Searched refs:GL_DEPTH_STENCIL_ATTACHMENT (Results 1 – 4 of 4) sorted by relevance
454 #ifdef GL_DEPTH_STENCIL_ATTACHMENT in bindDepthStencilRenderbuffer()455 MBGL_CHECK_ERROR(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in bindDepthStencilRenderbuffer()
831 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A macro
833 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A macro