1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun * Copyright (C) 2007 The Android Open Source Project
3*4882a593Smuzhiyun *
4*4882a593Smuzhiyun * Licensed under the Apache License, Version 2.0 (the "License");
5*4882a593Smuzhiyun * you may not use this file except in compliance with the License.
6*4882a593Smuzhiyun * You may obtain a copy of the License at
7*4882a593Smuzhiyun *
8*4882a593Smuzhiyun * http://www.apache.org/licenses/LICENSE-2.0
9*4882a593Smuzhiyun *
10*4882a593Smuzhiyun * Unless required by applicable law or agreed to in writing, software
11*4882a593Smuzhiyun * distributed under the License is distributed on an "AS IS" BASIS,
12*4882a593Smuzhiyun * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4882a593Smuzhiyun * See the License for the specific language governing permissions and
14*4882a593Smuzhiyun * limitations under the License.
15*4882a593Smuzhiyun */
16*4882a593Smuzhiyun
17*4882a593Smuzhiyun #include <linux/input.h>
18*4882a593Smuzhiyun #include <pthread.h>
19*4882a593Smuzhiyun #include <stdarg.h>
20*4882a593Smuzhiyun #include <stdio.h>
21*4882a593Smuzhiyun #include <stdlib.h>
22*4882a593Smuzhiyun #include <string.h>
23*4882a593Smuzhiyun #include <sys/reboot.h>
24*4882a593Smuzhiyun #include <sys/time.h>
25*4882a593Smuzhiyun #include <time.h>
26*4882a593Smuzhiyun #include <unistd.h>
27*4882a593Smuzhiyun
28*4882a593Smuzhiyun #include "common.h"
29*4882a593Smuzhiyun #include "minui/minui.h"
30*4882a593Smuzhiyun #include "recovery_ui.h"
31*4882a593Smuzhiyun
32*4882a593Smuzhiyun #define MAX_COLS 96
33*4882a593Smuzhiyun #define MAX_ROWS 32
34*4882a593Smuzhiyun
35*4882a593Smuzhiyun #define CHAR_WIDTH 10
36*4882a593Smuzhiyun #define CHAR_HEIGHT 18
37*4882a593Smuzhiyun
38*4882a593Smuzhiyun extern int g_key_test ;
39*4882a593Smuzhiyun
40*4882a593Smuzhiyun
41*4882a593Smuzhiyun #define PROGRESSBAR_INDETERMINATE_STATES 6
42*4882a593Smuzhiyun #define PROGRESSBAR_INDETERMINATE_FPS 15
43*4882a593Smuzhiyun
44*4882a593Smuzhiyun static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
45*4882a593Smuzhiyun static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
46*4882a593Smuzhiyun static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES];
47*4882a593Smuzhiyun static gr_surface gProgressBarEmpty;
48*4882a593Smuzhiyun static gr_surface gProgressBarFill;
49*4882a593Smuzhiyun
50*4882a593Smuzhiyun static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
51*4882a593Smuzhiyun { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
52*4882a593Smuzhiyun { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" },
53*4882a593Smuzhiyun { &gProgressBarIndeterminate[0], "indeterminate1" },
54*4882a593Smuzhiyun { &gProgressBarIndeterminate[1], "indeterminate2" },
55*4882a593Smuzhiyun { &gProgressBarIndeterminate[2], "indeterminate3" },
56*4882a593Smuzhiyun { &gProgressBarIndeterminate[3], "indeterminate4" },
57*4882a593Smuzhiyun { &gProgressBarIndeterminate[4], "indeterminate5" },
58*4882a593Smuzhiyun { &gProgressBarIndeterminate[5], "indeterminate6" },
59*4882a593Smuzhiyun { &gProgressBarEmpty, "progress_empty" },
60*4882a593Smuzhiyun { &gProgressBarFill, "progress_fill" },
61*4882a593Smuzhiyun { NULL, NULL },
62*4882a593Smuzhiyun };
63*4882a593Smuzhiyun
64*4882a593Smuzhiyun static gr_surface gCurrentIcon = NULL;
65*4882a593Smuzhiyun
66*4882a593Smuzhiyun static enum ProgressBarType {
67*4882a593Smuzhiyun PROGRESSBAR_TYPE_NONE,
68*4882a593Smuzhiyun PROGRESSBAR_TYPE_INDETERMINATE,
69*4882a593Smuzhiyun PROGRESSBAR_TYPE_NORMAL,
70*4882a593Smuzhiyun } gProgressBarType = PROGRESSBAR_TYPE_NONE;
71*4882a593Smuzhiyun
72*4882a593Smuzhiyun // Progress bar scope of current operation
73*4882a593Smuzhiyun static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
74*4882a593Smuzhiyun static time_t gProgressScopeTime, gProgressScopeDuration;
75*4882a593Smuzhiyun
76*4882a593Smuzhiyun // Set to 1 when both graphics pages are the same (except for the progress bar)
77*4882a593Smuzhiyun static int gPagesIdentical = 0;
78*4882a593Smuzhiyun
79*4882a593Smuzhiyun // Log text overlay, displayed when a magic key is pressed
80*4882a593Smuzhiyun static char text[MAX_ROWS][MAX_COLS];
81*4882a593Smuzhiyun static int text_cols = 0, text_rows = 0;
82*4882a593Smuzhiyun static int text_col = 0, text_row = 0, text_top = 0;
83*4882a593Smuzhiyun static int show_text = 1;
84*4882a593Smuzhiyun
85*4882a593Smuzhiyun static char menu[MAX_ROWS][MAX_COLS];
86*4882a593Smuzhiyun static int show_menu = 0;
87*4882a593Smuzhiyun static int menu_top = 0, menu_items = 0, menu_sel = 0;
88*4882a593Smuzhiyun
89*4882a593Smuzhiyun // Key event input queue
90*4882a593Smuzhiyun static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
91*4882a593Smuzhiyun static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
92*4882a593Smuzhiyun static int key_queue[256], key_queue_len = 0;
93*4882a593Smuzhiyun static volatile char key_pressed[KEY_MAX + 1];
94*4882a593Smuzhiyun
95*4882a593Smuzhiyun
96*4882a593Smuzhiyun //-----------------------------------------------------------------------------
97*4882a593Smuzhiyun //#define _EVENT_LOGGING 0
98*4882a593Smuzhiyun
99*4882a593Smuzhiyun static int touch_tp_state = 0;
100*4882a593Smuzhiyun
101*4882a593Smuzhiyun typedef struct{
102*4882a593Smuzhiyun int t_col;
103*4882a593Smuzhiyun int t_row;
104*4882a593Smuzhiyun int r;
105*4882a593Smuzhiyun int g;
106*4882a593Smuzhiyun int b;
107*4882a593Smuzhiyun int a;
108*4882a593Smuzhiyun } textInfo;
109*4882a593Smuzhiyun
110*4882a593Smuzhiyun textInfo itemsInfo[MAX_ROWS];
111*4882a593Smuzhiyun
112*4882a593Smuzhiyun typedef struct{
113*4882a593Smuzhiyun int left;
114*4882a593Smuzhiyun int top;
115*4882a593Smuzhiyun int right;
116*4882a593Smuzhiyun int bottom;
117*4882a593Smuzhiyun int r;
118*4882a593Smuzhiyun int g;
119*4882a593Smuzhiyun int b;
120*4882a593Smuzhiyun int a;
121*4882a593Smuzhiyun } FillColorTile;
122*4882a593Smuzhiyun FillColorTile tiles[kMaxTiles];
123*4882a593Smuzhiyun int tiles_count = 0;
124*4882a593Smuzhiyun
125*4882a593Smuzhiyun typedef struct{
126*4882a593Smuzhiyun int x0;
127*4882a593Smuzhiyun int y0;
128*4882a593Smuzhiyun int x1;
129*4882a593Smuzhiyun int y1;
130*4882a593Smuzhiyun int linewidth;
131*4882a593Smuzhiyun int r;
132*4882a593Smuzhiyun int g;
133*4882a593Smuzhiyun int b;
134*4882a593Smuzhiyun int a;
135*4882a593Smuzhiyun } LineInfo;
136*4882a593Smuzhiyun LineInfo lines[kMaxTiles];
137*4882a593Smuzhiyun int lines_count = 0;
138*4882a593Smuzhiyun
139*4882a593Smuzhiyun
140*4882a593Smuzhiyun typedef enum {
141*4882a593Smuzhiyun TOUCH_START = 0,
142*4882a593Smuzhiyun TOUCH_DRAG = 1,
143*4882a593Smuzhiyun TOUCH_RELEASE = 2,
144*4882a593Smuzhiyun TOUCH_HOLD = 3,
145*4882a593Smuzhiyun TOUCH_REPEAT = 4
146*4882a593Smuzhiyun } TOUCH_STATE;
147*4882a593Smuzhiyun
148*4882a593Smuzhiyun static int gUiInitialized = 0;
149*4882a593Smuzhiyun
150*4882a593Smuzhiyun extern int NotifyTouch(int action, int x, int y);
151*4882a593Smuzhiyun
152*4882a593Smuzhiyun //-----------------------------------------------------------------------------
153*4882a593Smuzhiyun
154*4882a593Smuzhiyun
155*4882a593Smuzhiyun
156*4882a593Smuzhiyun // Clear the screen and draw the currently selected background icon (if any).
157*4882a593Smuzhiyun // Should only be called with gUpdateMutex locked.
draw_background_locked(gr_surface icon)158*4882a593Smuzhiyun static void draw_background_locked(gr_surface icon)
159*4882a593Smuzhiyun {
160*4882a593Smuzhiyun gPagesIdentical = 0;
161*4882a593Smuzhiyun gr_color(0, 0, 0, 255);
162*4882a593Smuzhiyun gr_fill(0, 0, gr_fb_width(), gr_fb_height());
163*4882a593Smuzhiyun
164*4882a593Smuzhiyun if (icon) {
165*4882a593Smuzhiyun int iconWidth = gr_get_width(icon);
166*4882a593Smuzhiyun int iconHeight = gr_get_height(icon);
167*4882a593Smuzhiyun int iconX = (gr_fb_width() - iconWidth) / 2;
168*4882a593Smuzhiyun int iconY = (gr_fb_height() - iconHeight) / 2;
169*4882a593Smuzhiyun gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY);
170*4882a593Smuzhiyun }
171*4882a593Smuzhiyun }
172*4882a593Smuzhiyun
173*4882a593Smuzhiyun // Draw the progress bar (if any) on the screen. Does not flip pages.
174*4882a593Smuzhiyun // Should only be called with gUpdateMutex locked.
draw_progress_locked()175*4882a593Smuzhiyun static void draw_progress_locked()
176*4882a593Smuzhiyun {
177*4882a593Smuzhiyun if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return;
178*4882a593Smuzhiyun
179*4882a593Smuzhiyun int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
180*4882a593Smuzhiyun int width = gr_get_width(gProgressBarEmpty);
181*4882a593Smuzhiyun int height = gr_get_height(gProgressBarEmpty);
182*4882a593Smuzhiyun
183*4882a593Smuzhiyun int dx = (gr_fb_width() - width)/2;
184*4882a593Smuzhiyun int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
185*4882a593Smuzhiyun
186*4882a593Smuzhiyun // Erase behind the progress bar (in case this was a progress-only update)
187*4882a593Smuzhiyun gr_color(0, 0, 0, 255);
188*4882a593Smuzhiyun gr_fill(dx, dy, width, height);
189*4882a593Smuzhiyun
190*4882a593Smuzhiyun if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
191*4882a593Smuzhiyun float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
192*4882a593Smuzhiyun int pos = (int) (progress * width);
193*4882a593Smuzhiyun
194*4882a593Smuzhiyun if (pos > 0) {
195*4882a593Smuzhiyun gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
196*4882a593Smuzhiyun }
197*4882a593Smuzhiyun if (pos < width-1) {
198*4882a593Smuzhiyun gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
199*4882a593Smuzhiyun }
200*4882a593Smuzhiyun }
201*4882a593Smuzhiyun
202*4882a593Smuzhiyun if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
203*4882a593Smuzhiyun static int frame = 0;
204*4882a593Smuzhiyun gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
205*4882a593Smuzhiyun frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES;
206*4882a593Smuzhiyun }
207*4882a593Smuzhiyun }
208*4882a593Smuzhiyun
draw_text_line(int left,int top,const char * t)209*4882a593Smuzhiyun static void draw_text_line(int left, int top, const char* t) {
210*4882a593Smuzhiyun if (t[0] != '\0') {
211*4882a593Smuzhiyun gr_text(left,top , t,0);
212*4882a593Smuzhiyun }
213*4882a593Smuzhiyun }
214*4882a593Smuzhiyun
215*4882a593Smuzhiyun
216*4882a593Smuzhiyun // Redraw everything on the screen. Does not flip pages.
217*4882a593Smuzhiyun // Should only be called with gUpdateMutex locked.
draw_screen_locked(void)218*4882a593Smuzhiyun static void draw_screen_locked(void)
219*4882a593Smuzhiyun {
220*4882a593Smuzhiyun draw_background_locked(gCurrentIcon);
221*4882a593Smuzhiyun draw_progress_locked();
222*4882a593Smuzhiyun
223*4882a593Smuzhiyun if (show_text)
224*4882a593Smuzhiyun {
225*4882a593Smuzhiyun gr_color(0, 0, 0, 160);
226*4882a593Smuzhiyun gr_fill(0, 0, gr_fb_width(), gr_fb_height());
227*4882a593Smuzhiyun
228*4882a593Smuzhiyun int k = 0;
229*4882a593Smuzhiyun for (k = 0; k < text_row; ++k) {
230*4882a593Smuzhiyun gr_color(itemsInfo[k].r, itemsInfo[k].g, itemsInfo[k].b,
231*4882a593Smuzhiyun itemsInfo[k].a);
232*4882a593Smuzhiyun draw_text_line((itemsInfo[k].t_col + 1)*CHAR_WIDTH + 1,
233*4882a593Smuzhiyun (itemsInfo[k].t_row)*CHAR_HEIGHT, text[k]);
234*4882a593Smuzhiyun }
235*4882a593Smuzhiyun
236*4882a593Smuzhiyun for(k = 0; k < lines_count;k++){
237*4882a593Smuzhiyun gr_color(lines[k].r, lines[k].g, lines[k].b, lines[k].a);
238*4882a593Smuzhiyun //gr_line(lines[k].x0, lines[k].y0, lines[k].x1, lines[k].y1,lines[k].linewidth);
239*4882a593Smuzhiyun }
240*4882a593Smuzhiyun
241*4882a593Smuzhiyun for(k = 0; k < tiles_count;k++){
242*4882a593Smuzhiyun gr_color(tiles[k].r, tiles[k].g, tiles[k].b, tiles[k].a);
243*4882a593Smuzhiyun gr_fill(tiles[k].left, tiles[k].top, tiles[k].right, tiles[k].bottom);
244*4882a593Smuzhiyun }
245*4882a593Smuzhiyun }
246*4882a593Smuzhiyun }
247*4882a593Smuzhiyun
248*4882a593Smuzhiyun // Redraw everything on the screen and flip the screen (make it visible).
249*4882a593Smuzhiyun // Should only be called with gUpdateMutex locked.
update_screen_locked(void)250*4882a593Smuzhiyun static void update_screen_locked(void)
251*4882a593Smuzhiyun {
252*4882a593Smuzhiyun draw_screen_locked();
253*4882a593Smuzhiyun gr_flip();
254*4882a593Smuzhiyun }
255*4882a593Smuzhiyun
256*4882a593Smuzhiyun // Updates only the progress bar, if possible, otherwise redraws the screen.
257*4882a593Smuzhiyun // Should only be called with gUpdateMutex locked.
update_progress_locked(void)258*4882a593Smuzhiyun static void update_progress_locked(void)
259*4882a593Smuzhiyun {
260*4882a593Smuzhiyun printf("%s in >>>>>> \n",__func__);
261*4882a593Smuzhiyun if (show_text || !gPagesIdentical) {
262*4882a593Smuzhiyun draw_screen_locked(); // Must redraw the whole screen
263*4882a593Smuzhiyun gPagesIdentical = 1;
264*4882a593Smuzhiyun } else {
265*4882a593Smuzhiyun draw_progress_locked(); // Draw only the progress bar
266*4882a593Smuzhiyun }
267*4882a593Smuzhiyun gr_flip();
268*4882a593Smuzhiyun }
269*4882a593Smuzhiyun
270*4882a593Smuzhiyun // Keeps the progress bar updated, even when the process is otherwise busy.
progress_thread(void * cookie)271*4882a593Smuzhiyun static void *progress_thread(void *cookie)
272*4882a593Smuzhiyun {
273*4882a593Smuzhiyun printf("%s in >>>>>> \n",__func__);
274*4882a593Smuzhiyun for (;;) {
275*4882a593Smuzhiyun usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS);
276*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
277*4882a593Smuzhiyun
278*4882a593Smuzhiyun // update the progress bar animation, if active
279*4882a593Smuzhiyun // skip this if we have a text overlay (too expensive to update)
280*4882a593Smuzhiyun if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
281*4882a593Smuzhiyun update_progress_locked();
282*4882a593Smuzhiyun }
283*4882a593Smuzhiyun
284*4882a593Smuzhiyun // move the progress bar forward on timed intervals, if configured
285*4882a593Smuzhiyun int duration = gProgressScopeDuration;
286*4882a593Smuzhiyun if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
287*4882a593Smuzhiyun int elapsed = time(NULL) - gProgressScopeTime;
288*4882a593Smuzhiyun float progress = 1.0 * elapsed / duration;
289*4882a593Smuzhiyun if (progress > 1.0) progress = 1.0;
290*4882a593Smuzhiyun if (progress > gProgress) {
291*4882a593Smuzhiyun gProgress = progress;
292*4882a593Smuzhiyun update_progress_locked();
293*4882a593Smuzhiyun }
294*4882a593Smuzhiyun }
295*4882a593Smuzhiyun
296*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
297*4882a593Smuzhiyun }
298*4882a593Smuzhiyun return NULL;
299*4882a593Smuzhiyun }
300*4882a593Smuzhiyun
301*4882a593Smuzhiyun static int rel_sum = 0;
302*4882a593Smuzhiyun
input_callback(int fd,short revents,void * data)303*4882a593Smuzhiyun static int input_callback(int fd, short revents, void *data)
304*4882a593Smuzhiyun {
305*4882a593Smuzhiyun struct input_event ev;
306*4882a593Smuzhiyun int ret;
307*4882a593Smuzhiyun int fake_key = 0;
308*4882a593Smuzhiyun
309*4882a593Smuzhiyun ret = ev_get_input(fd, revents, &ev);
310*4882a593Smuzhiyun if (ret)
311*4882a593Smuzhiyun return -1;
312*4882a593Smuzhiyun
313*4882a593Smuzhiyun if (ev.type == EV_SYN) {
314*4882a593Smuzhiyun return 0;
315*4882a593Smuzhiyun } else if (ev.type == EV_REL) {
316*4882a593Smuzhiyun if (ev.code == REL_Y) {
317*4882a593Smuzhiyun // accumulate the up or down motion reported by
318*4882a593Smuzhiyun // the trackball. When it exceeds a threshold
319*4882a593Smuzhiyun // (positive or negative), fake an up/down
320*4882a593Smuzhiyun // key event.
321*4882a593Smuzhiyun rel_sum += ev.value;
322*4882a593Smuzhiyun if (rel_sum > 3) {
323*4882a593Smuzhiyun fake_key = 1;
324*4882a593Smuzhiyun ev.type = EV_KEY;
325*4882a593Smuzhiyun ev.code = KEY_DOWN;
326*4882a593Smuzhiyun ev.value = 1;
327*4882a593Smuzhiyun rel_sum = 0;
328*4882a593Smuzhiyun } else if (rel_sum < -3) {
329*4882a593Smuzhiyun fake_key = 1;
330*4882a593Smuzhiyun ev.type = EV_KEY;
331*4882a593Smuzhiyun ev.code = KEY_UP;
332*4882a593Smuzhiyun ev.value = 1;
333*4882a593Smuzhiyun rel_sum = 0;
334*4882a593Smuzhiyun }
335*4882a593Smuzhiyun }
336*4882a593Smuzhiyun } else {
337*4882a593Smuzhiyun rel_sum = 0;
338*4882a593Smuzhiyun }
339*4882a593Smuzhiyun
340*4882a593Smuzhiyun if (ev.type != EV_KEY || ev.code > KEY_MAX)
341*4882a593Smuzhiyun return 0;
342*4882a593Smuzhiyun
343*4882a593Smuzhiyun pthread_mutex_lock(&key_queue_mutex);
344*4882a593Smuzhiyun if (!fake_key) {
345*4882a593Smuzhiyun // our "fake" keys only report a key-down event (no
346*4882a593Smuzhiyun // key-up), so don't record them in the key_pressed
347*4882a593Smuzhiyun // table.
348*4882a593Smuzhiyun key_pressed[ev.code] = ev.value;
349*4882a593Smuzhiyun }
350*4882a593Smuzhiyun const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
351*4882a593Smuzhiyun if (ev.value > 0 && key_queue_len < queue_max) {
352*4882a593Smuzhiyun key_queue[key_queue_len++] = ev.code;
353*4882a593Smuzhiyun pthread_cond_signal(&key_queue_cond);
354*4882a593Smuzhiyun }
355*4882a593Smuzhiyun pthread_mutex_unlock(&key_queue_mutex);
356*4882a593Smuzhiyun
357*4882a593Smuzhiyun if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
358*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
359*4882a593Smuzhiyun show_text = !show_text;
360*4882a593Smuzhiyun update_screen_locked();
361*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
362*4882a593Smuzhiyun }
363*4882a593Smuzhiyun
364*4882a593Smuzhiyun if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
365*4882a593Smuzhiyun reboot(RB_AUTOBOOT);
366*4882a593Smuzhiyun }
367*4882a593Smuzhiyun
368*4882a593Smuzhiyun return 0;
369*4882a593Smuzhiyun }
370*4882a593Smuzhiyun
371*4882a593Smuzhiyun
372*4882a593Smuzhiyun // Reads input events, handles special hot keys, and adds to the key queue.
input_thread(void * cookie)373*4882a593Smuzhiyun static void *input_thread(void *cookie)
374*4882a593Smuzhiyun {
375*4882a593Smuzhiyun printf("%s in >>>>>> \n",__func__);
376*4882a593Smuzhiyun
377*4882a593Smuzhiyun int drag = 0;
378*4882a593Smuzhiyun static int touch_and_hold = 0, dontwait = 0, touch_repeat = 0, x = 0, y = 0, lshift = 0, rshift = 0, key_repeat = 0;
379*4882a593Smuzhiyun static struct timeval touchStart;
380*4882a593Smuzhiyun static struct timeval keyStart, keyEnd;
381*4882a593Smuzhiyun //LOGE("start input thread!\n");
382*4882a593Smuzhiyun printf("start input thread! \n");
383*4882a593Smuzhiyun
384*4882a593Smuzhiyun memset(&touchStart, 0, sizeof(struct timeval));
385*4882a593Smuzhiyun memset(&keyStart, 0, sizeof(struct timeval));
386*4882a593Smuzhiyun memset(&keyEnd, 0, sizeof(struct timeval));
387*4882a593Smuzhiyun
388*4882a593Smuzhiyun for (;;)
389*4882a593Smuzhiyun {
390*4882a593Smuzhiyun // wait for the next event
391*4882a593Smuzhiyun struct input_event ev;
392*4882a593Smuzhiyun int state = 0, ret = 0;
393*4882a593Smuzhiyun
394*4882a593Smuzhiyun ret = ev_get(&ev, dontwait);
395*4882a593Smuzhiyun //LOGE("input_thread::type:%d>>code:%d>>value:%d>>EV_ABS:%d>>EV_KEY:%d\n",ev.type,ev.code,ev.value,EV_ABS,EV_KEY);
396*4882a593Smuzhiyun if (ret < 0)
397*4882a593Smuzhiyun {
398*4882a593Smuzhiyun struct timeval curTime;
399*4882a593Smuzhiyun gettimeofday(&curTime, NULL);
400*4882a593Smuzhiyun long mtime, seconds, useconds;
401*4882a593Smuzhiyun
402*4882a593Smuzhiyun seconds = curTime.tv_sec - touchStart.tv_sec;
403*4882a593Smuzhiyun useconds = curTime.tv_usec - touchStart.tv_usec;
404*4882a593Smuzhiyun
405*4882a593Smuzhiyun mtime = ((seconds) * 1000 + useconds/1000.0) + 0.5;
406*4882a593Smuzhiyun if (touch_and_hold && mtime > 500)
407*4882a593Smuzhiyun {
408*4882a593Smuzhiyun touch_and_hold = 0;
409*4882a593Smuzhiyun touch_repeat = 1;
410*4882a593Smuzhiyun gettimeofday(&touchStart, NULL);
411*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
412*4882a593Smuzhiyun LOGE("TOUCH_HOLD: %d,%d\n", x, y);
413*4882a593Smuzhiyun #endif
414*4882a593Smuzhiyun NotifyTouch(TOUCH_HOLD, x, y);
415*4882a593Smuzhiyun }
416*4882a593Smuzhiyun else if (touch_repeat && mtime > 100)
417*4882a593Smuzhiyun {
418*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
419*4882a593Smuzhiyun LOGE("TOUCH_REPEAT: %d,%d\n", x, y);
420*4882a593Smuzhiyun #endif
421*4882a593Smuzhiyun gettimeofday(&touchStart, NULL);
422*4882a593Smuzhiyun NotifyTouch(TOUCH_REPEAT, x, y);
423*4882a593Smuzhiyun }
424*4882a593Smuzhiyun else if (key_repeat == 1 && mtime > 500)
425*4882a593Smuzhiyun {
426*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
427*4882a593Smuzhiyun LOGE("KEY_HOLD: %d,%d\n", x, y);
428*4882a593Smuzhiyun #endif
429*4882a593Smuzhiyun gettimeofday(&touchStart, NULL);
430*4882a593Smuzhiyun key_repeat = 2;
431*4882a593Smuzhiyun }
432*4882a593Smuzhiyun else if (key_repeat == 2 && mtime > 100)
433*4882a593Smuzhiyun {
434*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
435*4882a593Smuzhiyun LOGE("KEY_REPEAT: %d,%d\n", x, y);
436*4882a593Smuzhiyun #endif
437*4882a593Smuzhiyun gettimeofday(&touchStart, NULL);
438*4882a593Smuzhiyun }
439*4882a593Smuzhiyun }
440*4882a593Smuzhiyun else if (ev.type == EV_ABS)
441*4882a593Smuzhiyun {
442*4882a593Smuzhiyun if (ev.value==-1)
443*4882a593Smuzhiyun {
444*4882a593Smuzhiyun continue;
445*4882a593Smuzhiyun }
446*4882a593Smuzhiyun
447*4882a593Smuzhiyun x = ev.value >> 16;
448*4882a593Smuzhiyun y = ev.value & 0xFFFF;
449*4882a593Smuzhiyun
450*4882a593Smuzhiyun if (ev.code == 0)
451*4882a593Smuzhiyun {
452*4882a593Smuzhiyun if (state == 0)
453*4882a593Smuzhiyun {
454*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
455*4882a593Smuzhiyun LOGE("TOUCH_RELEASE: %d,%d\n", x, y);
456*4882a593Smuzhiyun #endif
457*4882a593Smuzhiyun touch_tp_state = 0;
458*4882a593Smuzhiyun
459*4882a593Smuzhiyun #if 0 // chad.ma close
460*4882a593Smuzhiyun start_manual_test_item(x,y);
461*4882a593Smuzhiyun #endif
462*4882a593Smuzhiyun NotifyTouch(TOUCH_RELEASE, x, y);
463*4882a593Smuzhiyun touch_and_hold = 0;
464*4882a593Smuzhiyun touch_repeat = 0;
465*4882a593Smuzhiyun if (!key_repeat)
466*4882a593Smuzhiyun dontwait = 0;
467*4882a593Smuzhiyun }
468*4882a593Smuzhiyun state = 0;
469*4882a593Smuzhiyun drag = 0;
470*4882a593Smuzhiyun }
471*4882a593Smuzhiyun else
472*4882a593Smuzhiyun {
473*4882a593Smuzhiyun if (!drag)
474*4882a593Smuzhiyun {
475*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
476*4882a593Smuzhiyun LOGE("TOUCH_START: %d,%d\n", x, y);
477*4882a593Smuzhiyun #endif
478*4882a593Smuzhiyun NotifyTouch(TOUCH_START, x, y);
479*4882a593Smuzhiyun state = 1;
480*4882a593Smuzhiyun drag = 1;
481*4882a593Smuzhiyun touch_and_hold = 1;
482*4882a593Smuzhiyun dontwait = 1;
483*4882a593Smuzhiyun key_repeat = 0;
484*4882a593Smuzhiyun gettimeofday(&touchStart, NULL);
485*4882a593Smuzhiyun }
486*4882a593Smuzhiyun else
487*4882a593Smuzhiyun {
488*4882a593Smuzhiyun if (state == 0)
489*4882a593Smuzhiyun {
490*4882a593Smuzhiyun touch_tp_state = 1;
491*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
492*4882a593Smuzhiyun LOGE("TOUCH_DRAG: %d,%d\n", x, y);
493*4882a593Smuzhiyun #endif
494*4882a593Smuzhiyun NotifyTouch(TOUCH_DRAG, x, y);
495*4882a593Smuzhiyun state = 1;
496*4882a593Smuzhiyun key_repeat = 0;
497*4882a593Smuzhiyun }
498*4882a593Smuzhiyun }
499*4882a593Smuzhiyun }
500*4882a593Smuzhiyun }
501*4882a593Smuzhiyun else if (ev.type == EV_KEY)
502*4882a593Smuzhiyun {
503*4882a593Smuzhiyun // Handle key-press here
504*4882a593Smuzhiyun #ifdef _EVENT_LOGGING
505*4882a593Smuzhiyun LOGE("TOUCH_KEY: %d\n", ev.code);
506*4882a593Smuzhiyun #endif
507*4882a593Smuzhiyun
508*4882a593Smuzhiyun if (ev.code==330)
509*4882a593Smuzhiyun {
510*4882a593Smuzhiyun continue;
511*4882a593Smuzhiyun }
512*4882a593Smuzhiyun
513*4882a593Smuzhiyun if (ev.value != 0 && ev.code != 143)
514*4882a593Smuzhiyun {
515*4882a593Smuzhiyun gettimeofday(&keyStart, NULL);
516*4882a593Smuzhiyun printf("key down:%lu\n",keyStart.tv_sec);
517*4882a593Smuzhiyun
518*4882a593Smuzhiyun key_repeat = 0;
519*4882a593Smuzhiyun touch_and_hold = 0;
520*4882a593Smuzhiyun touch_repeat = 0;
521*4882a593Smuzhiyun dontwait = 0;
522*4882a593Smuzhiyun }
523*4882a593Smuzhiyun else if (ev.code != 143)
524*4882a593Smuzhiyun {
525*4882a593Smuzhiyun // This is a key release
526*4882a593Smuzhiyun gettimeofday(&keyEnd, NULL);
527*4882a593Smuzhiyun #if 1 //chad.ma close
528*4882a593Smuzhiyun printf("key hold time:%lu, g_key_test=%d\n",keyEnd.tv_sec-keyStart.tv_sec, g_key_test);
529*4882a593Smuzhiyun if(g_key_test)
530*4882a593Smuzhiyun set_gkey(ev.code);
531*4882a593Smuzhiyun #endif
532*4882a593Smuzhiyun key_repeat = 0;
533*4882a593Smuzhiyun touch_and_hold = 0;
534*4882a593Smuzhiyun touch_repeat = 0;
535*4882a593Smuzhiyun dontwait = 0;
536*4882a593Smuzhiyun if((keyEnd.tv_sec-keyStart.tv_sec) >= 5)
537*4882a593Smuzhiyun {
538*4882a593Smuzhiyun break;
539*4882a593Smuzhiyun }
540*4882a593Smuzhiyun }
541*4882a593Smuzhiyun }
542*4882a593Smuzhiyun //printf("tp touch : state : %d\r\n",state);
543*4882a593Smuzhiyun //touch_tp_state = state;
544*4882a593Smuzhiyun }
545*4882a593Smuzhiyun
546*4882a593Smuzhiyun return NULL;
547*4882a593Smuzhiyun }
548*4882a593Smuzhiyun
start_input_thread(void)549*4882a593Smuzhiyun void start_input_thread(void)
550*4882a593Smuzhiyun {
551*4882a593Smuzhiyun pthread_t t;
552*4882a593Smuzhiyun pthread_create(&t, NULL, input_thread, NULL);
553*4882a593Smuzhiyun pthread_join(t,NULL);
554*4882a593Smuzhiyun }
555*4882a593Smuzhiyun
ui_init(void)556*4882a593Smuzhiyun void ui_init(void)
557*4882a593Smuzhiyun {
558*4882a593Smuzhiyun printf("%s in >>>>>> \n",__func__);
559*4882a593Smuzhiyun
560*4882a593Smuzhiyun gr_init();
561*4882a593Smuzhiyun ev_init();
562*4882a593Smuzhiyun
563*4882a593Smuzhiyun text_col = text_row = 0;
564*4882a593Smuzhiyun text_rows = gr_fb_height() / CHAR_HEIGHT;
565*4882a593Smuzhiyun if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
566*4882a593Smuzhiyun text_top = 1;
567*4882a593Smuzhiyun text_cols = gr_fb_width() / CHAR_WIDTH;
568*4882a593Smuzhiyun if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
569*4882a593Smuzhiyun
570*4882a593Smuzhiyun pthread_t t;
571*4882a593Smuzhiyun pthread_create(&t, NULL, progress_thread, NULL);
572*4882a593Smuzhiyun pthread_create(&t, NULL, input_thread, NULL);
573*4882a593Smuzhiyun
574*4882a593Smuzhiyun gUiInitialized = 1;
575*4882a593Smuzhiyun }
576*4882a593Smuzhiyun
ui_set_background(int icon)577*4882a593Smuzhiyun void ui_set_background(int icon)
578*4882a593Smuzhiyun {
579*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
580*4882a593Smuzhiyun gCurrentIcon = gBackgroundIcon[icon];
581*4882a593Smuzhiyun update_screen_locked();
582*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
583*4882a593Smuzhiyun }
584*4882a593Smuzhiyun
ui_show_indeterminate_progress()585*4882a593Smuzhiyun void ui_show_indeterminate_progress()
586*4882a593Smuzhiyun {
587*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
588*4882a593Smuzhiyun if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
589*4882a593Smuzhiyun gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
590*4882a593Smuzhiyun update_progress_locked();
591*4882a593Smuzhiyun }
592*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
593*4882a593Smuzhiyun }
594*4882a593Smuzhiyun
ui_show_progress(float portion,int seconds)595*4882a593Smuzhiyun void ui_show_progress(float portion, int seconds)
596*4882a593Smuzhiyun {
597*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
598*4882a593Smuzhiyun gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
599*4882a593Smuzhiyun gProgressScopeStart += gProgressScopeSize;
600*4882a593Smuzhiyun gProgressScopeSize = portion;
601*4882a593Smuzhiyun gProgressScopeTime = time(NULL);
602*4882a593Smuzhiyun gProgressScopeDuration = seconds;
603*4882a593Smuzhiyun gProgress = 0;
604*4882a593Smuzhiyun update_progress_locked();
605*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
606*4882a593Smuzhiyun }
607*4882a593Smuzhiyun
ui_set_progress(float fraction)608*4882a593Smuzhiyun void ui_set_progress(float fraction)
609*4882a593Smuzhiyun {
610*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
611*4882a593Smuzhiyun if (fraction < 0.0) fraction = 0.0;
612*4882a593Smuzhiyun if (fraction > 1.0) fraction = 1.0;
613*4882a593Smuzhiyun if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
614*4882a593Smuzhiyun // Skip updates that aren't visibly different.
615*4882a593Smuzhiyun int width = gr_get_width(gProgressBarIndeterminate[0]);
616*4882a593Smuzhiyun float scale = width * gProgressScopeSize;
617*4882a593Smuzhiyun if ((int) (gProgress * scale) != (int) (fraction * scale)) {
618*4882a593Smuzhiyun gProgress = fraction;
619*4882a593Smuzhiyun update_progress_locked();
620*4882a593Smuzhiyun }
621*4882a593Smuzhiyun }
622*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
623*4882a593Smuzhiyun }
624*4882a593Smuzhiyun
ui_reset_progress()625*4882a593Smuzhiyun void ui_reset_progress()
626*4882a593Smuzhiyun {
627*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
628*4882a593Smuzhiyun gProgressBarType = PROGRESSBAR_TYPE_NONE;
629*4882a593Smuzhiyun gProgressScopeStart = gProgressScopeSize = 0;
630*4882a593Smuzhiyun gProgressScopeTime = gProgressScopeDuration = 0;
631*4882a593Smuzhiyun gProgress = 0;
632*4882a593Smuzhiyun update_screen_locked();
633*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
634*4882a593Smuzhiyun }
635*4882a593Smuzhiyun
ui_print(const char * fmt,...)636*4882a593Smuzhiyun void ui_print(const char *fmt, ...)
637*4882a593Smuzhiyun {
638*4882a593Smuzhiyun char buf[256];
639*4882a593Smuzhiyun va_list ap;
640*4882a593Smuzhiyun va_start(ap, fmt);
641*4882a593Smuzhiyun vsnprintf(buf, 256, fmt, ap);
642*4882a593Smuzhiyun va_end(ap);
643*4882a593Smuzhiyun
644*4882a593Smuzhiyun fputs(buf, stdout);
645*4882a593Smuzhiyun
646*4882a593Smuzhiyun // This can get called before ui_init(), so be careful.
647*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
648*4882a593Smuzhiyun printf("vvvvv %s in\n",__func__);
649*4882a593Smuzhiyun if (text_rows > 0 && text_cols > 0) {
650*4882a593Smuzhiyun char *ptr;
651*4882a593Smuzhiyun for (ptr = buf; *ptr != '\0'; ++ptr) {
652*4882a593Smuzhiyun if (*ptr == '\n' || text_col >= text_cols) {
653*4882a593Smuzhiyun text[text_row][text_col] = '\0';
654*4882a593Smuzhiyun text_col = 0;
655*4882a593Smuzhiyun text_row = (text_row + 1) % text_rows;
656*4882a593Smuzhiyun if (text_row == text_top) text_top = (text_top + 1) % text_rows;
657*4882a593Smuzhiyun }
658*4882a593Smuzhiyun if (*ptr != '\n') text[text_row][text_col++] = *ptr;
659*4882a593Smuzhiyun }
660*4882a593Smuzhiyun text[text_row][text_col] = '\0';
661*4882a593Smuzhiyun update_screen_locked();
662*4882a593Smuzhiyun }
663*4882a593Smuzhiyun printf("vvvvv %s out\n",__func__);
664*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
665*4882a593Smuzhiyun }
666*4882a593Smuzhiyun
ui_start_menu(char ** headers,char ** items,int initial_selection)667*4882a593Smuzhiyun void ui_start_menu(char** headers, char** items, int initial_selection) {
668*4882a593Smuzhiyun int i;
669*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
670*4882a593Smuzhiyun if (text_rows > 0 && text_cols > 0) {
671*4882a593Smuzhiyun for (i = 0; i < text_rows; ++i) {
672*4882a593Smuzhiyun if (headers[i] == NULL) break;
673*4882a593Smuzhiyun strncpy(menu[i], headers[i], text_cols-1);
674*4882a593Smuzhiyun menu[i][text_cols-1] = '\0';
675*4882a593Smuzhiyun }
676*4882a593Smuzhiyun menu_top = i;
677*4882a593Smuzhiyun for (; i < text_rows; ++i) {
678*4882a593Smuzhiyun if (items[i-menu_top] == NULL) break;
679*4882a593Smuzhiyun strncpy(menu[i], items[i-menu_top], text_cols-1);
680*4882a593Smuzhiyun menu[i][text_cols-1] = '\0';
681*4882a593Smuzhiyun }
682*4882a593Smuzhiyun menu_items = i - menu_top;
683*4882a593Smuzhiyun show_menu = 1;
684*4882a593Smuzhiyun menu_sel = initial_selection;
685*4882a593Smuzhiyun update_screen_locked();
686*4882a593Smuzhiyun }
687*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
688*4882a593Smuzhiyun }
689*4882a593Smuzhiyun
ui_menu_select(int sel)690*4882a593Smuzhiyun int ui_menu_select(int sel) {
691*4882a593Smuzhiyun int old_sel;
692*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
693*4882a593Smuzhiyun if (show_menu > 0) {
694*4882a593Smuzhiyun old_sel = menu_sel;
695*4882a593Smuzhiyun menu_sel = sel;
696*4882a593Smuzhiyun #if 0
697*4882a593Smuzhiyun if (menu_sel < 0) menu_sel = 0;
698*4882a593Smuzhiyun if (menu_sel >= menu_items) menu_sel = menu_items-1;
699*4882a593Smuzhiyun #else
700*4882a593Smuzhiyun if (menu_sel < 0) {
701*4882a593Smuzhiyun menu_sel = menu_items-1;//�����ʾ�����ǰ��Ϊ�����������Ϊ�����л�ʱ���л���β��
702*4882a593Smuzhiyun } else if (menu_sel >= menu_items) {
703*4882a593Smuzhiyun menu_sel = 0;//�����ʾ�����ǰ��Ϊβ���������Ϊ�����л�ʱ���л�������
704*4882a593Smuzhiyun }
705*4882a593Smuzhiyun #endif
706*4882a593Smuzhiyun sel = menu_sel;
707*4882a593Smuzhiyun if (menu_sel != old_sel) update_screen_locked();
708*4882a593Smuzhiyun }
709*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
710*4882a593Smuzhiyun return sel;
711*4882a593Smuzhiyun }
712*4882a593Smuzhiyun
ui_end_menu()713*4882a593Smuzhiyun void ui_end_menu() {
714*4882a593Smuzhiyun int i;
715*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
716*4882a593Smuzhiyun if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
717*4882a593Smuzhiyun show_menu = 0;
718*4882a593Smuzhiyun update_screen_locked();
719*4882a593Smuzhiyun }
720*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
721*4882a593Smuzhiyun }
722*4882a593Smuzhiyun
ui_text_visible()723*4882a593Smuzhiyun int ui_text_visible()
724*4882a593Smuzhiyun {
725*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
726*4882a593Smuzhiyun int visible = show_text;
727*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
728*4882a593Smuzhiyun return visible;
729*4882a593Smuzhiyun }
730*4882a593Smuzhiyun
ui_show_text(int visible)731*4882a593Smuzhiyun void ui_show_text(int visible)
732*4882a593Smuzhiyun {
733*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
734*4882a593Smuzhiyun show_text = visible;
735*4882a593Smuzhiyun update_screen_locked();
736*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
737*4882a593Smuzhiyun }
738*4882a593Smuzhiyun
ui_wait_key()739*4882a593Smuzhiyun int ui_wait_key()
740*4882a593Smuzhiyun {
741*4882a593Smuzhiyun pthread_mutex_lock(&key_queue_mutex);
742*4882a593Smuzhiyun while (key_queue_len == 0) {
743*4882a593Smuzhiyun pthread_cond_wait(&key_queue_cond, &key_queue_mutex);
744*4882a593Smuzhiyun }
745*4882a593Smuzhiyun
746*4882a593Smuzhiyun int key = key_queue[0];
747*4882a593Smuzhiyun memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
748*4882a593Smuzhiyun pthread_mutex_unlock(&key_queue_mutex);
749*4882a593Smuzhiyun return key;
750*4882a593Smuzhiyun }
751*4882a593Smuzhiyun
ui_key_pressed(int key)752*4882a593Smuzhiyun int ui_key_pressed(int key)
753*4882a593Smuzhiyun {
754*4882a593Smuzhiyun // This is a volatile static array, don't bother locking
755*4882a593Smuzhiyun return key_pressed[key];
756*4882a593Smuzhiyun }
757*4882a593Smuzhiyun
ui_clear_key_queue()758*4882a593Smuzhiyun void ui_clear_key_queue() {
759*4882a593Smuzhiyun pthread_mutex_lock(&key_queue_mutex);
760*4882a593Smuzhiyun key_queue_len = 0;
761*4882a593Smuzhiyun pthread_mutex_unlock(&key_queue_mutex);
762*4882a593Smuzhiyun }
763*4882a593Smuzhiyun
ui_print_init(void)764*4882a593Smuzhiyun void ui_print_init(void) //add by yxj
765*4882a593Smuzhiyun {
766*4882a593Smuzhiyun int i = 0;
767*4882a593Smuzhiyun
768*4882a593Smuzhiyun text_col = text_row = 0;
769*4882a593Smuzhiyun text_rows = gr_fb_height() / CHAR_HEIGHT;
770*4882a593Smuzhiyun if (text_rows > MAX_ROWS)
771*4882a593Smuzhiyun text_rows = MAX_ROWS;
772*4882a593Smuzhiyun text_top = 1;
773*4882a593Smuzhiyun text_cols = gr_fb_width() / CHAR_WIDTH;
774*4882a593Smuzhiyun if (text_cols > MAX_COLS - 1)
775*4882a593Smuzhiyun text_cols = MAX_COLS - 1;
776*4882a593Smuzhiyun
777*4882a593Smuzhiyun //set_theme("0"); //set r g b a
778*4882a593Smuzhiyun
779*4882a593Smuzhiyun LOGI("text_col:%d>>text_row:%d>>text_cols:%d>>text_rows:%d\n",text_col,
780*4882a593Smuzhiyun text_row,text_cols,text_rows);
781*4882a593Smuzhiyun
782*4882a593Smuzhiyun for(i=0 ;i< text_rows;i++)
783*4882a593Smuzhiyun {
784*4882a593Smuzhiyun itemsInfo[i].t_row = i;
785*4882a593Smuzhiyun }
786*4882a593Smuzhiyun
787*4882a593Smuzhiyun gUiInitialized = 1;
788*4882a593Smuzhiyun }
789*4882a593Smuzhiyun
drawline(int r,int g,int b,int a,int x0,int y0,int x1,int y1,int linewidth)790*4882a593Smuzhiyun void drawline(int r,int g,int b,int a,int x0,int y0,int x1,int y1,int linewidth)
791*4882a593Smuzhiyun {
792*4882a593Smuzhiyun lines_count += 1;
793*4882a593Smuzhiyun if(lines_count > kMaxTiles)
794*4882a593Smuzhiyun {
795*4882a593Smuzhiyun lines_count = kMaxTiles;
796*4882a593Smuzhiyun }
797*4882a593Smuzhiyun lines[lines_count-1].x0 = x0;
798*4882a593Smuzhiyun lines[lines_count-1].y0 = y0;
799*4882a593Smuzhiyun lines[lines_count-1].x1 = x1;
800*4882a593Smuzhiyun lines[lines_count-1].y1 = y1;
801*4882a593Smuzhiyun lines[lines_count-1].linewidth = linewidth;
802*4882a593Smuzhiyun lines[lines_count-1].r = r;
803*4882a593Smuzhiyun lines[lines_count-1].g = g;
804*4882a593Smuzhiyun lines[lines_count-1].b = b;
805*4882a593Smuzhiyun lines[lines_count-1].a = a;
806*4882a593Smuzhiyun }
drawline_4(int r,int g,int b,int a,int left,int top,int width,int height,int linewidth)807*4882a593Smuzhiyun void drawline_4(int r,int g,int b,int a,int left,int top,int width,int height,int linewidth)
808*4882a593Smuzhiyun {
809*4882a593Smuzhiyun drawline(r,g,b,a,left,top,left+width,top,linewidth);
810*4882a593Smuzhiyun drawline(r,g,b,a,left+width,top,left+width,top+height,linewidth);
811*4882a593Smuzhiyun drawline(r,g,b,a,left+width,top+height,left,top+height,linewidth);
812*4882a593Smuzhiyun drawline(r,g,b,a,left,top+height,left,top,linewidth);
813*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
814*4882a593Smuzhiyun update_screen_locked();
815*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
816*4882a593Smuzhiyun }
817*4882a593Smuzhiyun
ui_print_xy_rgba(int t_col,int t_row,int r,int g,int b,int a,const char * fmt,...)818*4882a593Smuzhiyun void ui_print_xy_rgba(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...)
819*4882a593Smuzhiyun {
820*4882a593Smuzhiyun char buf[512];
821*4882a593Smuzhiyun va_list ap;
822*4882a593Smuzhiyun va_start(ap, fmt);
823*4882a593Smuzhiyun vsnprintf(buf, 512, fmt, ap);
824*4882a593Smuzhiyun va_end(ap);
825*4882a593Smuzhiyun
826*4882a593Smuzhiyun /*fputs(buf, stdout);*/
827*4882a593Smuzhiyun
828*4882a593Smuzhiyun /*This can get called before ui_init(), so be careful.*/
829*4882a593Smuzhiyun int temp_row = t_row;
830*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
831*4882a593Smuzhiyun t_col+=2;
832*4882a593Smuzhiyun
833*4882a593Smuzhiyun /*1080P screen : text_rows is:18 , text_cols is: 64*/
834*4882a593Smuzhiyun if (text_rows > 0 && text_cols > 0)
835*4882a593Smuzhiyun {
836*4882a593Smuzhiyun char *ptr;
837*4882a593Smuzhiyun for (ptr = buf; *ptr != '\0'; ++ptr)
838*4882a593Smuzhiyun {
839*4882a593Smuzhiyun /*if (*ptr == '\n' || text_col >= text_cols)*/
840*4882a593Smuzhiyun if (*ptr == '\n' || text_col >= text_cols*2) {
841*4882a593Smuzhiyun text[temp_row][text_col] = '\0';
842*4882a593Smuzhiyun text_col = 0;
843*4882a593Smuzhiyun
844*4882a593Smuzhiyun if (temp_row < text_rows) {
845*4882a593Smuzhiyun itemsInfo[temp_row].t_col = t_col;
846*4882a593Smuzhiyun itemsInfo[temp_row].t_row = temp_row;
847*4882a593Smuzhiyun
848*4882a593Smuzhiyun } else {
849*4882a593Smuzhiyun itemsInfo[temp_row].t_col =
850*4882a593Smuzhiyun t_col+text_cols/2;
851*4882a593Smuzhiyun itemsInfo[temp_row].t_row =
852*4882a593Smuzhiyun (temp_row+2)%text_rows;
853*4882a593Smuzhiyun }
854*4882a593Smuzhiyun itemsInfo[temp_row].r = r;
855*4882a593Smuzhiyun itemsInfo[temp_row].g = g;
856*4882a593Smuzhiyun itemsInfo[temp_row].b = b;
857*4882a593Smuzhiyun itemsInfo[temp_row].a = a;
858*4882a593Smuzhiyun
859*4882a593Smuzhiyun temp_row = temp_row + 1;
860*4882a593Smuzhiyun if (temp_row >= (2*text_rows))
861*4882a593Smuzhiyun temp_row = 0;
862*4882a593Smuzhiyun
863*4882a593Smuzhiyun if (temp_row > text_row)
864*4882a593Smuzhiyun text_row = temp_row;
865*4882a593Smuzhiyun }
866*4882a593Smuzhiyun if (*ptr != '\n') {
867*4882a593Smuzhiyun text[temp_row][text_col++] = *ptr;
868*4882a593Smuzhiyun }
869*4882a593Smuzhiyun }
870*4882a593Smuzhiyun text[text_row][text_col] = '\0';
871*4882a593Smuzhiyun update_screen_locked();
872*4882a593Smuzhiyun }
873*4882a593Smuzhiyun
874*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
875*4882a593Smuzhiyun }
876*4882a593Smuzhiyun
ui_print_xy_rgba_multi(struct display_info * info,int count)877*4882a593Smuzhiyun void ui_print_xy_rgba_multi(struct display_info *info, int count)
878*4882a593Smuzhiyun {
879*4882a593Smuzhiyun int i = 0;
880*4882a593Smuzhiyun
881*4882a593Smuzhiyun /*This can get called before ui_init(), so be careful.*/
882*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
883*4882a593Smuzhiyun if (text_rows > 0 && text_cols > 0) {
884*4882a593Smuzhiyun for (i = 0; i < count; i++) {
885*4882a593Smuzhiyun int temp_row = info[i].row;
886*4882a593Smuzhiyun int t_col = info[i].col+2;
887*4882a593Smuzhiyun char *buf = info[i].string;
888*4882a593Smuzhiyun char *ptr;
889*4882a593Smuzhiyun
890*4882a593Smuzhiyun for (ptr = buf; *ptr != '\0'; ++ptr) {
891*4882a593Smuzhiyun if (*ptr == '\n' || text_col >= text_cols*2) {
892*4882a593Smuzhiyun text[temp_row][text_col] = '\0';
893*4882a593Smuzhiyun text_col = 0;
894*4882a593Smuzhiyun if (temp_row < text_rows) {
895*4882a593Smuzhiyun itemsInfo[temp_row].t_col =
896*4882a593Smuzhiyun t_col;
897*4882a593Smuzhiyun itemsInfo[temp_row].t_row =
898*4882a593Smuzhiyun temp_row;
899*4882a593Smuzhiyun } else {
900*4882a593Smuzhiyun itemsInfo[temp_row].t_col =
901*4882a593Smuzhiyun t_col+text_cols/2;
902*4882a593Smuzhiyun itemsInfo[temp_row].t_row =
903*4882a593Smuzhiyun (temp_row+2)%text_rows;
904*4882a593Smuzhiyun }
905*4882a593Smuzhiyun itemsInfo[temp_row].r = info[i].r;
906*4882a593Smuzhiyun itemsInfo[temp_row].g = info[i].g;
907*4882a593Smuzhiyun itemsInfo[temp_row].b = info[i].b;
908*4882a593Smuzhiyun itemsInfo[temp_row].a = info[i].a;
909*4882a593Smuzhiyun
910*4882a593Smuzhiyun temp_row = temp_row + 1;
911*4882a593Smuzhiyun if (temp_row >= (2*text_rows))
912*4882a593Smuzhiyun temp_row = 0;
913*4882a593Smuzhiyun if (temp_row > text_row)
914*4882a593Smuzhiyun text_row = temp_row;
915*4882a593Smuzhiyun }
916*4882a593Smuzhiyun if (*ptr != '\n')
917*4882a593Smuzhiyun text[temp_row][text_col++] = *ptr;
918*4882a593Smuzhiyun }
919*4882a593Smuzhiyun /*text[text_row][text_col] = '\0';*/
920*4882a593Smuzhiyun }
921*4882a593Smuzhiyun update_screen_locked();
922*4882a593Smuzhiyun }
923*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
924*4882a593Smuzhiyun }
925*4882a593Smuzhiyun
ui_display_sync(int t_col,int t_row,int r,int g,int b,int a,const char * fmt,...)926*4882a593Smuzhiyun void ui_display_sync(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...)
927*4882a593Smuzhiyun {
928*4882a593Smuzhiyun char buf[512];
929*4882a593Smuzhiyun va_list ap;
930*4882a593Smuzhiyun
931*4882a593Smuzhiyun if(touch_tp_state == 0)
932*4882a593Smuzhiyun {
933*4882a593Smuzhiyun va_start(ap, fmt);
934*4882a593Smuzhiyun vsnprintf(buf, 512, fmt, ap);
935*4882a593Smuzhiyun va_end(ap);
936*4882a593Smuzhiyun ui_print_xy_rgba(t_col,t_row,r,g,b,a,buf);
937*4882a593Smuzhiyun }
938*4882a593Smuzhiyun }
939*4882a593Smuzhiyun
FillColor(int r,int g,int b,int a,int left,int top,int width,int height)940*4882a593Smuzhiyun void FillColor(int r,int g,int b,int a,int left,int top,int width,int height)
941*4882a593Smuzhiyun {
942*4882a593Smuzhiyun tiles_count += 1;
943*4882a593Smuzhiyun if(tiles_count > kMaxTiles)
944*4882a593Smuzhiyun {
945*4882a593Smuzhiyun tiles_count = kMaxTiles;
946*4882a593Smuzhiyun }
947*4882a593Smuzhiyun tiles[tiles_count-1].left = left;
948*4882a593Smuzhiyun tiles[tiles_count-1].top = top;
949*4882a593Smuzhiyun tiles[tiles_count-1].right = width+left;
950*4882a593Smuzhiyun tiles[tiles_count-1].bottom = height+top;
951*4882a593Smuzhiyun tiles[tiles_count-1].r = r;
952*4882a593Smuzhiyun tiles[tiles_count-1].g = g;
953*4882a593Smuzhiyun tiles[tiles_count-1].b = b;
954*4882a593Smuzhiyun tiles[tiles_count-1].a = a;
955*4882a593Smuzhiyun pthread_mutex_lock(&gUpdateMutex);
956*4882a593Smuzhiyun update_screen_locked();
957*4882a593Smuzhiyun pthread_mutex_unlock(&gUpdateMutex);
958*4882a593Smuzhiyun }
959*4882a593Smuzhiyun
960*4882a593Smuzhiyun
961