Searched refs:gProgress (Results 1 – 2 of 2) sorted by relevance
70 static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0; variable129 float progress = gProgressScopeStart + gProgress * gProgressScopeSize; in draw_progress_locked()233 if (progress > gProgress) { in progress_thread()234 gProgress = progress; in progress_thread()394 gProgress = 0; in ui_show_progress()407 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) { in ui_set_progress()411 if ((int) (gProgress * scale) != (int) (fraction * scale)) { in ui_set_progress()412 gProgress = fraction; in ui_set_progress()427 gProgress = 0; in ui_reset_progress()
73 static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0; variable191 float progress = gProgressScopeStart + gProgress * gProgressScopeSize; in draw_progress_locked()290 if (progress > gProgress) { in progress_thread()291 gProgress = progress; in progress_thread()603 gProgress = 0; in ui_show_progress()613 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) { in ui_set_progress()617 if ((int) (gProgress * scale) != (int) (fraction * scale)) { in ui_set_progress()618 gProgress = fraction; in ui_set_progress()631 gProgress = 0; in ui_reset_progress()