Searched refs:GFXDRAW_FLAG_TRAPEZOID_Y (Results 1 – 4 of 4) sorted by relevance
1225 #define GFXDRAW_FLAG_TRAPEZOID_Y 0x8UL // excluded with GFXDRAW_FLAG_TRAPEZOID_X macro
1235 #define GFXDRAW_FLAG_TRAPEZOID_Y 0x8UL // excluded with GFXDRAW_FLAG_TRAPEZOID_X macro
1319 if(drawflag & GFXDRAW_FLAG_TRAPEZOID_Y) in MApi_GFX_BitBlt_U02()1393 if(drawflag & GFXDRAW_FLAG_TRAPEZOID_Y) in MApi_GFX_BitbltByTwoSourceBuffer_U02()
9921 #define GFXDRAW_FLAG_TRAPEZOID_Y 0x8UL