1*4882a593Smuzhiyun #ifndef __gles2_gl2ext_h_ 2*4882a593Smuzhiyun #define __gles2_gl2ext_h_ 1 3*4882a593Smuzhiyun 4*4882a593Smuzhiyun #ifdef __cplusplus 5*4882a593Smuzhiyun extern "C" { 6*4882a593Smuzhiyun #endif 7*4882a593Smuzhiyun 8*4882a593Smuzhiyun /* 9*4882a593Smuzhiyun ** Copyright (c) 2013-2018 The Khronos Group Inc. 10*4882a593Smuzhiyun ** 11*4882a593Smuzhiyun ** Permission is hereby granted, free of charge, to any person obtaining a 12*4882a593Smuzhiyun ** copy of this software and/or associated documentation files (the 13*4882a593Smuzhiyun ** "Materials"), to deal in the Materials without restriction, including 14*4882a593Smuzhiyun ** without limitation the rights to use, copy, modify, merge, publish, 15*4882a593Smuzhiyun ** distribute, sublicense, and/or sell copies of the Materials, and to 16*4882a593Smuzhiyun ** permit persons to whom the Materials are furnished to do so, subject to 17*4882a593Smuzhiyun ** the following conditions: 18*4882a593Smuzhiyun ** 19*4882a593Smuzhiyun ** The above copyright notice and this permission notice shall be included 20*4882a593Smuzhiyun ** in all copies or substantial portions of the Materials. 21*4882a593Smuzhiyun ** 22*4882a593Smuzhiyun ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23*4882a593Smuzhiyun ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24*4882a593Smuzhiyun ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25*4882a593Smuzhiyun ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26*4882a593Smuzhiyun ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27*4882a593Smuzhiyun ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28*4882a593Smuzhiyun ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29*4882a593Smuzhiyun */ 30*4882a593Smuzhiyun /* 31*4882a593Smuzhiyun ** This header is generated from the Khronos OpenGL / OpenGL ES XML 32*4882a593Smuzhiyun ** API Registry. The current version of the Registry, generator scripts 33*4882a593Smuzhiyun ** used to make the header, and the header can be found at 34*4882a593Smuzhiyun ** https://github.com/KhronosGroup/OpenGL-Registry 35*4882a593Smuzhiyun */ 36*4882a593Smuzhiyun 37*4882a593Smuzhiyun #ifndef GL_APIENTRYP 38*4882a593Smuzhiyun #define GL_APIENTRYP GL_APIENTRY* 39*4882a593Smuzhiyun #endif 40*4882a593Smuzhiyun 41*4882a593Smuzhiyun /* Generated on date 20190515 */ 42*4882a593Smuzhiyun 43*4882a593Smuzhiyun /* Generated C header for: 44*4882a593Smuzhiyun * API: gles2 45*4882a593Smuzhiyun * Profile: common 46*4882a593Smuzhiyun * Versions considered: 2\.[0-9] 47*4882a593Smuzhiyun * Versions emitted: _nomatch_^ 48*4882a593Smuzhiyun * Default extensions included: gles2 49*4882a593Smuzhiyun * Additional extensions included: _nomatch_^ 50*4882a593Smuzhiyun * Extensions removed: _nomatch_^ 51*4882a593Smuzhiyun */ 52*4882a593Smuzhiyun 53*4882a593Smuzhiyun #ifndef GL_KHR_blend_equation_advanced 54*4882a593Smuzhiyun #define GL_KHR_blend_equation_advanced 1 55*4882a593Smuzhiyun #define GL_MULTIPLY_KHR 0x9294 56*4882a593Smuzhiyun #define GL_SCREEN_KHR 0x9295 57*4882a593Smuzhiyun #define GL_OVERLAY_KHR 0x9296 58*4882a593Smuzhiyun #define GL_DARKEN_KHR 0x9297 59*4882a593Smuzhiyun #define GL_LIGHTEN_KHR 0x9298 60*4882a593Smuzhiyun #define GL_COLORDODGE_KHR 0x9299 61*4882a593Smuzhiyun #define GL_COLORBURN_KHR 0x929A 62*4882a593Smuzhiyun #define GL_HARDLIGHT_KHR 0x929B 63*4882a593Smuzhiyun #define GL_SOFTLIGHT_KHR 0x929C 64*4882a593Smuzhiyun #define GL_DIFFERENCE_KHR 0x929E 65*4882a593Smuzhiyun #define GL_EXCLUSION_KHR 0x92A0 66*4882a593Smuzhiyun #define GL_HSL_HUE_KHR 0x92AD 67*4882a593Smuzhiyun #define GL_HSL_SATURATION_KHR 0x92AE 68*4882a593Smuzhiyun #define GL_HSL_COLOR_KHR 0x92AF 69*4882a593Smuzhiyun #define GL_HSL_LUMINOSITY_KHR 0x92B0 70*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 71*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 72*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 73*4882a593Smuzhiyun #endif 74*4882a593Smuzhiyun #endif /* GL_KHR_blend_equation_advanced */ 75*4882a593Smuzhiyun 76*4882a593Smuzhiyun #ifndef GL_KHR_blend_equation_advanced_coherent 77*4882a593Smuzhiyun #define GL_KHR_blend_equation_advanced_coherent 1 78*4882a593Smuzhiyun #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 79*4882a593Smuzhiyun #endif /* GL_KHR_blend_equation_advanced_coherent */ 80*4882a593Smuzhiyun 81*4882a593Smuzhiyun #ifndef GL_KHR_context_flush_control 82*4882a593Smuzhiyun #define GL_KHR_context_flush_control 1 83*4882a593Smuzhiyun #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 84*4882a593Smuzhiyun #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 85*4882a593Smuzhiyun #endif /* GL_KHR_context_flush_control */ 86*4882a593Smuzhiyun 87*4882a593Smuzhiyun #ifndef GL_KHR_debug 88*4882a593Smuzhiyun #define GL_KHR_debug 1 89*4882a593Smuzhiyun typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 90*4882a593Smuzhiyun #define GL_SAMPLER 0x82E6 91*4882a593Smuzhiyun #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 92*4882a593Smuzhiyun #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 93*4882a593Smuzhiyun #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 94*4882a593Smuzhiyun #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 95*4882a593Smuzhiyun #define GL_DEBUG_SOURCE_API_KHR 0x8246 96*4882a593Smuzhiyun #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 97*4882a593Smuzhiyun #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 98*4882a593Smuzhiyun #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 99*4882a593Smuzhiyun #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 100*4882a593Smuzhiyun #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 101*4882a593Smuzhiyun #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 102*4882a593Smuzhiyun #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 103*4882a593Smuzhiyun #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 104*4882a593Smuzhiyun #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 105*4882a593Smuzhiyun #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 106*4882a593Smuzhiyun #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 107*4882a593Smuzhiyun #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 108*4882a593Smuzhiyun #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 109*4882a593Smuzhiyun #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 110*4882a593Smuzhiyun #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 111*4882a593Smuzhiyun #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 112*4882a593Smuzhiyun #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 113*4882a593Smuzhiyun #define GL_BUFFER_KHR 0x82E0 114*4882a593Smuzhiyun #define GL_SHADER_KHR 0x82E1 115*4882a593Smuzhiyun #define GL_PROGRAM_KHR 0x82E2 116*4882a593Smuzhiyun #define GL_VERTEX_ARRAY_KHR 0x8074 117*4882a593Smuzhiyun #define GL_QUERY_KHR 0x82E3 118*4882a593Smuzhiyun #define GL_PROGRAM_PIPELINE_KHR 0x82E4 119*4882a593Smuzhiyun #define GL_SAMPLER_KHR 0x82E6 120*4882a593Smuzhiyun #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 121*4882a593Smuzhiyun #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 122*4882a593Smuzhiyun #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 123*4882a593Smuzhiyun #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 124*4882a593Smuzhiyun #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 125*4882a593Smuzhiyun #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 126*4882a593Smuzhiyun #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 127*4882a593Smuzhiyun #define GL_DEBUG_OUTPUT_KHR 0x92E0 128*4882a593Smuzhiyun #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 129*4882a593Smuzhiyun #define GL_STACK_OVERFLOW_KHR 0x0503 130*4882a593Smuzhiyun #define GL_STACK_UNDERFLOW_KHR 0x0504 131*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 132*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 133*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 134*4882a593Smuzhiyun typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 135*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 136*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 137*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 138*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 139*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 140*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 141*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 142*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 143*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 144*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 145*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 146*4882a593Smuzhiyun GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 147*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 148*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 149*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 150*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 151*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 152*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 153*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 154*4882a593Smuzhiyun #endif 155*4882a593Smuzhiyun #endif /* GL_KHR_debug */ 156*4882a593Smuzhiyun 157*4882a593Smuzhiyun #ifndef GL_KHR_no_error 158*4882a593Smuzhiyun #define GL_KHR_no_error 1 159*4882a593Smuzhiyun #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 160*4882a593Smuzhiyun #endif /* GL_KHR_no_error */ 161*4882a593Smuzhiyun 162*4882a593Smuzhiyun #ifndef GL_KHR_parallel_shader_compile 163*4882a593Smuzhiyun #define GL_KHR_parallel_shader_compile 1 164*4882a593Smuzhiyun #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 165*4882a593Smuzhiyun #define GL_COMPLETION_STATUS_KHR 0x91B1 166*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); 167*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 168*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); 169*4882a593Smuzhiyun #endif 170*4882a593Smuzhiyun #endif /* GL_KHR_parallel_shader_compile */ 171*4882a593Smuzhiyun 172*4882a593Smuzhiyun #ifndef GL_KHR_robust_buffer_access_behavior 173*4882a593Smuzhiyun #define GL_KHR_robust_buffer_access_behavior 1 174*4882a593Smuzhiyun #endif /* GL_KHR_robust_buffer_access_behavior */ 175*4882a593Smuzhiyun 176*4882a593Smuzhiyun #ifndef GL_KHR_robustness 177*4882a593Smuzhiyun #define GL_KHR_robustness 1 178*4882a593Smuzhiyun #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 179*4882a593Smuzhiyun #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 180*4882a593Smuzhiyun #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 181*4882a593Smuzhiyun #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 182*4882a593Smuzhiyun #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 183*4882a593Smuzhiyun #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 184*4882a593Smuzhiyun #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 185*4882a593Smuzhiyun #define GL_CONTEXT_LOST_KHR 0x0507 186*4882a593Smuzhiyun typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 187*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 188*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 189*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 190*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 191*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 192*4882a593Smuzhiyun GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 193*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 194*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 195*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 196*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 197*4882a593Smuzhiyun #endif 198*4882a593Smuzhiyun #endif /* GL_KHR_robustness */ 199*4882a593Smuzhiyun 200*4882a593Smuzhiyun #ifndef GL_KHR_texture_compression_astc_hdr 201*4882a593Smuzhiyun #define GL_KHR_texture_compression_astc_hdr 1 202*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 203*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 204*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 205*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 206*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 207*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 208*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 209*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 210*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 211*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 212*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 213*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 214*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 215*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 216*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 217*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 218*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 219*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 220*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 221*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 222*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 223*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 224*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 225*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 226*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 227*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 228*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 229*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 230*4882a593Smuzhiyun #endif /* GL_KHR_texture_compression_astc_hdr */ 231*4882a593Smuzhiyun 232*4882a593Smuzhiyun #ifndef GL_KHR_texture_compression_astc_ldr 233*4882a593Smuzhiyun #define GL_KHR_texture_compression_astc_ldr 1 234*4882a593Smuzhiyun #endif /* GL_KHR_texture_compression_astc_ldr */ 235*4882a593Smuzhiyun 236*4882a593Smuzhiyun #ifndef GL_KHR_texture_compression_astc_sliced_3d 237*4882a593Smuzhiyun #define GL_KHR_texture_compression_astc_sliced_3d 1 238*4882a593Smuzhiyun #endif /* GL_KHR_texture_compression_astc_sliced_3d */ 239*4882a593Smuzhiyun 240*4882a593Smuzhiyun #ifndef GL_OES_EGL_image 241*4882a593Smuzhiyun #define GL_OES_EGL_image 1 242*4882a593Smuzhiyun typedef void *GLeglImageOES; 243*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 244*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 245*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 246*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 247*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 248*4882a593Smuzhiyun #endif 249*4882a593Smuzhiyun #endif /* GL_OES_EGL_image */ 250*4882a593Smuzhiyun 251*4882a593Smuzhiyun #ifndef GL_OES_EGL_image_external 252*4882a593Smuzhiyun #define GL_OES_EGL_image_external 1 253*4882a593Smuzhiyun #define GL_TEXTURE_EXTERNAL_OES 0x8D65 254*4882a593Smuzhiyun #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 255*4882a593Smuzhiyun #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 256*4882a593Smuzhiyun #define GL_SAMPLER_EXTERNAL_OES 0x8D66 257*4882a593Smuzhiyun #endif /* GL_OES_EGL_image_external */ 258*4882a593Smuzhiyun 259*4882a593Smuzhiyun #ifndef GL_OES_EGL_image_external_essl3 260*4882a593Smuzhiyun #define GL_OES_EGL_image_external_essl3 1 261*4882a593Smuzhiyun #endif /* GL_OES_EGL_image_external_essl3 */ 262*4882a593Smuzhiyun 263*4882a593Smuzhiyun #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 264*4882a593Smuzhiyun #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 265*4882a593Smuzhiyun #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 266*4882a593Smuzhiyun 267*4882a593Smuzhiyun #ifndef GL_OES_compressed_ETC1_RGB8_texture 268*4882a593Smuzhiyun #define GL_OES_compressed_ETC1_RGB8_texture 1 269*4882a593Smuzhiyun #define GL_ETC1_RGB8_OES 0x8D64 270*4882a593Smuzhiyun #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 271*4882a593Smuzhiyun 272*4882a593Smuzhiyun #ifndef GL_OES_compressed_paletted_texture 273*4882a593Smuzhiyun #define GL_OES_compressed_paletted_texture 1 274*4882a593Smuzhiyun #define GL_PALETTE4_RGB8_OES 0x8B90 275*4882a593Smuzhiyun #define GL_PALETTE4_RGBA8_OES 0x8B91 276*4882a593Smuzhiyun #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 277*4882a593Smuzhiyun #define GL_PALETTE4_RGBA4_OES 0x8B93 278*4882a593Smuzhiyun #define GL_PALETTE4_RGB5_A1_OES 0x8B94 279*4882a593Smuzhiyun #define GL_PALETTE8_RGB8_OES 0x8B95 280*4882a593Smuzhiyun #define GL_PALETTE8_RGBA8_OES 0x8B96 281*4882a593Smuzhiyun #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 282*4882a593Smuzhiyun #define GL_PALETTE8_RGBA4_OES 0x8B98 283*4882a593Smuzhiyun #define GL_PALETTE8_RGB5_A1_OES 0x8B99 284*4882a593Smuzhiyun #endif /* GL_OES_compressed_paletted_texture */ 285*4882a593Smuzhiyun 286*4882a593Smuzhiyun #ifndef GL_OES_copy_image 287*4882a593Smuzhiyun #define GL_OES_copy_image 1 288*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 289*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 290*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 291*4882a593Smuzhiyun #endif 292*4882a593Smuzhiyun #endif /* GL_OES_copy_image */ 293*4882a593Smuzhiyun 294*4882a593Smuzhiyun #ifndef GL_OES_depth24 295*4882a593Smuzhiyun #define GL_OES_depth24 1 296*4882a593Smuzhiyun #define GL_DEPTH_COMPONENT24_OES 0x81A6 297*4882a593Smuzhiyun #endif /* GL_OES_depth24 */ 298*4882a593Smuzhiyun 299*4882a593Smuzhiyun #ifndef GL_OES_depth32 300*4882a593Smuzhiyun #define GL_OES_depth32 1 301*4882a593Smuzhiyun #define GL_DEPTH_COMPONENT32_OES 0x81A7 302*4882a593Smuzhiyun #endif /* GL_OES_depth32 */ 303*4882a593Smuzhiyun 304*4882a593Smuzhiyun #ifndef GL_OES_depth_texture 305*4882a593Smuzhiyun #define GL_OES_depth_texture 1 306*4882a593Smuzhiyun #endif /* GL_OES_depth_texture */ 307*4882a593Smuzhiyun 308*4882a593Smuzhiyun #ifndef GL_OES_draw_buffers_indexed 309*4882a593Smuzhiyun #define GL_OES_draw_buffers_indexed 1 310*4882a593Smuzhiyun #define GL_MIN 0x8007 311*4882a593Smuzhiyun #define GL_MAX 0x8008 312*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 313*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 314*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 315*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 316*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 317*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 318*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 319*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 320*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 321*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 322*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 323*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 324*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 325*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 326*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 327*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 328*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 329*4882a593Smuzhiyun #endif 330*4882a593Smuzhiyun #endif /* GL_OES_draw_buffers_indexed */ 331*4882a593Smuzhiyun 332*4882a593Smuzhiyun #ifndef GL_OES_draw_elements_base_vertex 333*4882a593Smuzhiyun #define GL_OES_draw_elements_base_vertex 1 334*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 335*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 336*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 337*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 338*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 339*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 340*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 341*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 342*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 343*4882a593Smuzhiyun #endif 344*4882a593Smuzhiyun #endif /* GL_OES_draw_elements_base_vertex */ 345*4882a593Smuzhiyun 346*4882a593Smuzhiyun #ifndef GL_OES_element_index_uint 347*4882a593Smuzhiyun #define GL_OES_element_index_uint 1 348*4882a593Smuzhiyun #endif /* GL_OES_element_index_uint */ 349*4882a593Smuzhiyun 350*4882a593Smuzhiyun #ifndef GL_OES_fbo_render_mipmap 351*4882a593Smuzhiyun #define GL_OES_fbo_render_mipmap 1 352*4882a593Smuzhiyun #endif /* GL_OES_fbo_render_mipmap */ 353*4882a593Smuzhiyun 354*4882a593Smuzhiyun #ifndef GL_OES_fragment_precision_high 355*4882a593Smuzhiyun #define GL_OES_fragment_precision_high 1 356*4882a593Smuzhiyun #endif /* GL_OES_fragment_precision_high */ 357*4882a593Smuzhiyun 358*4882a593Smuzhiyun #ifndef GL_OES_geometry_point_size 359*4882a593Smuzhiyun #define GL_OES_geometry_point_size 1 360*4882a593Smuzhiyun #endif /* GL_OES_geometry_point_size */ 361*4882a593Smuzhiyun 362*4882a593Smuzhiyun #ifndef GL_OES_geometry_shader 363*4882a593Smuzhiyun #define GL_OES_geometry_shader 1 364*4882a593Smuzhiyun #define GL_GEOMETRY_SHADER_OES 0x8DD9 365*4882a593Smuzhiyun #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 366*4882a593Smuzhiyun #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 367*4882a593Smuzhiyun #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 368*4882a593Smuzhiyun #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 369*4882a593Smuzhiyun #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 370*4882a593Smuzhiyun #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 371*4882a593Smuzhiyun #define GL_LINES_ADJACENCY_OES 0x000A 372*4882a593Smuzhiyun #define GL_LINE_STRIP_ADJACENCY_OES 0x000B 373*4882a593Smuzhiyun #define GL_TRIANGLES_ADJACENCY_OES 0x000C 374*4882a593Smuzhiyun #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 375*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 376*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 377*4882a593Smuzhiyun #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 378*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 379*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 380*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 381*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 382*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 383*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 384*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 385*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 386*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 387*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 388*4882a593Smuzhiyun #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 389*4882a593Smuzhiyun #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 390*4882a593Smuzhiyun #define GL_UNDEFINED_VERTEX_OES 0x8260 391*4882a593Smuzhiyun #define GL_PRIMITIVES_GENERATED_OES 0x8C87 392*4882a593Smuzhiyun #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 393*4882a593Smuzhiyun #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 394*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 395*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 396*4882a593Smuzhiyun #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 397*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 398*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 399*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 400*4882a593Smuzhiyun #endif 401*4882a593Smuzhiyun #endif /* GL_OES_geometry_shader */ 402*4882a593Smuzhiyun 403*4882a593Smuzhiyun #ifndef GL_OES_get_program_binary 404*4882a593Smuzhiyun #define GL_OES_get_program_binary 1 405*4882a593Smuzhiyun #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 406*4882a593Smuzhiyun #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 407*4882a593Smuzhiyun #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 408*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 409*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 410*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 411*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 412*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 413*4882a593Smuzhiyun #endif 414*4882a593Smuzhiyun #endif /* GL_OES_get_program_binary */ 415*4882a593Smuzhiyun 416*4882a593Smuzhiyun #ifndef GL_OES_gpu_shader5 417*4882a593Smuzhiyun #define GL_OES_gpu_shader5 1 418*4882a593Smuzhiyun #endif /* GL_OES_gpu_shader5 */ 419*4882a593Smuzhiyun 420*4882a593Smuzhiyun #ifndef GL_OES_mapbuffer 421*4882a593Smuzhiyun #define GL_OES_mapbuffer 1 422*4882a593Smuzhiyun #define GL_WRITE_ONLY_OES 0x88B9 423*4882a593Smuzhiyun #define GL_BUFFER_ACCESS_OES 0x88BB 424*4882a593Smuzhiyun #define GL_BUFFER_MAPPED_OES 0x88BC 425*4882a593Smuzhiyun #define GL_BUFFER_MAP_POINTER_OES 0x88BD 426*4882a593Smuzhiyun typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 427*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 428*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 429*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 430*4882a593Smuzhiyun GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 431*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 432*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 433*4882a593Smuzhiyun #endif 434*4882a593Smuzhiyun #endif /* GL_OES_mapbuffer */ 435*4882a593Smuzhiyun 436*4882a593Smuzhiyun #ifndef GL_OES_packed_depth_stencil 437*4882a593Smuzhiyun #define GL_OES_packed_depth_stencil 1 438*4882a593Smuzhiyun #define GL_DEPTH_STENCIL_OES 0x84F9 439*4882a593Smuzhiyun #define GL_UNSIGNED_INT_24_8_OES 0x84FA 440*4882a593Smuzhiyun #define GL_DEPTH24_STENCIL8_OES 0x88F0 441*4882a593Smuzhiyun #endif /* GL_OES_packed_depth_stencil */ 442*4882a593Smuzhiyun 443*4882a593Smuzhiyun #ifndef GL_OES_primitive_bounding_box 444*4882a593Smuzhiyun #define GL_OES_primitive_bounding_box 1 445*4882a593Smuzhiyun #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 446*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 447*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 448*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 449*4882a593Smuzhiyun #endif 450*4882a593Smuzhiyun #endif /* GL_OES_primitive_bounding_box */ 451*4882a593Smuzhiyun 452*4882a593Smuzhiyun #ifndef GL_OES_required_internalformat 453*4882a593Smuzhiyun #define GL_OES_required_internalformat 1 454*4882a593Smuzhiyun #define GL_ALPHA8_OES 0x803C 455*4882a593Smuzhiyun #define GL_DEPTH_COMPONENT16_OES 0x81A5 456*4882a593Smuzhiyun #define GL_LUMINANCE4_ALPHA4_OES 0x8043 457*4882a593Smuzhiyun #define GL_LUMINANCE8_ALPHA8_OES 0x8045 458*4882a593Smuzhiyun #define GL_LUMINANCE8_OES 0x8040 459*4882a593Smuzhiyun #define GL_RGBA4_OES 0x8056 460*4882a593Smuzhiyun #define GL_RGB5_A1_OES 0x8057 461*4882a593Smuzhiyun #define GL_RGB565_OES 0x8D62 462*4882a593Smuzhiyun #define GL_RGB8_OES 0x8051 463*4882a593Smuzhiyun #define GL_RGBA8_OES 0x8058 464*4882a593Smuzhiyun #define GL_RGB10_EXT 0x8052 465*4882a593Smuzhiyun #define GL_RGB10_A2_EXT 0x8059 466*4882a593Smuzhiyun #endif /* GL_OES_required_internalformat */ 467*4882a593Smuzhiyun 468*4882a593Smuzhiyun #ifndef GL_OES_rgb8_rgba8 469*4882a593Smuzhiyun #define GL_OES_rgb8_rgba8 1 470*4882a593Smuzhiyun #endif /* GL_OES_rgb8_rgba8 */ 471*4882a593Smuzhiyun 472*4882a593Smuzhiyun #ifndef GL_OES_sample_shading 473*4882a593Smuzhiyun #define GL_OES_sample_shading 1 474*4882a593Smuzhiyun #define GL_SAMPLE_SHADING_OES 0x8C36 475*4882a593Smuzhiyun #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 476*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 477*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 478*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 479*4882a593Smuzhiyun #endif 480*4882a593Smuzhiyun #endif /* GL_OES_sample_shading */ 481*4882a593Smuzhiyun 482*4882a593Smuzhiyun #ifndef GL_OES_sample_variables 483*4882a593Smuzhiyun #define GL_OES_sample_variables 1 484*4882a593Smuzhiyun #endif /* GL_OES_sample_variables */ 485*4882a593Smuzhiyun 486*4882a593Smuzhiyun #ifndef GL_OES_shader_image_atomic 487*4882a593Smuzhiyun #define GL_OES_shader_image_atomic 1 488*4882a593Smuzhiyun #endif /* GL_OES_shader_image_atomic */ 489*4882a593Smuzhiyun 490*4882a593Smuzhiyun #ifndef GL_OES_shader_io_blocks 491*4882a593Smuzhiyun #define GL_OES_shader_io_blocks 1 492*4882a593Smuzhiyun #endif /* GL_OES_shader_io_blocks */ 493*4882a593Smuzhiyun 494*4882a593Smuzhiyun #ifndef GL_OES_shader_multisample_interpolation 495*4882a593Smuzhiyun #define GL_OES_shader_multisample_interpolation 1 496*4882a593Smuzhiyun #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 497*4882a593Smuzhiyun #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 498*4882a593Smuzhiyun #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 499*4882a593Smuzhiyun #endif /* GL_OES_shader_multisample_interpolation */ 500*4882a593Smuzhiyun 501*4882a593Smuzhiyun #ifndef GL_OES_standard_derivatives 502*4882a593Smuzhiyun #define GL_OES_standard_derivatives 1 503*4882a593Smuzhiyun #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 504*4882a593Smuzhiyun #endif /* GL_OES_standard_derivatives */ 505*4882a593Smuzhiyun 506*4882a593Smuzhiyun #ifndef GL_OES_stencil1 507*4882a593Smuzhiyun #define GL_OES_stencil1 1 508*4882a593Smuzhiyun #define GL_STENCIL_INDEX1_OES 0x8D46 509*4882a593Smuzhiyun #endif /* GL_OES_stencil1 */ 510*4882a593Smuzhiyun 511*4882a593Smuzhiyun #ifndef GL_OES_stencil4 512*4882a593Smuzhiyun #define GL_OES_stencil4 1 513*4882a593Smuzhiyun #define GL_STENCIL_INDEX4_OES 0x8D47 514*4882a593Smuzhiyun #endif /* GL_OES_stencil4 */ 515*4882a593Smuzhiyun 516*4882a593Smuzhiyun #ifndef GL_OES_surfaceless_context 517*4882a593Smuzhiyun #define GL_OES_surfaceless_context 1 518*4882a593Smuzhiyun #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 519*4882a593Smuzhiyun #endif /* GL_OES_surfaceless_context */ 520*4882a593Smuzhiyun 521*4882a593Smuzhiyun #ifndef GL_OES_tessellation_point_size 522*4882a593Smuzhiyun #define GL_OES_tessellation_point_size 1 523*4882a593Smuzhiyun #endif /* GL_OES_tessellation_point_size */ 524*4882a593Smuzhiyun 525*4882a593Smuzhiyun #ifndef GL_OES_tessellation_shader 526*4882a593Smuzhiyun #define GL_OES_tessellation_shader 1 527*4882a593Smuzhiyun #define GL_PATCHES_OES 0x000E 528*4882a593Smuzhiyun #define GL_PATCH_VERTICES_OES 0x8E72 529*4882a593Smuzhiyun #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 530*4882a593Smuzhiyun #define GL_TESS_GEN_MODE_OES 0x8E76 531*4882a593Smuzhiyun #define GL_TESS_GEN_SPACING_OES 0x8E77 532*4882a593Smuzhiyun #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 533*4882a593Smuzhiyun #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 534*4882a593Smuzhiyun #define GL_ISOLINES_OES 0x8E7A 535*4882a593Smuzhiyun #define GL_QUADS_OES 0x0007 536*4882a593Smuzhiyun #define GL_FRACTIONAL_ODD_OES 0x8E7B 537*4882a593Smuzhiyun #define GL_FRACTIONAL_EVEN_OES 0x8E7C 538*4882a593Smuzhiyun #define GL_MAX_PATCH_VERTICES_OES 0x8E7D 539*4882a593Smuzhiyun #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 540*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 541*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 542*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 543*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 544*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 545*4882a593Smuzhiyun #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 546*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 547*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 548*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 549*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 550*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 551*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 552*4882a593Smuzhiyun #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 553*4882a593Smuzhiyun #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 554*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 555*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 556*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 557*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 558*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 559*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 560*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 561*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 562*4882a593Smuzhiyun #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 563*4882a593Smuzhiyun #define GL_IS_PER_PATCH_OES 0x92E7 564*4882a593Smuzhiyun #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 565*4882a593Smuzhiyun #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 566*4882a593Smuzhiyun #define GL_TESS_CONTROL_SHADER_OES 0x8E88 567*4882a593Smuzhiyun #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 568*4882a593Smuzhiyun #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 569*4882a593Smuzhiyun #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 570*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 571*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 572*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 573*4882a593Smuzhiyun #endif 574*4882a593Smuzhiyun #endif /* GL_OES_tessellation_shader */ 575*4882a593Smuzhiyun 576*4882a593Smuzhiyun #ifndef GL_OES_texture_3D 577*4882a593Smuzhiyun #define GL_OES_texture_3D 1 578*4882a593Smuzhiyun #define GL_TEXTURE_WRAP_R_OES 0x8072 579*4882a593Smuzhiyun #define GL_TEXTURE_3D_OES 0x806F 580*4882a593Smuzhiyun #define GL_TEXTURE_BINDING_3D_OES 0x806A 581*4882a593Smuzhiyun #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 582*4882a593Smuzhiyun #define GL_SAMPLER_3D_OES 0x8B5F 583*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 584*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 585*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 586*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 587*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 588*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 589*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 590*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 591*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 592*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 593*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 594*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 595*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 596*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 597*4882a593Smuzhiyun #endif 598*4882a593Smuzhiyun #endif /* GL_OES_texture_3D */ 599*4882a593Smuzhiyun 600*4882a593Smuzhiyun #ifndef GL_OES_texture_border_clamp 601*4882a593Smuzhiyun #define GL_OES_texture_border_clamp 1 602*4882a593Smuzhiyun #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 603*4882a593Smuzhiyun #define GL_CLAMP_TO_BORDER_OES 0x812D 604*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 605*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 606*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 607*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 608*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 609*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 610*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 611*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 612*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 613*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 614*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 615*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 616*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 617*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 618*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 619*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 620*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 621*4882a593Smuzhiyun #endif 622*4882a593Smuzhiyun #endif /* GL_OES_texture_border_clamp */ 623*4882a593Smuzhiyun 624*4882a593Smuzhiyun #ifndef GL_OES_texture_buffer 625*4882a593Smuzhiyun #define GL_OES_texture_buffer 1 626*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_OES 0x8C2A 627*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 628*4882a593Smuzhiyun #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 629*4882a593Smuzhiyun #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 630*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 631*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 632*4882a593Smuzhiyun #define GL_SAMPLER_BUFFER_OES 0x8DC2 633*4882a593Smuzhiyun #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 634*4882a593Smuzhiyun #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 635*4882a593Smuzhiyun #define GL_IMAGE_BUFFER_OES 0x9051 636*4882a593Smuzhiyun #define GL_INT_IMAGE_BUFFER_OES 0x905C 637*4882a593Smuzhiyun #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 638*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 639*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 640*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 641*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 642*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 643*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 644*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 645*4882a593Smuzhiyun #endif 646*4882a593Smuzhiyun #endif /* GL_OES_texture_buffer */ 647*4882a593Smuzhiyun 648*4882a593Smuzhiyun #ifndef GL_OES_texture_compression_astc 649*4882a593Smuzhiyun #define GL_OES_texture_compression_astc 1 650*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 651*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 652*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 653*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 654*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 655*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 656*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 657*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 658*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 659*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 660*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 661*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 662*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 663*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 664*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 665*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 666*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 667*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 668*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 669*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 670*4882a593Smuzhiyun #endif /* GL_OES_texture_compression_astc */ 671*4882a593Smuzhiyun 672*4882a593Smuzhiyun #ifndef GL_OES_texture_cube_map_array 673*4882a593Smuzhiyun #define GL_OES_texture_cube_map_array 1 674*4882a593Smuzhiyun #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 675*4882a593Smuzhiyun #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 676*4882a593Smuzhiyun #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 677*4882a593Smuzhiyun #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 678*4882a593Smuzhiyun #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 679*4882a593Smuzhiyun #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 680*4882a593Smuzhiyun #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 681*4882a593Smuzhiyun #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 682*4882a593Smuzhiyun #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 683*4882a593Smuzhiyun #endif /* GL_OES_texture_cube_map_array */ 684*4882a593Smuzhiyun 685*4882a593Smuzhiyun #ifndef GL_OES_texture_float 686*4882a593Smuzhiyun #define GL_OES_texture_float 1 687*4882a593Smuzhiyun #endif /* GL_OES_texture_float */ 688*4882a593Smuzhiyun 689*4882a593Smuzhiyun #ifndef GL_OES_texture_float_linear 690*4882a593Smuzhiyun #define GL_OES_texture_float_linear 1 691*4882a593Smuzhiyun #endif /* GL_OES_texture_float_linear */ 692*4882a593Smuzhiyun 693*4882a593Smuzhiyun #ifndef GL_OES_texture_half_float 694*4882a593Smuzhiyun #define GL_OES_texture_half_float 1 695*4882a593Smuzhiyun #define GL_HALF_FLOAT_OES 0x8D61 696*4882a593Smuzhiyun #endif /* GL_OES_texture_half_float */ 697*4882a593Smuzhiyun 698*4882a593Smuzhiyun #ifndef GL_OES_texture_half_float_linear 699*4882a593Smuzhiyun #define GL_OES_texture_half_float_linear 1 700*4882a593Smuzhiyun #endif /* GL_OES_texture_half_float_linear */ 701*4882a593Smuzhiyun 702*4882a593Smuzhiyun #ifndef GL_OES_texture_npot 703*4882a593Smuzhiyun #define GL_OES_texture_npot 1 704*4882a593Smuzhiyun #endif /* GL_OES_texture_npot */ 705*4882a593Smuzhiyun 706*4882a593Smuzhiyun #ifndef GL_OES_texture_stencil8 707*4882a593Smuzhiyun #define GL_OES_texture_stencil8 1 708*4882a593Smuzhiyun #define GL_STENCIL_INDEX_OES 0x1901 709*4882a593Smuzhiyun #define GL_STENCIL_INDEX8_OES 0x8D48 710*4882a593Smuzhiyun #endif /* GL_OES_texture_stencil8 */ 711*4882a593Smuzhiyun 712*4882a593Smuzhiyun #ifndef GL_OES_texture_storage_multisample_2d_array 713*4882a593Smuzhiyun #define GL_OES_texture_storage_multisample_2d_array 1 714*4882a593Smuzhiyun #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 715*4882a593Smuzhiyun #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 716*4882a593Smuzhiyun #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 717*4882a593Smuzhiyun #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 718*4882a593Smuzhiyun #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 719*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 720*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 721*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 722*4882a593Smuzhiyun #endif 723*4882a593Smuzhiyun #endif /* GL_OES_texture_storage_multisample_2d_array */ 724*4882a593Smuzhiyun 725*4882a593Smuzhiyun #ifndef GL_OES_texture_view 726*4882a593Smuzhiyun #define GL_OES_texture_view 1 727*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 728*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 729*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 730*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 731*4882a593Smuzhiyun #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 732*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 733*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 734*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 735*4882a593Smuzhiyun #endif 736*4882a593Smuzhiyun #endif /* GL_OES_texture_view */ 737*4882a593Smuzhiyun 738*4882a593Smuzhiyun #ifndef GL_OES_vertex_array_object 739*4882a593Smuzhiyun #define GL_OES_vertex_array_object 1 740*4882a593Smuzhiyun #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 741*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 742*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 743*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 744*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 745*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 746*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 747*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 748*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 749*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 750*4882a593Smuzhiyun #endif 751*4882a593Smuzhiyun #endif /* GL_OES_vertex_array_object */ 752*4882a593Smuzhiyun 753*4882a593Smuzhiyun #ifndef GL_OES_vertex_half_float 754*4882a593Smuzhiyun #define GL_OES_vertex_half_float 1 755*4882a593Smuzhiyun #endif /* GL_OES_vertex_half_float */ 756*4882a593Smuzhiyun 757*4882a593Smuzhiyun #ifndef GL_OES_vertex_type_10_10_10_2 758*4882a593Smuzhiyun #define GL_OES_vertex_type_10_10_10_2 1 759*4882a593Smuzhiyun #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 760*4882a593Smuzhiyun #define GL_INT_10_10_10_2_OES 0x8DF7 761*4882a593Smuzhiyun #endif /* GL_OES_vertex_type_10_10_10_2 */ 762*4882a593Smuzhiyun 763*4882a593Smuzhiyun #ifndef GL_OES_viewport_array 764*4882a593Smuzhiyun #define GL_OES_viewport_array 1 765*4882a593Smuzhiyun #define GL_MAX_VIEWPORTS_OES 0x825B 766*4882a593Smuzhiyun #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C 767*4882a593Smuzhiyun #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D 768*4882a593Smuzhiyun #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F 769*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 770*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 771*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); 772*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); 773*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 774*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); 775*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 776*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); 777*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); 778*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 779*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); 780*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 781*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); 782*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); 783*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 784*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); 785*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); 786*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); 787*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); 788*4882a593Smuzhiyun #endif 789*4882a593Smuzhiyun #endif /* GL_OES_viewport_array */ 790*4882a593Smuzhiyun 791*4882a593Smuzhiyun #ifndef GL_AMD_compressed_3DC_texture 792*4882a593Smuzhiyun #define GL_AMD_compressed_3DC_texture 1 793*4882a593Smuzhiyun #define GL_3DC_X_AMD 0x87F9 794*4882a593Smuzhiyun #define GL_3DC_XY_AMD 0x87FA 795*4882a593Smuzhiyun #endif /* GL_AMD_compressed_3DC_texture */ 796*4882a593Smuzhiyun 797*4882a593Smuzhiyun #ifndef GL_AMD_compressed_ATC_texture 798*4882a593Smuzhiyun #define GL_AMD_compressed_ATC_texture 1 799*4882a593Smuzhiyun #define GL_ATC_RGB_AMD 0x8C92 800*4882a593Smuzhiyun #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 801*4882a593Smuzhiyun #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 802*4882a593Smuzhiyun #endif /* GL_AMD_compressed_ATC_texture */ 803*4882a593Smuzhiyun 804*4882a593Smuzhiyun #ifndef GL_AMD_framebuffer_multisample_advanced 805*4882a593Smuzhiyun #define GL_AMD_framebuffer_multisample_advanced 1 806*4882a593Smuzhiyun #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 807*4882a593Smuzhiyun #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 808*4882a593Smuzhiyun #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 809*4882a593Smuzhiyun #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 810*4882a593Smuzhiyun #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 811*4882a593Smuzhiyun #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 812*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 813*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 814*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 815*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 816*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); 817*4882a593Smuzhiyun #endif 818*4882a593Smuzhiyun #endif /* GL_AMD_framebuffer_multisample_advanced */ 819*4882a593Smuzhiyun 820*4882a593Smuzhiyun #ifndef GL_AMD_performance_monitor 821*4882a593Smuzhiyun #define GL_AMD_performance_monitor 1 822*4882a593Smuzhiyun #define GL_COUNTER_TYPE_AMD 0x8BC0 823*4882a593Smuzhiyun #define GL_COUNTER_RANGE_AMD 0x8BC1 824*4882a593Smuzhiyun #define GL_UNSIGNED_INT64_AMD 0x8BC2 825*4882a593Smuzhiyun #define GL_PERCENTAGE_AMD 0x8BC3 826*4882a593Smuzhiyun #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 827*4882a593Smuzhiyun #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 828*4882a593Smuzhiyun #define GL_PERFMON_RESULT_AMD 0x8BC6 829*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 830*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 831*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 832*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 833*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 834*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 835*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 836*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 837*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 838*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 839*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 840*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 841*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 842*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 843*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 844*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 845*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 846*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 847*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 848*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 849*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 850*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 851*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 852*4882a593Smuzhiyun #endif 853*4882a593Smuzhiyun #endif /* GL_AMD_performance_monitor */ 854*4882a593Smuzhiyun 855*4882a593Smuzhiyun #ifndef GL_AMD_program_binary_Z400 856*4882a593Smuzhiyun #define GL_AMD_program_binary_Z400 1 857*4882a593Smuzhiyun #define GL_Z400_BINARY_AMD 0x8740 858*4882a593Smuzhiyun #endif /* GL_AMD_program_binary_Z400 */ 859*4882a593Smuzhiyun 860*4882a593Smuzhiyun #ifndef GL_ANDROID_extension_pack_es31a 861*4882a593Smuzhiyun #define GL_ANDROID_extension_pack_es31a 1 862*4882a593Smuzhiyun #endif /* GL_ANDROID_extension_pack_es31a */ 863*4882a593Smuzhiyun 864*4882a593Smuzhiyun #ifndef GL_ANGLE_depth_texture 865*4882a593Smuzhiyun #define GL_ANGLE_depth_texture 1 866*4882a593Smuzhiyun #endif /* GL_ANGLE_depth_texture */ 867*4882a593Smuzhiyun 868*4882a593Smuzhiyun #ifndef GL_ANGLE_framebuffer_blit 869*4882a593Smuzhiyun #define GL_ANGLE_framebuffer_blit 1 870*4882a593Smuzhiyun #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 871*4882a593Smuzhiyun #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 872*4882a593Smuzhiyun #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 873*4882a593Smuzhiyun #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 874*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 875*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 876*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 877*4882a593Smuzhiyun #endif 878*4882a593Smuzhiyun #endif /* GL_ANGLE_framebuffer_blit */ 879*4882a593Smuzhiyun 880*4882a593Smuzhiyun #ifndef GL_ANGLE_framebuffer_multisample 881*4882a593Smuzhiyun #define GL_ANGLE_framebuffer_multisample 1 882*4882a593Smuzhiyun #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 883*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 884*4882a593Smuzhiyun #define GL_MAX_SAMPLES_ANGLE 0x8D57 885*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 886*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 887*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 888*4882a593Smuzhiyun #endif 889*4882a593Smuzhiyun #endif /* GL_ANGLE_framebuffer_multisample */ 890*4882a593Smuzhiyun 891*4882a593Smuzhiyun #ifndef GL_ANGLE_instanced_arrays 892*4882a593Smuzhiyun #define GL_ANGLE_instanced_arrays 1 893*4882a593Smuzhiyun #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 894*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 895*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 896*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 897*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 898*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 899*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 900*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 901*4882a593Smuzhiyun #endif 902*4882a593Smuzhiyun #endif /* GL_ANGLE_instanced_arrays */ 903*4882a593Smuzhiyun 904*4882a593Smuzhiyun #ifndef GL_ANGLE_pack_reverse_row_order 905*4882a593Smuzhiyun #define GL_ANGLE_pack_reverse_row_order 1 906*4882a593Smuzhiyun #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 907*4882a593Smuzhiyun #endif /* GL_ANGLE_pack_reverse_row_order */ 908*4882a593Smuzhiyun 909*4882a593Smuzhiyun #ifndef GL_ANGLE_program_binary 910*4882a593Smuzhiyun #define GL_ANGLE_program_binary 1 911*4882a593Smuzhiyun #define GL_PROGRAM_BINARY_ANGLE 0x93A6 912*4882a593Smuzhiyun #endif /* GL_ANGLE_program_binary */ 913*4882a593Smuzhiyun 914*4882a593Smuzhiyun #ifndef GL_ANGLE_texture_compression_dxt3 915*4882a593Smuzhiyun #define GL_ANGLE_texture_compression_dxt3 1 916*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 917*4882a593Smuzhiyun #endif /* GL_ANGLE_texture_compression_dxt3 */ 918*4882a593Smuzhiyun 919*4882a593Smuzhiyun #ifndef GL_ANGLE_texture_compression_dxt5 920*4882a593Smuzhiyun #define GL_ANGLE_texture_compression_dxt5 1 921*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 922*4882a593Smuzhiyun #endif /* GL_ANGLE_texture_compression_dxt5 */ 923*4882a593Smuzhiyun 924*4882a593Smuzhiyun #ifndef GL_ANGLE_texture_usage 925*4882a593Smuzhiyun #define GL_ANGLE_texture_usage 1 926*4882a593Smuzhiyun #define GL_TEXTURE_USAGE_ANGLE 0x93A2 927*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 928*4882a593Smuzhiyun #endif /* GL_ANGLE_texture_usage */ 929*4882a593Smuzhiyun 930*4882a593Smuzhiyun #ifndef GL_ANGLE_translated_shader_source 931*4882a593Smuzhiyun #define GL_ANGLE_translated_shader_source 1 932*4882a593Smuzhiyun #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 933*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 934*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 935*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 936*4882a593Smuzhiyun #endif 937*4882a593Smuzhiyun #endif /* GL_ANGLE_translated_shader_source */ 938*4882a593Smuzhiyun 939*4882a593Smuzhiyun #ifndef GL_APPLE_clip_distance 940*4882a593Smuzhiyun #define GL_APPLE_clip_distance 1 941*4882a593Smuzhiyun #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 942*4882a593Smuzhiyun #define GL_CLIP_DISTANCE0_APPLE 0x3000 943*4882a593Smuzhiyun #define GL_CLIP_DISTANCE1_APPLE 0x3001 944*4882a593Smuzhiyun #define GL_CLIP_DISTANCE2_APPLE 0x3002 945*4882a593Smuzhiyun #define GL_CLIP_DISTANCE3_APPLE 0x3003 946*4882a593Smuzhiyun #define GL_CLIP_DISTANCE4_APPLE 0x3004 947*4882a593Smuzhiyun #define GL_CLIP_DISTANCE5_APPLE 0x3005 948*4882a593Smuzhiyun #define GL_CLIP_DISTANCE6_APPLE 0x3006 949*4882a593Smuzhiyun #define GL_CLIP_DISTANCE7_APPLE 0x3007 950*4882a593Smuzhiyun #endif /* GL_APPLE_clip_distance */ 951*4882a593Smuzhiyun 952*4882a593Smuzhiyun #ifndef GL_APPLE_color_buffer_packed_float 953*4882a593Smuzhiyun #define GL_APPLE_color_buffer_packed_float 1 954*4882a593Smuzhiyun #endif /* GL_APPLE_color_buffer_packed_float */ 955*4882a593Smuzhiyun 956*4882a593Smuzhiyun #ifndef GL_APPLE_copy_texture_levels 957*4882a593Smuzhiyun #define GL_APPLE_copy_texture_levels 1 958*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 959*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 960*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 961*4882a593Smuzhiyun #endif 962*4882a593Smuzhiyun #endif /* GL_APPLE_copy_texture_levels */ 963*4882a593Smuzhiyun 964*4882a593Smuzhiyun #ifndef GL_APPLE_framebuffer_multisample 965*4882a593Smuzhiyun #define GL_APPLE_framebuffer_multisample 1 966*4882a593Smuzhiyun #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 967*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 968*4882a593Smuzhiyun #define GL_MAX_SAMPLES_APPLE 0x8D57 969*4882a593Smuzhiyun #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 970*4882a593Smuzhiyun #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 971*4882a593Smuzhiyun #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 972*4882a593Smuzhiyun #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 973*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 974*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 975*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 976*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 977*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 978*4882a593Smuzhiyun #endif 979*4882a593Smuzhiyun #endif /* GL_APPLE_framebuffer_multisample */ 980*4882a593Smuzhiyun 981*4882a593Smuzhiyun #ifndef GL_APPLE_rgb_422 982*4882a593Smuzhiyun #define GL_APPLE_rgb_422 1 983*4882a593Smuzhiyun #define GL_RGB_422_APPLE 0x8A1F 984*4882a593Smuzhiyun #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 985*4882a593Smuzhiyun #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 986*4882a593Smuzhiyun #define GL_RGB_RAW_422_APPLE 0x8A51 987*4882a593Smuzhiyun #endif /* GL_APPLE_rgb_422 */ 988*4882a593Smuzhiyun 989*4882a593Smuzhiyun #ifndef GL_APPLE_sync 990*4882a593Smuzhiyun #define GL_APPLE_sync 1 991*4882a593Smuzhiyun #define GL_SYNC_OBJECT_APPLE 0x8A53 992*4882a593Smuzhiyun #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 993*4882a593Smuzhiyun #define GL_OBJECT_TYPE_APPLE 0x9112 994*4882a593Smuzhiyun #define GL_SYNC_CONDITION_APPLE 0x9113 995*4882a593Smuzhiyun #define GL_SYNC_STATUS_APPLE 0x9114 996*4882a593Smuzhiyun #define GL_SYNC_FLAGS_APPLE 0x9115 997*4882a593Smuzhiyun #define GL_SYNC_FENCE_APPLE 0x9116 998*4882a593Smuzhiyun #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 999*4882a593Smuzhiyun #define GL_UNSIGNALED_APPLE 0x9118 1000*4882a593Smuzhiyun #define GL_SIGNALED_APPLE 0x9119 1001*4882a593Smuzhiyun #define GL_ALREADY_SIGNALED_APPLE 0x911A 1002*4882a593Smuzhiyun #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 1003*4882a593Smuzhiyun #define GL_CONDITION_SATISFIED_APPLE 0x911C 1004*4882a593Smuzhiyun #define GL_WAIT_FAILED_APPLE 0x911D 1005*4882a593Smuzhiyun #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 1006*4882a593Smuzhiyun #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 1007*4882a593Smuzhiyun typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 1008*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 1009*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 1010*4882a593Smuzhiyun typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1011*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1012*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 1013*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1014*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1015*4882a593Smuzhiyun GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 1016*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 1017*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 1018*4882a593Smuzhiyun GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1019*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1020*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 1021*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1022*4882a593Smuzhiyun #endif 1023*4882a593Smuzhiyun #endif /* GL_APPLE_sync */ 1024*4882a593Smuzhiyun 1025*4882a593Smuzhiyun #ifndef GL_APPLE_texture_format_BGRA8888 1026*4882a593Smuzhiyun #define GL_APPLE_texture_format_BGRA8888 1 1027*4882a593Smuzhiyun #define GL_BGRA_EXT 0x80E1 1028*4882a593Smuzhiyun #define GL_BGRA8_EXT 0x93A1 1029*4882a593Smuzhiyun #endif /* GL_APPLE_texture_format_BGRA8888 */ 1030*4882a593Smuzhiyun 1031*4882a593Smuzhiyun #ifndef GL_APPLE_texture_max_level 1032*4882a593Smuzhiyun #define GL_APPLE_texture_max_level 1 1033*4882a593Smuzhiyun #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1034*4882a593Smuzhiyun #endif /* GL_APPLE_texture_max_level */ 1035*4882a593Smuzhiyun 1036*4882a593Smuzhiyun #ifndef GL_APPLE_texture_packed_float 1037*4882a593Smuzhiyun #define GL_APPLE_texture_packed_float 1 1038*4882a593Smuzhiyun #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 1039*4882a593Smuzhiyun #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 1040*4882a593Smuzhiyun #define GL_R11F_G11F_B10F_APPLE 0x8C3A 1041*4882a593Smuzhiyun #define GL_RGB9_E5_APPLE 0x8C3D 1042*4882a593Smuzhiyun #endif /* GL_APPLE_texture_packed_float */ 1043*4882a593Smuzhiyun 1044*4882a593Smuzhiyun #ifndef GL_ARM_mali_program_binary 1045*4882a593Smuzhiyun #define GL_ARM_mali_program_binary 1 1046*4882a593Smuzhiyun #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1047*4882a593Smuzhiyun #endif /* GL_ARM_mali_program_binary */ 1048*4882a593Smuzhiyun 1049*4882a593Smuzhiyun #ifndef GL_ARM_mali_shader_binary 1050*4882a593Smuzhiyun #define GL_ARM_mali_shader_binary 1 1051*4882a593Smuzhiyun #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1052*4882a593Smuzhiyun #endif /* GL_ARM_mali_shader_binary */ 1053*4882a593Smuzhiyun 1054*4882a593Smuzhiyun #ifndef GL_ARM_rgba8 1055*4882a593Smuzhiyun #define GL_ARM_rgba8 1 1056*4882a593Smuzhiyun #endif /* GL_ARM_rgba8 */ 1057*4882a593Smuzhiyun 1058*4882a593Smuzhiyun #ifndef GL_ARM_shader_framebuffer_fetch 1059*4882a593Smuzhiyun #define GL_ARM_shader_framebuffer_fetch 1 1060*4882a593Smuzhiyun #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1061*4882a593Smuzhiyun #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1062*4882a593Smuzhiyun #endif /* GL_ARM_shader_framebuffer_fetch */ 1063*4882a593Smuzhiyun 1064*4882a593Smuzhiyun #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1065*4882a593Smuzhiyun #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1066*4882a593Smuzhiyun #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1067*4882a593Smuzhiyun 1068*4882a593Smuzhiyun #ifndef GL_DMP_program_binary 1069*4882a593Smuzhiyun #define GL_DMP_program_binary 1 1070*4882a593Smuzhiyun #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1071*4882a593Smuzhiyun #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1072*4882a593Smuzhiyun #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1073*4882a593Smuzhiyun #endif /* GL_DMP_program_binary */ 1074*4882a593Smuzhiyun 1075*4882a593Smuzhiyun #ifndef GL_DMP_shader_binary 1076*4882a593Smuzhiyun #define GL_DMP_shader_binary 1 1077*4882a593Smuzhiyun #define GL_SHADER_BINARY_DMP 0x9250 1078*4882a593Smuzhiyun #endif /* GL_DMP_shader_binary */ 1079*4882a593Smuzhiyun 1080*4882a593Smuzhiyun #ifndef GL_EXT_EGL_image_array 1081*4882a593Smuzhiyun #define GL_EXT_EGL_image_array 1 1082*4882a593Smuzhiyun #endif /* GL_EXT_EGL_image_array */ 1083*4882a593Smuzhiyun 1084*4882a593Smuzhiyun #ifndef GL_EXT_EGL_image_storage 1085*4882a593Smuzhiyun #define GL_EXT_EGL_image_storage 1 1086*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1087*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1088*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1089*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); 1090*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); 1091*4882a593Smuzhiyun #endif 1092*4882a593Smuzhiyun #endif /* GL_EXT_EGL_image_storage */ 1093*4882a593Smuzhiyun 1094*4882a593Smuzhiyun #ifndef GL_EXT_YUV_target 1095*4882a593Smuzhiyun #define GL_EXT_YUV_target 1 1096*4882a593Smuzhiyun #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1097*4882a593Smuzhiyun #endif /* GL_EXT_YUV_target */ 1098*4882a593Smuzhiyun 1099*4882a593Smuzhiyun #ifndef GL_EXT_base_instance 1100*4882a593Smuzhiyun #define GL_EXT_base_instance 1 1101*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1102*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1103*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1104*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1105*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1106*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1107*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1108*4882a593Smuzhiyun #endif 1109*4882a593Smuzhiyun #endif /* GL_EXT_base_instance */ 1110*4882a593Smuzhiyun 1111*4882a593Smuzhiyun #ifndef GL_EXT_blend_func_extended 1112*4882a593Smuzhiyun #define GL_EXT_blend_func_extended 1 1113*4882a593Smuzhiyun #define GL_SRC1_COLOR_EXT 0x88F9 1114*4882a593Smuzhiyun #define GL_SRC1_ALPHA_EXT 0x8589 1115*4882a593Smuzhiyun #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1116*4882a593Smuzhiyun #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1117*4882a593Smuzhiyun #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1118*4882a593Smuzhiyun #define GL_LOCATION_INDEX_EXT 0x930F 1119*4882a593Smuzhiyun #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1120*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1121*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1122*4882a593Smuzhiyun typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1123*4882a593Smuzhiyun typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1124*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1125*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1126*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1127*4882a593Smuzhiyun GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1128*4882a593Smuzhiyun GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1129*4882a593Smuzhiyun #endif 1130*4882a593Smuzhiyun #endif /* GL_EXT_blend_func_extended */ 1131*4882a593Smuzhiyun 1132*4882a593Smuzhiyun #ifndef GL_EXT_blend_minmax 1133*4882a593Smuzhiyun #define GL_EXT_blend_minmax 1 1134*4882a593Smuzhiyun #define GL_MIN_EXT 0x8007 1135*4882a593Smuzhiyun #define GL_MAX_EXT 0x8008 1136*4882a593Smuzhiyun #endif /* GL_EXT_blend_minmax */ 1137*4882a593Smuzhiyun 1138*4882a593Smuzhiyun #ifndef GL_EXT_buffer_storage 1139*4882a593Smuzhiyun #define GL_EXT_buffer_storage 1 1140*4882a593Smuzhiyun #define GL_MAP_READ_BIT 0x0001 1141*4882a593Smuzhiyun #define GL_MAP_WRITE_BIT 0x0002 1142*4882a593Smuzhiyun #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1143*4882a593Smuzhiyun #define GL_MAP_COHERENT_BIT_EXT 0x0080 1144*4882a593Smuzhiyun #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1145*4882a593Smuzhiyun #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1146*4882a593Smuzhiyun #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1147*4882a593Smuzhiyun #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1148*4882a593Smuzhiyun #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1149*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1150*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1151*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1152*4882a593Smuzhiyun #endif 1153*4882a593Smuzhiyun #endif /* GL_EXT_buffer_storage */ 1154*4882a593Smuzhiyun 1155*4882a593Smuzhiyun #ifndef GL_EXT_clear_texture 1156*4882a593Smuzhiyun #define GL_EXT_clear_texture 1 1157*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1158*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1159*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1160*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1161*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1162*4882a593Smuzhiyun #endif 1163*4882a593Smuzhiyun #endif /* GL_EXT_clear_texture */ 1164*4882a593Smuzhiyun 1165*4882a593Smuzhiyun #ifndef GL_EXT_clip_control 1166*4882a593Smuzhiyun #define GL_EXT_clip_control 1 1167*4882a593Smuzhiyun #define GL_LOWER_LEFT_EXT 0x8CA1 1168*4882a593Smuzhiyun #define GL_UPPER_LEFT_EXT 0x8CA2 1169*4882a593Smuzhiyun #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E 1170*4882a593Smuzhiyun #define GL_ZERO_TO_ONE_EXT 0x935F 1171*4882a593Smuzhiyun #define GL_CLIP_ORIGIN_EXT 0x935C 1172*4882a593Smuzhiyun #define GL_CLIP_DEPTH_MODE_EXT 0x935D 1173*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth); 1174*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1175*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth); 1176*4882a593Smuzhiyun #endif 1177*4882a593Smuzhiyun #endif /* GL_EXT_clip_control */ 1178*4882a593Smuzhiyun 1179*4882a593Smuzhiyun #ifndef GL_EXT_clip_cull_distance 1180*4882a593Smuzhiyun #define GL_EXT_clip_cull_distance 1 1181*4882a593Smuzhiyun #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 1182*4882a593Smuzhiyun #define GL_MAX_CULL_DISTANCES_EXT 0x82F9 1183*4882a593Smuzhiyun #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA 1184*4882a593Smuzhiyun #define GL_CLIP_DISTANCE0_EXT 0x3000 1185*4882a593Smuzhiyun #define GL_CLIP_DISTANCE1_EXT 0x3001 1186*4882a593Smuzhiyun #define GL_CLIP_DISTANCE2_EXT 0x3002 1187*4882a593Smuzhiyun #define GL_CLIP_DISTANCE3_EXT 0x3003 1188*4882a593Smuzhiyun #define GL_CLIP_DISTANCE4_EXT 0x3004 1189*4882a593Smuzhiyun #define GL_CLIP_DISTANCE5_EXT 0x3005 1190*4882a593Smuzhiyun #define GL_CLIP_DISTANCE6_EXT 0x3006 1191*4882a593Smuzhiyun #define GL_CLIP_DISTANCE7_EXT 0x3007 1192*4882a593Smuzhiyun #endif /* GL_EXT_clip_cull_distance */ 1193*4882a593Smuzhiyun 1194*4882a593Smuzhiyun #ifndef GL_EXT_color_buffer_float 1195*4882a593Smuzhiyun #define GL_EXT_color_buffer_float 1 1196*4882a593Smuzhiyun #endif /* GL_EXT_color_buffer_float */ 1197*4882a593Smuzhiyun 1198*4882a593Smuzhiyun #ifndef GL_EXT_color_buffer_half_float 1199*4882a593Smuzhiyun #define GL_EXT_color_buffer_half_float 1 1200*4882a593Smuzhiyun #define GL_RGBA16F_EXT 0x881A 1201*4882a593Smuzhiyun #define GL_RGB16F_EXT 0x881B 1202*4882a593Smuzhiyun #define GL_RG16F_EXT 0x822F 1203*4882a593Smuzhiyun #define GL_R16F_EXT 0x822D 1204*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1205*4882a593Smuzhiyun #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1206*4882a593Smuzhiyun #endif /* GL_EXT_color_buffer_half_float */ 1207*4882a593Smuzhiyun 1208*4882a593Smuzhiyun #ifndef GL_EXT_conservative_depth 1209*4882a593Smuzhiyun #define GL_EXT_conservative_depth 1 1210*4882a593Smuzhiyun #endif /* GL_EXT_conservative_depth */ 1211*4882a593Smuzhiyun 1212*4882a593Smuzhiyun #ifndef GL_EXT_copy_image 1213*4882a593Smuzhiyun #define GL_EXT_copy_image 1 1214*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1215*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1216*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1217*4882a593Smuzhiyun #endif 1218*4882a593Smuzhiyun #endif /* GL_EXT_copy_image */ 1219*4882a593Smuzhiyun 1220*4882a593Smuzhiyun #ifndef GL_EXT_debug_label 1221*4882a593Smuzhiyun #define GL_EXT_debug_label 1 1222*4882a593Smuzhiyun #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1223*4882a593Smuzhiyun #define GL_PROGRAM_OBJECT_EXT 0x8B40 1224*4882a593Smuzhiyun #define GL_SHADER_OBJECT_EXT 0x8B48 1225*4882a593Smuzhiyun #define GL_BUFFER_OBJECT_EXT 0x9151 1226*4882a593Smuzhiyun #define GL_QUERY_OBJECT_EXT 0x9153 1227*4882a593Smuzhiyun #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1228*4882a593Smuzhiyun #define GL_TRANSFORM_FEEDBACK 0x8E22 1229*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1230*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1231*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1232*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1233*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1234*4882a593Smuzhiyun #endif 1235*4882a593Smuzhiyun #endif /* GL_EXT_debug_label */ 1236*4882a593Smuzhiyun 1237*4882a593Smuzhiyun #ifndef GL_EXT_debug_marker 1238*4882a593Smuzhiyun #define GL_EXT_debug_marker 1 1239*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1240*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1241*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1242*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1243*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1244*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1245*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1246*4882a593Smuzhiyun #endif 1247*4882a593Smuzhiyun #endif /* GL_EXT_debug_marker */ 1248*4882a593Smuzhiyun 1249*4882a593Smuzhiyun #ifndef GL_EXT_depth_clamp 1250*4882a593Smuzhiyun #define GL_EXT_depth_clamp 1 1251*4882a593Smuzhiyun #define GL_DEPTH_CLAMP_EXT 0x864F 1252*4882a593Smuzhiyun #endif /* GL_EXT_depth_clamp */ 1253*4882a593Smuzhiyun 1254*4882a593Smuzhiyun #ifndef GL_EXT_discard_framebuffer 1255*4882a593Smuzhiyun #define GL_EXT_discard_framebuffer 1 1256*4882a593Smuzhiyun #define GL_COLOR_EXT 0x1800 1257*4882a593Smuzhiyun #define GL_DEPTH_EXT 0x1801 1258*4882a593Smuzhiyun #define GL_STENCIL_EXT 0x1802 1259*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1260*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1261*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1262*4882a593Smuzhiyun #endif 1263*4882a593Smuzhiyun #endif /* GL_EXT_discard_framebuffer */ 1264*4882a593Smuzhiyun 1265*4882a593Smuzhiyun #ifndef GL_EXT_disjoint_timer_query 1266*4882a593Smuzhiyun #define GL_EXT_disjoint_timer_query 1 1267*4882a593Smuzhiyun #define GL_QUERY_COUNTER_BITS_EXT 0x8864 1268*4882a593Smuzhiyun #define GL_CURRENT_QUERY_EXT 0x8865 1269*4882a593Smuzhiyun #define GL_QUERY_RESULT_EXT 0x8866 1270*4882a593Smuzhiyun #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1271*4882a593Smuzhiyun #define GL_TIME_ELAPSED_EXT 0x88BF 1272*4882a593Smuzhiyun #define GL_TIMESTAMP_EXT 0x8E28 1273*4882a593Smuzhiyun #define GL_GPU_DISJOINT_EXT 0x8FBB 1274*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1275*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1276*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1277*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1278*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1279*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1280*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1281*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1282*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1283*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1284*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1285*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1286*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1287*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1288*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1289*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1290*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1291*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1292*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1293*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1294*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1295*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1296*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1297*4882a593Smuzhiyun #endif 1298*4882a593Smuzhiyun #endif /* GL_EXT_disjoint_timer_query */ 1299*4882a593Smuzhiyun 1300*4882a593Smuzhiyun #ifndef GL_EXT_draw_buffers 1301*4882a593Smuzhiyun #define GL_EXT_draw_buffers 1 1302*4882a593Smuzhiyun #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1303*4882a593Smuzhiyun #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1304*4882a593Smuzhiyun #define GL_DRAW_BUFFER0_EXT 0x8825 1305*4882a593Smuzhiyun #define GL_DRAW_BUFFER1_EXT 0x8826 1306*4882a593Smuzhiyun #define GL_DRAW_BUFFER2_EXT 0x8827 1307*4882a593Smuzhiyun #define GL_DRAW_BUFFER3_EXT 0x8828 1308*4882a593Smuzhiyun #define GL_DRAW_BUFFER4_EXT 0x8829 1309*4882a593Smuzhiyun #define GL_DRAW_BUFFER5_EXT 0x882A 1310*4882a593Smuzhiyun #define GL_DRAW_BUFFER6_EXT 0x882B 1311*4882a593Smuzhiyun #define GL_DRAW_BUFFER7_EXT 0x882C 1312*4882a593Smuzhiyun #define GL_DRAW_BUFFER8_EXT 0x882D 1313*4882a593Smuzhiyun #define GL_DRAW_BUFFER9_EXT 0x882E 1314*4882a593Smuzhiyun #define GL_DRAW_BUFFER10_EXT 0x882F 1315*4882a593Smuzhiyun #define GL_DRAW_BUFFER11_EXT 0x8830 1316*4882a593Smuzhiyun #define GL_DRAW_BUFFER12_EXT 0x8831 1317*4882a593Smuzhiyun #define GL_DRAW_BUFFER13_EXT 0x8832 1318*4882a593Smuzhiyun #define GL_DRAW_BUFFER14_EXT 0x8833 1319*4882a593Smuzhiyun #define GL_DRAW_BUFFER15_EXT 0x8834 1320*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1321*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1322*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1323*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1324*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1325*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1326*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1327*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1328*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1329*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1330*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1331*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1332*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1333*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1334*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1335*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1336*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1337*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1338*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1339*4882a593Smuzhiyun #endif 1340*4882a593Smuzhiyun #endif /* GL_EXT_draw_buffers */ 1341*4882a593Smuzhiyun 1342*4882a593Smuzhiyun #ifndef GL_EXT_draw_buffers_indexed 1343*4882a593Smuzhiyun #define GL_EXT_draw_buffers_indexed 1 1344*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1345*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1346*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1347*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1348*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1349*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1350*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1351*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1352*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1353*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1354*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1355*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1356*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1357*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1358*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1359*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1360*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1361*4882a593Smuzhiyun #endif 1362*4882a593Smuzhiyun #endif /* GL_EXT_draw_buffers_indexed */ 1363*4882a593Smuzhiyun 1364*4882a593Smuzhiyun #ifndef GL_EXT_draw_elements_base_vertex 1365*4882a593Smuzhiyun #define GL_EXT_draw_elements_base_vertex 1 1366*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1367*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1368*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1369*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1370*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1371*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1372*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1373*4882a593Smuzhiyun #endif 1374*4882a593Smuzhiyun #endif /* GL_EXT_draw_elements_base_vertex */ 1375*4882a593Smuzhiyun 1376*4882a593Smuzhiyun #ifndef GL_EXT_draw_instanced 1377*4882a593Smuzhiyun #define GL_EXT_draw_instanced 1 1378*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1379*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1380*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1381*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1382*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1383*4882a593Smuzhiyun #endif 1384*4882a593Smuzhiyun #endif /* GL_EXT_draw_instanced */ 1385*4882a593Smuzhiyun 1386*4882a593Smuzhiyun #ifndef GL_EXT_draw_transform_feedback 1387*4882a593Smuzhiyun #define GL_EXT_draw_transform_feedback 1 1388*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id); 1389*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount); 1390*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1391*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id); 1392*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount); 1393*4882a593Smuzhiyun #endif 1394*4882a593Smuzhiyun #endif /* GL_EXT_draw_transform_feedback */ 1395*4882a593Smuzhiyun 1396*4882a593Smuzhiyun #ifndef GL_EXT_external_buffer 1397*4882a593Smuzhiyun #define GL_EXT_external_buffer 1 1398*4882a593Smuzhiyun typedef void *GLeglClientBufferEXT; 1399*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1400*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1401*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1402*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1403*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1404*4882a593Smuzhiyun #endif 1405*4882a593Smuzhiyun #endif /* GL_EXT_external_buffer */ 1406*4882a593Smuzhiyun 1407*4882a593Smuzhiyun #ifndef GL_EXT_float_blend 1408*4882a593Smuzhiyun #define GL_EXT_float_blend 1 1409*4882a593Smuzhiyun #endif /* GL_EXT_float_blend */ 1410*4882a593Smuzhiyun 1411*4882a593Smuzhiyun #ifndef GL_EXT_geometry_point_size 1412*4882a593Smuzhiyun #define GL_EXT_geometry_point_size 1 1413*4882a593Smuzhiyun #endif /* GL_EXT_geometry_point_size */ 1414*4882a593Smuzhiyun 1415*4882a593Smuzhiyun #ifndef GL_EXT_geometry_shader 1416*4882a593Smuzhiyun #define GL_EXT_geometry_shader 1 1417*4882a593Smuzhiyun #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1418*4882a593Smuzhiyun #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1419*4882a593Smuzhiyun #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1420*4882a593Smuzhiyun #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1421*4882a593Smuzhiyun #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1422*4882a593Smuzhiyun #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1423*4882a593Smuzhiyun #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1424*4882a593Smuzhiyun #define GL_LINES_ADJACENCY_EXT 0x000A 1425*4882a593Smuzhiyun #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1426*4882a593Smuzhiyun #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1427*4882a593Smuzhiyun #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1428*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1429*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1430*4882a593Smuzhiyun #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1431*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1432*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1433*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1434*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1435*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1436*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1437*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1438*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1439*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1440*4882a593Smuzhiyun #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1441*4882a593Smuzhiyun #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1442*4882a593Smuzhiyun #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1443*4882a593Smuzhiyun #define GL_UNDEFINED_VERTEX_EXT 0x8260 1444*4882a593Smuzhiyun #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1445*4882a593Smuzhiyun #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1446*4882a593Smuzhiyun #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1447*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1448*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1449*4882a593Smuzhiyun #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1450*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1451*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1452*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1453*4882a593Smuzhiyun #endif 1454*4882a593Smuzhiyun #endif /* GL_EXT_geometry_shader */ 1455*4882a593Smuzhiyun 1456*4882a593Smuzhiyun #ifndef GL_EXT_gpu_shader5 1457*4882a593Smuzhiyun #define GL_EXT_gpu_shader5 1 1458*4882a593Smuzhiyun #endif /* GL_EXT_gpu_shader5 */ 1459*4882a593Smuzhiyun 1460*4882a593Smuzhiyun #ifndef GL_EXT_instanced_arrays 1461*4882a593Smuzhiyun #define GL_EXT_instanced_arrays 1 1462*4882a593Smuzhiyun #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1463*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1464*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1465*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1466*4882a593Smuzhiyun #endif 1467*4882a593Smuzhiyun #endif /* GL_EXT_instanced_arrays */ 1468*4882a593Smuzhiyun 1469*4882a593Smuzhiyun #ifndef GL_EXT_map_buffer_range 1470*4882a593Smuzhiyun #define GL_EXT_map_buffer_range 1 1471*4882a593Smuzhiyun #define GL_MAP_READ_BIT_EXT 0x0001 1472*4882a593Smuzhiyun #define GL_MAP_WRITE_BIT_EXT 0x0002 1473*4882a593Smuzhiyun #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1474*4882a593Smuzhiyun #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1475*4882a593Smuzhiyun #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1476*4882a593Smuzhiyun #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1477*4882a593Smuzhiyun typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1478*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1479*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1480*4882a593Smuzhiyun GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1481*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1482*4882a593Smuzhiyun #endif 1483*4882a593Smuzhiyun #endif /* GL_EXT_map_buffer_range */ 1484*4882a593Smuzhiyun 1485*4882a593Smuzhiyun #ifndef GL_EXT_memory_object 1486*4882a593Smuzhiyun #define GL_EXT_memory_object 1 1487*4882a593Smuzhiyun #define GL_TEXTURE_TILING_EXT 0x9580 1488*4882a593Smuzhiyun #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 1489*4882a593Smuzhiyun #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B 1490*4882a593Smuzhiyun #define GL_NUM_TILING_TYPES_EXT 0x9582 1491*4882a593Smuzhiyun #define GL_TILING_TYPES_EXT 0x9583 1492*4882a593Smuzhiyun #define GL_OPTIMAL_TILING_EXT 0x9584 1493*4882a593Smuzhiyun #define GL_LINEAR_TILING_EXT 0x9585 1494*4882a593Smuzhiyun #define GL_NUM_DEVICE_UUIDS_EXT 0x9596 1495*4882a593Smuzhiyun #define GL_DEVICE_UUID_EXT 0x9597 1496*4882a593Smuzhiyun #define GL_DRIVER_UUID_EXT 0x9598 1497*4882a593Smuzhiyun #define GL_UUID_SIZE_EXT 16 1498*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); 1499*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); 1500*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); 1501*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); 1502*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); 1503*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); 1504*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); 1505*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1506*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1507*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1508*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1509*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1510*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1511*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1512*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1513*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1514*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1515*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1516*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); 1517*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); 1518*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); 1519*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); 1520*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); 1521*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); 1522*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); 1523*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1524*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1525*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1526*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1527*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1528*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1529*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1530*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1531*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1532*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1533*4882a593Smuzhiyun #endif 1534*4882a593Smuzhiyun #endif /* GL_EXT_memory_object */ 1535*4882a593Smuzhiyun 1536*4882a593Smuzhiyun #ifndef GL_EXT_memory_object_fd 1537*4882a593Smuzhiyun #define GL_EXT_memory_object_fd 1 1538*4882a593Smuzhiyun #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 1539*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1540*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1541*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1542*4882a593Smuzhiyun #endif 1543*4882a593Smuzhiyun #endif /* GL_EXT_memory_object_fd */ 1544*4882a593Smuzhiyun 1545*4882a593Smuzhiyun #ifndef GL_EXT_memory_object_win32 1546*4882a593Smuzhiyun #define GL_EXT_memory_object_win32 1 1547*4882a593Smuzhiyun #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 1548*4882a593Smuzhiyun #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 1549*4882a593Smuzhiyun #define GL_DEVICE_LUID_EXT 0x9599 1550*4882a593Smuzhiyun #define GL_DEVICE_NODE_MASK_EXT 0x959A 1551*4882a593Smuzhiyun #define GL_LUID_SIZE_EXT 8 1552*4882a593Smuzhiyun #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 1553*4882a593Smuzhiyun #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A 1554*4882a593Smuzhiyun #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B 1555*4882a593Smuzhiyun #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C 1556*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1557*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1558*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1559*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1560*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1561*4882a593Smuzhiyun #endif 1562*4882a593Smuzhiyun #endif /* GL_EXT_memory_object_win32 */ 1563*4882a593Smuzhiyun 1564*4882a593Smuzhiyun #ifndef GL_EXT_multi_draw_arrays 1565*4882a593Smuzhiyun #define GL_EXT_multi_draw_arrays 1 1566*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1567*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1568*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1569*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1570*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1571*4882a593Smuzhiyun #endif 1572*4882a593Smuzhiyun #endif /* GL_EXT_multi_draw_arrays */ 1573*4882a593Smuzhiyun 1574*4882a593Smuzhiyun #ifndef GL_EXT_multi_draw_indirect 1575*4882a593Smuzhiyun #define GL_EXT_multi_draw_indirect 1 1576*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1577*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1578*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1579*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1580*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1581*4882a593Smuzhiyun #endif 1582*4882a593Smuzhiyun #endif /* GL_EXT_multi_draw_indirect */ 1583*4882a593Smuzhiyun 1584*4882a593Smuzhiyun #ifndef GL_EXT_multisampled_compatibility 1585*4882a593Smuzhiyun #define GL_EXT_multisampled_compatibility 1 1586*4882a593Smuzhiyun #define GL_MULTISAMPLE_EXT 0x809D 1587*4882a593Smuzhiyun #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1588*4882a593Smuzhiyun #endif /* GL_EXT_multisampled_compatibility */ 1589*4882a593Smuzhiyun 1590*4882a593Smuzhiyun #ifndef GL_EXT_multisampled_render_to_texture 1591*4882a593Smuzhiyun #define GL_EXT_multisampled_render_to_texture 1 1592*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1593*4882a593Smuzhiyun #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1594*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1595*4882a593Smuzhiyun #define GL_MAX_SAMPLES_EXT 0x8D57 1596*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1597*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1598*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1599*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1600*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1601*4882a593Smuzhiyun #endif 1602*4882a593Smuzhiyun #endif /* GL_EXT_multisampled_render_to_texture */ 1603*4882a593Smuzhiyun 1604*4882a593Smuzhiyun #ifndef GL_EXT_multiview_draw_buffers 1605*4882a593Smuzhiyun #define GL_EXT_multiview_draw_buffers 1 1606*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1607*4882a593Smuzhiyun #define GL_MULTIVIEW_EXT 0x90F1 1608*4882a593Smuzhiyun #define GL_DRAW_BUFFER_EXT 0x0C01 1609*4882a593Smuzhiyun #define GL_READ_BUFFER_EXT 0x0C02 1610*4882a593Smuzhiyun #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1611*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1612*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1613*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1614*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1615*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1616*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1617*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1618*4882a593Smuzhiyun #endif 1619*4882a593Smuzhiyun #endif /* GL_EXT_multiview_draw_buffers */ 1620*4882a593Smuzhiyun 1621*4882a593Smuzhiyun #ifndef GL_EXT_multiview_tessellation_geometry_shader 1622*4882a593Smuzhiyun #define GL_EXT_multiview_tessellation_geometry_shader 1 1623*4882a593Smuzhiyun #endif /* GL_EXT_multiview_tessellation_geometry_shader */ 1624*4882a593Smuzhiyun 1625*4882a593Smuzhiyun #ifndef GL_EXT_multiview_texture_multisample 1626*4882a593Smuzhiyun #define GL_EXT_multiview_texture_multisample 1 1627*4882a593Smuzhiyun #endif /* GL_EXT_multiview_texture_multisample */ 1628*4882a593Smuzhiyun 1629*4882a593Smuzhiyun #ifndef GL_EXT_multiview_timer_query 1630*4882a593Smuzhiyun #define GL_EXT_multiview_timer_query 1 1631*4882a593Smuzhiyun #endif /* GL_EXT_multiview_timer_query */ 1632*4882a593Smuzhiyun 1633*4882a593Smuzhiyun #ifndef GL_EXT_occlusion_query_boolean 1634*4882a593Smuzhiyun #define GL_EXT_occlusion_query_boolean 1 1635*4882a593Smuzhiyun #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1636*4882a593Smuzhiyun #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1637*4882a593Smuzhiyun #endif /* GL_EXT_occlusion_query_boolean */ 1638*4882a593Smuzhiyun 1639*4882a593Smuzhiyun #ifndef GL_EXT_polygon_offset_clamp 1640*4882a593Smuzhiyun #define GL_EXT_polygon_offset_clamp 1 1641*4882a593Smuzhiyun #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 1642*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); 1643*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1644*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); 1645*4882a593Smuzhiyun #endif 1646*4882a593Smuzhiyun #endif /* GL_EXT_polygon_offset_clamp */ 1647*4882a593Smuzhiyun 1648*4882a593Smuzhiyun #ifndef GL_EXT_post_depth_coverage 1649*4882a593Smuzhiyun #define GL_EXT_post_depth_coverage 1 1650*4882a593Smuzhiyun #endif /* GL_EXT_post_depth_coverage */ 1651*4882a593Smuzhiyun 1652*4882a593Smuzhiyun #ifndef GL_EXT_primitive_bounding_box 1653*4882a593Smuzhiyun #define GL_EXT_primitive_bounding_box 1 1654*4882a593Smuzhiyun #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1655*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1656*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1657*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1658*4882a593Smuzhiyun #endif 1659*4882a593Smuzhiyun #endif /* GL_EXT_primitive_bounding_box */ 1660*4882a593Smuzhiyun 1661*4882a593Smuzhiyun #ifndef GL_EXT_protected_textures 1662*4882a593Smuzhiyun #define GL_EXT_protected_textures 1 1663*4882a593Smuzhiyun #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 1664*4882a593Smuzhiyun #define GL_TEXTURE_PROTECTED_EXT 0x8BFA 1665*4882a593Smuzhiyun #endif /* GL_EXT_protected_textures */ 1666*4882a593Smuzhiyun 1667*4882a593Smuzhiyun #ifndef GL_EXT_pvrtc_sRGB 1668*4882a593Smuzhiyun #define GL_EXT_pvrtc_sRGB 1 1669*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1670*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1671*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1672*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1673*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1674*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1675*4882a593Smuzhiyun #endif /* GL_EXT_pvrtc_sRGB */ 1676*4882a593Smuzhiyun 1677*4882a593Smuzhiyun #ifndef GL_EXT_raster_multisample 1678*4882a593Smuzhiyun #define GL_EXT_raster_multisample 1 1679*4882a593Smuzhiyun #define GL_RASTER_MULTISAMPLE_EXT 0x9327 1680*4882a593Smuzhiyun #define GL_RASTER_SAMPLES_EXT 0x9328 1681*4882a593Smuzhiyun #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1682*4882a593Smuzhiyun #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1683*4882a593Smuzhiyun #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1684*4882a593Smuzhiyun #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1685*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1686*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1687*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1688*4882a593Smuzhiyun #endif 1689*4882a593Smuzhiyun #endif /* GL_EXT_raster_multisample */ 1690*4882a593Smuzhiyun 1691*4882a593Smuzhiyun #ifndef GL_EXT_read_format_bgra 1692*4882a593Smuzhiyun #define GL_EXT_read_format_bgra 1 1693*4882a593Smuzhiyun #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1694*4882a593Smuzhiyun #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1695*4882a593Smuzhiyun #endif /* GL_EXT_read_format_bgra */ 1696*4882a593Smuzhiyun 1697*4882a593Smuzhiyun #ifndef GL_EXT_render_snorm 1698*4882a593Smuzhiyun #define GL_EXT_render_snorm 1 1699*4882a593Smuzhiyun #define GL_R8_SNORM 0x8F94 1700*4882a593Smuzhiyun #define GL_RG8_SNORM 0x8F95 1701*4882a593Smuzhiyun #define GL_RGBA8_SNORM 0x8F97 1702*4882a593Smuzhiyun #define GL_R16_SNORM_EXT 0x8F98 1703*4882a593Smuzhiyun #define GL_RG16_SNORM_EXT 0x8F99 1704*4882a593Smuzhiyun #define GL_RGBA16_SNORM_EXT 0x8F9B 1705*4882a593Smuzhiyun #endif /* GL_EXT_render_snorm */ 1706*4882a593Smuzhiyun 1707*4882a593Smuzhiyun #ifndef GL_EXT_robustness 1708*4882a593Smuzhiyun #define GL_EXT_robustness 1 1709*4882a593Smuzhiyun #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1710*4882a593Smuzhiyun #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1711*4882a593Smuzhiyun #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1712*4882a593Smuzhiyun #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1713*4882a593Smuzhiyun #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1714*4882a593Smuzhiyun #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1715*4882a593Smuzhiyun #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1716*4882a593Smuzhiyun typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1717*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1718*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1719*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1720*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1721*4882a593Smuzhiyun GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1722*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1723*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1724*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1725*4882a593Smuzhiyun #endif 1726*4882a593Smuzhiyun #endif /* GL_EXT_robustness */ 1727*4882a593Smuzhiyun 1728*4882a593Smuzhiyun #ifndef GL_EXT_sRGB 1729*4882a593Smuzhiyun #define GL_EXT_sRGB 1 1730*4882a593Smuzhiyun #define GL_SRGB_EXT 0x8C40 1731*4882a593Smuzhiyun #define GL_SRGB_ALPHA_EXT 0x8C42 1732*4882a593Smuzhiyun #define GL_SRGB8_ALPHA8_EXT 0x8C43 1733*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1734*4882a593Smuzhiyun #endif /* GL_EXT_sRGB */ 1735*4882a593Smuzhiyun 1736*4882a593Smuzhiyun #ifndef GL_EXT_sRGB_write_control 1737*4882a593Smuzhiyun #define GL_EXT_sRGB_write_control 1 1738*4882a593Smuzhiyun #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1739*4882a593Smuzhiyun #endif /* GL_EXT_sRGB_write_control */ 1740*4882a593Smuzhiyun 1741*4882a593Smuzhiyun #ifndef GL_EXT_semaphore 1742*4882a593Smuzhiyun #define GL_EXT_semaphore 1 1743*4882a593Smuzhiyun #define GL_LAYOUT_GENERAL_EXT 0x958D 1744*4882a593Smuzhiyun #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E 1745*4882a593Smuzhiyun #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F 1746*4882a593Smuzhiyun #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 1747*4882a593Smuzhiyun #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 1748*4882a593Smuzhiyun #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 1749*4882a593Smuzhiyun #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 1750*4882a593Smuzhiyun #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 1751*4882a593Smuzhiyun #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 1752*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); 1753*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); 1754*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); 1755*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); 1756*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); 1757*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1758*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1759*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1760*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); 1761*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); 1762*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore); 1763*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); 1764*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); 1765*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1766*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1767*4882a593Smuzhiyun #endif 1768*4882a593Smuzhiyun #endif /* GL_EXT_semaphore */ 1769*4882a593Smuzhiyun 1770*4882a593Smuzhiyun #ifndef GL_EXT_semaphore_fd 1771*4882a593Smuzhiyun #define GL_EXT_semaphore_fd 1 1772*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); 1773*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1774*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); 1775*4882a593Smuzhiyun #endif 1776*4882a593Smuzhiyun #endif /* GL_EXT_semaphore_fd */ 1777*4882a593Smuzhiyun 1778*4882a593Smuzhiyun #ifndef GL_EXT_semaphore_win32 1779*4882a593Smuzhiyun #define GL_EXT_semaphore_win32 1 1780*4882a593Smuzhiyun #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 1781*4882a593Smuzhiyun #define GL_D3D12_FENCE_VALUE_EXT 0x9595 1782*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); 1783*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); 1784*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1785*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); 1786*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); 1787*4882a593Smuzhiyun #endif 1788*4882a593Smuzhiyun #endif /* GL_EXT_semaphore_win32 */ 1789*4882a593Smuzhiyun 1790*4882a593Smuzhiyun #ifndef GL_EXT_separate_shader_objects 1791*4882a593Smuzhiyun #define GL_EXT_separate_shader_objects 1 1792*4882a593Smuzhiyun #define GL_ACTIVE_PROGRAM_EXT 0x8259 1793*4882a593Smuzhiyun #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1794*4882a593Smuzhiyun #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1795*4882a593Smuzhiyun #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1796*4882a593Smuzhiyun #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1797*4882a593Smuzhiyun #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1798*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1799*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1800*4882a593Smuzhiyun typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1801*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1802*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1803*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1804*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1805*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1806*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1807*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1808*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1809*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1810*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1811*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1812*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1813*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1814*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1815*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1816*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1817*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1818*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1819*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1820*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1821*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1822*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1823*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1824*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1825*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1826*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1827*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1828*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1829*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1830*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1831*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1832*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1833*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1834*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1835*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1836*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1837*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1838*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1839*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1840*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1841*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1842*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1843*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1844*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1845*4882a593Smuzhiyun GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1846*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1847*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1848*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1849*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1850*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1851*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1852*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1853*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1854*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1855*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1856*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1857*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1858*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1859*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1860*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1861*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1862*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1863*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1864*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1865*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1866*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1867*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1868*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1869*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1870*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1871*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1872*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1873*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1874*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1875*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1876*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1877*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1878*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1879*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1880*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1881*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1882*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1883*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1884*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1885*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1886*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1887*4882a593Smuzhiyun #endif 1888*4882a593Smuzhiyun #endif /* GL_EXT_separate_shader_objects */ 1889*4882a593Smuzhiyun 1890*4882a593Smuzhiyun #ifndef GL_EXT_shader_framebuffer_fetch 1891*4882a593Smuzhiyun #define GL_EXT_shader_framebuffer_fetch 1 1892*4882a593Smuzhiyun #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1893*4882a593Smuzhiyun #endif /* GL_EXT_shader_framebuffer_fetch */ 1894*4882a593Smuzhiyun 1895*4882a593Smuzhiyun #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent 1896*4882a593Smuzhiyun #define GL_EXT_shader_framebuffer_fetch_non_coherent 1 1897*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); 1898*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1899*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void); 1900*4882a593Smuzhiyun #endif 1901*4882a593Smuzhiyun #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ 1902*4882a593Smuzhiyun 1903*4882a593Smuzhiyun #ifndef GL_EXT_shader_group_vote 1904*4882a593Smuzhiyun #define GL_EXT_shader_group_vote 1 1905*4882a593Smuzhiyun #endif /* GL_EXT_shader_group_vote */ 1906*4882a593Smuzhiyun 1907*4882a593Smuzhiyun #ifndef GL_EXT_shader_implicit_conversions 1908*4882a593Smuzhiyun #define GL_EXT_shader_implicit_conversions 1 1909*4882a593Smuzhiyun #endif /* GL_EXT_shader_implicit_conversions */ 1910*4882a593Smuzhiyun 1911*4882a593Smuzhiyun #ifndef GL_EXT_shader_integer_mix 1912*4882a593Smuzhiyun #define GL_EXT_shader_integer_mix 1 1913*4882a593Smuzhiyun #endif /* GL_EXT_shader_integer_mix */ 1914*4882a593Smuzhiyun 1915*4882a593Smuzhiyun #ifndef GL_EXT_shader_io_blocks 1916*4882a593Smuzhiyun #define GL_EXT_shader_io_blocks 1 1917*4882a593Smuzhiyun #endif /* GL_EXT_shader_io_blocks */ 1918*4882a593Smuzhiyun 1919*4882a593Smuzhiyun #ifndef GL_EXT_shader_non_constant_global_initializers 1920*4882a593Smuzhiyun #define GL_EXT_shader_non_constant_global_initializers 1 1921*4882a593Smuzhiyun #endif /* GL_EXT_shader_non_constant_global_initializers */ 1922*4882a593Smuzhiyun 1923*4882a593Smuzhiyun #ifndef GL_EXT_shader_pixel_local_storage 1924*4882a593Smuzhiyun #define GL_EXT_shader_pixel_local_storage 1 1925*4882a593Smuzhiyun #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1926*4882a593Smuzhiyun #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1927*4882a593Smuzhiyun #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1928*4882a593Smuzhiyun #endif /* GL_EXT_shader_pixel_local_storage */ 1929*4882a593Smuzhiyun 1930*4882a593Smuzhiyun #ifndef GL_EXT_shader_pixel_local_storage2 1931*4882a593Smuzhiyun #define GL_EXT_shader_pixel_local_storage2 1 1932*4882a593Smuzhiyun #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 1933*4882a593Smuzhiyun #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 1934*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 1935*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); 1936*4882a593Smuzhiyun typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); 1937*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); 1938*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1939*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); 1940*4882a593Smuzhiyun GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); 1941*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); 1942*4882a593Smuzhiyun #endif 1943*4882a593Smuzhiyun #endif /* GL_EXT_shader_pixel_local_storage2 */ 1944*4882a593Smuzhiyun 1945*4882a593Smuzhiyun #ifndef GL_EXT_shader_texture_lod 1946*4882a593Smuzhiyun #define GL_EXT_shader_texture_lod 1 1947*4882a593Smuzhiyun #endif /* GL_EXT_shader_texture_lod */ 1948*4882a593Smuzhiyun 1949*4882a593Smuzhiyun #ifndef GL_EXT_shadow_samplers 1950*4882a593Smuzhiyun #define GL_EXT_shadow_samplers 1 1951*4882a593Smuzhiyun #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1952*4882a593Smuzhiyun #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1953*4882a593Smuzhiyun #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1954*4882a593Smuzhiyun #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1955*4882a593Smuzhiyun #endif /* GL_EXT_shadow_samplers */ 1956*4882a593Smuzhiyun 1957*4882a593Smuzhiyun #ifndef GL_EXT_sparse_texture 1958*4882a593Smuzhiyun #define GL_EXT_sparse_texture 1 1959*4882a593Smuzhiyun #define GL_TEXTURE_SPARSE_EXT 0x91A6 1960*4882a593Smuzhiyun #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1961*4882a593Smuzhiyun #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1962*4882a593Smuzhiyun #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1963*4882a593Smuzhiyun #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1964*4882a593Smuzhiyun #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1965*4882a593Smuzhiyun #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1966*4882a593Smuzhiyun #define GL_TEXTURE_2D_ARRAY 0x8C1A 1967*4882a593Smuzhiyun #define GL_TEXTURE_3D 0x806F 1968*4882a593Smuzhiyun #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1969*4882a593Smuzhiyun #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1970*4882a593Smuzhiyun #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1971*4882a593Smuzhiyun #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1972*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1973*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 1974*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1975*4882a593Smuzhiyun #endif 1976*4882a593Smuzhiyun #endif /* GL_EXT_sparse_texture */ 1977*4882a593Smuzhiyun 1978*4882a593Smuzhiyun #ifndef GL_EXT_sparse_texture2 1979*4882a593Smuzhiyun #define GL_EXT_sparse_texture2 1 1980*4882a593Smuzhiyun #endif /* GL_EXT_sparse_texture2 */ 1981*4882a593Smuzhiyun 1982*4882a593Smuzhiyun #ifndef GL_EXT_tessellation_point_size 1983*4882a593Smuzhiyun #define GL_EXT_tessellation_point_size 1 1984*4882a593Smuzhiyun #endif /* GL_EXT_tessellation_point_size */ 1985*4882a593Smuzhiyun 1986*4882a593Smuzhiyun #ifndef GL_EXT_tessellation_shader 1987*4882a593Smuzhiyun #define GL_EXT_tessellation_shader 1 1988*4882a593Smuzhiyun #define GL_PATCHES_EXT 0x000E 1989*4882a593Smuzhiyun #define GL_PATCH_VERTICES_EXT 0x8E72 1990*4882a593Smuzhiyun #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 1991*4882a593Smuzhiyun #define GL_TESS_GEN_MODE_EXT 0x8E76 1992*4882a593Smuzhiyun #define GL_TESS_GEN_SPACING_EXT 0x8E77 1993*4882a593Smuzhiyun #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 1994*4882a593Smuzhiyun #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 1995*4882a593Smuzhiyun #define GL_ISOLINES_EXT 0x8E7A 1996*4882a593Smuzhiyun #define GL_QUADS_EXT 0x0007 1997*4882a593Smuzhiyun #define GL_FRACTIONAL_ODD_EXT 0x8E7B 1998*4882a593Smuzhiyun #define GL_FRACTIONAL_EVEN_EXT 0x8E7C 1999*4882a593Smuzhiyun #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 2000*4882a593Smuzhiyun #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 2001*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 2002*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 2003*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 2004*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 2005*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 2006*4882a593Smuzhiyun #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 2007*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 2008*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 2009*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 2010*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 2011*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 2012*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 2013*4882a593Smuzhiyun #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 2014*4882a593Smuzhiyun #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 2015*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 2016*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 2017*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 2018*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 2019*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 2020*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 2021*4882a593Smuzhiyun #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 2022*4882a593Smuzhiyun #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 2023*4882a593Smuzhiyun #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 2024*4882a593Smuzhiyun #define GL_IS_PER_PATCH_EXT 0x92E7 2025*4882a593Smuzhiyun #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 2026*4882a593Smuzhiyun #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 2027*4882a593Smuzhiyun #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 2028*4882a593Smuzhiyun #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 2029*4882a593Smuzhiyun #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 2030*4882a593Smuzhiyun #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 2031*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 2032*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2033*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 2034*4882a593Smuzhiyun #endif 2035*4882a593Smuzhiyun #endif /* GL_EXT_tessellation_shader */ 2036*4882a593Smuzhiyun 2037*4882a593Smuzhiyun #ifndef GL_EXT_texture_border_clamp 2038*4882a593Smuzhiyun #define GL_EXT_texture_border_clamp 1 2039*4882a593Smuzhiyun #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 2040*4882a593Smuzhiyun #define GL_CLAMP_TO_BORDER_EXT 0x812D 2041*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 2042*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 2043*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 2044*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 2045*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 2046*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 2047*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 2048*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 2049*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2050*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 2051*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 2052*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 2053*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 2054*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 2055*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 2056*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 2057*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 2058*4882a593Smuzhiyun #endif 2059*4882a593Smuzhiyun #endif /* GL_EXT_texture_border_clamp */ 2060*4882a593Smuzhiyun 2061*4882a593Smuzhiyun #ifndef GL_EXT_texture_buffer 2062*4882a593Smuzhiyun #define GL_EXT_texture_buffer 1 2063*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_EXT 0x8C2A 2064*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 2065*4882a593Smuzhiyun #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 2066*4882a593Smuzhiyun #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 2067*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 2068*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 2069*4882a593Smuzhiyun #define GL_SAMPLER_BUFFER_EXT 0x8DC2 2070*4882a593Smuzhiyun #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 2071*4882a593Smuzhiyun #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 2072*4882a593Smuzhiyun #define GL_IMAGE_BUFFER_EXT 0x9051 2073*4882a593Smuzhiyun #define GL_INT_IMAGE_BUFFER_EXT 0x905C 2074*4882a593Smuzhiyun #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 2075*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 2076*4882a593Smuzhiyun #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 2077*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 2078*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2079*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2080*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 2081*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2082*4882a593Smuzhiyun #endif 2083*4882a593Smuzhiyun #endif /* GL_EXT_texture_buffer */ 2084*4882a593Smuzhiyun 2085*4882a593Smuzhiyun #ifndef GL_EXT_texture_compression_astc_decode_mode 2086*4882a593Smuzhiyun #define GL_EXT_texture_compression_astc_decode_mode 1 2087*4882a593Smuzhiyun #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 2088*4882a593Smuzhiyun #endif /* GL_EXT_texture_compression_astc_decode_mode */ 2089*4882a593Smuzhiyun 2090*4882a593Smuzhiyun #ifndef GL_EXT_texture_compression_bptc 2091*4882a593Smuzhiyun #define GL_EXT_texture_compression_bptc 1 2092*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C 2093*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D 2094*4882a593Smuzhiyun #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E 2095*4882a593Smuzhiyun #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F 2096*4882a593Smuzhiyun #endif /* GL_EXT_texture_compression_bptc */ 2097*4882a593Smuzhiyun 2098*4882a593Smuzhiyun #ifndef GL_EXT_texture_compression_dxt1 2099*4882a593Smuzhiyun #define GL_EXT_texture_compression_dxt1 1 2100*4882a593Smuzhiyun #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 2101*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 2102*4882a593Smuzhiyun #endif /* GL_EXT_texture_compression_dxt1 */ 2103*4882a593Smuzhiyun 2104*4882a593Smuzhiyun #ifndef GL_EXT_texture_compression_rgtc 2105*4882a593Smuzhiyun #define GL_EXT_texture_compression_rgtc 1 2106*4882a593Smuzhiyun #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 2107*4882a593Smuzhiyun #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 2108*4882a593Smuzhiyun #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 2109*4882a593Smuzhiyun #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 2110*4882a593Smuzhiyun #endif /* GL_EXT_texture_compression_rgtc */ 2111*4882a593Smuzhiyun 2112*4882a593Smuzhiyun #ifndef GL_EXT_texture_compression_s3tc 2113*4882a593Smuzhiyun #define GL_EXT_texture_compression_s3tc 1 2114*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 2115*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 2116*4882a593Smuzhiyun #endif /* GL_EXT_texture_compression_s3tc */ 2117*4882a593Smuzhiyun 2118*4882a593Smuzhiyun #ifndef GL_EXT_texture_compression_s3tc_srgb 2119*4882a593Smuzhiyun #define GL_EXT_texture_compression_s3tc_srgb 1 2120*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 2121*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 2122*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 2123*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 2124*4882a593Smuzhiyun #endif /* GL_EXT_texture_compression_s3tc_srgb */ 2125*4882a593Smuzhiyun 2126*4882a593Smuzhiyun #ifndef GL_EXT_texture_cube_map_array 2127*4882a593Smuzhiyun #define GL_EXT_texture_cube_map_array 1 2128*4882a593Smuzhiyun #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 2129*4882a593Smuzhiyun #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 2130*4882a593Smuzhiyun #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 2131*4882a593Smuzhiyun #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 2132*4882a593Smuzhiyun #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 2133*4882a593Smuzhiyun #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 2134*4882a593Smuzhiyun #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 2135*4882a593Smuzhiyun #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 2136*4882a593Smuzhiyun #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 2137*4882a593Smuzhiyun #endif /* GL_EXT_texture_cube_map_array */ 2138*4882a593Smuzhiyun 2139*4882a593Smuzhiyun #ifndef GL_EXT_texture_filter_anisotropic 2140*4882a593Smuzhiyun #define GL_EXT_texture_filter_anisotropic 1 2141*4882a593Smuzhiyun #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 2142*4882a593Smuzhiyun #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 2143*4882a593Smuzhiyun #endif /* GL_EXT_texture_filter_anisotropic */ 2144*4882a593Smuzhiyun 2145*4882a593Smuzhiyun #ifndef GL_EXT_texture_filter_minmax 2146*4882a593Smuzhiyun #define GL_EXT_texture_filter_minmax 1 2147*4882a593Smuzhiyun #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 2148*4882a593Smuzhiyun #define GL_WEIGHTED_AVERAGE_EXT 0x9367 2149*4882a593Smuzhiyun #endif /* GL_EXT_texture_filter_minmax */ 2150*4882a593Smuzhiyun 2151*4882a593Smuzhiyun #ifndef GL_EXT_texture_format_BGRA8888 2152*4882a593Smuzhiyun #define GL_EXT_texture_format_BGRA8888 1 2153*4882a593Smuzhiyun #endif /* GL_EXT_texture_format_BGRA8888 */ 2154*4882a593Smuzhiyun 2155*4882a593Smuzhiyun #ifndef GL_EXT_texture_format_sRGB_override 2156*4882a593Smuzhiyun #define GL_EXT_texture_format_sRGB_override 1 2157*4882a593Smuzhiyun #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF 2158*4882a593Smuzhiyun #endif /* GL_EXT_texture_format_sRGB_override */ 2159*4882a593Smuzhiyun 2160*4882a593Smuzhiyun #ifndef GL_EXT_texture_mirror_clamp_to_edge 2161*4882a593Smuzhiyun #define GL_EXT_texture_mirror_clamp_to_edge 1 2162*4882a593Smuzhiyun #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 2163*4882a593Smuzhiyun #endif /* GL_EXT_texture_mirror_clamp_to_edge */ 2164*4882a593Smuzhiyun 2165*4882a593Smuzhiyun #ifndef GL_EXT_texture_norm16 2166*4882a593Smuzhiyun #define GL_EXT_texture_norm16 1 2167*4882a593Smuzhiyun #define GL_R16_EXT 0x822A 2168*4882a593Smuzhiyun #define GL_RG16_EXT 0x822C 2169*4882a593Smuzhiyun #define GL_RGBA16_EXT 0x805B 2170*4882a593Smuzhiyun #define GL_RGB16_EXT 0x8054 2171*4882a593Smuzhiyun #define GL_RGB16_SNORM_EXT 0x8F9A 2172*4882a593Smuzhiyun #endif /* GL_EXT_texture_norm16 */ 2173*4882a593Smuzhiyun 2174*4882a593Smuzhiyun #ifndef GL_EXT_texture_query_lod 2175*4882a593Smuzhiyun #define GL_EXT_texture_query_lod 1 2176*4882a593Smuzhiyun #endif /* GL_EXT_texture_query_lod */ 2177*4882a593Smuzhiyun 2178*4882a593Smuzhiyun #ifndef GL_EXT_texture_rg 2179*4882a593Smuzhiyun #define GL_EXT_texture_rg 1 2180*4882a593Smuzhiyun #define GL_RED_EXT 0x1903 2181*4882a593Smuzhiyun #define GL_RG_EXT 0x8227 2182*4882a593Smuzhiyun #define GL_R8_EXT 0x8229 2183*4882a593Smuzhiyun #define GL_RG8_EXT 0x822B 2184*4882a593Smuzhiyun #endif /* GL_EXT_texture_rg */ 2185*4882a593Smuzhiyun 2186*4882a593Smuzhiyun #ifndef GL_EXT_texture_sRGB_R8 2187*4882a593Smuzhiyun #define GL_EXT_texture_sRGB_R8 1 2188*4882a593Smuzhiyun #define GL_SR8_EXT 0x8FBD 2189*4882a593Smuzhiyun #endif /* GL_EXT_texture_sRGB_R8 */ 2190*4882a593Smuzhiyun 2191*4882a593Smuzhiyun #ifndef GL_EXT_texture_sRGB_RG8 2192*4882a593Smuzhiyun #define GL_EXT_texture_sRGB_RG8 1 2193*4882a593Smuzhiyun #define GL_SRG8_EXT 0x8FBE 2194*4882a593Smuzhiyun #endif /* GL_EXT_texture_sRGB_RG8 */ 2195*4882a593Smuzhiyun 2196*4882a593Smuzhiyun #ifndef GL_EXT_texture_sRGB_decode 2197*4882a593Smuzhiyun #define GL_EXT_texture_sRGB_decode 1 2198*4882a593Smuzhiyun #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 2199*4882a593Smuzhiyun #define GL_DECODE_EXT 0x8A49 2200*4882a593Smuzhiyun #define GL_SKIP_DECODE_EXT 0x8A4A 2201*4882a593Smuzhiyun #endif /* GL_EXT_texture_sRGB_decode */ 2202*4882a593Smuzhiyun 2203*4882a593Smuzhiyun #ifndef GL_EXT_texture_storage 2204*4882a593Smuzhiyun #define GL_EXT_texture_storage 1 2205*4882a593Smuzhiyun #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 2206*4882a593Smuzhiyun #define GL_ALPHA8_EXT 0x803C 2207*4882a593Smuzhiyun #define GL_LUMINANCE8_EXT 0x8040 2208*4882a593Smuzhiyun #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 2209*4882a593Smuzhiyun #define GL_RGBA32F_EXT 0x8814 2210*4882a593Smuzhiyun #define GL_RGB32F_EXT 0x8815 2211*4882a593Smuzhiyun #define GL_ALPHA32F_EXT 0x8816 2212*4882a593Smuzhiyun #define GL_LUMINANCE32F_EXT 0x8818 2213*4882a593Smuzhiyun #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 2214*4882a593Smuzhiyun #define GL_ALPHA16F_EXT 0x881C 2215*4882a593Smuzhiyun #define GL_LUMINANCE16F_EXT 0x881E 2216*4882a593Smuzhiyun #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 2217*4882a593Smuzhiyun #define GL_R32F_EXT 0x822E 2218*4882a593Smuzhiyun #define GL_RG32F_EXT 0x8230 2219*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2220*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2221*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2222*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2223*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2224*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2225*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2226*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2227*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2228*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2229*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2230*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2231*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2232*4882a593Smuzhiyun #endif 2233*4882a593Smuzhiyun #endif /* GL_EXT_texture_storage */ 2234*4882a593Smuzhiyun 2235*4882a593Smuzhiyun #ifndef GL_EXT_texture_type_2_10_10_10_REV 2236*4882a593Smuzhiyun #define GL_EXT_texture_type_2_10_10_10_REV 1 2237*4882a593Smuzhiyun #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 2238*4882a593Smuzhiyun #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 2239*4882a593Smuzhiyun 2240*4882a593Smuzhiyun #ifndef GL_EXT_texture_view 2241*4882a593Smuzhiyun #define GL_EXT_texture_view 1 2242*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 2243*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 2244*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 2245*4882a593Smuzhiyun #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 2246*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2247*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2248*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2249*4882a593Smuzhiyun #endif 2250*4882a593Smuzhiyun #endif /* GL_EXT_texture_view */ 2251*4882a593Smuzhiyun 2252*4882a593Smuzhiyun #ifndef GL_EXT_unpack_subimage 2253*4882a593Smuzhiyun #define GL_EXT_unpack_subimage 1 2254*4882a593Smuzhiyun #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 2255*4882a593Smuzhiyun #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 2256*4882a593Smuzhiyun #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 2257*4882a593Smuzhiyun #endif /* GL_EXT_unpack_subimage */ 2258*4882a593Smuzhiyun 2259*4882a593Smuzhiyun #ifndef GL_EXT_win32_keyed_mutex 2260*4882a593Smuzhiyun #define GL_EXT_win32_keyed_mutex 1 2261*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); 2262*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); 2263*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2264*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); 2265*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); 2266*4882a593Smuzhiyun #endif 2267*4882a593Smuzhiyun #endif /* GL_EXT_win32_keyed_mutex */ 2268*4882a593Smuzhiyun 2269*4882a593Smuzhiyun #ifndef GL_EXT_window_rectangles 2270*4882a593Smuzhiyun #define GL_EXT_window_rectangles 1 2271*4882a593Smuzhiyun #define GL_INCLUSIVE_EXT 0x8F10 2272*4882a593Smuzhiyun #define GL_EXCLUSIVE_EXT 0x8F11 2273*4882a593Smuzhiyun #define GL_WINDOW_RECTANGLE_EXT 0x8F12 2274*4882a593Smuzhiyun #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 2275*4882a593Smuzhiyun #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 2276*4882a593Smuzhiyun #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 2277*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); 2278*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2279*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); 2280*4882a593Smuzhiyun #endif 2281*4882a593Smuzhiyun #endif /* GL_EXT_window_rectangles */ 2282*4882a593Smuzhiyun 2283*4882a593Smuzhiyun #ifndef GL_FJ_shader_binary_GCCSO 2284*4882a593Smuzhiyun #define GL_FJ_shader_binary_GCCSO 1 2285*4882a593Smuzhiyun #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 2286*4882a593Smuzhiyun #endif /* GL_FJ_shader_binary_GCCSO */ 2287*4882a593Smuzhiyun 2288*4882a593Smuzhiyun #ifndef GL_IMG_bindless_texture 2289*4882a593Smuzhiyun #define GL_IMG_bindless_texture 1 2290*4882a593Smuzhiyun typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); 2291*4882a593Smuzhiyun typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler); 2292*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value); 2293*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value); 2294*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value); 2295*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2296*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2297*4882a593Smuzhiyun GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture); 2298*4882a593Smuzhiyun GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler); 2299*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value); 2300*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value); 2301*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value); 2302*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2303*4882a593Smuzhiyun #endif 2304*4882a593Smuzhiyun #endif /* GL_IMG_bindless_texture */ 2305*4882a593Smuzhiyun 2306*4882a593Smuzhiyun #ifndef GL_IMG_framebuffer_downsample 2307*4882a593Smuzhiyun #define GL_IMG_framebuffer_downsample 1 2308*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C 2309*4882a593Smuzhiyun #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D 2310*4882a593Smuzhiyun #define GL_DOWNSAMPLE_SCALES_IMG 0x913E 2311*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F 2312*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2313*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2314*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2315*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2316*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2317*4882a593Smuzhiyun #endif 2318*4882a593Smuzhiyun #endif /* GL_IMG_framebuffer_downsample */ 2319*4882a593Smuzhiyun 2320*4882a593Smuzhiyun #ifndef GL_IMG_multisampled_render_to_texture 2321*4882a593Smuzhiyun #define GL_IMG_multisampled_render_to_texture 1 2322*4882a593Smuzhiyun #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 2323*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 2324*4882a593Smuzhiyun #define GL_MAX_SAMPLES_IMG 0x9135 2325*4882a593Smuzhiyun #define GL_TEXTURE_SAMPLES_IMG 0x9136 2326*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2327*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2328*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2329*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2330*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2331*4882a593Smuzhiyun #endif 2332*4882a593Smuzhiyun #endif /* GL_IMG_multisampled_render_to_texture */ 2333*4882a593Smuzhiyun 2334*4882a593Smuzhiyun #ifndef GL_IMG_program_binary 2335*4882a593Smuzhiyun #define GL_IMG_program_binary 1 2336*4882a593Smuzhiyun #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 2337*4882a593Smuzhiyun #endif /* GL_IMG_program_binary */ 2338*4882a593Smuzhiyun 2339*4882a593Smuzhiyun #ifndef GL_IMG_read_format 2340*4882a593Smuzhiyun #define GL_IMG_read_format 1 2341*4882a593Smuzhiyun #define GL_BGRA_IMG 0x80E1 2342*4882a593Smuzhiyun #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 2343*4882a593Smuzhiyun #endif /* GL_IMG_read_format */ 2344*4882a593Smuzhiyun 2345*4882a593Smuzhiyun #ifndef GL_IMG_shader_binary 2346*4882a593Smuzhiyun #define GL_IMG_shader_binary 1 2347*4882a593Smuzhiyun #define GL_SGX_BINARY_IMG 0x8C0A 2348*4882a593Smuzhiyun #endif /* GL_IMG_shader_binary */ 2349*4882a593Smuzhiyun 2350*4882a593Smuzhiyun #ifndef GL_IMG_texture_compression_pvrtc 2351*4882a593Smuzhiyun #define GL_IMG_texture_compression_pvrtc 1 2352*4882a593Smuzhiyun #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 2353*4882a593Smuzhiyun #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 2354*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 2355*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 2356*4882a593Smuzhiyun #endif /* GL_IMG_texture_compression_pvrtc */ 2357*4882a593Smuzhiyun 2358*4882a593Smuzhiyun #ifndef GL_IMG_texture_compression_pvrtc2 2359*4882a593Smuzhiyun #define GL_IMG_texture_compression_pvrtc2 1 2360*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 2361*4882a593Smuzhiyun #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 2362*4882a593Smuzhiyun #endif /* GL_IMG_texture_compression_pvrtc2 */ 2363*4882a593Smuzhiyun 2364*4882a593Smuzhiyun #ifndef GL_IMG_texture_filter_cubic 2365*4882a593Smuzhiyun #define GL_IMG_texture_filter_cubic 1 2366*4882a593Smuzhiyun #define GL_CUBIC_IMG 0x9139 2367*4882a593Smuzhiyun #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 2368*4882a593Smuzhiyun #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 2369*4882a593Smuzhiyun #endif /* GL_IMG_texture_filter_cubic */ 2370*4882a593Smuzhiyun 2371*4882a593Smuzhiyun #ifndef GL_INTEL_blackhole_render 2372*4882a593Smuzhiyun #define GL_INTEL_blackhole_render 1 2373*4882a593Smuzhiyun #define GL_BLACKHOLE_RENDER_INTEL 0x83FC 2374*4882a593Smuzhiyun #endif /* GL_INTEL_blackhole_render */ 2375*4882a593Smuzhiyun 2376*4882a593Smuzhiyun #ifndef GL_INTEL_conservative_rasterization 2377*4882a593Smuzhiyun #define GL_INTEL_conservative_rasterization 1 2378*4882a593Smuzhiyun #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 2379*4882a593Smuzhiyun #endif /* GL_INTEL_conservative_rasterization */ 2380*4882a593Smuzhiyun 2381*4882a593Smuzhiyun #ifndef GL_INTEL_framebuffer_CMAA 2382*4882a593Smuzhiyun #define GL_INTEL_framebuffer_CMAA 1 2383*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 2384*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2385*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 2386*4882a593Smuzhiyun #endif 2387*4882a593Smuzhiyun #endif /* GL_INTEL_framebuffer_CMAA */ 2388*4882a593Smuzhiyun 2389*4882a593Smuzhiyun #ifndef GL_INTEL_performance_query 2390*4882a593Smuzhiyun #define GL_INTEL_performance_query 1 2391*4882a593Smuzhiyun #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 2392*4882a593Smuzhiyun #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 2393*4882a593Smuzhiyun #define GL_PERFQUERY_WAIT_INTEL 0x83FB 2394*4882a593Smuzhiyun #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 2395*4882a593Smuzhiyun #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 2396*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 2397*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 2398*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 2399*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 2400*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 2401*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 2402*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 2403*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 2404*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 2405*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 2406*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 2407*4882a593Smuzhiyun #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 2408*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 2409*4882a593Smuzhiyun #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 2410*4882a593Smuzhiyun #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 2411*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 2412*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 2413*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 2414*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 2415*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 2416*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 2417*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2418*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2419*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 2420*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2421*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2422*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 2423*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 2424*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 2425*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 2426*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 2427*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 2428*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2429*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); 2430*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 2431*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2432*4882a593Smuzhiyun #endif 2433*4882a593Smuzhiyun #endif /* GL_INTEL_performance_query */ 2434*4882a593Smuzhiyun 2435*4882a593Smuzhiyun #ifndef GL_MESA_framebuffer_flip_y 2436*4882a593Smuzhiyun #define GL_MESA_framebuffer_flip_y 1 2437*4882a593Smuzhiyun #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB 2438*4882a593Smuzhiyun #endif /* GL_MESA_framebuffer_flip_y */ 2439*4882a593Smuzhiyun 2440*4882a593Smuzhiyun #ifndef GL_MESA_program_binary_formats 2441*4882a593Smuzhiyun #define GL_MESA_program_binary_formats 1 2442*4882a593Smuzhiyun #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F 2443*4882a593Smuzhiyun #endif /* GL_MESA_program_binary_formats */ 2444*4882a593Smuzhiyun 2445*4882a593Smuzhiyun #ifndef GL_MESA_shader_integer_functions 2446*4882a593Smuzhiyun #define GL_MESA_shader_integer_functions 1 2447*4882a593Smuzhiyun #endif /* GL_MESA_shader_integer_functions */ 2448*4882a593Smuzhiyun 2449*4882a593Smuzhiyun #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers 2450*4882a593Smuzhiyun #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 2451*4882a593Smuzhiyun #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ 2452*4882a593Smuzhiyun 2453*4882a593Smuzhiyun #ifndef GL_NV_bindless_texture 2454*4882a593Smuzhiyun #define GL_NV_bindless_texture 1 2455*4882a593Smuzhiyun typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2456*4882a593Smuzhiyun typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2457*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2458*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2459*4882a593Smuzhiyun typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2460*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2461*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2462*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2463*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2464*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2465*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2466*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2467*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2468*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2469*4882a593Smuzhiyun GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2470*4882a593Smuzhiyun GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2471*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2472*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2473*4882a593Smuzhiyun GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2474*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2475*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2476*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2477*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2478*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2479*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2480*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2481*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2482*4882a593Smuzhiyun #endif 2483*4882a593Smuzhiyun #endif /* GL_NV_bindless_texture */ 2484*4882a593Smuzhiyun 2485*4882a593Smuzhiyun #ifndef GL_NV_blend_equation_advanced 2486*4882a593Smuzhiyun #define GL_NV_blend_equation_advanced 1 2487*4882a593Smuzhiyun #define GL_BLEND_OVERLAP_NV 0x9281 2488*4882a593Smuzhiyun #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2489*4882a593Smuzhiyun #define GL_BLUE_NV 0x1905 2490*4882a593Smuzhiyun #define GL_COLORBURN_NV 0x929A 2491*4882a593Smuzhiyun #define GL_COLORDODGE_NV 0x9299 2492*4882a593Smuzhiyun #define GL_CONJOINT_NV 0x9284 2493*4882a593Smuzhiyun #define GL_CONTRAST_NV 0x92A1 2494*4882a593Smuzhiyun #define GL_DARKEN_NV 0x9297 2495*4882a593Smuzhiyun #define GL_DIFFERENCE_NV 0x929E 2496*4882a593Smuzhiyun #define GL_DISJOINT_NV 0x9283 2497*4882a593Smuzhiyun #define GL_DST_ATOP_NV 0x928F 2498*4882a593Smuzhiyun #define GL_DST_IN_NV 0x928B 2499*4882a593Smuzhiyun #define GL_DST_NV 0x9287 2500*4882a593Smuzhiyun #define GL_DST_OUT_NV 0x928D 2501*4882a593Smuzhiyun #define GL_DST_OVER_NV 0x9289 2502*4882a593Smuzhiyun #define GL_EXCLUSION_NV 0x92A0 2503*4882a593Smuzhiyun #define GL_GREEN_NV 0x1904 2504*4882a593Smuzhiyun #define GL_HARDLIGHT_NV 0x929B 2505*4882a593Smuzhiyun #define GL_HARDMIX_NV 0x92A9 2506*4882a593Smuzhiyun #define GL_HSL_COLOR_NV 0x92AF 2507*4882a593Smuzhiyun #define GL_HSL_HUE_NV 0x92AD 2508*4882a593Smuzhiyun #define GL_HSL_LUMINOSITY_NV 0x92B0 2509*4882a593Smuzhiyun #define GL_HSL_SATURATION_NV 0x92AE 2510*4882a593Smuzhiyun #define GL_INVERT_OVG_NV 0x92B4 2511*4882a593Smuzhiyun #define GL_INVERT_RGB_NV 0x92A3 2512*4882a593Smuzhiyun #define GL_LIGHTEN_NV 0x9298 2513*4882a593Smuzhiyun #define GL_LINEARBURN_NV 0x92A5 2514*4882a593Smuzhiyun #define GL_LINEARDODGE_NV 0x92A4 2515*4882a593Smuzhiyun #define GL_LINEARLIGHT_NV 0x92A7 2516*4882a593Smuzhiyun #define GL_MINUS_CLAMPED_NV 0x92B3 2517*4882a593Smuzhiyun #define GL_MINUS_NV 0x929F 2518*4882a593Smuzhiyun #define GL_MULTIPLY_NV 0x9294 2519*4882a593Smuzhiyun #define GL_OVERLAY_NV 0x9296 2520*4882a593Smuzhiyun #define GL_PINLIGHT_NV 0x92A8 2521*4882a593Smuzhiyun #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2522*4882a593Smuzhiyun #define GL_PLUS_CLAMPED_NV 0x92B1 2523*4882a593Smuzhiyun #define GL_PLUS_DARKER_NV 0x9292 2524*4882a593Smuzhiyun #define GL_PLUS_NV 0x9291 2525*4882a593Smuzhiyun #define GL_RED_NV 0x1903 2526*4882a593Smuzhiyun #define GL_SCREEN_NV 0x9295 2527*4882a593Smuzhiyun #define GL_SOFTLIGHT_NV 0x929C 2528*4882a593Smuzhiyun #define GL_SRC_ATOP_NV 0x928E 2529*4882a593Smuzhiyun #define GL_SRC_IN_NV 0x928A 2530*4882a593Smuzhiyun #define GL_SRC_NV 0x9286 2531*4882a593Smuzhiyun #define GL_SRC_OUT_NV 0x928C 2532*4882a593Smuzhiyun #define GL_SRC_OVER_NV 0x9288 2533*4882a593Smuzhiyun #define GL_UNCORRELATED_NV 0x9282 2534*4882a593Smuzhiyun #define GL_VIVIDLIGHT_NV 0x92A6 2535*4882a593Smuzhiyun #define GL_XOR_NV 0x1506 2536*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2537*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2538*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2539*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2540*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2541*4882a593Smuzhiyun #endif 2542*4882a593Smuzhiyun #endif /* GL_NV_blend_equation_advanced */ 2543*4882a593Smuzhiyun 2544*4882a593Smuzhiyun #ifndef GL_NV_blend_equation_advanced_coherent 2545*4882a593Smuzhiyun #define GL_NV_blend_equation_advanced_coherent 1 2546*4882a593Smuzhiyun #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2547*4882a593Smuzhiyun #endif /* GL_NV_blend_equation_advanced_coherent */ 2548*4882a593Smuzhiyun 2549*4882a593Smuzhiyun #ifndef GL_NV_blend_minmax_factor 2550*4882a593Smuzhiyun #define GL_NV_blend_minmax_factor 1 2551*4882a593Smuzhiyun #define GL_FACTOR_MIN_AMD 0x901C 2552*4882a593Smuzhiyun #define GL_FACTOR_MAX_AMD 0x901D 2553*4882a593Smuzhiyun #endif /* GL_NV_blend_minmax_factor */ 2554*4882a593Smuzhiyun 2555*4882a593Smuzhiyun #ifndef GL_NV_clip_space_w_scaling 2556*4882a593Smuzhiyun #define GL_NV_clip_space_w_scaling 1 2557*4882a593Smuzhiyun #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C 2558*4882a593Smuzhiyun #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D 2559*4882a593Smuzhiyun #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E 2560*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2561*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2562*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); 2563*4882a593Smuzhiyun #endif 2564*4882a593Smuzhiyun #endif /* GL_NV_clip_space_w_scaling */ 2565*4882a593Smuzhiyun 2566*4882a593Smuzhiyun #ifndef GL_NV_compute_shader_derivatives 2567*4882a593Smuzhiyun #define GL_NV_compute_shader_derivatives 1 2568*4882a593Smuzhiyun #endif /* GL_NV_compute_shader_derivatives */ 2569*4882a593Smuzhiyun 2570*4882a593Smuzhiyun #ifndef GL_NV_conditional_render 2571*4882a593Smuzhiyun #define GL_NV_conditional_render 1 2572*4882a593Smuzhiyun #define GL_QUERY_WAIT_NV 0x8E13 2573*4882a593Smuzhiyun #define GL_QUERY_NO_WAIT_NV 0x8E14 2574*4882a593Smuzhiyun #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2575*4882a593Smuzhiyun #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2576*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2577*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2578*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2579*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2580*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2581*4882a593Smuzhiyun #endif 2582*4882a593Smuzhiyun #endif /* GL_NV_conditional_render */ 2583*4882a593Smuzhiyun 2584*4882a593Smuzhiyun #ifndef GL_NV_conservative_raster 2585*4882a593Smuzhiyun #define GL_NV_conservative_raster 1 2586*4882a593Smuzhiyun #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2587*4882a593Smuzhiyun #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2588*4882a593Smuzhiyun #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2589*4882a593Smuzhiyun #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2590*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2591*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2592*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2593*4882a593Smuzhiyun #endif 2594*4882a593Smuzhiyun #endif /* GL_NV_conservative_raster */ 2595*4882a593Smuzhiyun 2596*4882a593Smuzhiyun #ifndef GL_NV_conservative_raster_pre_snap 2597*4882a593Smuzhiyun #define GL_NV_conservative_raster_pre_snap 1 2598*4882a593Smuzhiyun #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 2599*4882a593Smuzhiyun #endif /* GL_NV_conservative_raster_pre_snap */ 2600*4882a593Smuzhiyun 2601*4882a593Smuzhiyun #ifndef GL_NV_conservative_raster_pre_snap_triangles 2602*4882a593Smuzhiyun #define GL_NV_conservative_raster_pre_snap_triangles 1 2603*4882a593Smuzhiyun #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 2604*4882a593Smuzhiyun #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 2605*4882a593Smuzhiyun #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 2606*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); 2607*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2608*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); 2609*4882a593Smuzhiyun #endif 2610*4882a593Smuzhiyun #endif /* GL_NV_conservative_raster_pre_snap_triangles */ 2611*4882a593Smuzhiyun 2612*4882a593Smuzhiyun #ifndef GL_NV_copy_buffer 2613*4882a593Smuzhiyun #define GL_NV_copy_buffer 1 2614*4882a593Smuzhiyun #define GL_COPY_READ_BUFFER_NV 0x8F36 2615*4882a593Smuzhiyun #define GL_COPY_WRITE_BUFFER_NV 0x8F37 2616*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2617*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2618*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2619*4882a593Smuzhiyun #endif 2620*4882a593Smuzhiyun #endif /* GL_NV_copy_buffer */ 2621*4882a593Smuzhiyun 2622*4882a593Smuzhiyun #ifndef GL_NV_coverage_sample 2623*4882a593Smuzhiyun #define GL_NV_coverage_sample 1 2624*4882a593Smuzhiyun #define GL_COVERAGE_COMPONENT_NV 0x8ED0 2625*4882a593Smuzhiyun #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2626*4882a593Smuzhiyun #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2627*4882a593Smuzhiyun #define GL_COVERAGE_BUFFERS_NV 0x8ED3 2628*4882a593Smuzhiyun #define GL_COVERAGE_SAMPLES_NV 0x8ED4 2629*4882a593Smuzhiyun #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2630*4882a593Smuzhiyun #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2631*4882a593Smuzhiyun #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2632*4882a593Smuzhiyun #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2633*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2634*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2635*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2636*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2637*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2638*4882a593Smuzhiyun #endif 2639*4882a593Smuzhiyun #endif /* GL_NV_coverage_sample */ 2640*4882a593Smuzhiyun 2641*4882a593Smuzhiyun #ifndef GL_NV_depth_nonlinear 2642*4882a593Smuzhiyun #define GL_NV_depth_nonlinear 1 2643*4882a593Smuzhiyun #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2644*4882a593Smuzhiyun #endif /* GL_NV_depth_nonlinear */ 2645*4882a593Smuzhiyun 2646*4882a593Smuzhiyun #ifndef GL_NV_draw_buffers 2647*4882a593Smuzhiyun #define GL_NV_draw_buffers 1 2648*4882a593Smuzhiyun #define GL_MAX_DRAW_BUFFERS_NV 0x8824 2649*4882a593Smuzhiyun #define GL_DRAW_BUFFER0_NV 0x8825 2650*4882a593Smuzhiyun #define GL_DRAW_BUFFER1_NV 0x8826 2651*4882a593Smuzhiyun #define GL_DRAW_BUFFER2_NV 0x8827 2652*4882a593Smuzhiyun #define GL_DRAW_BUFFER3_NV 0x8828 2653*4882a593Smuzhiyun #define GL_DRAW_BUFFER4_NV 0x8829 2654*4882a593Smuzhiyun #define GL_DRAW_BUFFER5_NV 0x882A 2655*4882a593Smuzhiyun #define GL_DRAW_BUFFER6_NV 0x882B 2656*4882a593Smuzhiyun #define GL_DRAW_BUFFER7_NV 0x882C 2657*4882a593Smuzhiyun #define GL_DRAW_BUFFER8_NV 0x882D 2658*4882a593Smuzhiyun #define GL_DRAW_BUFFER9_NV 0x882E 2659*4882a593Smuzhiyun #define GL_DRAW_BUFFER10_NV 0x882F 2660*4882a593Smuzhiyun #define GL_DRAW_BUFFER11_NV 0x8830 2661*4882a593Smuzhiyun #define GL_DRAW_BUFFER12_NV 0x8831 2662*4882a593Smuzhiyun #define GL_DRAW_BUFFER13_NV 0x8832 2663*4882a593Smuzhiyun #define GL_DRAW_BUFFER14_NV 0x8833 2664*4882a593Smuzhiyun #define GL_DRAW_BUFFER15_NV 0x8834 2665*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2666*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2667*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2668*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2669*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2670*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2671*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2672*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2673*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2674*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2675*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2676*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2677*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2678*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT13_NV 0x8CED 2679*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2680*4882a593Smuzhiyun #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2681*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2682*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2683*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2684*4882a593Smuzhiyun #endif 2685*4882a593Smuzhiyun #endif /* GL_NV_draw_buffers */ 2686*4882a593Smuzhiyun 2687*4882a593Smuzhiyun #ifndef GL_NV_draw_instanced 2688*4882a593Smuzhiyun #define GL_NV_draw_instanced 1 2689*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2690*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2691*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2692*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2693*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2694*4882a593Smuzhiyun #endif 2695*4882a593Smuzhiyun #endif /* GL_NV_draw_instanced */ 2696*4882a593Smuzhiyun 2697*4882a593Smuzhiyun #ifndef GL_NV_draw_vulkan_image 2698*4882a593Smuzhiyun #define GL_NV_draw_vulkan_image 1 2699*4882a593Smuzhiyun typedef void (GL_APIENTRY *GLVULKANPROCNV)(void); 2700*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2701*4882a593Smuzhiyun typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); 2702*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2703*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2704*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); 2705*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2706*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2707*4882a593Smuzhiyun GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name); 2708*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); 2709*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); 2710*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence); 2711*4882a593Smuzhiyun #endif 2712*4882a593Smuzhiyun #endif /* GL_NV_draw_vulkan_image */ 2713*4882a593Smuzhiyun 2714*4882a593Smuzhiyun #ifndef GL_NV_explicit_attrib_location 2715*4882a593Smuzhiyun #define GL_NV_explicit_attrib_location 1 2716*4882a593Smuzhiyun #endif /* GL_NV_explicit_attrib_location */ 2717*4882a593Smuzhiyun 2718*4882a593Smuzhiyun #ifndef GL_NV_fbo_color_attachments 2719*4882a593Smuzhiyun #define GL_NV_fbo_color_attachments 1 2720*4882a593Smuzhiyun #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2721*4882a593Smuzhiyun #endif /* GL_NV_fbo_color_attachments */ 2722*4882a593Smuzhiyun 2723*4882a593Smuzhiyun #ifndef GL_NV_fence 2724*4882a593Smuzhiyun #define GL_NV_fence 1 2725*4882a593Smuzhiyun #define GL_ALL_COMPLETED_NV 0x84F2 2726*4882a593Smuzhiyun #define GL_FENCE_STATUS_NV 0x84F3 2727*4882a593Smuzhiyun #define GL_FENCE_CONDITION_NV 0x84F4 2728*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2729*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2730*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2731*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2732*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2733*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2734*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2735*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2736*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2737*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2738*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2739*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2740*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2741*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2742*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2743*4882a593Smuzhiyun #endif 2744*4882a593Smuzhiyun #endif /* GL_NV_fence */ 2745*4882a593Smuzhiyun 2746*4882a593Smuzhiyun #ifndef GL_NV_fill_rectangle 2747*4882a593Smuzhiyun #define GL_NV_fill_rectangle 1 2748*4882a593Smuzhiyun #define GL_FILL_RECTANGLE_NV 0x933C 2749*4882a593Smuzhiyun #endif /* GL_NV_fill_rectangle */ 2750*4882a593Smuzhiyun 2751*4882a593Smuzhiyun #ifndef GL_NV_fragment_coverage_to_color 2752*4882a593Smuzhiyun #define GL_NV_fragment_coverage_to_color 1 2753*4882a593Smuzhiyun #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2754*4882a593Smuzhiyun #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2755*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2756*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2757*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2758*4882a593Smuzhiyun #endif 2759*4882a593Smuzhiyun #endif /* GL_NV_fragment_coverage_to_color */ 2760*4882a593Smuzhiyun 2761*4882a593Smuzhiyun #ifndef GL_NV_fragment_shader_barycentric 2762*4882a593Smuzhiyun #define GL_NV_fragment_shader_barycentric 1 2763*4882a593Smuzhiyun #endif /* GL_NV_fragment_shader_barycentric */ 2764*4882a593Smuzhiyun 2765*4882a593Smuzhiyun #ifndef GL_NV_fragment_shader_interlock 2766*4882a593Smuzhiyun #define GL_NV_fragment_shader_interlock 1 2767*4882a593Smuzhiyun #endif /* GL_NV_fragment_shader_interlock */ 2768*4882a593Smuzhiyun 2769*4882a593Smuzhiyun #ifndef GL_NV_framebuffer_blit 2770*4882a593Smuzhiyun #define GL_NV_framebuffer_blit 1 2771*4882a593Smuzhiyun #define GL_READ_FRAMEBUFFER_NV 0x8CA8 2772*4882a593Smuzhiyun #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2773*4882a593Smuzhiyun #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2774*4882a593Smuzhiyun #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2775*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2776*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2777*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2778*4882a593Smuzhiyun #endif 2779*4882a593Smuzhiyun #endif /* GL_NV_framebuffer_blit */ 2780*4882a593Smuzhiyun 2781*4882a593Smuzhiyun #ifndef GL_NV_framebuffer_mixed_samples 2782*4882a593Smuzhiyun #define GL_NV_framebuffer_mixed_samples 1 2783*4882a593Smuzhiyun #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2784*4882a593Smuzhiyun #define GL_COLOR_SAMPLES_NV 0x8E20 2785*4882a593Smuzhiyun #define GL_DEPTH_SAMPLES_NV 0x932D 2786*4882a593Smuzhiyun #define GL_STENCIL_SAMPLES_NV 0x932E 2787*4882a593Smuzhiyun #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2788*4882a593Smuzhiyun #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2789*4882a593Smuzhiyun #define GL_COVERAGE_MODULATION_NV 0x9332 2790*4882a593Smuzhiyun #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2791*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2792*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); 2793*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2794*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2795*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2796*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); 2797*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2798*4882a593Smuzhiyun #endif 2799*4882a593Smuzhiyun #endif /* GL_NV_framebuffer_mixed_samples */ 2800*4882a593Smuzhiyun 2801*4882a593Smuzhiyun #ifndef GL_NV_framebuffer_multisample 2802*4882a593Smuzhiyun #define GL_NV_framebuffer_multisample 1 2803*4882a593Smuzhiyun #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2804*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2805*4882a593Smuzhiyun #define GL_MAX_SAMPLES_NV 0x8D57 2806*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2807*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2808*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2809*4882a593Smuzhiyun #endif 2810*4882a593Smuzhiyun #endif /* GL_NV_framebuffer_multisample */ 2811*4882a593Smuzhiyun 2812*4882a593Smuzhiyun #ifndef GL_NV_generate_mipmap_sRGB 2813*4882a593Smuzhiyun #define GL_NV_generate_mipmap_sRGB 1 2814*4882a593Smuzhiyun #endif /* GL_NV_generate_mipmap_sRGB */ 2815*4882a593Smuzhiyun 2816*4882a593Smuzhiyun #ifndef GL_NV_geometry_shader_passthrough 2817*4882a593Smuzhiyun #define GL_NV_geometry_shader_passthrough 1 2818*4882a593Smuzhiyun #endif /* GL_NV_geometry_shader_passthrough */ 2819*4882a593Smuzhiyun 2820*4882a593Smuzhiyun #ifndef GL_NV_gpu_shader5 2821*4882a593Smuzhiyun #define GL_NV_gpu_shader5 1 2822*4882a593Smuzhiyun typedef khronos_int64_t GLint64EXT; 2823*4882a593Smuzhiyun typedef khronos_uint64_t GLuint64EXT; 2824*4882a593Smuzhiyun #define GL_INT64_NV 0x140E 2825*4882a593Smuzhiyun #define GL_UNSIGNED_INT64_NV 0x140F 2826*4882a593Smuzhiyun #define GL_INT8_NV 0x8FE0 2827*4882a593Smuzhiyun #define GL_INT8_VEC2_NV 0x8FE1 2828*4882a593Smuzhiyun #define GL_INT8_VEC3_NV 0x8FE2 2829*4882a593Smuzhiyun #define GL_INT8_VEC4_NV 0x8FE3 2830*4882a593Smuzhiyun #define GL_INT16_NV 0x8FE4 2831*4882a593Smuzhiyun #define GL_INT16_VEC2_NV 0x8FE5 2832*4882a593Smuzhiyun #define GL_INT16_VEC3_NV 0x8FE6 2833*4882a593Smuzhiyun #define GL_INT16_VEC4_NV 0x8FE7 2834*4882a593Smuzhiyun #define GL_INT64_VEC2_NV 0x8FE9 2835*4882a593Smuzhiyun #define GL_INT64_VEC3_NV 0x8FEA 2836*4882a593Smuzhiyun #define GL_INT64_VEC4_NV 0x8FEB 2837*4882a593Smuzhiyun #define GL_UNSIGNED_INT8_NV 0x8FEC 2838*4882a593Smuzhiyun #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED 2839*4882a593Smuzhiyun #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 2840*4882a593Smuzhiyun #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 2841*4882a593Smuzhiyun #define GL_UNSIGNED_INT16_NV 0x8FF0 2842*4882a593Smuzhiyun #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 2843*4882a593Smuzhiyun #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 2844*4882a593Smuzhiyun #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 2845*4882a593Smuzhiyun #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 2846*4882a593Smuzhiyun #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 2847*4882a593Smuzhiyun #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 2848*4882a593Smuzhiyun #define GL_FLOAT16_NV 0x8FF8 2849*4882a593Smuzhiyun #define GL_FLOAT16_VEC2_NV 0x8FF9 2850*4882a593Smuzhiyun #define GL_FLOAT16_VEC3_NV 0x8FFA 2851*4882a593Smuzhiyun #define GL_FLOAT16_VEC4_NV 0x8FFB 2852*4882a593Smuzhiyun #define GL_PATCHES 0x000E 2853*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); 2854*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); 2855*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2856*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2857*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2858*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2859*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2860*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2861*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); 2862*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); 2863*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2864*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2865*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2866*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2867*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2868*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2869*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); 2870*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); 2871*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2872*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2873*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2874*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2875*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2876*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2877*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2878*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); 2879*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2880*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2881*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2882*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2883*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2884*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2885*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2886*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2887*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); 2888*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); 2889*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2890*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2891*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2892*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2893*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2894*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2895*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); 2896*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); 2897*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2898*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2899*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2900*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2901*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2902*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2903*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); 2904*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); 2905*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2906*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2907*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2908*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2909*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2910*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2911*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2912*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); 2913*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2914*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2915*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2916*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2917*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2918*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2919*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2920*4882a593Smuzhiyun #endif 2921*4882a593Smuzhiyun #endif /* GL_NV_gpu_shader5 */ 2922*4882a593Smuzhiyun 2923*4882a593Smuzhiyun #ifndef GL_NV_image_formats 2924*4882a593Smuzhiyun #define GL_NV_image_formats 1 2925*4882a593Smuzhiyun #endif /* GL_NV_image_formats */ 2926*4882a593Smuzhiyun 2927*4882a593Smuzhiyun #ifndef GL_NV_instanced_arrays 2928*4882a593Smuzhiyun #define GL_NV_instanced_arrays 1 2929*4882a593Smuzhiyun #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2930*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2931*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2932*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2933*4882a593Smuzhiyun #endif 2934*4882a593Smuzhiyun #endif /* GL_NV_instanced_arrays */ 2935*4882a593Smuzhiyun 2936*4882a593Smuzhiyun #ifndef GL_NV_internalformat_sample_query 2937*4882a593Smuzhiyun #define GL_NV_internalformat_sample_query 1 2938*4882a593Smuzhiyun #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2939*4882a593Smuzhiyun #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2940*4882a593Smuzhiyun #define GL_MULTISAMPLES_NV 0x9371 2941*4882a593Smuzhiyun #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2942*4882a593Smuzhiyun #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2943*4882a593Smuzhiyun #define GL_CONFORMANT_NV 0x9374 2944*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2945*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2946*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2947*4882a593Smuzhiyun #endif 2948*4882a593Smuzhiyun #endif /* GL_NV_internalformat_sample_query */ 2949*4882a593Smuzhiyun 2950*4882a593Smuzhiyun #ifndef GL_NV_memory_attachment 2951*4882a593Smuzhiyun #define GL_NV_memory_attachment 1 2952*4882a593Smuzhiyun #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 2953*4882a593Smuzhiyun #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 2954*4882a593Smuzhiyun #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 2955*4882a593Smuzhiyun #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 2956*4882a593Smuzhiyun #define GL_MEMORY_ATTACHABLE_NV 0x95A8 2957*4882a593Smuzhiyun #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 2958*4882a593Smuzhiyun #define GL_DETACHED_TEXTURES_NV 0x95AA 2959*4882a593Smuzhiyun #define GL_DETACHED_BUFFERS_NV 0x95AB 2960*4882a593Smuzhiyun #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC 2961*4882a593Smuzhiyun #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD 2962*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2963*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); 2964*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2965*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); 2966*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); 2967*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); 2968*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 2969*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); 2970*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); 2971*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 2972*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); 2973*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); 2974*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); 2975*4882a593Smuzhiyun #endif 2976*4882a593Smuzhiyun #endif /* GL_NV_memory_attachment */ 2977*4882a593Smuzhiyun 2978*4882a593Smuzhiyun #ifndef GL_NV_mesh_shader 2979*4882a593Smuzhiyun #define GL_NV_mesh_shader 1 2980*4882a593Smuzhiyun #define GL_MESH_SHADER_NV 0x9559 2981*4882a593Smuzhiyun #define GL_TASK_SHADER_NV 0x955A 2982*4882a593Smuzhiyun #define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 2983*4882a593Smuzhiyun #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 2984*4882a593Smuzhiyun #define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 2985*4882a593Smuzhiyun #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 2986*4882a593Smuzhiyun #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 2987*4882a593Smuzhiyun #define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 2988*4882a593Smuzhiyun #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 2989*4882a593Smuzhiyun #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 2990*4882a593Smuzhiyun #define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 2991*4882a593Smuzhiyun #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 2992*4882a593Smuzhiyun #define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A 2993*4882a593Smuzhiyun #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B 2994*4882a593Smuzhiyun #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C 2995*4882a593Smuzhiyun #define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D 2996*4882a593Smuzhiyun #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E 2997*4882a593Smuzhiyun #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F 2998*4882a593Smuzhiyun #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 2999*4882a593Smuzhiyun #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 3000*4882a593Smuzhiyun #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 3001*4882a593Smuzhiyun #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 3002*4882a593Smuzhiyun #define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 3003*4882a593Smuzhiyun #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 3004*4882a593Smuzhiyun #define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A 3005*4882a593Smuzhiyun #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D 3006*4882a593Smuzhiyun #define GL_MAX_MESH_VIEWS_NV 0x9557 3007*4882a593Smuzhiyun #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF 3008*4882a593Smuzhiyun #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 3009*4882a593Smuzhiyun #define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B 3010*4882a593Smuzhiyun #define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C 3011*4882a593Smuzhiyun #define GL_MESH_WORK_GROUP_SIZE_NV 0x953E 3012*4882a593Smuzhiyun #define GL_TASK_WORK_GROUP_SIZE_NV 0x953F 3013*4882a593Smuzhiyun #define GL_MESH_VERTICES_OUT_NV 0x9579 3014*4882a593Smuzhiyun #define GL_MESH_PRIMITIVES_OUT_NV 0x957A 3015*4882a593Smuzhiyun #define GL_MESH_OUTPUT_TYPE_NV 0x957B 3016*4882a593Smuzhiyun #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C 3017*4882a593Smuzhiyun #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D 3018*4882a593Smuzhiyun #define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 3019*4882a593Smuzhiyun #define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 3020*4882a593Smuzhiyun #define GL_MESH_SHADER_BIT_NV 0x00000040 3021*4882a593Smuzhiyun #define GL_TASK_SHADER_BIT_NV 0x00000080 3022*4882a593Smuzhiyun #define GL_MESH_SUBROUTINE_NV 0x957C 3023*4882a593Smuzhiyun #define GL_TASK_SUBROUTINE_NV 0x957D 3024*4882a593Smuzhiyun #define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E 3025*4882a593Smuzhiyun #define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F 3026*4882a593Smuzhiyun #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E 3027*4882a593Smuzhiyun #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F 3028*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); 3029*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); 3030*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); 3031*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3032*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3033*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count); 3034*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect); 3035*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride); 3036*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3037*4882a593Smuzhiyun #endif 3038*4882a593Smuzhiyun #endif /* GL_NV_mesh_shader */ 3039*4882a593Smuzhiyun 3040*4882a593Smuzhiyun #ifndef GL_NV_non_square_matrices 3041*4882a593Smuzhiyun #define GL_NV_non_square_matrices 1 3042*4882a593Smuzhiyun #define GL_FLOAT_MAT2x3_NV 0x8B65 3043*4882a593Smuzhiyun #define GL_FLOAT_MAT2x4_NV 0x8B66 3044*4882a593Smuzhiyun #define GL_FLOAT_MAT3x2_NV 0x8B67 3045*4882a593Smuzhiyun #define GL_FLOAT_MAT3x4_NV 0x8B68 3046*4882a593Smuzhiyun #define GL_FLOAT_MAT4x2_NV 0x8B69 3047*4882a593Smuzhiyun #define GL_FLOAT_MAT4x3_NV 0x8B6A 3048*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3049*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3050*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3051*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3052*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3053*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3054*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3055*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3056*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3057*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3058*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3059*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3060*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 3061*4882a593Smuzhiyun #endif 3062*4882a593Smuzhiyun #endif /* GL_NV_non_square_matrices */ 3063*4882a593Smuzhiyun 3064*4882a593Smuzhiyun #ifndef GL_NV_path_rendering 3065*4882a593Smuzhiyun #define GL_NV_path_rendering 1 3066*4882a593Smuzhiyun typedef double GLdouble; 3067*4882a593Smuzhiyun #define GL_PATH_FORMAT_SVG_NV 0x9070 3068*4882a593Smuzhiyun #define GL_PATH_FORMAT_PS_NV 0x9071 3069*4882a593Smuzhiyun #define GL_STANDARD_FONT_NAME_NV 0x9072 3070*4882a593Smuzhiyun #define GL_SYSTEM_FONT_NAME_NV 0x9073 3071*4882a593Smuzhiyun #define GL_FILE_NAME_NV 0x9074 3072*4882a593Smuzhiyun #define GL_PATH_STROKE_WIDTH_NV 0x9075 3073*4882a593Smuzhiyun #define GL_PATH_END_CAPS_NV 0x9076 3074*4882a593Smuzhiyun #define GL_PATH_INITIAL_END_CAP_NV 0x9077 3075*4882a593Smuzhiyun #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 3076*4882a593Smuzhiyun #define GL_PATH_JOIN_STYLE_NV 0x9079 3077*4882a593Smuzhiyun #define GL_PATH_MITER_LIMIT_NV 0x907A 3078*4882a593Smuzhiyun #define GL_PATH_DASH_CAPS_NV 0x907B 3079*4882a593Smuzhiyun #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 3080*4882a593Smuzhiyun #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 3081*4882a593Smuzhiyun #define GL_PATH_DASH_OFFSET_NV 0x907E 3082*4882a593Smuzhiyun #define GL_PATH_CLIENT_LENGTH_NV 0x907F 3083*4882a593Smuzhiyun #define GL_PATH_FILL_MODE_NV 0x9080 3084*4882a593Smuzhiyun #define GL_PATH_FILL_MASK_NV 0x9081 3085*4882a593Smuzhiyun #define GL_PATH_FILL_COVER_MODE_NV 0x9082 3086*4882a593Smuzhiyun #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 3087*4882a593Smuzhiyun #define GL_PATH_STROKE_MASK_NV 0x9084 3088*4882a593Smuzhiyun #define GL_COUNT_UP_NV 0x9088 3089*4882a593Smuzhiyun #define GL_COUNT_DOWN_NV 0x9089 3090*4882a593Smuzhiyun #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 3091*4882a593Smuzhiyun #define GL_CONVEX_HULL_NV 0x908B 3092*4882a593Smuzhiyun #define GL_BOUNDING_BOX_NV 0x908D 3093*4882a593Smuzhiyun #define GL_TRANSLATE_X_NV 0x908E 3094*4882a593Smuzhiyun #define GL_TRANSLATE_Y_NV 0x908F 3095*4882a593Smuzhiyun #define GL_TRANSLATE_2D_NV 0x9090 3096*4882a593Smuzhiyun #define GL_TRANSLATE_3D_NV 0x9091 3097*4882a593Smuzhiyun #define GL_AFFINE_2D_NV 0x9092 3098*4882a593Smuzhiyun #define GL_AFFINE_3D_NV 0x9094 3099*4882a593Smuzhiyun #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 3100*4882a593Smuzhiyun #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 3101*4882a593Smuzhiyun #define GL_UTF8_NV 0x909A 3102*4882a593Smuzhiyun #define GL_UTF16_NV 0x909B 3103*4882a593Smuzhiyun #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 3104*4882a593Smuzhiyun #define GL_PATH_COMMAND_COUNT_NV 0x909D 3105*4882a593Smuzhiyun #define GL_PATH_COORD_COUNT_NV 0x909E 3106*4882a593Smuzhiyun #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 3107*4882a593Smuzhiyun #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 3108*4882a593Smuzhiyun #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 3109*4882a593Smuzhiyun #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 3110*4882a593Smuzhiyun #define GL_SQUARE_NV 0x90A3 3111*4882a593Smuzhiyun #define GL_ROUND_NV 0x90A4 3112*4882a593Smuzhiyun #define GL_TRIANGULAR_NV 0x90A5 3113*4882a593Smuzhiyun #define GL_BEVEL_NV 0x90A6 3114*4882a593Smuzhiyun #define GL_MITER_REVERT_NV 0x90A7 3115*4882a593Smuzhiyun #define GL_MITER_TRUNCATE_NV 0x90A8 3116*4882a593Smuzhiyun #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 3117*4882a593Smuzhiyun #define GL_USE_MISSING_GLYPH_NV 0x90AA 3118*4882a593Smuzhiyun #define GL_PATH_ERROR_POSITION_NV 0x90AB 3119*4882a593Smuzhiyun #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 3120*4882a593Smuzhiyun #define GL_ADJACENT_PAIRS_NV 0x90AE 3121*4882a593Smuzhiyun #define GL_FIRST_TO_REST_NV 0x90AF 3122*4882a593Smuzhiyun #define GL_PATH_GEN_MODE_NV 0x90B0 3123*4882a593Smuzhiyun #define GL_PATH_GEN_COEFF_NV 0x90B1 3124*4882a593Smuzhiyun #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 3125*4882a593Smuzhiyun #define GL_PATH_STENCIL_FUNC_NV 0x90B7 3126*4882a593Smuzhiyun #define GL_PATH_STENCIL_REF_NV 0x90B8 3127*4882a593Smuzhiyun #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 3128*4882a593Smuzhiyun #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 3129*4882a593Smuzhiyun #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 3130*4882a593Smuzhiyun #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 3131*4882a593Smuzhiyun #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 3132*4882a593Smuzhiyun #define GL_MOVE_TO_RESETS_NV 0x90B5 3133*4882a593Smuzhiyun #define GL_MOVE_TO_CONTINUES_NV 0x90B6 3134*4882a593Smuzhiyun #define GL_CLOSE_PATH_NV 0x00 3135*4882a593Smuzhiyun #define GL_MOVE_TO_NV 0x02 3136*4882a593Smuzhiyun #define GL_RELATIVE_MOVE_TO_NV 0x03 3137*4882a593Smuzhiyun #define GL_LINE_TO_NV 0x04 3138*4882a593Smuzhiyun #define GL_RELATIVE_LINE_TO_NV 0x05 3139*4882a593Smuzhiyun #define GL_HORIZONTAL_LINE_TO_NV 0x06 3140*4882a593Smuzhiyun #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 3141*4882a593Smuzhiyun #define GL_VERTICAL_LINE_TO_NV 0x08 3142*4882a593Smuzhiyun #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 3143*4882a593Smuzhiyun #define GL_QUADRATIC_CURVE_TO_NV 0x0A 3144*4882a593Smuzhiyun #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 3145*4882a593Smuzhiyun #define GL_CUBIC_CURVE_TO_NV 0x0C 3146*4882a593Smuzhiyun #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 3147*4882a593Smuzhiyun #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 3148*4882a593Smuzhiyun #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 3149*4882a593Smuzhiyun #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 3150*4882a593Smuzhiyun #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 3151*4882a593Smuzhiyun #define GL_SMALL_CCW_ARC_TO_NV 0x12 3152*4882a593Smuzhiyun #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 3153*4882a593Smuzhiyun #define GL_SMALL_CW_ARC_TO_NV 0x14 3154*4882a593Smuzhiyun #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 3155*4882a593Smuzhiyun #define GL_LARGE_CCW_ARC_TO_NV 0x16 3156*4882a593Smuzhiyun #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 3157*4882a593Smuzhiyun #define GL_LARGE_CW_ARC_TO_NV 0x18 3158*4882a593Smuzhiyun #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 3159*4882a593Smuzhiyun #define GL_RESTART_PATH_NV 0xF0 3160*4882a593Smuzhiyun #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 3161*4882a593Smuzhiyun #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 3162*4882a593Smuzhiyun #define GL_RECT_NV 0xF6 3163*4882a593Smuzhiyun #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 3164*4882a593Smuzhiyun #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 3165*4882a593Smuzhiyun #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 3166*4882a593Smuzhiyun #define GL_ARC_TO_NV 0xFE 3167*4882a593Smuzhiyun #define GL_RELATIVE_ARC_TO_NV 0xFF 3168*4882a593Smuzhiyun #define GL_BOLD_BIT_NV 0x01 3169*4882a593Smuzhiyun #define GL_ITALIC_BIT_NV 0x02 3170*4882a593Smuzhiyun #define GL_GLYPH_WIDTH_BIT_NV 0x01 3171*4882a593Smuzhiyun #define GL_GLYPH_HEIGHT_BIT_NV 0x02 3172*4882a593Smuzhiyun #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 3173*4882a593Smuzhiyun #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 3174*4882a593Smuzhiyun #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 3175*4882a593Smuzhiyun #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 3176*4882a593Smuzhiyun #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 3177*4882a593Smuzhiyun #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 3178*4882a593Smuzhiyun #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 3179*4882a593Smuzhiyun #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 3180*4882a593Smuzhiyun #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 3181*4882a593Smuzhiyun #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 3182*4882a593Smuzhiyun #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 3183*4882a593Smuzhiyun #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 3184*4882a593Smuzhiyun #define GL_FONT_ASCENDER_BIT_NV 0x00200000 3185*4882a593Smuzhiyun #define GL_FONT_DESCENDER_BIT_NV 0x00400000 3186*4882a593Smuzhiyun #define GL_FONT_HEIGHT_BIT_NV 0x00800000 3187*4882a593Smuzhiyun #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 3188*4882a593Smuzhiyun #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 3189*4882a593Smuzhiyun #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 3190*4882a593Smuzhiyun #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 3191*4882a593Smuzhiyun #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 3192*4882a593Smuzhiyun #define GL_ROUNDED_RECT_NV 0xE8 3193*4882a593Smuzhiyun #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 3194*4882a593Smuzhiyun #define GL_ROUNDED_RECT2_NV 0xEA 3195*4882a593Smuzhiyun #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 3196*4882a593Smuzhiyun #define GL_ROUNDED_RECT4_NV 0xEC 3197*4882a593Smuzhiyun #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 3198*4882a593Smuzhiyun #define GL_ROUNDED_RECT8_NV 0xEE 3199*4882a593Smuzhiyun #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 3200*4882a593Smuzhiyun #define GL_RELATIVE_RECT_NV 0xF7 3201*4882a593Smuzhiyun #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 3202*4882a593Smuzhiyun #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 3203*4882a593Smuzhiyun #define GL_FONT_UNAVAILABLE_NV 0x936A 3204*4882a593Smuzhiyun #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 3205*4882a593Smuzhiyun #define GL_CONIC_CURVE_TO_NV 0x1A 3206*4882a593Smuzhiyun #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 3207*4882a593Smuzhiyun #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 3208*4882a593Smuzhiyun #define GL_STANDARD_FONT_FORMAT_NV 0x936C 3209*4882a593Smuzhiyun #define GL_PATH_PROJECTION_NV 0x1701 3210*4882a593Smuzhiyun #define GL_PATH_MODELVIEW_NV 0x1700 3211*4882a593Smuzhiyun #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 3212*4882a593Smuzhiyun #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 3213*4882a593Smuzhiyun #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 3214*4882a593Smuzhiyun #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 3215*4882a593Smuzhiyun #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 3216*4882a593Smuzhiyun #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 3217*4882a593Smuzhiyun #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 3218*4882a593Smuzhiyun #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 3219*4882a593Smuzhiyun #define GL_FRAGMENT_INPUT_NV 0x936D 3220*4882a593Smuzhiyun typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 3221*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 3222*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 3223*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3224*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3225*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3226*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3227*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 3228*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3229*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3230*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3231*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 3232*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3233*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3234*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 3235*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 3236*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 3237*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 3238*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3239*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 3240*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 3241*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 3242*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 3243*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3244*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3245*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 3246*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 3247*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 3248*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3249*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3250*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 3251*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 3252*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 3253*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 3254*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 3255*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3256*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3257*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3258*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3259*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 3260*4882a593Smuzhiyun typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 3261*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3262*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3263*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3264*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3265*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3266*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3267*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3268*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3269*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3270*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3271*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3272*4882a593Smuzhiyun typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3273*4882a593Smuzhiyun typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3274*4882a593Smuzhiyun typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3275*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3276*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3277*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3278*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); 3279*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3280*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3281*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); 3282*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); 3283*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); 3284*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); 3285*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); 3286*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); 3287*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3288*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); 3289*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); 3290*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3291*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3292*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3293*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3294*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3295*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3296*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3297*4882a593Smuzhiyun GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 3298*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 3299*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 3300*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3301*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3302*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3303*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3304*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 3305*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3306*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3307*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3308*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 3309*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3310*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3311*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 3312*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 3313*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 3314*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 3315*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3316*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 3317*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 3318*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 3319*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 3320*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3321*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3322*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 3323*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 3324*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 3325*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3326*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3327*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 3328*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 3329*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 3330*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 3331*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 3332*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3333*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3334*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3335*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3336*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 3337*4882a593Smuzhiyun GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 3338*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3339*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 3340*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 3341*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3342*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 3343*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 3344*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3345*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3346*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3347*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3348*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3349*4882a593Smuzhiyun GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3350*4882a593Smuzhiyun GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3351*4882a593Smuzhiyun GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3352*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3353*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3354*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3355*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode); 3356*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); 3357*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); 3358*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); 3359*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); 3360*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); 3361*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); 3362*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); 3363*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); 3364*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 3365*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode); 3366*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode); 3367*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 3368*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 3369*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3370*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3371*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 3372*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 3373*4882a593Smuzhiyun #endif 3374*4882a593Smuzhiyun #endif /* GL_NV_path_rendering */ 3375*4882a593Smuzhiyun 3376*4882a593Smuzhiyun #ifndef GL_NV_path_rendering_shared_edge 3377*4882a593Smuzhiyun #define GL_NV_path_rendering_shared_edge 1 3378*4882a593Smuzhiyun #define GL_SHARED_EDGE_NV 0xC0 3379*4882a593Smuzhiyun #endif /* GL_NV_path_rendering_shared_edge */ 3380*4882a593Smuzhiyun 3381*4882a593Smuzhiyun #ifndef GL_NV_pixel_buffer_object 3382*4882a593Smuzhiyun #define GL_NV_pixel_buffer_object 1 3383*4882a593Smuzhiyun #define GL_PIXEL_PACK_BUFFER_NV 0x88EB 3384*4882a593Smuzhiyun #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC 3385*4882a593Smuzhiyun #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED 3386*4882a593Smuzhiyun #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF 3387*4882a593Smuzhiyun #endif /* GL_NV_pixel_buffer_object */ 3388*4882a593Smuzhiyun 3389*4882a593Smuzhiyun #ifndef GL_NV_polygon_mode 3390*4882a593Smuzhiyun #define GL_NV_polygon_mode 1 3391*4882a593Smuzhiyun #define GL_POLYGON_MODE_NV 0x0B40 3392*4882a593Smuzhiyun #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 3393*4882a593Smuzhiyun #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 3394*4882a593Smuzhiyun #define GL_POINT_NV 0x1B00 3395*4882a593Smuzhiyun #define GL_LINE_NV 0x1B01 3396*4882a593Smuzhiyun #define GL_FILL_NV 0x1B02 3397*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 3398*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3399*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 3400*4882a593Smuzhiyun #endif 3401*4882a593Smuzhiyun #endif /* GL_NV_polygon_mode */ 3402*4882a593Smuzhiyun 3403*4882a593Smuzhiyun #ifndef GL_NV_read_buffer 3404*4882a593Smuzhiyun #define GL_NV_read_buffer 1 3405*4882a593Smuzhiyun #define GL_READ_BUFFER_NV 0x0C02 3406*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 3407*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3408*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 3409*4882a593Smuzhiyun #endif 3410*4882a593Smuzhiyun #endif /* GL_NV_read_buffer */ 3411*4882a593Smuzhiyun 3412*4882a593Smuzhiyun #ifndef GL_NV_read_buffer_front 3413*4882a593Smuzhiyun #define GL_NV_read_buffer_front 1 3414*4882a593Smuzhiyun #endif /* GL_NV_read_buffer_front */ 3415*4882a593Smuzhiyun 3416*4882a593Smuzhiyun #ifndef GL_NV_read_depth 3417*4882a593Smuzhiyun #define GL_NV_read_depth 1 3418*4882a593Smuzhiyun #endif /* GL_NV_read_depth */ 3419*4882a593Smuzhiyun 3420*4882a593Smuzhiyun #ifndef GL_NV_read_depth_stencil 3421*4882a593Smuzhiyun #define GL_NV_read_depth_stencil 1 3422*4882a593Smuzhiyun #endif /* GL_NV_read_depth_stencil */ 3423*4882a593Smuzhiyun 3424*4882a593Smuzhiyun #ifndef GL_NV_read_stencil 3425*4882a593Smuzhiyun #define GL_NV_read_stencil 1 3426*4882a593Smuzhiyun #endif /* GL_NV_read_stencil */ 3427*4882a593Smuzhiyun 3428*4882a593Smuzhiyun #ifndef GL_NV_representative_fragment_test 3429*4882a593Smuzhiyun #define GL_NV_representative_fragment_test 1 3430*4882a593Smuzhiyun #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F 3431*4882a593Smuzhiyun #endif /* GL_NV_representative_fragment_test */ 3432*4882a593Smuzhiyun 3433*4882a593Smuzhiyun #ifndef GL_NV_sRGB_formats 3434*4882a593Smuzhiyun #define GL_NV_sRGB_formats 1 3435*4882a593Smuzhiyun #define GL_SLUMINANCE_NV 0x8C46 3436*4882a593Smuzhiyun #define GL_SLUMINANCE_ALPHA_NV 0x8C44 3437*4882a593Smuzhiyun #define GL_SRGB8_NV 0x8C41 3438*4882a593Smuzhiyun #define GL_SLUMINANCE8_NV 0x8C47 3439*4882a593Smuzhiyun #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 3440*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 3441*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 3442*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 3443*4882a593Smuzhiyun #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 3444*4882a593Smuzhiyun #define GL_ETC1_SRGB8_NV 0x88EE 3445*4882a593Smuzhiyun #endif /* GL_NV_sRGB_formats */ 3446*4882a593Smuzhiyun 3447*4882a593Smuzhiyun #ifndef GL_NV_sample_locations 3448*4882a593Smuzhiyun #define GL_NV_sample_locations 1 3449*4882a593Smuzhiyun #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 3450*4882a593Smuzhiyun #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 3451*4882a593Smuzhiyun #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 3452*4882a593Smuzhiyun #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 3453*4882a593Smuzhiyun #define GL_SAMPLE_LOCATION_NV 0x8E50 3454*4882a593Smuzhiyun #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 3455*4882a593Smuzhiyun #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 3456*4882a593Smuzhiyun #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 3457*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3458*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3459*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 3460*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3461*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3462*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3463*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 3464*4882a593Smuzhiyun #endif 3465*4882a593Smuzhiyun #endif /* GL_NV_sample_locations */ 3466*4882a593Smuzhiyun 3467*4882a593Smuzhiyun #ifndef GL_NV_sample_mask_override_coverage 3468*4882a593Smuzhiyun #define GL_NV_sample_mask_override_coverage 1 3469*4882a593Smuzhiyun #endif /* GL_NV_sample_mask_override_coverage */ 3470*4882a593Smuzhiyun 3471*4882a593Smuzhiyun #ifndef GL_NV_scissor_exclusive 3472*4882a593Smuzhiyun #define GL_NV_scissor_exclusive 1 3473*4882a593Smuzhiyun #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 3474*4882a593Smuzhiyun #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 3475*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 3476*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3477*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3478*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); 3479*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); 3480*4882a593Smuzhiyun #endif 3481*4882a593Smuzhiyun #endif /* GL_NV_scissor_exclusive */ 3482*4882a593Smuzhiyun 3483*4882a593Smuzhiyun #ifndef GL_NV_shader_atomic_fp16_vector 3484*4882a593Smuzhiyun #define GL_NV_shader_atomic_fp16_vector 1 3485*4882a593Smuzhiyun #endif /* GL_NV_shader_atomic_fp16_vector */ 3486*4882a593Smuzhiyun 3487*4882a593Smuzhiyun #ifndef GL_NV_shader_noperspective_interpolation 3488*4882a593Smuzhiyun #define GL_NV_shader_noperspective_interpolation 1 3489*4882a593Smuzhiyun #endif /* GL_NV_shader_noperspective_interpolation */ 3490*4882a593Smuzhiyun 3491*4882a593Smuzhiyun #ifndef GL_NV_shader_texture_footprint 3492*4882a593Smuzhiyun #define GL_NV_shader_texture_footprint 1 3493*4882a593Smuzhiyun #endif /* GL_NV_shader_texture_footprint */ 3494*4882a593Smuzhiyun 3495*4882a593Smuzhiyun #ifndef GL_NV_shading_rate_image 3496*4882a593Smuzhiyun #define GL_NV_shading_rate_image 1 3497*4882a593Smuzhiyun #define GL_SHADING_RATE_IMAGE_NV 0x9563 3498*4882a593Smuzhiyun #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 3499*4882a593Smuzhiyun #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 3500*4882a593Smuzhiyun #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 3501*4882a593Smuzhiyun #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 3502*4882a593Smuzhiyun #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 3503*4882a593Smuzhiyun #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 3504*4882a593Smuzhiyun #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A 3505*4882a593Smuzhiyun #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B 3506*4882a593Smuzhiyun #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C 3507*4882a593Smuzhiyun #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D 3508*4882a593Smuzhiyun #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E 3509*4882a593Smuzhiyun #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F 3510*4882a593Smuzhiyun #define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B 3511*4882a593Smuzhiyun #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C 3512*4882a593Smuzhiyun #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D 3513*4882a593Smuzhiyun #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E 3514*4882a593Smuzhiyun #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F 3515*4882a593Smuzhiyun #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE 3516*4882a593Smuzhiyun #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF 3517*4882a593Smuzhiyun #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 3518*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); 3519*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate); 3520*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location); 3521*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); 3522*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); 3523*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); 3524*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations); 3525*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3526*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture); 3527*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate); 3528*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location); 3529*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize); 3530*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); 3531*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order); 3532*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations); 3533*4882a593Smuzhiyun #endif 3534*4882a593Smuzhiyun #endif /* GL_NV_shading_rate_image */ 3535*4882a593Smuzhiyun 3536*4882a593Smuzhiyun #ifndef GL_NV_shadow_samplers_array 3537*4882a593Smuzhiyun #define GL_NV_shadow_samplers_array 1 3538*4882a593Smuzhiyun #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 3539*4882a593Smuzhiyun #endif /* GL_NV_shadow_samplers_array */ 3540*4882a593Smuzhiyun 3541*4882a593Smuzhiyun #ifndef GL_NV_shadow_samplers_cube 3542*4882a593Smuzhiyun #define GL_NV_shadow_samplers_cube 1 3543*4882a593Smuzhiyun #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 3544*4882a593Smuzhiyun #endif /* GL_NV_shadow_samplers_cube */ 3545*4882a593Smuzhiyun 3546*4882a593Smuzhiyun #ifndef GL_NV_stereo_view_rendering 3547*4882a593Smuzhiyun #define GL_NV_stereo_view_rendering 1 3548*4882a593Smuzhiyun #endif /* GL_NV_stereo_view_rendering */ 3549*4882a593Smuzhiyun 3550*4882a593Smuzhiyun #ifndef GL_NV_texture_border_clamp 3551*4882a593Smuzhiyun #define GL_NV_texture_border_clamp 1 3552*4882a593Smuzhiyun #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 3553*4882a593Smuzhiyun #define GL_CLAMP_TO_BORDER_NV 0x812D 3554*4882a593Smuzhiyun #endif /* GL_NV_texture_border_clamp */ 3555*4882a593Smuzhiyun 3556*4882a593Smuzhiyun #ifndef GL_NV_texture_compression_s3tc_update 3557*4882a593Smuzhiyun #define GL_NV_texture_compression_s3tc_update 1 3558*4882a593Smuzhiyun #endif /* GL_NV_texture_compression_s3tc_update */ 3559*4882a593Smuzhiyun 3560*4882a593Smuzhiyun #ifndef GL_NV_texture_npot_2D_mipmap 3561*4882a593Smuzhiyun #define GL_NV_texture_npot_2D_mipmap 1 3562*4882a593Smuzhiyun #endif /* GL_NV_texture_npot_2D_mipmap */ 3563*4882a593Smuzhiyun 3564*4882a593Smuzhiyun #ifndef GL_NV_viewport_array 3565*4882a593Smuzhiyun #define GL_NV_viewport_array 1 3566*4882a593Smuzhiyun #define GL_MAX_VIEWPORTS_NV 0x825B 3567*4882a593Smuzhiyun #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 3568*4882a593Smuzhiyun #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 3569*4882a593Smuzhiyun #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 3570*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3571*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3572*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 3573*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3574*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3575*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 3576*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3577*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 3578*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 3579*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 3580*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 3581*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 3582*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3583*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 3584*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3585*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 3586*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 3587*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3588*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 3589*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 3590*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 3591*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 3592*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 3593*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 3594*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 3595*4882a593Smuzhiyun #endif 3596*4882a593Smuzhiyun #endif /* GL_NV_viewport_array */ 3597*4882a593Smuzhiyun 3598*4882a593Smuzhiyun #ifndef GL_NV_viewport_array2 3599*4882a593Smuzhiyun #define GL_NV_viewport_array2 1 3600*4882a593Smuzhiyun #endif /* GL_NV_viewport_array2 */ 3601*4882a593Smuzhiyun 3602*4882a593Smuzhiyun #ifndef GL_NV_viewport_swizzle 3603*4882a593Smuzhiyun #define GL_NV_viewport_swizzle 1 3604*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 3605*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 3606*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 3607*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 3608*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 3609*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 3610*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 3611*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 3612*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 3613*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 3614*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 3615*4882a593Smuzhiyun #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B 3616*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3617*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3618*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3619*4882a593Smuzhiyun #endif 3620*4882a593Smuzhiyun #endif /* GL_NV_viewport_swizzle */ 3621*4882a593Smuzhiyun 3622*4882a593Smuzhiyun #ifndef GL_OVR_multiview 3623*4882a593Smuzhiyun #define GL_OVR_multiview 1 3624*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 3625*4882a593Smuzhiyun #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 3626*4882a593Smuzhiyun #define GL_MAX_VIEWS_OVR 0x9631 3627*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 3628*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3629*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3630*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3631*4882a593Smuzhiyun #endif 3632*4882a593Smuzhiyun #endif /* GL_OVR_multiview */ 3633*4882a593Smuzhiyun 3634*4882a593Smuzhiyun #ifndef GL_OVR_multiview2 3635*4882a593Smuzhiyun #define GL_OVR_multiview2 1 3636*4882a593Smuzhiyun #endif /* GL_OVR_multiview2 */ 3637*4882a593Smuzhiyun 3638*4882a593Smuzhiyun #ifndef GL_OVR_multiview_multisampled_render_to_texture 3639*4882a593Smuzhiyun #define GL_OVR_multiview_multisampled_render_to_texture 1 3640*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3641*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3642*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3643*4882a593Smuzhiyun #endif 3644*4882a593Smuzhiyun #endif /* GL_OVR_multiview_multisampled_render_to_texture */ 3645*4882a593Smuzhiyun 3646*4882a593Smuzhiyun #ifndef GL_QCOM_YUV_texture_gather 3647*4882a593Smuzhiyun #define GL_QCOM_YUV_texture_gather 1 3648*4882a593Smuzhiyun #endif /* GL_QCOM_YUV_texture_gather */ 3649*4882a593Smuzhiyun 3650*4882a593Smuzhiyun #ifndef GL_QCOM_alpha_test 3651*4882a593Smuzhiyun #define GL_QCOM_alpha_test 1 3652*4882a593Smuzhiyun #define GL_ALPHA_TEST_QCOM 0x0BC0 3653*4882a593Smuzhiyun #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 3654*4882a593Smuzhiyun #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 3655*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 3656*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3657*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 3658*4882a593Smuzhiyun #endif 3659*4882a593Smuzhiyun #endif /* GL_QCOM_alpha_test */ 3660*4882a593Smuzhiyun 3661*4882a593Smuzhiyun #ifndef GL_QCOM_binning_control 3662*4882a593Smuzhiyun #define GL_QCOM_binning_control 1 3663*4882a593Smuzhiyun #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 3664*4882a593Smuzhiyun #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 3665*4882a593Smuzhiyun #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 3666*4882a593Smuzhiyun #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 3667*4882a593Smuzhiyun #endif /* GL_QCOM_binning_control */ 3668*4882a593Smuzhiyun 3669*4882a593Smuzhiyun #ifndef GL_QCOM_driver_control 3670*4882a593Smuzhiyun #define GL_QCOM_driver_control 1 3671*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 3672*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3673*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3674*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3675*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3676*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 3677*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3678*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 3679*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 3680*4882a593Smuzhiyun #endif 3681*4882a593Smuzhiyun #endif /* GL_QCOM_driver_control */ 3682*4882a593Smuzhiyun 3683*4882a593Smuzhiyun #ifndef GL_QCOM_extended_get 3684*4882a593Smuzhiyun #define GL_QCOM_extended_get 1 3685*4882a593Smuzhiyun #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 3686*4882a593Smuzhiyun #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 3687*4882a593Smuzhiyun #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 3688*4882a593Smuzhiyun #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 3689*4882a593Smuzhiyun #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 3690*4882a593Smuzhiyun #define GL_TEXTURE_TYPE_QCOM 0x8BD7 3691*4882a593Smuzhiyun #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 3692*4882a593Smuzhiyun #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 3693*4882a593Smuzhiyun #define GL_TEXTURE_TARGET_QCOM 0x8BDA 3694*4882a593Smuzhiyun #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 3695*4882a593Smuzhiyun #define GL_STATE_RESTORE 0x8BDC 3696*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 3697*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3698*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3699*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3700*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3701*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 3702*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3703*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 3704*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3705*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 3706*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3707*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3708*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3709*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3710*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 3711*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3712*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 3713*4882a593Smuzhiyun #endif 3714*4882a593Smuzhiyun #endif /* GL_QCOM_extended_get */ 3715*4882a593Smuzhiyun 3716*4882a593Smuzhiyun #ifndef GL_QCOM_extended_get2 3717*4882a593Smuzhiyun #define GL_QCOM_extended_get2 1 3718*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3719*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3720*4882a593Smuzhiyun typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 3721*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3722*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3723*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3724*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3725*4882a593Smuzhiyun GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 3726*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3727*4882a593Smuzhiyun #endif 3728*4882a593Smuzhiyun #endif /* GL_QCOM_extended_get2 */ 3729*4882a593Smuzhiyun 3730*4882a593Smuzhiyun #ifndef GL_QCOM_framebuffer_foveated 3731*4882a593Smuzhiyun #define GL_QCOM_framebuffer_foveated 1 3732*4882a593Smuzhiyun #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 3733*4882a593Smuzhiyun #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 3734*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3735*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3736*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3737*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3738*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3739*4882a593Smuzhiyun #endif 3740*4882a593Smuzhiyun #endif /* GL_QCOM_framebuffer_foveated */ 3741*4882a593Smuzhiyun 3742*4882a593Smuzhiyun #ifndef GL_QCOM_perfmon_global_mode 3743*4882a593Smuzhiyun #define GL_QCOM_perfmon_global_mode 1 3744*4882a593Smuzhiyun #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 3745*4882a593Smuzhiyun #endif /* GL_QCOM_perfmon_global_mode */ 3746*4882a593Smuzhiyun 3747*4882a593Smuzhiyun #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent 3748*4882a593Smuzhiyun #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 3749*4882a593Smuzhiyun #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 3750*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); 3751*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3752*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); 3753*4882a593Smuzhiyun #endif 3754*4882a593Smuzhiyun #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ 3755*4882a593Smuzhiyun 3756*4882a593Smuzhiyun #ifndef GL_QCOM_shader_framebuffer_fetch_rate 3757*4882a593Smuzhiyun #define GL_QCOM_shader_framebuffer_fetch_rate 1 3758*4882a593Smuzhiyun #endif /* GL_QCOM_shader_framebuffer_fetch_rate */ 3759*4882a593Smuzhiyun 3760*4882a593Smuzhiyun #ifndef GL_QCOM_texture_foveated 3761*4882a593Smuzhiyun #define GL_QCOM_texture_foveated 1 3762*4882a593Smuzhiyun #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB 3763*4882a593Smuzhiyun #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC 3764*4882a593Smuzhiyun #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD 3765*4882a593Smuzhiyun #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE 3766*4882a593Smuzhiyun #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF 3767*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3768*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3769*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3770*4882a593Smuzhiyun #endif 3771*4882a593Smuzhiyun #endif /* GL_QCOM_texture_foveated */ 3772*4882a593Smuzhiyun 3773*4882a593Smuzhiyun #ifndef GL_QCOM_texture_foveated_subsampled_layout 3774*4882a593Smuzhiyun #define GL_QCOM_texture_foveated_subsampled_layout 1 3775*4882a593Smuzhiyun #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004 3776*4882a593Smuzhiyun #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1 3777*4882a593Smuzhiyun #endif /* GL_QCOM_texture_foveated_subsampled_layout */ 3778*4882a593Smuzhiyun 3779*4882a593Smuzhiyun #ifndef GL_QCOM_tiled_rendering 3780*4882a593Smuzhiyun #define GL_QCOM_tiled_rendering 1 3781*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 3782*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 3783*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 3784*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 3785*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 3786*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 3787*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 3788*4882a593Smuzhiyun #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 3789*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 3790*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 3791*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 3792*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 3793*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 3794*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 3795*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 3796*4882a593Smuzhiyun #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 3797*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 3798*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 3799*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 3800*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 3801*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 3802*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 3803*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 3804*4882a593Smuzhiyun #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 3805*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 3806*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 3807*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 3808*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 3809*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 3810*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 3811*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 3812*4882a593Smuzhiyun #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 3813*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3814*4882a593Smuzhiyun typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 3815*4882a593Smuzhiyun #ifdef GL_GLEXT_PROTOTYPES 3816*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3817*4882a593Smuzhiyun GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 3818*4882a593Smuzhiyun #endif 3819*4882a593Smuzhiyun #endif /* GL_QCOM_tiled_rendering */ 3820*4882a593Smuzhiyun 3821*4882a593Smuzhiyun #ifndef GL_QCOM_writeonly_rendering 3822*4882a593Smuzhiyun #define GL_QCOM_writeonly_rendering 1 3823*4882a593Smuzhiyun #define GL_WRITEONLY_RENDERING_QCOM 0x8823 3824*4882a593Smuzhiyun #endif /* GL_QCOM_writeonly_rendering */ 3825*4882a593Smuzhiyun 3826*4882a593Smuzhiyun #ifndef GL_VIV_shader_binary 3827*4882a593Smuzhiyun #define GL_VIV_shader_binary 1 3828*4882a593Smuzhiyun #define GL_SHADER_BINARY_VIV 0x8FC4 3829*4882a593Smuzhiyun #endif /* GL_VIV_shader_binary */ 3830*4882a593Smuzhiyun 3831*4882a593Smuzhiyun #ifdef __cplusplus 3832*4882a593Smuzhiyun } 3833*4882a593Smuzhiyun #endif 3834*4882a593Smuzhiyun 3835*4882a593Smuzhiyun #endif 3836