Searched refs:GL_HALF_FLOAT_OES (Results 1 – 2 of 2) sorted by relevance
66 #if MBGL_USE_GLES2 && GL_HALF_FLOAT_OES67 static_assert(underlying_type(TextureType::HalfFloat) == GL_HALF_FLOAT_OES, "OpenGL type mismatch");
695 #define GL_HALF_FLOAT_OES 0x8D61 macro