.
53*4882a593Smuzhiyun  * @DRM_ONLY: pixmap is in a external DRM buffer.
54*4882a593Smuzhiyun  * @TEXTURE_ONLY: pixmap is in an internal texture.
55*4882a593Smuzhiyun  */
56*4882a593Smuzhiyun typedef enum glamor_pixmap_type {
57*4882a593Smuzhiyun     GLAMOR_MEMORY = 0, /* Newly calloc()ed pixmaps are memory. */
58*4882a593Smuzhiyun     GLAMOR_TEXTURE_DRM,
59*4882a593Smuzhiyun     GLAMOR_DRM_ONLY,
60*4882a593Smuzhiyun     GLAMOR_TEXTURE_ONLY,
61*4882a593Smuzhiyun } glamor_pixmap_type_t;
62*4882a593Smuzhiyun 
63*4882a593Smuzhiyun typedef Bool (*GetDrawableModifiersFuncPtr) (DrawablePtr draw,
64*4882a593Smuzhiyun                                              uint32_t format,
65*4882a593Smuzhiyun                                              uint32_t *num_modifiers,
66*4882a593Smuzhiyun                                              uint64_t **modifiers);
67*4882a593Smuzhiyun 
68*4882a593Smuzhiyun #define GLAMOR_EGL_EXTERNAL_BUFFER 3
69*4882a593Smuzhiyun #define GLAMOR_USE_EGL_SCREEN		(1 << 0)
70*4882a593Smuzhiyun #define GLAMOR_NO_DRI3			(1 << 1)
71*4882a593Smuzhiyun #define GLAMOR_VALID_FLAGS      (GLAMOR_USE_EGL_SCREEN                \
72*4882a593Smuzhiyun                                  | GLAMOR_NO_DRI3)
73*4882a593Smuzhiyun 
74*4882a593Smuzhiyun /* until we need geometry shaders GL3.1 should suffice. */
75*4882a593Smuzhiyun #define GLAMOR_GL_CORE_VER_MAJOR 3
76*4882a593Smuzhiyun #define GLAMOR_GL_CORE_VER_MINOR 1
77*4882a593Smuzhiyun 
78*4882a593Smuzhiyun /* @glamor_init: Initialize glamor internal data structure.
79*4882a593Smuzhiyun  *
80*4882a593Smuzhiyun  * @screen: Current screen pointer.
81*4882a593Smuzhiyun  * @flags:  Please refer the flags description above.
82*4882a593Smuzhiyun  *
83*4882a593Smuzhiyun  * 	@GLAMOR_USE_EGL_SCREEN:
84*4882a593Smuzhiyun  * 	If you are using EGL layer, then please set this bit
85*4882a593Smuzhiyun  * 	on, otherwise, clear it.
86*4882a593Smuzhiyun  *
87*4882a593Smuzhiyun  *      @GLAMOR_NO_DRI3
88*4882a593Smuzhiyun  *      Disable the built-in DRI3 support
89*4882a593Smuzhiyun  *
90*4882a593Smuzhiyun  * This function initializes necessary internal data structure
91*4882a593Smuzhiyun  * for glamor. And before calling into this function, the OpenGL
92*4882a593Smuzhiyun  * environment should be ready. Should be called before any real
93*4882a593Smuzhiyun  * glamor rendering or texture allocation functions. And should
94*4882a593Smuzhiyun  * be called after the DDX's screen initialization or at the last
95*4882a593Smuzhiyun  * step of the DDX's screen initialization.
96*4882a593Smuzhiyun  */
97*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_init(ScreenPtr screen, unsigned int flags);
98*4882a593Smuzhiyun extern _X_EXPORT void glamor_fini(ScreenPtr screen);
99*4882a593Smuzhiyun 
100*4882a593Smuzhiyun /* This function is used to free the glamor private screen's
101*4882a593Smuzhiyun  * resources. If the DDX driver is not set GLAMOR_USE_SCREEN,
102*4882a593Smuzhiyun  * then, DDX need to call this function at proper stage, if
103*4882a593Smuzhiyun  * it is the xorg DDX driver,then it should be called at free
104*4882a593Smuzhiyun  * screen stage not the close screen stage. The reason is after
105*4882a593Smuzhiyun  * call to this function, the xorg DDX may need to destroy the
106*4882a593Smuzhiyun  * screen pixmap which must be a glamor pixmap and requires
107*4882a593Smuzhiyun  * the internal data structure still exist at that time.
108*4882a593Smuzhiyun  * Otherwise, the glamor internal structure will not be freed.*/
109*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_close_screen(ScreenPtr screen);
110*4882a593Smuzhiyun 
111*4882a593Smuzhiyun extern _X_EXPORT uint32_t glamor_get_pixmap_texture(PixmapPtr pixmap);
112*4882a593Smuzhiyun 
113*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_set_pixmap_texture(PixmapPtr pixmap,
114*4882a593Smuzhiyun                                                 unsigned int tex);
115*4882a593Smuzhiyun 
116*4882a593Smuzhiyun extern _X_EXPORT void glamor_set_pixmap_type(PixmapPtr pixmap,
117*4882a593Smuzhiyun                                              glamor_pixmap_type_t type);
118*4882a593Smuzhiyun 
119*4882a593Smuzhiyun extern _X_EXPORT void glamor_clear_pixmap(PixmapPtr pixmap);
120*4882a593Smuzhiyun 
121*4882a593Smuzhiyun extern _X_EXPORT void glamor_block_handler(ScreenPtr screen);
122*4882a593Smuzhiyun 
123*4882a593Smuzhiyun extern _X_EXPORT PixmapPtr glamor_create_pixmap(ScreenPtr screen, int w, int h,
124*4882a593Smuzhiyun                                                 int depth, unsigned int usage);
125*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_destroy_pixmap(PixmapPtr pixmap);
126*4882a593Smuzhiyun 
127*4882a593Smuzhiyun #define GLAMOR_CREATE_PIXMAP_CPU        0x100
128*4882a593Smuzhiyun #define GLAMOR_CREATE_PIXMAP_FIXUP      0x101
129*4882a593Smuzhiyun #define GLAMOR_CREATE_FBO_NO_FBO        0x103
130*4882a593Smuzhiyun #define GLAMOR_CREATE_NO_LARGE          0x105
131*4882a593Smuzhiyun #define GLAMOR_CREATE_PIXMAP_NO_TEXTURE 0x106
132*4882a593Smuzhiyun #define GLAMOR_CREATE_FORMAT_CBCR       0x107
133*4882a593Smuzhiyun 
134*4882a593Smuzhiyun /* @glamor_egl_exchange_buffers: Exchange the underlying buffers(KHR image,fbo).
135*4882a593Smuzhiyun  *
136*4882a593Smuzhiyun  * @front: front pixmap.
137*4882a593Smuzhiyun  * @back: back pixmap.
138*4882a593Smuzhiyun  *
139*4882a593Smuzhiyun  * Used by the DRI2 page flip. This function will exchange the KHR images and
140*4882a593Smuzhiyun  * fbos of the two pixmaps.
141*4882a593Smuzhiyun  * */
142*4882a593Smuzhiyun extern _X_EXPORT void glamor_egl_exchange_buffers(PixmapPtr front,
143*4882a593Smuzhiyun                                                   PixmapPtr back);
144*4882a593Smuzhiyun 
145*4882a593Smuzhiyun extern _X_EXPORT void glamor_pixmap_exchange_fbos(PixmapPtr front,
146*4882a593Smuzhiyun                                                   PixmapPtr back);
147*4882a593Smuzhiyun 
148*4882a593Smuzhiyun /* The DDX is not supposed to call these four functions */
149*4882a593Smuzhiyun extern _X_EXPORT void glamor_enable_dri3(ScreenPtr screen);
150*4882a593Smuzhiyun extern _X_EXPORT int glamor_egl_fds_from_pixmap(ScreenPtr, PixmapPtr, int *,
151*4882a593Smuzhiyun                                                 uint32_t *, uint32_t *,
152*4882a593Smuzhiyun                                                 uint64_t *);
153*4882a593Smuzhiyun extern _X_EXPORT int glamor_egl_fd_name_from_pixmap(ScreenPtr, PixmapPtr,
154*4882a593Smuzhiyun                                                     CARD16 *, CARD32 *);
155*4882a593Smuzhiyun 
156*4882a593Smuzhiyun extern _X_EXPORT struct gbm_device *glamor_egl_get_gbm_device(ScreenPtr screen);
157*4882a593Smuzhiyun extern _X_EXPORT int glamor_egl_fd_from_pixmap(ScreenPtr, PixmapPtr, CARD16 *, CARD32 *);
158*4882a593Smuzhiyun 
159*4882a593Smuzhiyun /* @glamor_supports_pixmap_import_export: Returns whether
160*4882a593Smuzhiyun  * glamor_fds_from_pixmap(), glamor_name_from_pixmap(), and
161*4882a593Smuzhiyun  * glamor_pixmap_from_fds() are supported.
162*4882a593Smuzhiyun  *
163*4882a593Smuzhiyun  * @screen: Current screen pointer.
164*4882a593Smuzhiyun  *
165*4882a593Smuzhiyun  * To have DRI3 support enabled, glamor and glamor_egl need to be
166*4882a593Smuzhiyun  * initialized. glamor also has to be compiled with gbm support.
167*4882a593Smuzhiyun  *
168*4882a593Smuzhiyun  * The EGL layer needs to have the following extensions working:
169*4882a593Smuzhiyun  *
170*4882a593Smuzhiyun  * .EGL_KHR_surfaceless_context
171*4882a593Smuzhiyun  * */
172*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_supports_pixmap_import_export(ScreenPtr screen);
173*4882a593Smuzhiyun 
174*4882a593Smuzhiyun /* @glamor_fds_from_pixmap: Get a dma-buf fd from a pixmap.
175*4882a593Smuzhiyun  *
176*4882a593Smuzhiyun  * @screen: Current screen pointer.
177*4882a593Smuzhiyun  * @pixmap: The pixmap from which we want the fd.
178*4882a593Smuzhiyun  * @fds, @strides, @offsets: Pointers to fill info of each plane.
179*4882a593Smuzhiyun  * @modifier: Pointer to fill the modifier of the buffer.
180*4882a593Smuzhiyun  *
181*4882a593Smuzhiyun  * the pixmap and the buffer associated by the fds will share the same
182*4882a593Smuzhiyun  * content. The caller is responsible to close the returned file descriptors.
183*4882a593Smuzhiyun  * Returns the number of planes, -1 on error.
184*4882a593Smuzhiyun  * */
185*4882a593Smuzhiyun extern _X_EXPORT int glamor_fds_from_pixmap(ScreenPtr screen,
186*4882a593Smuzhiyun                                             PixmapPtr pixmap,
187*4882a593Smuzhiyun                                             int *fds,
188*4882a593Smuzhiyun                                             uint32_t *strides, uint32_t *offsets,
189*4882a593Smuzhiyun                                             uint64_t *modifier);
190*4882a593Smuzhiyun 
191*4882a593Smuzhiyun /* @glamor_fd_from_pixmap: Get a dma-buf fd from a pixmap.
192*4882a593Smuzhiyun  *
193*4882a593Smuzhiyun  * @screen: Current screen pointer.
194*4882a593Smuzhiyun  * @pixmap: The pixmap from which we want the fd.
195*4882a593Smuzhiyun  * @stride, @size: Pointers to fill the stride and size of the
196*4882a593Smuzhiyun  * 		   buffer associated to the fd.
197*4882a593Smuzhiyun  *
198*4882a593Smuzhiyun  * the pixmap and the buffer associated by the fd will share the same
199*4882a593Smuzhiyun  * content.
200*4882a593Smuzhiyun  * Returns the fd on success, -1 on error.
201*4882a593Smuzhiyun  * */
202*4882a593Smuzhiyun extern _X_EXPORT int glamor_fd_from_pixmap(ScreenPtr screen,
203*4882a593Smuzhiyun                                            PixmapPtr pixmap,
204*4882a593Smuzhiyun                                            CARD16 *stride, CARD32 *size);
205*4882a593Smuzhiyun 
206*4882a593Smuzhiyun /* @glamor_shareable_fd_from_pixmap: Get a dma-buf fd suitable for sharing
207*4882a593Smuzhiyun  *				     with other GPUs from a pixmap.
208*4882a593Smuzhiyun  *
209*4882a593Smuzhiyun  * @screen: Current screen pointer.
210*4882a593Smuzhiyun  * @pixmap: The pixmap from which we want the fd.
211*4882a593Smuzhiyun  * @stride, @size: Pointers to fill the stride and size of the
212*4882a593Smuzhiyun  * 		   buffer associated to the fd.
213*4882a593Smuzhiyun  *
214*4882a593Smuzhiyun  * The returned fd will point to a buffer which is suitable for sharing
215*4882a593Smuzhiyun  * across GPUs (not using GPU specific tiling).
216*4882a593Smuzhiyun  * The pixmap and the buffer associated by the fd will share the same
217*4882a593Smuzhiyun  * content.
218*4882a593Smuzhiyun  * The pixmap's stride may be modified by this function.
219*4882a593Smuzhiyun  * Returns the fd on success, -1 on error.
220*4882a593Smuzhiyun  * */
221*4882a593Smuzhiyun extern _X_EXPORT int glamor_shareable_fd_from_pixmap(ScreenPtr screen,
222*4882a593Smuzhiyun                                                      PixmapPtr pixmap,
223*4882a593Smuzhiyun                                                      CARD16 *stride,
224*4882a593Smuzhiyun                                                      CARD32 *size);
225*4882a593Smuzhiyun 
226*4882a593Smuzhiyun /**
227*4882a593Smuzhiyun  * @glamor_name_from_pixmap: Gets a gem name from a pixmap.
228*4882a593Smuzhiyun  *
229*4882a593Smuzhiyun  * @pixmap: The pixmap from which we want the gem name.
230*4882a593Smuzhiyun  *
231*4882a593Smuzhiyun  * the pixmap and the buffer associated by the gem name will share the
232*4882a593Smuzhiyun  * same content. This function can be used by the DDX to support DRI2,
233*4882a593Smuzhiyun  * and needs the same set of buffer export GL extensions as DRI3
234*4882a593Smuzhiyun  * support.
235*4882a593Smuzhiyun  *
236*4882a593Smuzhiyun  * Returns the name on success, -1 on error.
237*4882a593Smuzhiyun  * */
238*4882a593Smuzhiyun extern _X_EXPORT int glamor_name_from_pixmap(PixmapPtr pixmap,
239*4882a593Smuzhiyun                                              CARD16 *stride, CARD32 *size);
240*4882a593Smuzhiyun 
241*4882a593Smuzhiyun /* @glamor_gbm_bo_from_pixmap: Get a GBM bo from a pixmap.
242*4882a593Smuzhiyun  *
243*4882a593Smuzhiyun  * @screen: Current screen pointer.
244*4882a593Smuzhiyun  * @pixmap: The pixmap from which we want the fd.
245*4882a593Smuzhiyun  * @stride, @size: Pointers to fill the stride and size of the
246*4882a593Smuzhiyun  * 		   buffer associated to the fd.
247*4882a593Smuzhiyun  *
248*4882a593Smuzhiyun  * the pixmap and the buffer represented by the gbm_bo will share the same
249*4882a593Smuzhiyun  * content.
250*4882a593Smuzhiyun  *
251*4882a593Smuzhiyun  * Returns the gbm_bo on success, NULL on error.
252*4882a593Smuzhiyun  * */
253*4882a593Smuzhiyun extern _X_EXPORT struct gbm_bo *glamor_gbm_bo_from_pixmap(ScreenPtr screen,
254*4882a593Smuzhiyun                                                           PixmapPtr pixmap);
255*4882a593Smuzhiyun 
256*4882a593Smuzhiyun /* @glamor_pixmap_from_fds: Creates a pixmap to wrap a dma-buf fds.
257*4882a593Smuzhiyun  *
258*4882a593Smuzhiyun  * @screen: Current screen pointer.
259*4882a593Smuzhiyun  * @num_fds: Number of fds to import
260*4882a593Smuzhiyun  * @fds: The dma-buf fds to import.
261*4882a593Smuzhiyun  * @width: The width of the buffers.
262*4882a593Smuzhiyun  * @height: The height of the buffers.
263*4882a593Smuzhiyun  * @stride: The stride of the buffers.
264*4882a593Smuzhiyun  * @depth: The depth of the buffers.
265*4882a593Smuzhiyun  * @bpp: The bpp of the buffers.
266*4882a593Smuzhiyun  * @modifier: The modifier of the buffers.
267*4882a593Smuzhiyun  *
268*4882a593Smuzhiyun  * Returns a valid pixmap if the import succeeded, else NULL.
269*4882a593Smuzhiyun  * */
270*4882a593Smuzhiyun extern _X_EXPORT PixmapPtr glamor_pixmap_from_fds(ScreenPtr screen,
271*4882a593Smuzhiyun                                                   CARD8 num_fds,
272*4882a593Smuzhiyun                                                   const int *fds,
273*4882a593Smuzhiyun                                                   CARD16 width,
274*4882a593Smuzhiyun                                                   CARD16 height,
275*4882a593Smuzhiyun                                                   const CARD32 *strides,
276*4882a593Smuzhiyun                                                   const CARD32 *offsets,
277*4882a593Smuzhiyun                                                   CARD8 depth,
278*4882a593Smuzhiyun                                                   CARD8 bpp,
279*4882a593Smuzhiyun                                                   uint64_t modifier);
280*4882a593Smuzhiyun 
281*4882a593Smuzhiyun /* @glamor_pixmap_from_fd: Creates a pixmap to wrap a dma-buf fd.
282*4882a593Smuzhiyun  *
283*4882a593Smuzhiyun  * @screen: Current screen pointer.
284*4882a593Smuzhiyun  * @fd: The dma-buf fd to import.
285*4882a593Smuzhiyun  * @width: The width of the buffer.
286*4882a593Smuzhiyun  * @height: The height of the buffer.
287*4882a593Smuzhiyun  * @stride: The stride of the buffer.
288*4882a593Smuzhiyun  * @depth: The depth of the buffer.
289*4882a593Smuzhiyun  * @bpp: The bpp of the buffer.
290*4882a593Smuzhiyun  *
291*4882a593Smuzhiyun  * Returns a valid pixmap if the import succeeded, else NULL.
292*4882a593Smuzhiyun  * */
293*4882a593Smuzhiyun extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr screen,
294*4882a593Smuzhiyun                                                  int fd,
295*4882a593Smuzhiyun                                                  CARD16 width,
296*4882a593Smuzhiyun                                                  CARD16 height,
297*4882a593Smuzhiyun                                                  CARD16 stride,
298*4882a593Smuzhiyun                                                  CARD8 depth,
299*4882a593Smuzhiyun                                                  CARD8 bpp);
300*4882a593Smuzhiyun 
301*4882a593Smuzhiyun /* @glamor_back_pixmap_from_fd: Backs an existing pixmap with a dma-buf fd.
302*4882a593Smuzhiyun  *
303*4882a593Smuzhiyun  * @pixmap: Pixmap to change backing for
304*4882a593Smuzhiyun  * @fd: The dma-buf fd to import.
305*4882a593Smuzhiyun  * @width: The width of the buffer.
306*4882a593Smuzhiyun  * @height: The height of the buffer.
307*4882a593Smuzhiyun  * @stride: The stride of the buffer.
308*4882a593Smuzhiyun  * @depth: The depth of the buffer.
309*4882a593Smuzhiyun  * @bpp: The number of bpp of the buffer.
310*4882a593Smuzhiyun  *
311*4882a593Smuzhiyun  * Returns TRUE if successful, FALSE on failure.
312*4882a593Smuzhiyun  * */
313*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_back_pixmap_from_fd(PixmapPtr pixmap,
314*4882a593Smuzhiyun                                                  int fd,
315*4882a593Smuzhiyun                                                  CARD16 width,
316*4882a593Smuzhiyun                                                  CARD16 height,
317*4882a593Smuzhiyun                                                  CARD16 stride,
318*4882a593Smuzhiyun                                                  CARD8 depth,
319*4882a593Smuzhiyun                                                  CARD8 bpp);
320*4882a593Smuzhiyun 
321*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_get_formats(ScreenPtr screen,
322*4882a593Smuzhiyun                                          CARD32 *num_formats,
323*4882a593Smuzhiyun                                          CARD32 **formats);
324*4882a593Smuzhiyun 
325*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_get_modifiers(ScreenPtr screen,
326*4882a593Smuzhiyun                                            uint32_t format,
327*4882a593Smuzhiyun                                            uint32_t *num_modifiers,
328*4882a593Smuzhiyun                                            uint64_t **modifiers);
329*4882a593Smuzhiyun 
330*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_get_drawable_modifiers(DrawablePtr draw,
331*4882a593Smuzhiyun                                                     uint32_t format,
332*4882a593Smuzhiyun                                                     uint32_t *num_modifiers,
333*4882a593Smuzhiyun                                                     uint64_t **modifiers);
334*4882a593Smuzhiyun 
335*4882a593Smuzhiyun extern _X_EXPORT void glamor_set_drawable_modifiers_func(ScreenPtr screen,
336*4882a593Smuzhiyun                                                          GetDrawableModifiersFuncPtr func);
337*4882a593Smuzhiyun 
338*4882a593Smuzhiyun #ifdef GLAMOR_FOR_XORG
339*4882a593Smuzhiyun 
340*4882a593Smuzhiyun #define GLAMOR_EGL_MODULE_NAME  "glamoregl"
341*4882a593Smuzhiyun 
342*4882a593Smuzhiyun /* @glamor_egl_init: Initialize EGL environment.
343*4882a593Smuzhiyun  *
344*4882a593Smuzhiyun  * @scrn: Current screen info pointer.
345*4882a593Smuzhiyun  * @fd:   Current drm fd.
346*4882a593Smuzhiyun  *
347*4882a593Smuzhiyun  * This function creates and intialize EGL contexts.
348*4882a593Smuzhiyun  * Should be called from DDX's preInit function.
349*4882a593Smuzhiyun  * Return TRUE if success, otherwise return FALSE.
350*4882a593Smuzhiyun  * */
351*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
352*4882a593Smuzhiyun 
353*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
354*4882a593Smuzhiyun 
355*4882a593Smuzhiyun /* @glamor_egl_create_textured_screen: Create textured screen pixmap.
356*4882a593Smuzhiyun  *
357*4882a593Smuzhiyun  * @screen: screen pointer to be processed.
358*4882a593Smuzhiyun  * @handle: screen pixmap's BO handle.
359*4882a593Smuzhiyun  * @stride: screen pixmap's stride in bytes.
360*4882a593Smuzhiyun  *
361*4882a593Smuzhiyun  * This function is similar with the create_textured_pixmap. As the
362*4882a593Smuzhiyun  * screen pixmap is a special, we handle it separately in this function.
363*4882a593Smuzhiyun  */
364*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_egl_create_textured_screen(ScreenPtr screen,
365*4882a593Smuzhiyun                                                         int handle, int stride);
366*4882a593Smuzhiyun 
367*4882a593Smuzhiyun /* Obsolete entrypoint, temporarily left here for API compatibility
368*4882a593Smuzhiyun  * for xf86-video-ati.
369*4882a593Smuzhiyun  */
370*4882a593Smuzhiyun #define glamor_egl_create_textured_screen_ext(a, b, c, d) \
371*4882a593Smuzhiyun     glamor_egl_create_textured_screen(a, b, c)
372*4882a593Smuzhiyun 
373*4882a593Smuzhiyun /*
374*4882a593Smuzhiyun  * @glamor_egl_create_textured_pixmap: Try to create a textured pixmap from
375*4882a593Smuzhiyun  * 				       a BO handle.
376*4882a593Smuzhiyun  *
377*4882a593Smuzhiyun  * @pixmap: The pixmap need to be processed.
378*4882a593Smuzhiyun  * @handle: The BO's handle attached to this pixmap at DDX layer.
379*4882a593Smuzhiyun  * @stride: Stride in bytes for this pixmap.
380*4882a593Smuzhiyun  *
381*4882a593Smuzhiyun  * This function try to create a texture from the handle and attach
382*4882a593Smuzhiyun  * the texture to the pixmap , thus glamor can render to this pixmap
383*4882a593Smuzhiyun  * as well. Return true if successful, otherwise return FALSE.
384*4882a593Smuzhiyun  */
385*4882a593Smuzhiyun extern _X_EXPORT Bool glamor_egl_create_textured_pixmap(PixmapPtr pixmap,
386*4882a593Smuzhiyun                                                         int handle, int stride);
387*4882a593Smuzhiyun 
388*4882a593Smuzhiyun /*
389*4882a593Smuzhiyun  * @glamor_egl_create_textured_pixmap_from_bo: Try to create a textured pixmap
390*4882a593Smuzhiyun  * 					       from a gbm_bo.
391*4882a593Smuzhiyun  *
392*4882a593Smuzhiyun  * @pixmap: The pixmap need to be processed.
393*4882a593Smuzhiyun  * @bo: a pointer on a gbm_bo structure attached to this pixmap at DDX layer.
394*4882a593Smuzhiyun  *
395*4882a593Smuzhiyun  * This function is similar to glamor_egl_create_textured_pixmap.
396*4882a593Smuzhiyun  */
397*4882a593Smuzhiyun extern _X_EXPORT Bool
398*4882a593Smuzhiyun  glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap,
399*4882a593Smuzhiyun                                                struct gbm_bo *bo,
400*4882a593Smuzhiyun                                                Bool used_modifiers);
401*4882a593Smuzhiyun 
402*4882a593Smuzhiyun extern _X_EXPORT const char *glamor_egl_get_driver_name(ScreenPtr screen);
403*4882a593Smuzhiyun 
404*4882a593Smuzhiyun #endif
405*4882a593Smuzhiyun 
406*4882a593Smuzhiyun extern _X_EXPORT void glamor_egl_screen_init(ScreenPtr screen,
407*4882a593Smuzhiyun                                              struct glamor_context *glamor_ctx);
408*4882a593Smuzhiyun 
409*4882a593Smuzhiyun extern _X_EXPORT int glamor_create_gc(GCPtr gc);
410*4882a593Smuzhiyun 
411*4882a593Smuzhiyun extern _X_EXPORT void glamor_validate_gc(GCPtr gc, unsigned long changes,
412*4882a593Smuzhiyun                                          DrawablePtr drawable);
413*4882a593Smuzhiyun 
414*4882a593Smuzhiyun extern _X_EXPORT void glamor_destroy_gc(GCPtr gc);
415*4882a593Smuzhiyun 
416*4882a593Smuzhiyun #define HAS_GLAMOR_DESTROY_GC 1
417*4882a593Smuzhiyun 
418*4882a593Smuzhiyun extern Bool _X_EXPORT glamor_change_window_attributes(WindowPtr pWin, unsigned long mask);
419*4882a593Smuzhiyun extern void _X_EXPORT glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region);
420*4882a593Smuzhiyun 
421*4882a593Smuzhiyun extern _X_EXPORT void glamor_finish(ScreenPtr screen);
422*4882a593Smuzhiyun extern _X_EXPORT void glamor_pixmap_invalid(PixmapPtr pixmap);
423*4882a593Smuzhiyun #define HAS_GLAMOR_TEXT 1
424*4882a593Smuzhiyun 
425*4882a593Smuzhiyun #ifdef GLAMOR_FOR_XORG
426*4882a593Smuzhiyun extern _X_EXPORT XF86VideoAdaptorPtr glamor_xv_init(ScreenPtr pScreen,
427*4882a593Smuzhiyun                                                     int num_texture_ports);
428*4882a593Smuzhiyun #endif
429*4882a593Smuzhiyun 
430*4882a593Smuzhiyun #endif                          /* GLAMOR_H */
431