Searched refs:u8ConstantAlpha (Results 1 – 3 of 3) sorted by relevance
1719 GFX_Result MApi_GFX_SetAlphaBlending(GFX_BlendCoef blendcoef, MS_U8 u8ConstantAlpha) in MApi_GFX_SetAlphaBlending() argument1727 GFXFireInfo.GFXSetABL.u8Alpha_Const = u8ConstantAlpha; in MApi_GFX_SetAlphaBlending()1729 GFXFireInfo.GFXSetDFB.sRGBColor.a = u8ConstantAlpha; in MApi_GFX_SetAlphaBlending()3316 GFX_Result MDrv_GE_SetAlphaBlending(GFX_BlendCoef blendcoef, MS_U8 u8ConstantAlpha) in MDrv_GE_SetAlphaBlending() argument3320 return MApi_GFX_SetAlphaBlending( blendcoef, u8ConstantAlpha); // DANGER in MDrv_GE_SetAlphaBlending()
2314 …_PUBLIC extern GFX_Result MDrv_GE_SetAlphaBlending(GFX_BlendCoef blendcoef, MS_U8 u8ConstantAlpha);
10505 …_PUBLIC extern GFX_Result MDrv_GE_SetAlphaBlending(GFX_BlendCoef blendcoef, MS_U8 u8ConstantAlpha);