Searched refs:BIT_PLANE (Results 1 – 2 of 2) sorted by relevance
167 #define BIT_PLANE 3 /* Which plane we write to in mono mode */ macro
1228 regp->Sequencer[2] = 1 << BIT_PLANE; in vgaHWInit()1300 regp->Graphics[4] = BIT_PLANE; in vgaHWInit()1320 if (((i & (1 << BIT_PLANE)) != 0) != flipPixels) in vgaHWInit()